stainer wrote on Sep 16
th, 2011 at 1:49pm:
I haven't played my monk Dreamler in forever, so I thought I might TR her. Now that we have all these XP bonuses, I might TR her a couple of times. My first TR I was thinking 12ftr/8 monk and get the ftr PL. What do you guys think, and can you recommend a good build for me?
12Ftr/8Mnk is fun. Wrap speed + Kensai II STR etc. is lovely.
The Fighter PL is useful both in the obvious way for stun DCs, but also to shore up to hit a bit as you can struggle in a couple of places unless well geared.
You might not want to go WF but the Godhand over on the other place is a decent template you could work from. Could tweak to Human, light path and Vamp Stonedust Wraps for survivability levelling. With Haste Boost IV and on Elite it's tons of fun. The good thing is now you get nice xp bonus for running E as well as the obvious benefit - the mobs having enough HP to make them your ki-generating and healing source punchbags.

There's also the Beotch Slapper you could tweak a bit and ditch the Rog level (or even keep it for the trap bonuses for more juicy xp if you care to pause for them).
Or just roll with it. Quite hard to go wrong with melee really, especially fighter with all their feats. Get the appropriate TWF feats and the bludgeon specialisation stuff and away you go. You can tank Wis unless you fancy doing the 9Mnk suggested above and want twice the ToD dmg.
I'm TRing my Monster variant into a 12F/8M for his second fighter life, but I'm going for a Stalwart Defender tactics dwarf build just to play it a bit different.