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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Jun 5th, 2013 at 11:26am
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2nd ever caster, goals are for running non-epic challenges & a bank mule(starts at out at 15 right away so).

No tomes used might change my mind. I know a monk challenge farmer would be better but mine is level 7 still >><<.

No Epic Destinies either so just staying at level 15 maybe 16. Any help tips/info would be greatly appreciated!

Mucho thanks in advance! Tongue! Smiley! I put level ups into CHA.

I know SF:Evo/Maximize/Empower are prereqs for the savant prestige so those can't change & I don't think I should drop

toughness either.. Drop extend for something else or?

Are the skill ranks ok? Also not sure about starting stats or enhancements!

http://pastebin.com/LQcr9nEr

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Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page 

goraidersbnk oneofgoraidersalts
Level 15 Lawful Good Warforged Male
(2 Paladin / 13 Sorcerer)
Hit Points: 199
Spell Points: 1140

BAB: 8/8/13
Fortitude: 17
Reflex: 9
Will: 12

              Starting      Ending     Feat/Enhancement
Abilities    Base Stats   Base Stats    Modified Stats
(32 Point)    (Level 1)    (Level 15)      (Level 15)
Strength           10             10                10
Dexterity           8              8                 8
Constitution       18             18                18
Intelligence       12             12                12
Wisdom              6              6                 6
Charisma           16             19                20

              Starting      Ending    Feat/Enhancement
             Base Skills  Base Skills  Modified Skills
Skills       (Level 1)    (Level 15)      (Level 15)
Balance            1              8                8
Bluff              3              5                5
Concentration      8              22               22
Diplomacy          3              5                5
Disable Device     n/a            n/a              n/a
Haggle             3              5                5
Heal               -2             -2               -2
Hide               -1             -1               -1
Intimidate         3              5                5
Jump               0              0                0
Listen             -2             -2               -2
Move Silently      -1             -1               -1
Open Lock          n/a            n/a              n/a
Perform            n/a            n/a              n/a
Repair             1              1                1
Search             1              1                1
Spot               -2             -2               -2
Swim               0              0                4
Tumble             n/a            n/a              n/a
Use Magic Device   5              14               14

Level 1 (Sorcerer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Spell (1): Jump
Spell (1): Magic Missile
Enhancement: Frost Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Warforged Healer's Friend I

Level 2 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Nightshield
Enhancement: Glacial Spellcasting I
Enhancement: Reconstructive Spellcasting I
Enhancement: Force Manipulation I
Enhancement: Sorcerer Wand and Scroll Mastery I

Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (1): Protection From Evil
Enhancement: Racial Toughness I
Enhancement: Deadly Ice I
Enhancement: Mighty Reconstruction I
Enhancement: Frost Manipulation II
 Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Enhancement: Force Manipulation II
Enhancement: Repair Manipulation II

Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Knock
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Wand and Scroll Mastery II
Enhancement: Warforged Healer's Friend II

Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (3): Displacement
Enhancement: Racial Toughness II
Enhancement: Glacial Spellcasting II
Enhancement: Frost Manipulation III

Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Spell (3): Haste
Enhancement: Sorcerer Water Savant I

Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Dimension Door
Enhancement: Glacial Spellcasting III
Enhancement: Reconstructive Spellcasting II
Enhancement: Deadly Ice II
Enhancement: Mighty Reconstruction II

Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Evocation
Spell (2): Gust of Wind
Spell (3): Chain Missiles
Spell (4): Ice Storm
Enhancement: Deadly Ice III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Force Manipulation III

Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Niac's Biting Cold
Enhancement: Force Manipulation IV
Enhancement: Repair Manipulation III

Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Rage
Spell (4): Force Missiles
Spell (5): Cone of Cold
Enhancement: Force Manipulation V
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V
Enhancement: Warforged Healer's Friend III

Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (6): Reconstruct
Enhancement: Sorcerer Water Savant II
Enhancement: Reconstructive Spellcasting III
Enhancement: Repair Manipulation VI

Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Force Manipulation VI
 Enhancement: Sorcerer Wand and Scroll Mastery III

Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Reconstructive Spellcasting IV
Enhancement: Deadly Ice IV
Enhancement: Mighty Reconstruction III
Enhancement: Paladin Toughness I

Level 15 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell
Spell (4): Solid Fog
Spell (5): Eladar's Electric Surge
Spell (6): Acid Fog
Enhancement: Mighty Reconstruction IV
Enhancement: Repair Manipulation VII
Enhancement: Sorcerer Charisma I
 

  
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painkiller
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #1 - Jun 5th, 2013 at 11:28am
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the first level has to be paladin, but looks pretty typical.  did you count it as a bladesworn (6 wis and 6 dex) v. the warforged (6 wis and 6 cha)?
  
