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Normal Topic Warchanter of Vengeance, 32 Pt. Build (Read 6997 times)
Hordo
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Warchanter of Vengeance, 32 Pt. Build
Jun 11th, 2011 at 9:38am
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1st Zerg  to Haste at level 7 Bard and make sure to take the Warchanter PrE.
2nd FVS for 2 levels, Bard for 1 repeat until level 6 Favored Soul and take the Unndying Court FvS path and the Angel of Vengeance PrE.
3rd Buffs from FvS PrE make up for the one level of splash lost from Bard Warchanter songs due to debuffs of mobs.
4th PWN

EDITED BUILD...

Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page 

Hordosoul Canach
Level 20 True Neutral Half-Elf Male
(14 Bard / 6 Favored Soul)
Hit Points: 294
Spell Points: 1070

BAB: 14/14/19/24
Fortitude: 14
Reflex: 16
Will: 21

              Starting      Ending     Feat/Enhancement
Abilities    Base Stats   Base Stats    Modified Stats
(32 Point)    (Level 1)    (Level 20)      (Level 20)
Strength           14             21                21
Dexterity           8             10                10
Constitution       14             16                16
Intelligence        8             10                10
Wisdom             12             14                14
Charisma           18             20                20

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

              Starting      Ending    Feat/Enhancement
             Base Skills  Base Skills  Modified Skills
Skills       (Level 1)    (Level 20)      (Level 20)
Balance            3              22               22
Bluff              4              5                5
Concentration      6              26               26
Diplomacy          4              5                5
Disable Device     n/a            n/a              n/a
Haggle             4              5                5
Heal               1              2                2
Hide               -1             0                0
Intimidate         4              5                9
Jump               2              5                5
Listen             1              2                2
Move Silently      -1             0                0
Open Lock          n/a            n/a              n/a
Perform            8              28               28
Repair             -1             0                0
Search             -1             0                0
Spot               1              2                2
Swim               2              5                5
Tumble             3              10               10
Use Magic Device   8              28               28

Notable Equipment 
Bard's Cloak
Litany of the Dead
Torin's Choker
Minos Legens
Tharne's Goggles
Marilith Chain
Tharne's Bracers
Remlin's Step
Gauntlets of Eternity
Warchanter's Band
Encrusted Ring
Knost's Belt

Level 1 (Bard)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Perform (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Fascinate
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) MMartial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Spell (1): Focusing Chant
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Song Magic I

Level 2 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Hypnotism
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Human Improved Recovery I

Level 3 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Inspire Competence
Spell (1): Sonic Blast
Enhancement: Bard Inspired Attack I
Enhancement: Racial Toughness I

Level 4 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Rage
Enhancement: Bard Extra Song II
Enhancement: Bard Song Magic II

Level 5 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (1): Cure Light Wounds
Spell (2): Soundburst
Enhancement: Bard Inspired Bravery II
Enhancement: Improved Paladin Dilettante I

Level 6 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Suggestion
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I

Level 7 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Invisibility
Spell (3): Good Hope
Spell (3): Haste
Enhancement: Bard Inspired Damage II
Enhancement: Racial Toughness II

Level 8 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Diety) Favored by the Undying Court
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Spell (1): Divine Favor
Spell (1): Nightshield
Enhancement: Human Improved Recovery II
Enhancement: Favored Soul Smiting I

Level 9 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Empower Spell
Spell (1): Nimbus of Light
Enhancement: Favored Soul Improved Empowering I
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Toughness I

Level 10 (Bard)
Skill: Perform (+3)
Skill: Use Magic Device (+3)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Displacement
Enhancement: Bard Inspired Attack II

Level 11 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Automatic) Child of the Undying Court
Spell (1): Protection From Evil
Enhancement: Improved Paladin Dilettante II

Level 12 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (2): Lesser Restoration
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Toughness II

