TheCube wrote on Nov 10
th, 2010 at 2:37am:
This character seems backwards. It looks to me that you're really trying to make an epic Arcane Archer (a completionist one which will take you a 6 months at the least) which, ultimately, does not provide sufficient damage or applicable skill to the group. No offense, but if I saw that build hit my LFM you would be ignored, no offense. It's a build that no one (including yourself) seems to really understand. Something that was perhaps thrown together in 20minutes when you convinced yourself that you had an apiffany to make one. In hopes of giving you some guidance I would suggest reconsidering this entire layout.
No offense taken. As I said when I replied to SpookyMulder, I listened to what's been said and realised after the fact that there was just no point in having taken monk at ALL for evasion since I needed that extra non-wizard level for the BAB to get my feats. I could have gone ranger 9 and gotten equal or more benefit.
It is true I'm going to go for an epic completionist AA, with all lives also AAs. Fortunately, this is not that build; it's just the Get A Wizard Life build, and it's not even going to be that since I am going to rework the entire thing. I have time to figure out a better build; my toon isn't anywhere near 20 yet.
TheCube wrote on Nov 10
th, 2010 at 2:37am:
Want to make a AA? Just go 20 ranger. You'll get all your twf feats for free and, most importantly, the capstone for Ranger Alacrity. Combine that with haste and the quiver from Abbot (yes they do stack) and you're a machine gun. Equip a lightning bow and imbue force arrows and go on an endless rampage of manyshot for 20 seconds, while being able to switch to twf mode while on manyshot cooldown timer, or other things.
That's what my first life is: A pure elf ranger AA with level ups in str and enhancements for dex. I find it interesting you reccommend the magic missile burst arrows rather than the slayers. I'm to guess that's for higher consistent damage instead of huge damage on vorpals.
Thanks for telling me which piece of loot actually stacks with haste/capstone; that'll save me the trouble of hunting every single AA goodie only to have to discern what does/doesn't work together.
Epoch wrote on Nov 10
th, 2010 at 5:51am:
Here is a new build idea for you, to get past the wizard life.
20 wizard, TN.
Try it.
Use range spells, doesnt get more AA then that.
So...20 wizard, use wizard bonus feats for metamagics and PrE prereq(s), and all the normal feats for AA/Ranged stuff + toughness, right? And thus say screw melee/TWF on wiz life? Could I go 18 wizard/2 rogue for evasion, sneak attack, and trapskills/UMD? My AA Completionist Challenge will require I be Elf(Half Elves are out of the question), so I'll need some ways to heal and survive things that a WF could just batter through and selfrepair afterwards.
Do monk or paladin clicky powers even WORK with bows? I'll need to know for when I get to THOSE lives.