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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #2 - Jun 5th, 2013 at 12:11pm
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painkiller wrote on Jun 5th, 2013 at 11:28am:
the first level has to be paladin, but looks pretty typical.  did you count it as a bladesworn (6 wis and 6 dex) v. the warforged (6 wis and 6 cha)?


Nope! Good catch! If your bored/feel like in a good mood, please go ahead/feel free to modify the pastebin & repost the link

with the changes/fixes! Super thanks in advance! Tongue! Smiley!
  
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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #3 - Jun 5th, 2013 at 3:31pm
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Here is the 2nd draft: http://pastebin.com/xuz3cwgZ

Thoughts tips/help/info very much appreciated! Tongue! Smiley! Thanks in advance! Cheers!

Again not 100% sure on the initial stats distribution, enhancements & spell selection.

Feats I think other then extend? Need to be kept the same for prereqs for water savant 2.

Gear thoughts? Again won't go pass level 15 or 16 possibly no tomes 32 points, no ED's.

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Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page 

goraidersbnk 2nddraft
Level 15 Lawful Good Warforged Male
(2 Paladin / 13 Sorcerer)
Hit Points: 199
Spell Points: 1140

BAB: 8/8/13
Fortitude: 17
Reflex: 9
Will: 12

              Starting      Ending     Feat/Enhancement
Abilities    Base Stats   Base Stats    Modified Stats
(32 Point)    (Level 1)    (Level 15)      (Level 15)
Strength           10             10                10
Dexterity           6              6                 6
Constitution       18             18                18
Intelligence       12             12                12
Wisdom              6              6                 6
Charisma           16             19                20

              Starting      Ending    Feat/Enhancement
             Base Skills  Base Skills  Modified Skills
Skills       (Level 1)    (Level 15)      (Level 15)
Balance            1              8                8
Bluff              3              5                5
Concentration      8              22               22
Diplomacy          3              5                5
Disable Device     n/a            n/a              n/a
Haggle             3              5                5
Heal               -2             -2               -2
Hide               -1             -1               -1
Intimidate         3              5                5
Jump               0              0                0
Listen             -2             -2               -2
Move Silently      -1             -1               -1
Open Lock          n/a            n/a              n/a
Perform            n/a            n/a              n/a
Repair             1              1                1
Search             1              1                1
Spot               -2             -2               -2
Swim               0              0                4
Tumble             n/a            n/a              n/a
Use Magic Device   5              14               14

Level 1 (Paladin)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Enhancement: Paladin Toughness I
Enhancement: Warforged Healer's Friend I

Level 2 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Jump
Spell (1): Magic Missile
Enhancement: Frost Manipulation I
Enhancement: Force Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I

Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (1): Nightshield
Enhancement: Glacial Spellcasting I
Enhancement: Reconstructive Spellcasting I
Enhancement: Sorcerer Wand and Scroll Mastery I

Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Protection From Evil
Enhancement: Racial Toughness I
Enhancement: Deadly Ice I
Enhancement: Mighty Reconstruction I
Enhancement: Frost Manipulation II
Enhancement: Force Manipulation II
Enhancement: Repair Manipulation II

Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Enhancement: Warforged Healer's Friend II

Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (2): Knock
Enhancement: Racial Toughness II
Enhancement: Glacial Spellcasting II
Enhancement: Reconstructive Spellcasting II
Enhancement: Frost Manipulation III
Enhancement: Force Manipulation III
Enhancement: Repair Manipulation III

Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Displacement
Enhancement: Deadly Ice II
Enhancement: Mighty Reconstruction II
Enhancement: Sorcerer Energy of the Dragonblooded II

Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Spell (3): Haste
Enhancement: Sorcerer Water Savant I

Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Evocation
Spell (4): Dimension Door
Enhancement: Glacial Spellcasting III
Enhancement: Reconstructive Spellcasting III
Enhancement: Frost Manipulation IV
Enhancement: Force Manipulation IV

Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Gust of Wind
Spell (3): Chain Missiles
Spell (4): Ice Storm
Enhancement: Deadly Ice III
Enhancement: Mighty Reconstruction III
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V

Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Niac's Biting Cold
Enhancement: Frost Manipulation V
Enhancement: Force Manipulation V
Enhancement: Sorcerer Wand and Scroll Mastery II

Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (3): Frost Lance
Spell (4): Force Missiles
Spell (5): Cone of Cold
Enhancement: Glacial Spellcasting IV
Enhancement: Reconstructive Spellcasting IV
Enhancement: Frost Manipulation VI
Enhancement: Force Manipulation VI

Level 13 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentratioon (+1)
Skill: Use Magic Device (+0.5)
Spell (6): Reconstruct
Enhancement: Sorcerer Water Savant II
Enhancement: Deadly Ice IV
Enhancement: Mighty Reconstruction IV

Level 14 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Solid Fog
Spell (5): Eladar's Electric Surge
Spell (6): Acid Fog
Enhancement: Frost Manipulation VII
Enhancement: Repair Manipulation VI
Enhancement: Repair Manipulation VII

Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Wand and Scroll Mastery III
 

  
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Munkenmo
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #4 - Jun 5th, 2013 at 4:04pm
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if it's just a challenge farmer, there's very little point in that second paladin level.
  

So you want to know about an exploit?
PM Epoch For Details. Or, in case you don't already know, OnePercenter controls the Exploits Board. Lastly, if you're truly desperate, Vendui Tells Everyone
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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #5 - Jun 5th, 2013 at 5:07pm
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Munkenmo wrote on Jun 5th, 2013 at 4:04pm:
if it's just a challenge farmer, there's very little point in that second paladin level.


Just to clarify/reemphasize this is only my 2nd ever caster toon that I have rolled up in the planner & my 1st ever WF caster.

I know almost nothing! Tongue! Wink! So dropping Divine Grace and dumping some of my saves with that would be ok?

Then I would think either switch out 1 of the pally levels for a fighter level for an extra feat or perhaps ranger for sprint boost?

Are the enhancements & spell selections ok? What about gear? Or what would you do Munk?  Thanks in advance! Tongue! Smiley! Cheers!
  
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #6 - Jun 6th, 2013 at 12:03am
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I didn't even look at your enhancements or spells.

The damage you take in challenges is pretty weak, and most of it's physical, saves are kind of irrelevant, thus so is the second pally level.

All you need is max cha, reconstruct, and as many caster levels as possible for challenges. Sprint boost isn't that good in challenges, not a lot of shrines, generally you're better off with ddoor.

personally in your shoes I'd go :
1pally/14 wiz conjuration archmage
max int / 18con, rest str.
acid / ice / force spells would be how id focus my damage enhancements.

Once you get an idea of how you like your flexible wizard (can swap spells and enhancements to suit) then you could make a sorc.

This is a disposable character afterall.
  

So you want to know about an exploit?
PM Epoch For Details. Or, in case you don't already know, OnePercenter controls the Exploits Board. Lastly, if you're truly desperate, Vendui Tells Everyone
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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #7 - Jun 6th, 2013 at 4:58am
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http://pastebin.com/phrDcxSf

Something like this?

1st time **ever** rolling up a wizzy. So very much unsure if I chose right spells/skills/enhancements.

If someone is feeling bored/nice, would *very* much appreciate constructive criticism/feedback! Thanks in advance!

Cheers! Tongue! Smiley!

