Vault
General >> DDO-Specific Discussion >> Bigby's handy box
http://www.ddovault.com/cgi-bin/yabb2/YaBB.pl?num=1372866706

Message started by LordPiglet on Jul 3rd, 2013 at 11:51am

Title: Bigby's handy box
Post by LordPiglet on Jul 3rd, 2013 at 11:51am
https://www.ddo.com/en/news/limited-time-bigby%E2%80%99s-handy-box?utm_medium=storeforums#

Bigby's Handy Box
An awesome bundle that contains the following:
• 1 Stone of Experience (Level 15)
• 3 Sovereign I Experience Elixirs
• 3 Siberys Spirit Cakes

Your choice of either a Red Gelatinous Cube Creature Companion, 100 Gold Seal Elixirs of Superior Healing, or 25 Superior SP Potions.

The Stone of Experience allows level 7 or higher characters to immediately level up to level 15!

Before it's opened, this item is freely tradable to other characters. Once opened, the items received are bound to account.


Interesting, wonder if they changed all the old stones of xp, because I still have an unused Otto's box.

Nice they included the Sovereign, and it's 1k cheaper then Ottos.

Title: Re: Bigby's handy box
Post by tachyon on Jul 3rd, 2013 at 11:52am
Hey I posted this first  :-[

Title: Re: Bigby's handy box
Post by LordPiglet on Jul 3rd, 2013 at 11:54am
Yes, but mine has more replies.

Title: Re: Bigby's handy box
Post by umeannothing on Jul 3rd, 2013 at 11:57am

LordPiglet wrote on Jul 3rd, 2013 at 11:54am:
Yes, but mine has more replies.



That the same thing I thought too. ;D

Title: Re: Bigby's handy box
Post by Azog on Jul 3rd, 2013 at 11:57am
And in LordPiglet´s thread Hitler is mentioned.

Title: Re: Bigby's handy box
Post by White Knight on Jul 3rd, 2013 at 12:06pm
15 is the new 16?

Title: Re: Bigby's handy box
Post by Azog on Jul 3rd, 2013 at 12:10pm

White Knight wrote on Jul 3rd, 2013 at 12:06pm:
15 is the new 16?


let me make a guess.

They have seen that they fucked up with Ottos, and you could reach lvl 19 with the stone.
They know that if they touch the coding, they will fuck up royally, donuts will rain, Voice of the Master will give you a 67% XP bonus and shroud blades will appear in Khortos.
So they make a new Stone for 7th level to 15th, with a new coding. Of course it will be fucked up and feather_of_sun'ed, but they hope it will work.

Title: Re: Bigby's handy box
Post by AnalFissure on Jul 3rd, 2013 at 12:12pm

White Knight wrote on Jul 3rd, 2013 at 12:06pm:
15 is the new 16?


Guess it kinda makes sense, or is more consistent, to be able to roll a Vet-II character at 7 and get them to Iconic level immediately.

I'd also guess that the TR junkies will be bummed since it no longer instantly puts you into level 19 XP when you have pots running.

Title: Re: Bigby's handy box
Post by rest on Jul 3rd, 2013 at 12:14pm
FUCK


I need a red cube.


SON OF A BITCH.




Are they tradable?

Edit. I should read. Yes, they are tradable.

Title: Re: Bigby's handy box
Post by White Knight on Jul 3rd, 2013 at 12:20pm

wrote on Jul 3rd, 2013 at 12:10pm:


let me make a guess.

They have seen that they fucked up with Ottos, and you could reach lvl 19 with the stone.
They know that if they touch the coding, they will fuck up royally, donuts will rain, Voice of the Master will give you a 67% XP bonus and shroud blades will appear in Khortos.
So they make a new Stone for 7th level to 15th, with a new coding. Of course it will be fucked up and feather_of_sun'ed, but they hope it will work.

Yeah, I was hoping to skip to 19.  I'm not sure it's worth it to me to just skip to 15.

Title: Re: Bigby's handy box
Post by Luxgolg on Jul 3rd, 2013 at 12:21pm

White Knight wrote on Jul 3rd, 2013 at 12:20pm:

Yeah, I was hoping to skip to 19.  I'm not sure it's worth it to me to just skip to 15.


You can dualbox a second account with a Bladeforged

Title: Re: Bigby's handy box
Post by White Knight on Jul 3rd, 2013 at 12:27pm

Luxgolg wrote on Jul 3rd, 2013 at 12:21pm:


You can dualbox a second account with a Bladeforged

That sounds about as much fun as going shopping at Ikea.

Title: Re: Bigby's handy box
Post by Persiflage on Jul 3rd, 2013 at 12:35pm
With all possible bonuses running, assuming pots, shrines, voice and so on still work, this will take you from 289,500xp to 3.534.819xp; 844k short of cap, or roughly twice as far away as the old box.

Of course, if those bonuses *don't* work, they're only giving you 1.78 million, and you might actually play the shitty new quests.

Yeah, right.

Title: Re: Bigby's handy box
Post by Luxgolg on Jul 3rd, 2013 at 12:35pm

White Knight wrote on Jul 3rd, 2013 at 12:27pm:

That sounds about as much fun as going shopping at Ikea.


Except there are other people at Ikea

Title: Re: Bigby's handy box
Post by Laraeph on Jul 3rd, 2013 at 12:44pm

Luxgolg wrote on Jul 3rd, 2013 at 12:21pm:


You can dualbox a second account with a Bladeforged sorc


Bladeforged's best use, right after a bank character, is a dualbox sorc to help your TRs.

Title: Re: Bigby's handy box
Post by White Knight on Jul 3rd, 2013 at 12:45pm

Luxgolg wrote on Jul 3rd, 2013 at 12:35pm:


Except there are other people at Ikea

And no shopping bags. And they try to keep from taking the cart to your car.

Title: Re: Bigby's handy box
Post by Tobril on Jul 3rd, 2013 at 12:45pm

rest wrote on Jul 3rd, 2013 at 12:14pm:
FUCK


I need a red cube.


SON OF A BITCH.




Are they tradable?

Edit. I should read. Yes, they are tradable.



