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Hot Topic (More than 35 Replies) Deathward for mobs in Epics (Read 14071 times)
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Re: Deathward for mobs in Epics
Reply #50 - Jun 7th, 2012 at 2:34pm
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Tolero says: It's supposed to be Deathblock, not Deathward.

For whatever that's worth.
  

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Re: Deathward for mobs in Epics
Reply #51 - Jun 7th, 2012 at 7:53pm
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something did need to be done about instakills trivializing epic content. wether this was the best way to address the issue is up for grabs.

they did meet both demands halfway...literally.
  

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Re: Deathward for mobs in Epics
Reply #52 - Jun 7th, 2012 at 7:54pm
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Ragedancer wrote on Jun 7th, 2012 at 7:53pm:
something did need to be done about instakills trivializing epic content. wether this was the best way to address the issue is up for grabs.

they did meet both demands halfway...literally.


Yeah, but aren't they basically nerfing epic difficulties across the board for the noobs anyway? It all makes no sense to me. I just don't see the logic.
  
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Re: Deathward for mobs in Epics
Reply #53 - Jun 7th, 2012 at 8:02pm
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Ragedancer wrote on Jun 7th, 2012 at 7:53pm:
something did need to be done about instakills trivializing epic content. wether this was the best way to address the issue is up for grabs.

they did meet both demands halfway...literally.


Instakills don't trivialize epic content, casters trivialize content (well, casters and good players, I've seen smithers and groan destroy stuff on their monks in a way 10 pug bluebars stacked up couldn't, but that's besides the point I guess if you just want to throw around generalizations). Shit, easy epics were already faster on a no DC WF sorc (soloed plenty of fens and such on Stink) than a PM due to cooldowns, mobs died from DPS just fine and bosses basically melted down.

If they want to stop casters trivializing content... well, I guess if they really want to, they could. They'd have to start by removing the D&D logo tho Grin
« Last Edit: Jun 7th, 2012 at 8:06pm by sweez »  
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Re: Deathward for mobs in Epics
Reply #54 - Jun 7th, 2012 at 8:17pm
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People have made fun of me for making a WF Pale Master because the WF traits are "useless" on a PM.

One of the things I liked about it was that I could be out of form when that happened to be better.  Now I like that I can be entirely out of the PrE if they hose it enough that Archmage ends up significantly more attractive.

Also, fuck blanket immunities.
  

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Re: Deathward for mobs in Epics
Reply #55 - Jun 7th, 2012 at 9:02pm
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Every single time I see some idiot say, "But instakills don't promote team play!" I want to fucking jam an unwarded finger of death up their ass.

From now on, I refuse to disable traps until at least two people have already run ahead to find the trap for me. Team play, you guys. And also, I refuse to use heal or mass mod scrolls anymore unless party members buy them for me. Team play!
  

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Re: Deathward for mobs in Epics
Reply #56 - Jun 7th, 2012 at 9:12pm
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Grace wrote on Jun 7th, 2012 at 9:02pm:
Every single time I see some idiot say, "But instakills don't promote team play!" I want to fucking jam an unwarded finger of death up their ass.

From now on, I refuse to disable traps until at least two people have already run ahead to find the trap for me. Team play, you guys. And also, I refuse to use heal or mass mod scrolls anymore unless party members buy them for me. Team play!


But but but don't you get it? "You handle those, I'll handle these" is pure selfishness! It's only teamwork if we're all cutting into them at once!
  
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Re: Deathward for mobs in Epics
Reply #57 - Jun 7th, 2012 at 10:25pm
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cdr wrote on Jun 6th, 2012 at 9:55pm:
Yes.


No.


What about a charged gauntlet or scorched bracer scroll? Cheesy
  
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Re: Deathward for mobs in Epics
Reply #58 - Jun 8th, 2012 at 12:19am
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LordPiglet wrote on Jun 7th, 2012 at 10:25pm:
What about a charged gauntlet or scorched bracer scroll? Cheesy


I have a charged, and possible a scorched. Hit me up. Wink
  
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Re: Deathward for mobs in Epics
Reply #59 - Jun 8th, 2012 at 8:44am
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This isn't going to affect my pale master.  I had her set up to CC and instant kill.

This will only make me run epic hard/elite with guildies.

All the gimped ass melee new to epic are going to be putting up that hard/elite lfm and expect me to have sky high CC while they have loot gen weapons.  Then they are going to get pissed when their DPS is so fucking low that the mobs make their saves and I'll get the blame.

Fuck them.

If by some chance I do pug an epic, I'll end up fingering every fucking mob when the melee types do beat them down enough because I know that pisses them off.  I'd love to be in Shades group doing that to his mobs every fucking time.

This change is stupid.
  

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Re: Deathward for mobs in Epics
Reply #60 - Jun 8th, 2012 at 10:34am
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Fuck Off wrote on Jun 8th, 2012 at 8:44am:
If by some chance I do pug an epic, I'll end up fingering every fucking mob when the melee types do beat them down enough because I know that pisses them off.  I'd love to be in Shades group doing that to his mobs every fucking time.

This change is stupid.

While I agree this change is stupid, why would ANYONE mind things being killed FASTER?
Do some players actually view kill counts as an e- peen indicator instead of an "I charge large groups of mobs while snorting the healer's SP off of a halfling's Ass" indicator?
  
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Re: Deathward for mobs in Epics
Reply #61 - Jun 8th, 2012 at 11:19am
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Grace wrote on Jun 7th, 2012 at 9:02pm:
Every single time I see some idiot say, "But instakills don't promote team play!" I want to fucking jam an unwarded finger of death up their ass.


