Epoch wrote on Feb 23
rd, 2012 at 7:57am:
If you need more feats on a wizard, or more HP on a palemaster, you are doing it wrong. That free feat, toughness?, and 2 ap to become equivalent to a drow - if you have a +4 int tome - and 20 hp from the 2 extra con isn't even worth the SR a drow gets. Palemasters do not have HP problems. So meh to your HP.
Toughness
Insightful Reflexes
active Past Life: Wizard
Spell Focus: Something (Necro for a PM)
Greater Spell Focus: Something
Spell Penetration
Greater Spell Penetration
Heighten
Maximise
Quicken
Extend (I really like Extend on a Pale Master)
Spell Focus: Something Else (probably Conjuration at this point)
Greater Spell Focus: Something Else
That's 13 feats which I'd like to take, not even counting a possible Mental Toughness that might be necessary to add Archmage enhancements to the Pale Master line (depending on how the enhancement rework turns out this summer). I could drop some of those feats, but is there
any feat on that list that you wouldn't be willing to spend 2 AP for?