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Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page 

goraidersbnk 4thdraft
Level 15 Lawful Good Warforged Male
(1 Paladin / 14 Wizard)
Hit Points: 193
Spell Points: 998

BAB: 8/8/13
Fortitude: 11
Reflex: 11
Will: 8

              Starting      Ending     Feat/Enhancement
Abilities    Base Stats   Base Stats    Modified Stats
(32 Point)    (Level 1)    (Level 15)      (Level 15)
Strength           14             14                14
Dexterity           6              8                 8
Constitution       18             18                18
Intelligence       18             21                23
Wisdom              6              6                 6
Charisma            6              6                 6

              Starting      Ending    Feat/Enhancement
             Base Skills  Base Skills  Modified Skills
Skills       (Level 1)    (Level 15)      (Level 15)
Balance            1              8                8
Bluff              -2             2                2
Concentration      8              22               24
Diplomacy          -2             5                5
Disable Device     n/a            n/a              n/a
Haggle             -2             -2               -2
Heal               -2             -2               -2
Hide               -1             -1               -1
Intimidate         -2             -2               -2
Jump               4              11               11
Listen             -2             -2               -2
Move Silently      -1             -1               -1
Open Lock          n/a            n/a              n/a
Perform            n/a            n/a              n/a
Repair             4              6                6
Search             4              6                6
Spot               0              7                7
Swim               2              2                2
Tumble             1              1                1
Use Magic Device   0              7                7

Level 1 (Paladin)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+2)
Skill: Spot (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Enhancement: Paladin Toughness I
Enhancement: Warforged Healer's Friend I

Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Spell Focus: Conjuration
Spell (1): Acid Spray
Spell (1): Expeditious Retreat
Spell (1): Feather Fall
Spell (1): Jump
Spell (1): Magic Missile
Spell (1): Nightshield
Spell (1): Niac's Cold Ray
Enhancement: Improved Concentration I
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Force Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Wizard Energy of the Scholar I

Level 3 (Wizard)
Skill: Baalance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mental Toughness
Spell (1): Master's Touch
Spell (1): Protection From Evil
Enhancement: Racial Toughness I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Wand and Scroll Mastery I

Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Spell (2): Web
Enhancement: Corrosive Spellcasting I
Enhancement: Glacial Spellcasting I
Enhancement: Deadly Acid I
Enhancement: Acid Manipulation II

Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Knock
Spell (2): Melf's Acid Arrow
Enhancement: Improved Concentration II
Enhancement: Frost Manipulation II
Enhancement: Warforged Healer's Friend II

Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Greater Spell Focus: Conjuration
Spell (3): Displacement
Spell (3): Acid Blast
Enhancement: Racial Toughness II
Enhancement: Wizard Energy of the Scholar II

Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Chain Missiles
Spell (3): Frost Lance
Enhancement: Wizard Archmage I

Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Spell (3): Haste
Enhancement: Acid Manipulation III
Enhancement: Frost Manipulation III
Enhancement: Force Manipulation II
Enhancement: Archmage Spell Mastery I: Conjuration

Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (4): Acid Rain
Spell (4): Dimension Door
Enhancement: Wizard Intelligence II

Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Ice Storm
Spell (5): Cone of Cold
Enhancement: Corrosive Spellcasting II
Enhancement: Glacial Spellcasting II
Enhancement: Deadly Acid II
Enhancement: Force Manipulation III

Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Quicken Spell
Spell (4): Force Missiles
Spell (5): Niac's Biting Cold
Enhancement: Acid Manipulation IV
Enhancement: Frost Manipulation IV
Enhancement: Force Manipulation IV
Enhancement: Repair Manipulation II

Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Insightful Reflexes
Spell (6): Acid Fog
Spell (6): Greater Heroism
Enhancement: Warforged Healer's Friend III
Enhancement: Wizard Archmage II

Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (6): Reconstruct
Spell (6): Disintegrate
Enhancement: Wizard Wand and Scroll Mastery II
Enhancement: Conjuration I - Grease
Enhancement: Conjuration II - Web

Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Spell (7): Mass Protection From Elements
Enhancement: Acid Manipulation V
Enhancement: Frost Manipulation V
Enhancement: Force Manipulation V
Enhancement: Repair Manipulation III

Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (7): Banishment
Spell (7): Otto's Sphere of Dancing
Enhancement: Acid Manipulation VI
Enhancement: Frost Manipulation VI
Enhancement: Force Manipulation VI
Enhancement: Repair Manipulation IV
 

  
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Munkenmo
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #8 - Jun 6th, 2013 at 3:57pm
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you're way overvaluing repair manipulation.  1 : 1: 1 at the most, there's no point spending extra ap on repair lines.