Feisty and sexy!

  
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Re: Deathward for mobs in Epics
Reply #62 - Jun 8th, 2012 at 2:22pm
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Merrick wrote on Jun 8th, 2012 at 10:34am:
While I agree this change is stupid, why would ANYONE mind things being killed FASTER?
Do some players actually view kill counts as an e- peen indicator instead of an "I charge large groups of mobs while snorting the healer's SP off of a halfling's Ass" indicator?


Read the thread on it and you will see the answer is yes. "Oh, but by the time the wizard wails, there are only a few mobs left for us, and that's not fun!" Apparently it's more fun for them to make the wizards stand in the corner and wait their turn.
  

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Re: Deathward for mobs in Epics
Reply #63 - Jun 8th, 2012 at 9:12pm
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Merrick wrote on Jun 8th, 2012 at 10:34am:
While I agree this change is stupid, why would ANYONE mind things being killed FASTER?
Do some players actually view kill counts as an e- peen indicator instead of an "I charge large groups of mobs while snorting the healer's SP off of a halfling's Ass" indicator?


I don't have a problem with stuff dying faster.

I would like it if the caster moved on to a different mob than what I was beating on so that other stuff dies while I'm beating down a critter.  Basically, let's clear this fast and since I can kill what I'm working on, the arcane can continue on and kill other stuff.  In a way it does bug me a bit because we could be getting the quest done quicker if they just move to the next bunch.

I don't need a babysitter on my ass all the time and am quite self sufficient so let's get this done in a quick manner because I have a whole bunch of other stuff that I need to grind and I have no desire to make this take any longer than it needs.

I have yet to find a class that I didn't like to play and I have plans for the ones I have capped now.


  

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Re: Deathward for mobs in Epics
Reply #64 - Jun 8th, 2012 at 10:23pm
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Fuck Off wrote on Jun 8th, 2012 at 9:12pm:
I don't have a problem with stuff dying faster.

I would like it if the caster moved on to a different mob than what I was beating on so that other stuff dies while I'm beating down a critter.  Basically, let's clear this fast and since I can kill what I'm working on, the arcane can continue on and kill other stuff.  In a way it does bug me a bit because we could be getting the quest done quicker if they just move to the next bunch.

I don't need a babysitter on my ass all the time and am quite self sufficient so let's get this done in a quick manner because I have a whole bunch of other stuff that I need to grind and I have no desire to make this take any longer than it needs.

I have yet to find a class that I didn't like to play and I have plans for the ones I have capped now.




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Now let's all gather round the mob and sing koombaya till it kill's its self like Mother Turbine intended.
« Last Edit: Jun 8th, 2012 at 10:26pm by »  
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Re: Deathward for mobs in Epics
Reply #65 - Jun 9th, 2012 at 6:27am
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popejubal wrote on Jun 7th, 2012 at 12:48am:
With enemy caster levels hovering around 9000, it's pretty much impossible to dispell those deathwards, so I'm very happy to see enemy casters cast deathward and to see more of some individual enemy types (constructs, undead) that are immune to stuff.  Hell, let's see golems go back to D&D versions where they're incredibly vulnerable to all spell resist: no spells.


Fixed.
  

                           

Epoch wrote on Mar 14th, 2012 at 5:15am:
When people bring in their personal lives, it is all fair game.  This board promotes trolling.  If you bring something up, expect it to be used against you at a later date if not immediately.  You want to bring up personal shit, well, that is your problem.


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If one fails to understand the nuances of elite level trolling they would falsely interpret posts meant to fan the flames as support.
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Re: Deathward for mobs in Epics
Reply #66 - Jun 9th, 2012 at 11:05pm
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Hi Welcome wrote on Jun 9th, 2012 at 6:27am:
Fixed.


So... that's pretty much Web, then.

I hear that the melees like when we Web things and let them pretend to be useful.  Sounds like a perfect solution to me.
  

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Re: Deathward for mobs in Epics
Reply #67 - Jun 11th, 2012 at 9:51am
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Er.. may have this completely wrong (i often do) but isnt the way to go sorc with 3 twists of fate and cha based epic destiny for 3 x 3 + 6 cha (+15 cha from destiny!) and just nuke + wail ? Who needs a pale master ?
« Last Edit: Jun 11th, 2012 at 9:52am by �ed »  
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Re: Deathward for mobs in Epics
Reply #68 - Jun 12th, 2012 at 10:48am
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popejubal wrote on Jun 9th, 2012 at 11:05pm:
So... that's pretty much Web, then.

I hear that the melees like when we Web things and let them pretend to be useful.  Sounds like a perfect solution to me.


Um, isn't almost every spell in the game except instant kills and enchantments (which wouldn't work on constructs anyways) SR: No? The only other one that is is blasting spells but DDO makes all those SR: No.
  

                           

Epoch wrote on Mar 14th, 2012 at 5:15am:
When people bring in their personal lives, it is all fair game.  This board promotes trolling.  If you bring something up, expect it to be used against you at a later date if not immediately.  You want to bring up personal shit, well, that is your problem.


Eladiun wrote on May 15th, 2012 at 1:46pm:
If one fails to understand the nuances of elite level trolling they would falsely interpret posts meant to fan the flames as support.
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Re: Deathward for mobs in Epics
Reply #69 - Jun 12th, 2012 at 11:09am
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Hi Welcome wrote on Jun 12th, 2012 at 10:48am:
Um, isn't almost every spell in the game except instant kills and enchantments (which wouldn't work on constructs anyways) SR: No? The only other one that is is blasting spells but DDO makes all those SR: No.


They should add SR checks back to all the PnP spells that have it.
  

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