I'll trade you a red cube for a thornlord base.

Title: Re: Bigby's handy box
Post by Asheras on Jul 3rd, 2013 at 12:45pm
So you get back 100k XP on the front and lose about 400k on the end.  Net difference is 300k.  That's pretty huge, but you aren't XP capped at level 17 anymore.  You can flag litany with no penalty and get BB on Litany.  You will get 300k easily running Litany into the ground.

Given how close you were to cap with the old stone, I would just BB run the eChaos series to open eveningstar and then just speed farm Monastery and ETK.  Maybe a bit of Vale S/R/E if I needed a break. 

Given that you can get 4 boxes for almost the same price as 3 and they upgraded the potions to the 50% variety, I'd say its a win.

Title: Re: Bigby's handy box
Post by White Knight on Jul 3rd, 2013 at 12:47pm

Persiflage wrote on Jul 3rd, 2013 at 12:35pm:
With all possible bonuses running, assuming pots, shrines, voice and so on still work, this will take you from 289,500xp to 3.534.819xp; 844k short of cap, or roughly twice as far away as the old box.

Of course, if those bonuses *don't* work, they're only giving you 1.78 million, and you might actually play the shitty new quests.

Yeah, right.

Yeah, I'm worried they might have "fixed" the bonuses.

Title: Re: Bigby's handy box
Post by Bjriand on Jul 3rd, 2013 at 1:18pm
I'll wait until someone else tries one before buying one.  I would probably only buy one if the XP Bonuses apply (ship, voice, etc).

Title: Re: Bigby's handy box
Post by Persiflage on Jul 3rd, 2013 at 1:21pm

Asheras wrote on Jul 3rd, 2013 at 12:45pm:
So you get back 100k XP on the front and lose about 400k on the end.  Net difference is 300k.  That's pretty huge, but you aren't XP capped at level 17 anymore.  You can flag litany with no penalty and get BB on Litany.  You will get 300k easily running Litany into the ground.


Oh yes, that sounds like an enormous amount of fun, right there, particularly for someone who doesn't have a great deal of game time and pretty much has to run solo.  The XP you don't have to obtain to get from 7-8 is not remotely comparable to the XP you do have to get at the other end in terms of time spent.  100k at one end is not equal to 100k at the other.


Asheras wrote on Jul 3rd, 2013 at 12:45pm:
Given that you can get 4 boxes for almost the same price as 3 and they upgraded the potions to the 50% variety, I'd say its a win.


Given that it's going to take twice as long as it did to get to cap after using the new stone while only being 20% cheaper, and given that they're giving you 9 hours of 50% XP instead of 30 hours of 30%, I'd disagree with your definition of "win". 

It's only a "win" if you place a low value on your time, and the actions you describe using to make up the difference are only quick and easy if you have a group ready-to-go. 

Any volunteers to be the first to check if pots still work with these things?  ;)

Title: Re: Bigby's handy box
Post by rest on Jul 3rd, 2013 at 1:22pm

Tobril wrote on Jul 3rd, 2013 at 12:45pm:



I'll trade you a red cube for a thornlord base.



Sure. Gonna have to give me the whole box though, since the cube is bound once you open it.

Title: Re: Bigby's handy box
Post by Madcow430 on Jul 3rd, 2013 at 1:25pm
I suspect that Bigby has cast Intrusive Finger at the stacking nature (voice/shipbuff/xp pot) of Otto's box and those that love them.

http://www.dandwiki.com/wiki/Bigby%27s_Intrusive_Finger_%283.5e_Spell%29

Title: Re: Bigby's handy box
Post by Luxgolg on Jul 3rd, 2013 at 1:28pm
More like Hand in your Pocket

Title: Re: Bigby's handy box
Post by Persiflage on Jul 3rd, 2013 at 1:31pm

Madcow430 wrote on Jul 3rd, 2013 at 1:25pm:
I suspect that Bigby has cast Intrusive Finger at the stacking nature (voice/shipbuff/xp pot) of Otto's box and those that love them.

http://www.dandwiki.com/wiki/Bigby%27s_Intrusive_Finger_%283.5e_Spell%29


Unlikely that he'd do that to his own box, don'cha think?

Far more plausible that a rival mage has scuppered his plans: I'm thinking Evard's Spiked Tentacles of Forced Intrusion

Title: Re: Bigby's handy box
Post by Madcow430 on Jul 3rd, 2013 at 1:37pm

Persiflage wrote on Jul 3rd, 2013 at 1:31pm:


Unlikely that he'd do that to his own box, don'cha think?

Far more plausible that a rival mage has scuppered his plans: I'm thinking Evard's Spiked Tentacles of Forced Intrusion


Well played, sir. ;D

Title: Re: Bigby's handy box
Post by Persiflage on Jul 3rd, 2013 at 1:41pm
*bows*

And thank you for restoring my sense of humour  ;)

Title: Re: Bigby's handy box
Post by higgildypiggildy on Jul 3rd, 2013 at 1:54pm
Otto#s box is way more better than this.  unless your time is worth poo to you

and if it is, why are you buying boxes?

of course if you ain't got otto's then bigbys will have to do you

Title: Re: Bigby's handy box
Post by Timethief on Jul 3rd, 2013 at 2:27pm
ottos:3876500      bigbys:3322300
Thats the xp after 50% pot, ship, voice and vip, ottos id rank 91, bigbys is rank 86. so basicly you can start at lvl18.
Got a first report though saying stone is bugged, took to lvl14, no bonus applied

Title: Re: Bigby's handy box
Post by Persiflage on Jul 3rd, 2013 at 2:56pm
From the horse's mouth:

Bonus sources of XP do not stack with the Stone of Experience provided in the Bigby's Handy Box.

EDIT: What was that someone said about a "win"?  Well, I looked up "win" in my etymological dictionary, and it turns out that it's derived from the Latin for "solid kick in the testicles from someone with a smile on their face", so you were right.

Title: Re: Bigby's handy box
Post by White Knight on Jul 3rd, 2013 at 3:02pm

Persiflage wrote on Jul 3rd, 2013 at 2:56pm:
From the horse's mouth:

Bonus sources of XP do not stack with the Stone of Experience provided in the Bigby's Handy Box.