Level 13 (Bard)
Skill: Perform (+3)
Skill: Use Magic Device (+3)
Feat: (Automatic) Inspire Greatness
Enhancement: Bard Inspired Bravery III

Level 14 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (2): Deific Vengance
Enhancement: Favored Soul Energy of the Scion II

Level 15 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Extend Spell
Spell (3): Cure Serious Wounds
Enhancement: Undying Call
Enhancement: Favored Soul Angel of Vengeance I

Level 16 (Bard)
Ability Raise: STR
Skill: Perform (+3)
Skill: Use Magic Device (+3)
Spell (3): Remove Curse
Spell (4): Break Enchantment
Spell (4): Dimension Door
Enhancement: Bard Lingering Song III

Level 17 (Bard)
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (4): Freedom of Movement
Enhancement: Improved Paladin Dilettante III

Level 18 (Bard)
Skill: Balance (+1)
Skill: Concentration (+3)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Force of Personality
Feat: (Automatic) Song of Freedom
Enhancement: Bard Inspired Damage III
Enhancement: Bard Warchanter II

Level 19 (Bard)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (4): Shout
Spell (5): Greater Heroism
Spell (5): Mass Cure Light Wounds
Enhancement: Bard Inspired Attack III

Level 20 (Bard)
Ability Raise: STR
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (5): Greater Dispel Magic
Enhancement: Bard Linggering Song IV





*EDIT: I've already decided to dump-skill Diplomacy, as there is no way I'm getting it anywhere near usable.  I'll put the full skill points during FvS levels into Concentration and if I hit the cap, I'll dump the last one into Jump or 1/2 ranks into Balance.

I was assuming a full set of +1s going into it...they neither add to the build, nor change any aspect of the build at any time for purposes of calculations, thus they are not going to be eaten, just assumed that if I ever LR they will be added at level 3, rather than level 4 coming off of the Veteran boat.

Reason for the level 14 stoppage of Bard is for the FvS PrE, but the only song I miss is Inspire Heroics, which is a shame as it does give a +4 morale bonus to all saves ana +4 dodge bonus to AC for anyone who gets the song....but barring that all songs are present in the build.  Further, at level 14, my songs, as a Warchanter, give a +7 Attack, +8 Damage and +7 Fear Save which is equal to or higher than (in regards damage) any other non-warchanter bard at level 20.  Only a level 20 warchanter has greater songs, adding a +1 to each of the three bonuses, which difference I hope to counter by the FvS Angel of Vengeance aura de-buffs of mobs resulting in a build which can give as much benefit to the party as a full 20 warchanter.  Considering the abundance of multi-classed warchanters, I don't believe that this toons songs will suffer in regards to any party need.

As concerns spells, clearly going to a level 16 bard to get Otto's Irresistible Dance and Mass Cure Moderate Wounds would be greatly beneficial, but ultimately unnecessary.  This bard is a DPS buffing bard with a full compliment of healing scroll capacity as needed, and has the Charisma to swap a spell or two for CC at endgame, but would likely more benefit the party as an in-the-mix addition to DPS, albeit with scimitars and not TWF or THF.

I also noticed that there are 2 APs I can get back from Bard Charisma I as there is no real reason to take just one CHR point when I can better spend those points on something that may give me more utility, like Bard Song Magic II.  The charisma on this toon is way high enough for anything that it might need to do as regards songs or UMD.

Oh, boy...just noticed I completely skipped a Feat at level 12...I'll edit and repost a completed, new build, with the above changes.
  

I am the Rabbi, goo goo g'Jew!
Who doesn't <3 Gornn?
GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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ddoplayer064
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #1 - Jun 11th, 2011 at 11:42pm
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The only thing I can see is why the high chr? I'd seriously lower this, and raise str and maybe con. The only thing that chr is giving you is sp's, which shouldn't really be a problem.

Also, you're going to hate non-extended haste/rage/blur/displace, so taking extend a bit earlier may be a bit better.

Over-all, I like it, and was thinking of doing something similar, but not sure how it would work out on a 28 point build.
  