You don't need greater spell focus conjuration to qualify for the web SLA.  Pick up heighten instead and only apply it to your web sla.

Starting to look like a solid starting point imo.
  

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Re: a iconic WF 4 bank mule/non epic challenges
Reply #9 - Jun 6th, 2013 at 4:11pm
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I didn't put any more than 1 point into repair (+40 power) even before they broke crits. Critting on Reconstruct doesn't help you at all, your Recon should be easily hitting for 75%+ of your HP with +recon slotted somewhere.
  
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #10 - Jun 6th, 2013 at 5:06pm
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I've not messed with the Iconics.  Do they start out with 5 inventory tabs and 3 bank tabs?  Or do you still need to grind House K and Coin Lord favor?
  
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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #11 - Jun 6th, 2013 at 7:48pm
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Here is the 5th draft:

http://pastebin.com/8iK8CfgJ

Hopefully looking better/more solid? Any constructive criticism is welcome!

Again ill re-emphasize 1st time rolling up a wizzy ever.

Tried to take the feedback that was provided & incorporate it into the build!

Thanks again everyone! Tongue! Smiley! Cheers!

Code
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Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page 

goraidersbnk 5thdraft
Level 15 Lawful Good Warforged Male
(1 Paladin / 14 Wizard)
Hit Points: 193
Spell Points: 998

BAB: 8/8/13
Fortitude: 11
Reflex: 11
Will: 8

              Starting      Ending     Feat/Enhancement
Abilities    Base Stats   Base Stats    Modified Stats
(32 Point)    (Level 1)    (Level 15)      (Level 15)
Strength           14             14                14
Dexterity           8              8                 8
Constitution       18             18                18
Intelligence       18             21                23
Wisdom              6              6                 6
Charisma            6              6                 6

              Starting      Ending    Feat/Enhancement
             Base Skills  Base Skills  Modified Skills
Skills       (Level 1)    (Level 15)      (Level 15)
Balance            1              8                8
Bluff              -2             -1               -1
Concentration      8              22               24
Diplomacy          -2             13               13
Disable Device     n/a            n/a              n/a
Haggle             -2             -2               -2
Heal               -2             -2               -2
Hide               -1             -1               -1
Intimidate         -2             -2               -2
Jump               4              6                6
Listen             -2             -2               -2
Move Silently      -1             -1               -1
Open Lock          n/a            n/a              n/a
Perform            n/a            n/a              n/a
Repair             4              6                6
Search             4              6                6
Spot               0              7                7
Swim               2              2                2
Tumble             1              1                1
Use Magic Device   0              7                7

Level 1 (Paladin)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+2)
Skill: Spot (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Enhancement: Paladin Toughness I
Enhancement: Warforged Healer's Friend I

Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Spell Focus: Conjuration
Spell (1): Acid Spray
Spell (1): Expeditious Retreat
Spell (1): Jump
Spell (1): Feather Fall
Spell (1): Magic Missile
Spell (1): Nightshield
Spell (1): Niac's Cold Ray
Enhancement: Improved Concentration I
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Force Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Wizard Energy of the Scholar I

Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mental Toughness
Spell (1): Master's Touch
Spell (1): Protection From Evil
Enhancement: Racial Toughness I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Wand and Scroll Mastery I

Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Spell (2): Web
Enhancement: Corrosive Spellcasting I
Enhancement: Glacial Spellcasting I
Enhancement: Deadly Acid I
Enhancement: Acid Manipulation II

Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Knock
Spell (2): Melf's Acid Arrow
Enhancement: Improved Concentration II
Enhancement: Frost Manipulation II
Enhancement: Warforged Healer's Friend II

Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Feat: (Wizard Bonus) Heighten Spell
Spell (3): Displacement
Spell (3): Acid Blast
Enhancement: Racial Toughness II
Enhancement: Wizard Energy of the Scholar II

Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Chain Missiles
Spell (3): Frost Lance
Enhancement: Wizard Archmage I

Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Spell (3): Haste
Enhancement: Acid Manipulation III
Enhancement: Frost Manipulation III
Enhancement: Force Manipulation II
Enhancement: Archmage Spell Mastery I: Conjuration

Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (4): Acid Rain
Spell (4): Dimension Door
Enhancement: Wizard Intelligence II

Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Use Magic Device (+0.5)
Spell (4): Ice Storm
Spell (5): Cone of Cold
Enhancement: Corrosive Spellcasting II
Enhancement: Glacial Spellcasting II
Enhancement: Deadly Acid II
Enhancement: Force Manipulation III

Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Quicken Spell
Spell (4): Force Missiles
Spell (5): Niac's Biting Cold
Enhancement: Glacial Spellcasting III
Enhancement: Acid Manipulation IV
Enhancement: Frost Manipulation IV
Enhancement: Force Manipulation IV

Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Insightful Reflexes
Spell (6): Acid Fog
Spell (6): Greater Heroism
Enhancement: Warforged Healer's Friend III
Enhancement: Wizard Archmage II

Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (6): Reconstruct
Spell (6): Disintegrate
Enhancement: Wizard Wand and Scroll Mastery II
Enhancement: Conjuration I - Grease
Enhancement: Conjuration II - Web

Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Protection From Elements
Spell (7): Finger of Death
Enhancement: Deadly Ice I
Enhancement: Acid Manipulation V
Enhancement: Frost Manipulation V
Enhancement: Force Manipulation V

Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (7): Banishment
Spell (7): Otto's Sphere of Dancing
Enhancement: Corrosive Spellcasting III
Enhancement: Acid Manipulation VI
Enhancement: Frost Manipulation VI
Enhancement: Force Manipulation VI
 

« Last Edit: Jun 6th, 2013 at 9:01pm by TractorsareEpic »  
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Munkenmo
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #12 - Jun 6th, 2013 at 8:07pm
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no point in warforged healers friend, you'll either self heal or be dead.
no point in scroll mastery.

look into maxing your effective sp.

ie wiz sp enhancements, efficient meta's.
  

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PM Epoch For Details. Or, in case you don't already know, OnePercenter controls the Exploits Board. Lastly, if you're truly desperate, Vendui Tells Everyone
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #13 - Jun 6th, 2013 at 8:10pm
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you also got levels in there twice, was confusing.
  

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PM Epoch For Details. Or, in case you don't already know, OnePercenter controls the Exploits Board. Lastly, if you're truly desperate, Vendui Tells Everyone
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #14 - Jun 6th, 2013 at 9:01pm
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Munkenmo wrote on Jun 6th, 2013 at 8:10pm:
you also got levels in there twice, was confusing.


Ah I did, thanks for pointing that out! Cleaned it up in the code box! Cheers! Tongue! Smiley!
  
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #15 - Jun 8th, 2013 at 3:16am
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The reason you're doing wizard instead of sorc is...?
  
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TractorsareEpic
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #16 - Jun 8th, 2013 at 4:05am
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AtomicMew wrote on Jun 8th, 2013 at 3:16am:
The reason you're doing wizard instead of sorc is...?


I am gonna roll up both actually. Reply #6 tho by munk, he advised/suggested a WF wizzy.

The sorc is super fun though so far! But haven't tried anything challenging as of yet.

Working on getting the coin lords/house k favor 1st asap!

Need to offload stuff from my shared bank to character bank post haste! Tongue! Smiley!
  
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #17 - Jun 22nd, 2013 at 2:29pm
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I would take the second level of paladin for the saves. I highly value saves personally.
  
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #18 - Jun 22nd, 2013 at 3:25pm
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Ya, I went with the 13 sorc 2 pally build, I had 2 adjust the starting stats a bit. As well as tweaked the enhancements as well.

It's been a super blast to play, almost got my master arty ring ML 16 to tier3 & I am hoping I will be able to slap a masterful

craftsmanship shard on it to drop the ML by 2. Still learning how to play a caster though!.

Have had no problems at all in any content! Cheers! Tongue! Smiley!
  
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Re: a iconic WF 4 bank mule/non epic challenges
Reply #19 - Jun 25th, 2013 at 8:27am
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TractorsareEpic wrote on Jun 22nd, 2013 at 3:25pm:
...

almost got my master arty ring ML 16 to tier3 & I am hoping I will be able to slap a masterful craftsmanship shard on it to drop the ML by 2.

...


such a great ring for a warforged...that was the first thing i did when i rolled my bladesworn.
  
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