Saves me ~4k TP.

Title: Re: Bigby's handy box
Post by Tobril on Jul 3rd, 2013 at 3:03pm

Persiflage wrote on Jul 3rd, 2013 at 2:56pm:
From the horse's mouth:

Bonus sources of XP do not stack with the Stone of Experience provided in the Bigby's Handy Box.


Looks like Rest isn't getting that cube after all...

Title: Re: Bigby's handy box
Post by Bjriand on Jul 3rd, 2013 at 3:05pm
Well, I can't justify to myself to buy one then.  The xp between 7-15 is abundant and easy to get.

Title: Re: Bigby's handy box
Post by Asheras on Jul 3rd, 2013 at 3:15pm

Persiflage wrote on Jul 3rd, 2013 at 1:21pm:


Oh yes, that sounds like an enormous amount of fun, right there, particularly for someone who doesn't have a great deal of game time and pretty much has to run solo.  The XP you don't have to obtain to get from 7-8 is not remotely comparable to the XP you do have to get at the other end in terms of time spent.  100k at one end is not equal to 100k at the other.


Given that it's going to take twice as long as it did to get to cap after using the new stone while only being 20% cheaper, and given that they're giving you 9 hours of 50% XP instead of 30 hours of 30%, I'd disagree with your definition of "win". 

It's only a "win" if you place a low value on your time, and the actions you describe using to make up the difference are only quick and easy if you have a group ready-to-go. 

Any volunteers to be the first to check if pots still work with these things?  ;)


All 4 of the flaggers are easy duos.  You can solo all but fleshmakers, but it takes longer.  Better to duo them.

I wasn't saying that 100k on the front was equal to 100k on the end, either.  I like the old box better from that perspective.

If they changed the XP bonuses applying then it's gone from win to a total shit bag.  I'd rather have 15-20 than 7-15.  Or even 18-20.

As far as the XP pots go, who is buying boxes and then using 30% pots when 50%'ers are available?  If you are willing to spend 5k TP on a box, you are looking to make the TR as painless as possible and TP are not a barrier.  That crowd wants 50%'ers.  Not 30%. 

I wonder if the stone change affects current otto's boxes. 

Title: Re: Bigby's handy box
Post by rest on Jul 3rd, 2013 at 3:39pm

Tobril wrote on Jul 3rd, 2013 at 3:03pm:


Looks like Rest isn't getting that cube after all...


I don't give a shit about the stone I JUST WANT THE RED FUCKING CUBE.

Title: Re: Bigby's handy box
Post by Munkenmo on Jul 3rd, 2013 at 3:43pm

Asheras wrote on Jul 3rd, 2013 at 3:15pm:
All 4 of the flaggers are easy duos.  You can solo all but fleshmakers, but it takes longer.



I just finished soloing fleshmakers.

Personally I'd much rather stick with my old stones, and keep running orchard cause I want to, not cause I'll have to.

The 50% pots included is nice, but I've got plenty of em now anyway.

Title: Re: Bigby's handy box
Post by AnalFissure on Jul 3rd, 2013 at 3:47pm

higgildypiggildy wrote on Jul 3rd, 2013 at 1:54pm:
Otto#s box is way more better than this.  unless your time is worth poo to you

and if it is, why are you buying boxes?

of course if you ain't got otto's then bigbys will have to do you



If you highly value your time, go volunteer at a soup kitchen, start a local business, tutor a disabled child, save the fucking world.

By very definition of playing a game, you're just mouth-breathing in your mother's basement, in your piss-stained tightie-whities, WASTING FUCKING TIME.


If you enjoy the waste of time, then great, enjoy it. Play the god damned game.
Pretending there's any value at all in paying to skip over an optional activity is just fucktarded mental masturbation.




*Full Disclosure. I bought an Otto's box. I haven't opened it. I thought it might be good to skip over a life I don't enjoy on my way to completionist.... Then I realized that the draw of the game is creating characters in trillions of ways to find something that you enjoy... So then I thought I might use it to quickly double up on a past life to uber-completionist... Which made me realize that I just paid $50 for 1 less inventory space for the next 3 years. Fuck.

**P.S. Sorry, stupid rant. I just remembered that 80% of the board here are worse than Arm-chair-Quarterbacks, because at least they watch the friggen games. A good portion of you are whining on the internet, to people that can't change anything, about a game you don't play, talking about "the value of your time"? Jesus you're all brain-damaged.

Title: Re: Bigby's handy box
Post by Munkenmo on Jul 3rd, 2013 at 4:00pm
Hi Welcome

Title: Re: Bigby's handy box
Post by Persiflage on Jul 3rd, 2013 at 4:11pm

Asheras wrote on Jul 3rd, 2013 at 3:15pm:


All 4 of the flaggers are easy duos.  You can solo all but fleshmakers, but it takes longer.  Better to duo them.


Not an option for me, unfortunately.  The only guy I know who I can arrange something with in terms of same play-time likes to sniff flowers.  Which in practical terms means that we TR'd a couple of toons about six weeks ago and haven't taken 8th level yet  ;)


Asheras wrote on Jul 3rd, 2013 at 3:15pm:

If they changed the XP bonuses applying then it's gone from win to a total shit bag.  I'd rather have 15-20 than 7-15.  Or even 18-20.


It was never a win.  Even with bonuses applying it was "you need twice as much XP, but they're 20% cheaper".  Quite agree on preferring an 18-20 stone than a 7-15 though.


Asheras wrote on Jul 3rd, 2013 at 3:15pm:

As far as the XP pots go, who is buying boxes and then using 30% pots when 50%'ers are available?


Er...  me?  ONE 50% pot just before I use a stone, remaining duration puts me close enough to 20 that I only use a couple of hours of (much) cheaper 30% pot to take me to my next life, and so on.  One more 30% getting back to 8th level, rinse and repeat.  Lots of 30% left over for running epics on toons that don't have all their destinies yet, or levelling toons back to cap that do.