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Blank_Zero
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #2 - Jun 12th, 2011 at 3:25am
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Hordo wrote on Jun 11th, 2011 at 9:38am:
Something that intends to pike a LOT


You are correct on the 14 vs. 20 bard method. Smiley
  
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Hordo
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #3 - Jun 13th, 2011 at 9:52am
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ddoplayer064 wrote on Jun 11th, 2011 at 11:42pm:
The only thing I can see is why the high chr? I'd seriously lower this, and raise str and maybe con. The only thing that chr is giving you is sp's, which shouldn't really be a problem.

I understand this point, and it was a major hold-up for me as well for quite some time before I decided to throw caution to the wind and go as-is.  I look at it this way:  Bards are PRIMARILY buffers and party support...via songs and spells (and in this case Aura as well)...and to that end I decided that between 1-3 extra To Hit drop on a non-primary-aggro-melee-toon (i.e. not a Fighter, Paladin or Barbarian) in order to make all of those better at their primary DPS role was worth it.  Others may certainly disagree, and I'm all for adjusting the build to one's own flavor.  Certainly, the 1-3 To Hit (yes, and Damage) per swing is nothing to sneeze at, but I'll still be hitting at end-game without issue after I'm all geared up, buffed and ready, so I felt the higher Charisma for the Spell Points was worth it for me.

Also, you're going to hate non-extended haste/rage/blur/displace, so taking extend a bit earlier may be a bit better.

Yah, I started wondering about that as well, and switched the WF:Slashing and Extend around

Over-all, I like it, and was thinking of doing something similar, but not sure how it would work out on a 28 point build.

As hard a time as I had making this work on a 32-point, I'm not sure it could be done to my satisfaction in a 28-point build, but I'll give it a look-see



Responses in Blue, and great points all around so far, thanks!

This toon has been a BLAST to run up to level.  I'm currently at level 11, and won't be too far from 12 now that the Desert and Gianthold are the vacation destinations for this folk-faith musician.

The only draw-back, for me, is that I usually spend much more time making sure there are no quests left unturned at lower levels rather than zerg upwards (some part for favor some part OCD LOL), but I'll just deal with it.

I'm still considering TR-ing this character into the same build...won't really help me except for build points and the +2 to Enchantment saves and such, but we'll see.  Still mulling it over.
  

I am the Rabbi, goo goo g'Jew!
Who doesn't <3 Gornn?
GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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ddoplayer064
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #4 - Jun 13th, 2011 at 3:16pm
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For a 28 point build, If I do this, I'd lower chr to 16, and then put the extra point into str.
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #5 - Jun 14th, 2011 at 6:12am
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This looks really interesting. I'm loving the Bard aspects of my current TR, this might be fun to play through for a life, for sure.
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #6 - Jun 15th, 2011 at 8:07am
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Terebinthia wrote on Jun 14th, 2011 at 6:12am:
This looks really interesting. I'm loving the Bard aspects of my current TR, this might be fun to play through for a life, for sure.


I certainly am enjoying it!  Alot of fun and is rather versatile. 

As for the 28pt DDO, I agree lowering the CHR for STR is the way to go there.
  

I am the Rabbi, goo goo g'Jew!
Who doesn't <3 Gornn?
GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #7 - Jun 15th, 2011 at 9:30am
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Yes Hordo is having a ball torturing the guild with this one.. I know I will get this quote wrong but "RUN FAST AND SCREAM MOMMY!"

His next (new) one will be even worse I bet... NO ONE will want to pug with that evil creation.
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #8 - Jun 15th, 2011 at 10:08am
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Flint wrote on Jun 15th, 2011 at 9:30am:
Yes Hordo is having a ball torturing the guild with this one.. I know I will get this quote wrong but "RUN FAST AND SCREAM MOMMY!"

His next (new) one will be even worse I bet... NO ONE will want to pug with that evil creation.