Asheras wrote on Jul 3rd, 2013 at 3:15pm:

  If you are willing to spend 5k TP on a box, you are looking to make the TR as painless as possible and TP are not a barrier.  That crowd wants 50%'ers.  Not 30%. 


Guess I'm not in that crowd.  I'm a different crowd.


Asheras wrote on Jul 3rd, 2013 at 3:15pm:

I wonder if the stone change affects current otto's boxes. 


It does not, apparently.  Fingers crossed that the Bigby's box flops enough that they'll bring old-style boxes back.  I don't hold out a great deal of hope though; it would seem a bit odd to bring back boostable stones after a decision like this...

Title: Re: Bigby's handy box
Post by JDollar on Jul 3rd, 2013 at 4:14pm
Otto's boxes just went through the roof! I will never buy a Bigby's Box.

And as to running Litany, Monestary etc. I did all that anyways after using an Otto's Box.

Title: Re: Bigby's handy box
Post by LafoMamone on Jul 3rd, 2013 at 4:14pm

Tobril wrote on Jul 3rd, 2013 at 3:03pm:


Looks like Rest isn't getting that cube after all...



Better squelch rest then, because it looks like the defense channel is about to become the tantrum channel.

Title: Re: Bigby's handy box
Post by Carpone on Jul 3rd, 2013 at 4:23pm
nm, reading is hard.

Title: Re: Bigby's handy box
Post by rest on Jul 3rd, 2013 at 4:42pm

LafoMamone wrote on Jul 3rd, 2013 at 4:14pm:



Better squelch rest then, because it looks like the defense channel is about to become the tantrum channel.



wat?

I've used two otto XP stones total. I traded for both of them. I really just want the cube the first time, and I used the stone on my FvS. Second time was to get my jugg up to epics where he would be fun. If it came down to it, I would trade for this new box. If anyone buys and sells them, that is. The draw for me isn't the xp stone, its the new color of cube. XP stone would be a nice bonus, but not the primary reason to get a box for me.

Title: Re: Bigby's handy box
Post by LafoMamone on Jul 3rd, 2013 at 4:55pm

rest wrote on Jul 3rd, 2013 at 4:42pm:



wat?

I've used two otto XP stones total. I traded for both of them. I really just want the cube the first time, and I used the stone on my FvS. Second time was to get my jugg up to epics where he would be fun. If it came down to it, I would trade for this new box. If anyone buys and sells them, that is. The draw for me isn't the xp stone, its the new color of cube. XP stone would be a nice bonus, but not the primary reason to get a box for me.


I had such high hopes for you. The failed sarcasm check is just a minor obstacle though. We will work it out, babe.

Title: Re: Bigby's handy box
Post by rest on Jul 3rd, 2013 at 5:23pm

LafoMamone wrote on Jul 3rd, 2013 at 4:55pm:


I had such high hopes for you. The failed sarcasm check is just a minor obstacle though. We will work it out, babe.


wat?

Title: Re: Bigby's handy box
Post by Asheras on Jul 3rd, 2013 at 6:10pm

Munkenmo wrote on Jul 3rd, 2013 at 3:43pm:



I just finished soloing fleshmakers.

Personally I'd much rather stick with my old stones, and keep running orchard cause I want to, not cause I'll have to.

The 50% pots included is nice, but I've got plenty of em now anyway.


Solo as in "used a hireling to help hit switches" or solo as in "hit all 5 runes by myself"?  That second option is not viable for all players on all builds.

Title: Re: Bigby's handy box
Post by OnePercenter on Jul 3rd, 2013 at 8:03pm

higgildypiggildy wrote on Jul 3rd, 2013 at 1:54pm:
Otto#s box is way more better than this.  unless your time is worth poo to you

and if it is, why are you buying boxes?

of course if you ain't got otto's then bigbys will have to do you


My time is worth much more than poo.  However, I like playing this game, especially TRing.  Okay, I used a stone on a cleric life, but that was a function of hating it versus the value of my time...  If the value of my time was a factor in gaming, I'd buy an account or have my assistant level my less favorite lives during the day.  But what fun is that...

Title: Re: Bigby's handy box
Post by umeannothing on Jul 3rd, 2013 at 9:45pm

Asheras wrote on Jul 3rd, 2013 at 6:10pm:


Solo as in "used a hireling to help hit switches" or solo as in "hit all 5 runes by myself"?  That second option is not viable for all players on all builds.


Whenever I say I solo'd something, the FVS hireling is a given. They are insanely cheaper than pots, Since every life I run is a fighter build with a different class icon, for instance right now I am a rogue.

I need my heals. If I play. Reminds me, my airship amenities probably expired a week ago since the main hasn't been played by anyone.......

Title: Re: Bigby's handy box
Post by Munkenmo on Jul 4th, 2013 at 12:31am

Asheras wrote on Jul 3rd, 2013 at 6:10pm:


Solo as in "used a hireling to help hit switches" or solo as in "hit all 5 runes by myself"?  That second option is not viable for all players on all builds.


solo as in by myself no hires. monk life.

Title: Re: Bigby's handy box
Post by Persiflage on Jul 4th, 2013 at 4:26am

Munkenmo wrote on Jul 4th, 2013 at 12:31am:


solo as in by myself no hires. monk life.


Uh-huh.  I've done it on a monk too, but it was nail-biting (hair-tearing, cursing-the-air-blue) stuff and there are plenty of lives I wouldn't even want to attempt it on.  And it was quite a long time ago when I last solo'd that quest; I'm not sure, but it may have been before air ellies got their knock-you-across-the-map-with-no-save superpowers.

I'm not bothered about skipping Monk lives anyway; I like those.

Title: Re: Bigby's handy box
Post by AnalBloodfart on Jul 4th, 2013 at 5:25am
Only thing I would consider using any kind of box would be a solo barb life.

Now since I have a long time TR buddy and the game is easy to get trough I couldn't care less about the boxes and impact of % boosters on them.

Title: Re: Bigby's handy box
Post by Timethief on Jul 4th, 2013 at 6:12am
Boxes are nice to evade some unliked classes, (bard for me) but what turbine totally missed is the point that the lvls ABOVE 15 are the bad ones. Thats where the xp flow starts going down

Title: Re: Bigby's handy box
Post by Persiflage on Jul 4th, 2013 at 6:36am

Timethief wrote on Jul 4th, 2013 at 6:12am:
Boxes are nice to evade some unliked classes, (bard for me)


That's definitely one of my most-disliked classes... but I was actually planning on not skipping my next Bard life with a box, and instead try out Munk's Druid template: mainly because I want to see a wolf playing a lute.   ;D

Title: Re: Bigby's handy box
Post by notajedi on Jul 4th, 2013 at 9:29am
Players wanted just the XP stone.  So, Turbine cheapened it by 1000 TP.

I am sure they are still selling a bunch of them.  Even to the players that are claiming that they are not buying them.  Usually, the most vocal ones about it are the ones that are doing it because in their head they are already thinking about it, and going from level 7 to level 15 is still a pretty good perk.

As for me, no, I won't be buying them.  I am waiting for Turbine to bring back the stones of EXP that were free and everyone just giving them away, I know I did.

I have been leveling my characters on all servers to level 8 to level 11 in hopes they bring them back.   Why?  if they are brought back I am in position to use them and I am also earning TP by doing it.

Title: Re: Bigby's handy box
Post by Flav on Jul 4th, 2013 at 1:44pm
I had the intention to buy one, as I'm reaching the end of my stable of LVL 20 to level to 25 - I have 1 Fighter and 1 Barbarian left (  and a despised monk mule, and a gimp wizard, but frankly I don't care much about the last two ).
So a Stone would have been nice to get another character near Epic Level...( I have that nice LVL 9 FvS that I haven't played in month )

But with the 7-15 Range and no XP bonus... no point of wasting money into that.
I'll just wait for the 25 to 28 raise and go back to levelling the stable to 28.


Title: Re: Bigby's handy box
Post by Azog on Jul 4th, 2013 at 3:53pm

Flav wrote on Jul 4th, 2013 at 1:44pm:
I had the intention to buy one, as I'm reaching the end of my stable of LVL 20 to level to 25 - I have 1 Fighter and 1 Barbarian left (  and a despised monk mule, and a gimp wizard, but frankly I don't care much about the last two ).
So a Stone would have been nice to get another character near Epic Level...( I have that nice LVL 9 FvS that I haven't played in month )

But with the 7-15 Range and no XP bonus... no point of wasting money into that.
I'll just wait for the 25 to 28 raise and go back to levelling the stable to 28.



You didn´t buy a stone because Evo Morales bought one and you hate him. Don´t invent absurd excuses that nobody believes.

Title: Re: Bigby's handy box
Post by HairyO on Jul 4th, 2013 at 7:23pm
My guild were going to do a box for our least favored life. But not now.

The only reason they would have done this is because next up will be a 15 to 20 box.

Title: Re: Bigby's handy box
Post by Flav on Jul 5th, 2013 at 2:39am

wrote on Jul 4th, 2013 at 3:53pm:
You didn´t buy a stone because Evo Morales bought one and you hate him.


Nah, the US asked our President to forbid flight over Froggy Land, and in Good Frogs we surrendered and did it.

You also forgot to mention that at the same time our President was firing his Ministre de l'Ecologie
( Ecology Minister ) because she whined a bit loudly that her budget was going to be cut by 7% next year.


Title: Re: Bigby's handy box
Post by Azog on Jul 5th, 2013 at 2:58am

Flav wrote on Jul 5th, 2013 at 2:39am:


Nah, the US asked our President to forbid flight over Froggy Land, and in Good Frogs we surrendered and did it.

You also forgot to mention that at the same time our President was firing his Ministre de l'Ecologie
( Ecology Minister ) because she whined a bit loudly that her budget was going to be cut by 7% next year.


By the way, the Frogs spy as much as the US, and didn´t even care to make a secret vote in a secret Congress with secret judges to have a little legal appereance.

http://www.dailymail.co.uk/news/article-2356178/Hollandes-hypocrisy-Edward-Snowden-revelations-revealed-French-intelligence-services-spy-illegally.html

Don´t trust Flav. He will hack your accounts and steel all your haste pots.

About the ecology Ministry... she should have spent the budge in male whores and cocain,  like Spanish politicians. They don´t get fired.

Title: Re: Bigby's handy box
Post by AtomicMew on Jul 5th, 2013 at 3:25am

notajedi wrote on Jul 4th, 2013 at 9:29am:
Players wanted just the XP stone.  So, Turbine cheapened it by 1000 TP.

I am sure they are still selling a bunch of them.  Even to the players that are claiming that they are not buying them.  Usually, the most vocal ones about it are the ones that are doing it because in their head they are already thinking about it, and going from level 7 to level 15 is still a pretty good perk.

As for me, no, I won't be buying them.  I am waiting for Turbine to bring back the stones of EXP that were free and everyone just giving them away, I know I did.

I have been leveling my characters on all servers to level 8 to level 11 in hopes they bring them back.   Why?  if they are brought back I am in position to use them and I am also earning TP by doing it.


I am very vocal about this, inasmuch as I give a fuck and nope, not buying any.  I likely would have bought ~10 otherwise.  Turbine's loss, not mine. 

Title: Re: Bigby's handy box
Post by umeannothing on Jul 5th, 2013 at 3:34am

AtomicMew wrote on Jul 5th, 2013 at 3:25am:


I am very vocal about this, inasmuch as I give a fuck and nope, not buying any.  I likely would have bought ~10 otherwise.  Turbine's loss, not mine. 


This is the typical and expected nerf to something beneficial to the players.

Turbine fucked themselves in the ass with the Otto's boxes with shit testing and probably ignoring Lamannia feedback about the fact that bonus exp affects them i.e.: pots, exp shrine, etc. etc. and Turbine for ONCE when they made the nerf didn't fuck the people that already paid and HAVE Otto's boxes.

Instead of a fix for the Otto's boxes, they came out with the new one, a 'fixed' version because they fucked it up to begin with and gamers being gamers, they found a way to legitimately maximize the Otto Stones.