The quote was:  Guys, Shakespeare wrote 'Cry Havoc and let slip the dogs of war."  If you need me to save your butts you should say this "Cry Mommy, and then run like Hell."

And, yes, the next Warchanter Abomination is going to tickle folks to no end.
  

I am the Rabbi, goo goo g'Jew!
Who doesn't <3 Gornn?
GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #9 - Jul 20th, 2011 at 3:16am
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By the way, I just found out I don't know what is the casting DC stay for a multiclassed build. Fvs spells DC is counted against WIS or CHA?
  

In case you haven't noticed, most of the users of this site are passive-aggressive and prefer to sit back and watch Rome burn so they can say I told you so.  (Daily WTF)
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #10 - Jul 20th, 2011 at 3:20am
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FvS casting DC is counted against WIS. CHA is only for SP and max spell level you are able to cast.
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #11 - Jul 20th, 2011 at 5:07am
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morningfrost wrote on Jul 20th, 2011 at 3:16am:
By the way, I just found out I don't know what is the casting DC stay for a multiclassed build. Fvs spells DC is counted against WIS or CHA?



Read their description - pretty sure it says when you go to make one.  OMG, is reading that hard? Does it scare you? Do you need me to read it for you? Want me to call mommy and daddy and your new bedtime story can be about FVS?
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #12 - Jul 20th, 2011 at 7:03am
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Epoch wrote on Jul 20th, 2011 at 5:07am:
OMG, is reading that hard?


Beg pardon. Misunderstandig. My question was: you have a multiclassed build, is any single spell DC based on CHA if it is a bard spell, and on WIS if it a FvS spell? What about a spell like soundburst that both can have? Can the game engine really tell the difference?

About the build, while we are here, I have some doubt about a starting WIS of 12. IIRC, only Deific Vengenace has a save.
  

In case you haven't noticed, most of the users of this site are passive-aggressive and prefer to sit back and watch Rome burn so they can say I told you so.  (Daily WTF)
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #13 - Jul 20th, 2011 at 8:26am
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morningfrost wrote on Jul 20th, 2011 at 7:03am:
Beg pardon. Misunderstandig. My question was: you have a multiclassed build, is any single spell DC based on CHA if it is a bard spell, and on WIS if it a FvS spell? What about a spell like soundburst that both can have? Can the game engine really tell the difference?

About the build, while we are here, I have some doubt about a starting WIS of 12. IIRC, only Deific Vengenace has a save.


Deific Vengeance is a placeholder spell, really, couldn't think of anything else at the moment LOL!

I really am using the spells on this toon as buffs (whether self or group) assisting the warchanter songs and the aura of menace debuff to increase party dps vs. mobs.  The actual "dmg" spells are really convenience items for me rather than truly useful as CC in their own right.  A quick soundburst and everyone is pissed off at me, coming right into the debuffing aura and then will be swarmed by the party and die very, very quickly.

I also have a Warchanter of Divine Vengeance build (which I will post separately) that does similar things, albeit from the FvS majority side rather than the Bard. 

I'll post my equipment listing for this toon this weekend and that might help you get more of an idea where I am going with this build.
  

I am the Rabbi, goo goo g'Jew!
Who doesn't <3 Gornn?
GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #14 - Jul 20th, 2011 at 1:12pm
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Hordo wrote on Jul 20th, 2011 at 8:26am:
Deific Vengeance is a placeholder spell, really, couldn't think of anything else at the moment LOL!


Thanks, it's all quite clear. Another thing: I was considering to take Resist Energy as level II FvS spell. It's what bards usually lack. Can you tell me if the total caster level is 20 or just 6 (not worth bothering, in that case)?
  

In case you haven't noticed, most of the users of this site are passive-aggressive and prefer to sit back and watch Rome burn so they can say I told you so.  (Daily WTF)
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #15 - Jul 20th, 2011 at 1:14pm
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It's the level of FvS you have.   In this build it will be level 6, and IIRC I did take it for those times when I'm getting eaten at by burning blood or Melf's or some such and just need a buffer before I break out a resist 11 wand.
  