That being said, did any of you really believe Otto boxes were WAI in the first place? I expect most of you knew from the first moment you realized all bonus exp was stacking that it would be fixed.

At least they didn't change the already bought and paid for items for once, and Otto still works for those that were smart enough to stock up before the change.

Title: Re: Bigby's handy box
Post by AtomicMew on Jul 5th, 2013 at 4:12am

umeannothing wrote on Jul 5th, 2013 at 3:34am:
That being said, did any of you really believe Otto boxes were WAI in the first place? I expect most of you knew from the first moment you realized all bonus exp was stacking that it would be fixed.

At least they didn't change the already bought and paid for items for once, and Otto still works for those that were smart enough to stock up before the change.

What in God's name are you talking about?  Do you not remember the MOTU stones?  They worked the exact same way.  They had months to decide how the otto stones would work, and unless they are brain dead, they knew perfectly well that XP bonuses stacked on it well in advance. 

Title: Re: Bigby's handy box
Post by Azog on Jul 5th, 2013 at 4:38am

AtomicMew wrote on Jul 5th, 2013 at 4:12am:

they are brain dead 


This.

Now seriously, I can remember the MajMal commented that it was not WAI, but they decided to let it happen, as an extra perk.
I guess they have rethought that. And they make it the sneaky way, turbine like.

Title: Re: Bigby's handy box
Post by Alex DeLarge on Jul 5th, 2013 at 4:40am
My yet to be opened Otto's Box better not be fucking "fixed" like this pile of dung  >:(

Title: Re: Bigby's handy box
Post by Glenalth on Jul 5th, 2013 at 5:28am

Alex DeLarge wrote on Jul 5th, 2013 at 4:40am:
My yet to be opened Otto's Box better not be fucking "fixed" like this pile of dung  >:(


I'm getting the feeling that they'll just leave them alone and never sell them again so they won't have to deal with whining about them being fixed.

Title: Re: Bigby's handy box
Post by swampshape on Jul 5th, 2013 at 5:49am
https://www.ddo.com/forums/showthread.php/419710-Bigby-s-stone-of-exp?p=5033906&viewfull=1#post5033906

Posted by Cordovan on the official forums two days ago:


Quote:
Originally Posted by Towrn 
I just opened an Otto's box as I will be using the stone later today and it is still Lvl 8 to use (Lvl16)

The question is, will these new lvl 15 stones be replacing the Otto's lvl 16 stones or will BOTH be available from time to time?


It is possible that both could be made available from time to time.

Title: Re: Bigby's handy box
Post by Groo The Wanderer on Jul 5th, 2013 at 11:13am
Heck at face value on that statement it's possible that they would only continue to make the new ones available from time to time.

Yeah it's also possible that they could fix the ladder bugs, un nerf wail and hand out free XP pots on login.

Doesn't mean any of it is going to happen though.  This is just an easy answer to keep the rioting down to a minimum.


---------------------------
Dear crazies we are no longer serving Ice Cream with lunch from now on we offer ice milk.

*Crazies predictably go crazy, they want their good ice cream*

Oh now now you silly crazies don't be that way, heck it's possible we could offer them both at once down the road.

*crazies settle down mostly looking forward to the day they get their ice cream.  A day that it's just as possible may never come*

Title: Re: Bigby's handy box
Post by umeannothing on Jul 5th, 2013 at 11:21am

AtomicMew wrote on Jul 5th, 2013 at 4:12am:

What in God's name are you talking about?  Do you not remember the MOTU stones?  They worked the exact same way.  They had months to decide how the otto stones would work, and unless they are brain dead, they knew perfectly well that XP bonuses stacked on it well in advance. 



Turbine... We are talking about Turbine.


They had months to decide how the otto stones would work, and unless they are brain dead


Turbine.



and unless they are brain dead, they knew perfectly well


Look at their fucking forums.

Title: Re: Bigby's handy box
Post by Asheras on Jul 5th, 2013 at 12:51pm
I think that the MoTU stones were unintentional.  The goal was to get you to 16 so that you could run the Web of Chaos series and get to FR.  I don't think it was WAI that it would take you to 18 when it says "gives enough XP to level to 16". 

I also think they were well aware of this non-WAI feature and decided to let it ride when they came out with Otto's Boxes to make some cash, because it really didn't matter to them at the time what level you ended up at.  So, what was not-WAI became WAI for the Otto's Box.

Then they have this idea about Iconic Heroes and they want to get people to start in FR or Ebberron vs. always having to start in Ebberon, but there's no low level content in FR.  So they decide to start the Iconic's at 15.

But the stones are taking people to 18/19.  So 15-17 is a bit of a wasteland.  So they want to get the stones in sync with the Iconics.  But, rather than change the current stones, they decide to create a new one that works the way they want.   

Eventually all the Otto's boxes will be used and TR's will all have to go through 15-17 with the first life Iconics and no one feels "cheated" by buying an Otto box with a semi-WAI XP boost only to have it switched on them later.

It's probably the best way to fix the problem without pissing off all the existing box owners.

As an Otto's box user, I think it sucks that the new boxes don't give the same XP bump, but I understand why they needed to make a change to get in alignment with their new Iconics.



Title: Re: Bigby's handy box
Post by AnalFissure on Jul 5th, 2013 at 2:18pm

Asheras wrote on Jul 5th, 2013 at 12:51pm:
I think that the MoTU stones were unintentional.  The goal was to get you to 16 so that you could run the Web of Chaos series and get to FR.  I don't think it was WAI that it would take you to 18 when it says "gives enough XP to level to 16". 

I also think they were well aware of this non-WAI feature and decided to let it ride when they came out with Otto's Boxes to make some cash, because it really didn't matter to them at the time what level you ended up at.  So, what was not-WAI became WAI for the Otto's Box.

Then they have this idea about Iconic Heroes and they want to get people to start in FR or Ebberron vs. always having to start in Ebberon, but there's no low level content in FR.  So they decide to start the Iconic's at 15.

But the stones are taking people to 18/19.  So 15-17 is a bit of a wasteland.  So they want to get the stones in sync with the Iconics.  But, rather than change the current stones, they decide to create a new one that works the way they want.   

Eventually all the Otto's boxes will be used and TR's will all have to go through 15-17 with the first life Iconics and no one feels "cheated" by buying an Otto box with a semi-WAI XP boost only to have it switched on them later.

It's probably the best way to fix the problem without pissing off all the existing box owners.

As an Otto's box user, I think it sucks that the new boxes don't give the same XP bump, but I understand why they needed to make a change to get in alignment with their new Iconics.




Also, possibly, include an attitude that they intentionally let it ride, not as a cash grab, but as an effort to offset all the whining about "You fix bugs that help players immediately!!!". They let it slide for a bit, but now there's whining "well you let it slide so it became a de facto standard of WAI!!!!".




Title: Re: Bigby's handy box
Post by AtomicMew on Jul 5th, 2013 at 2:18pm
If they wanted to get players to 15 to play with iconics, then price it accordingly.  Call it a "lesser stone of experience" or something like that.  I would pay 2K or probably even 3K for bigby's, especially if they were up front about it in the first place.  But 4K for a ~40-50% nerf?  Fuck that, gtfo turbine. 

They flat out stated that the box would be better than otto's, but it's extremely worse. 

Title: Re: Bigby's handy box
Post by Darkrok on Jul 5th, 2013 at 4:12pm

AtomicMew wrote on Jul 5th, 2013 at 2:18pm:
They flat out stated that the box would be better than otto's, but it's extremely worse. 


Everything else they've done I have no issue with. I wouldn't pay for the new box (though I almost managed to trade a set of tome pages + 29 flawless blue scales for one ;) ) but I think the new box meets Turbine's goals and is a decent option for people that don't have an otto's box available. The fact that they told people they were coming out with something better and then came out with something that was not better is rubbing a lot of people the wrong way. If they'd just released this box without any fanfare I think there'd be less complaining going on. Not sure they'd be getting any more takers but there'd be less complaining. :)

Title: Re: Bigby's handy box
Post by Asheras on Jul 5th, 2013 at 4:21pm

Darkrok wrote on Jul 5th, 2013 at 4:12pm:


Everything else they've done I have no issue with. I wouldn't pay for the new box (though I almost managed to trade a set of tome pages + 29 flawless blue scales for one ;) ) but I think the new box meets Turbine's goals and is a decent option for people that don't have an otto's box available. The fact that they told people they were coming out with something better and then came out with something that was not better is rubbing a lot of people the wrong way. If they'd just released this box without any fanfare I think there'd be less complaining going on. Not sure they'd be getting any more takers but there'd be less complaining. :)


Agreed.  With 3 50% pots in there, that's a 1500 TP value by itself.  Throw in the rez cakes (Although I don't really care for them and would rather they weren't there) and it's worth 2000-2250 TP.  The stone is only about 2000 TP as part of the kit.  I wish they would just sell the stones at that price.  I'd probably buy a 7-15 leveling at that price. 



Title: Re: Bigby's handy box
Post by Selee on Jul 5th, 2013 at 6:01pm
Considering the fact that I am sitting on 3 Ottos boxes, I am just wondering what I should be asking for them.. :D

Title: Re: Bigby's handy box
Post by pnellesen on Jul 5th, 2013 at 8:25pm

Selee wrote on Jul 5th, 2013 at 6:01pm:
Considering the fact that I am sitting on 3 Ottos boxes, I am just wondering what I should be asking for them.. :D


I have a feeling you could get just about anything it was possible to trade for in the game for them. Just link them in the trade channel and see what happens ;)

Title: Re: Bigby's handy box
Post by Meat-Head on Jul 5th, 2013 at 9:57pm
I used a new stone (guildie gave it to me cuz he wants someone to TR with.. I can confirm there is NO extra XP.. I had sov pot, voice, and ship going. I didn't get even 1 extra XP over 15.

I was dissappoint. But, then I realized I hadn't paid for it. I was no longer disappoint.

Title: Re: Bigby's handy box
Post by Selee on Jul 5th, 2013 at 10:27pm

Meat-Head wrote on Jul 5th, 2013 at 9:57pm:
I used a new stone (guildie gave it to me cuz he wants someone to TR with.. I can confirm there is NO extra XP.. I had sov pot, voice, and ship going. I didn't get even 1 extra XP over 15.

I was dissappoint. But, then I realized I hadn't paid for it. I was no longer disappoint.

The only thing better than free XP is not-free XP on someone else's dime!

Title: Re: Bigby's handy box
Post by higgildypiggildy on Jul 7th, 2013 at 1:23pm
Bigby's Hand Job, just not as good as Otto's!

Title: Re: Bigby's handy box
Post by Asheras on Jul 8th, 2013 at 11:27pm
Not nearly.   They take you to 2,073,500.  vs. 3,700,000 (ish).  Considering you start at 289,000 and 403,000 respectively, it's roughly 1.8 million vs. 3.3 million.  About 55% of the XP of the Otto's box.  For 80% of the price. 

Shit sandwich.  Without the bread. 

Title: Re: Bigby's handy box
Post by umeannothing on Jul 9th, 2013 at 12:14am

Asheras wrote on Jul 8th, 2013 at 11:27pm:
Not nearly.   They take you to 2,073,500.  vs. 3,700,000 (ish).  Considering you start at 289,000 and 403,000 respectively, it's roughly 1.8 million vs. 3.3 million.  About 55% of the XP of the Otto's box.  For 80% of the price. 

Shit sandwich.  Without the bread. 


I am pretty sure we will see Otto's boxes again, and i am relatively certain it will be once a year for only a couple of days during an event.

Do not quote me on that, but I have a very strong feeling we will see them again, maybe even this year.

Pretty sure bigby's is going to be available in the store at all times very soon as well.

Title: Re: Bigby's handy box
Post by cdr on Jul 9th, 2013 at 9:39am
Cordovan pretty much confirmed Otto's would be back. Could be because of the Bigby's backlash.