I am the Rabbi, goo goo g'Jew!
Who doesn't <3 Gornn?
GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #16 - Jul 20th, 2011 at 4:11pm
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Undying Court doesn't seem to offer anything special to this build, so you might consider just going completely buff-crazy and picking Halfling for your race.

I'm thinking that Hero's Companion/Songs/Hjaste/buff spells/Name Champion on one puppy in the Hound of Xoriat would just make the mamma bitch explode.

(I'll admit that I haven't tried using the Name Champion ability in the Hound yet, but I'll do that as soon as I get around to it)
  

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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #17 - Jul 20th, 2011 at 4:28pm
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popejubal wrote on Jul 20th, 2011 at 4:11pm:
Undying Court doesn't seem to offer anything special to this build, so you might consider just going completely buff-crazy and picking Halfling for your race.

I'm thinking that Hero's Companion/Songs/Hjaste/buff spells/Name Champion on one puppy in the Hound of Xoriat would just make the mamma bitch explode.

(I'll admit that I haven't tried using the Name Champion ability in the Hound yet, but I'll do that as soon as I get around to it)


This is already in the works LOL!

The good thing about Undying Court here is 1)Scimi bonuses for to hit/damage (but not as good as a full Elf version with the AP line) and 2) the no muss, no fuss Raise Dead (albeit once per 10 minutes).

But stay tuned for the Elf Warchanter of Divine Vengeance (12 FvS, 8 Bard) and a Halfling version of this particular build as well.
  

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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #18 - Jul 20th, 2011 at 4:34pm
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Hordo wrote on Jul 20th, 2011 at 4:28pm:
and a Halfling version of this particular build as well.


Flint put you up to this didn't he?
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #19 - Jul 21st, 2011 at 5:50pm
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flynnjsw wrote on Jul 20th, 2011 at 4:34pm:
Flint put you up to this didn't he?



...maybe...
  

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GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #20 - Jul 21st, 2011 at 7:27pm
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I had several runs with Hordo on this build last night. He only died once which, in my opinion, makes this a highly survivable build for anyone else.
  

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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #21 - Jul 22nd, 2011 at 8:17am
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stainer wrote on Jul 21st, 2011 at 7:27pm:
I had several runs with Hordo on this build last night. He only died once which, in my opinion, makes this a highly survivable build for anyone else.



Technically, that was my Warchanter of Divine Vengeance build we were questing on.  It's a whole new ballgame compared to this build.  The WCDV is going 12 FvS for the Angel of Vengeance 2 (laser cannon ftw) and 8 Bard for Warchanter 1 and at level 8 the inherent +1/+1/+1 to the Inspire Courage song, as well as a slightly longer than a clickie haste for those times when there isn't a real haster in the party.  I'll go ahead and find the build and put it up in its own thread.
  

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GORNN II 4:3:17 - For Gornn sent not Hordo into the world to save the party; but that the party through him might be wiped.
[QUOTE=404error;4155294]Hordo I don't want to steal you from these forums because your almost an icon here. ;p [/quote]
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #22 - Jul 22nd, 2011 at 2:56pm
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flynnjsw wrote on Jul 20th, 2011 at 4:34pm:
Flint put you up to this didn't he?


Who me? Why would I do that?
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #23 - Jul 22nd, 2011 at 4:25pm
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Flint wrote on Jul 22nd, 2011 at 2:56pm:
Who me? Why would I do that?


To get back at certain people for their anti-halfling sentiment...lol
  
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Re: Warchanter of Vengeance, 32 Pt. Build
Reply #24 - Jul 22nd, 2011 at 11:16pm
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Nah I had a better plan for that. TR Hordo as a halfling who thought he was a dwarf. Of course it was turned down but became a build known as to me as Horsdouvres.
  
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