Title: Re: Bigby's handy box
Post by Asheras on Jul 9th, 2013 at 10:18am
Considering you need to earn 2.3 million XP after boxing vs. 600k, Bigby's boxes are about 3 times as slow to use as an Otto's box.  That alone will slow down the purchasing.  And will chase off a good portion of the market.  When you look at the value of the box, it wasn't XP from 400k-2million that people hated.  It was that 2 million to 3.7 million that sucks ass. 

If you are going to give us a box that skips 1.8 million XP, I'd rather it started at 2 million and ended at 3.8 million.  A level 15-19 box.  I'd use those.  I'd also use an Otto's.  This Bigbys?  It's like having a time machine and using it to skip from Friday 5pm to Monday at 8am.  Why am I fast forwarding the weekend to get to the work week?  Fuck that.   

Title: Re: Bigby's handy box
Post by Bigjunk on Jul 9th, 2013 at 11:55am

Asheras wrote on Jul 5th, 2013 at 12:51pm:

As an Otto's box user, I think it sucks that the new boxes don't give the same XP bump, but I understand why they needed to make a change to get in alignment with their new Iconics.




That is just plain wrong.  Like TRers are gonna group with n00bs on Iconics anyway?  Seriously?

If that was Turbines thought  . . . even on my worst days I've never accused them of being that stupid.

Title: Re: Bigby's handy box
Post by AnalFissure on Jul 9th, 2013 at 12:04pm
I find it hilarious that people want a fucking press release because Turbine released a product without bugs that does exactly what it says it does.

And all this "It's the de facto standard to give augmented XP" is why beneficial bugs get fixed immediately.

Title: Re: Bigby's handy box
Post by White Knight on Jul 9th, 2013 at 1:06pm

AnalFissure wrote on Jul 9th, 2013 at 12:04pm:
I find it hilarious that people want a fucking press release because Turbine released a product without bugs that does exactly what it says it does.

And all this "It's the de facto standard to give augmented XP" is why beneficial bugs get fixed immediately.

I have to agree, they did release something that seems to work 100% the way it was advertised and intended. May be the first time ever for them...

Thing is, they're perfectly willing to let us live indefinitely with bugs that harm or hinder our enjoyment of the game. That they didn't fix the Otto's box has more to do with their inability to do so, I think, rather than they intended to leave it for us to enjoy.

Title: Re: Bigby's handy box
Post by Asheras on Jul 9th, 2013 at 3:20pm

White Knight wrote on Jul 9th, 2013 at 1:06pm:

I have to agree, they did release something that seems to work 100% the way it was advertised and intended. May be the first time ever for them...

Thing is, they're perfectly willing to let us live indefinitely with bugs that harm or hinder our enjoyment of the game. That they didn't fix the Otto's box has more to do with their inability to do so, I think, rather than they intended to leave it for us to enjoy.


As I mentioned previously, I don't think they cared too much before what level you ended up at.  I think they do care now because of the Iconics.

Title: Re: Bigby's handy box
Post by Arkat on Jul 9th, 2013 at 3:21pm

Asheras wrote on Jul 9th, 2013 at 3:20pm:


As I mentioned previously, I don't think they cared too much before what level you ended up at.  I think they do care now because of the Iconics.

Yes.

Title: Re: Bigby's handy box
Post by Asheras on Jul 9th, 2013 at 3:25pm

Bigjunk wrote on Jul 9th, 2013 at 11:55am:


That is just plain wrong.  Like TRers are gonna group with n00bs on Iconics anyway?  Seriously?

If that was Turbines thought  . . . even on my worst days I've never accused them of being that stupid.


OK.  Then give me another reason why they would change the box from 8-16 to 7-15 and fix the bug so that they don't go over 15.  Is it just pure coincidence that this is the same level that Iconics start at? 

The XP stones (MoTU and Ottos) have had an undocumented XP boost for over 1 year now.  They clearly know how to make it exclude boosts.  They did it for the Bigbys.  There was a reason they fixed it now and they changed the end point to 15 instead of 16.  16 is when you are at-level for Web of Chaos.  Which you need for crossing into Faerun.  That's why they set the level where they did last year.

This year, the new quest chain is level 15 base.  The Iconics are level 15.  And, magically, they make new stones that end at 15 and actually work as advertised. 

If not to align TRing classes with Iconics and the start of the new chain, what would be the point?

P.S.  Do you think only noobs will play iconics?  Most of the Bladeforged I've seen so far are vets checking out the new class.

Title: Re: Bigby's handy box
Post by umeannothing on Jul 9th, 2013 at 7:34pm

Asheras wrote on Jul 9th, 2013 at 3:25pm:


OK.  Then give me another reason why they would change the box from 8-16 to 7-15 and fix the bug so that they don't go over 15.  Is it just pure coincidence that this is the same level that Iconics start at? 

The XP stones (MoTU and Ottos) have had an undocumented XP boost for over 1 year now.  They clearly know how to make it exclude boosts.  They did it for the Bigbys.  There was a reason they fixed it now and they changed the end point to 15 instead of 16.  16 is when you are at-level for Web of Chaos.  Which you need for crossing into Faerun.  That's why they set the level where they did last year.

This year, the new quest chain is level 15 base.  The Iconics are level 15.  And, magically, they make new stones that end at 15 and actually work as advertised. 

If not to align TRing classes with Iconics and the start of the new chain, what would be the point?

P.S.  Do you think only noobs will play iconics?  Most of the Bladeforged I've seen so far are vets checking out the new class.



They introduced the new box so they can sell it in the store as a regular item that can be bought any time and they can keep the Otto's boxes as they are and keep them for fast cash infusions as needed.

This is what I think, think about it, when the Otto's boxes come out they will still sell a shit ton of them, and Bigby's will still be selling to others like me that are wanting to speed up a TR but also wanting to save some TP's and aren't too worried about those last five levels for a heroic TR.

This is how I think it is going to go anyway.



Edit: I now also predict an epic level type of stone next year around august to level from 20 to 25, after the level cap raise to 30.

Vault » Powered by YaBB 2.6.11!
YaBB Forum Software © 2000-2024. All Rights Reserved.