Last month i TRed into 13/6/1 rogue, monk, fighter for 23d6 Sneak attack damage.
It SAD was beast using a Deception item like EE Backstabber gloves.
But lacked base damage against mobs that refused to get sneak attacked and also bosses.
Soon after testing that build i went 12/5/3 Monk, ranger, fighter Drow and went for the full line of Deepwood Sniper, meditation and kensai DPS for increased base damage.
The difference between those builds' base damage was HUGE, specially in Archer's Focus stance vs bosses. But i really miss the high dodge from the Rogue split, uncanny dodge was awesome.
I also would like to advice to not drop IPS for trash mobs, It's really needed if you are gonna do EEs.
http://www.youtube.com/watch?v=S7wSDhDcA_k ---> Vid of a friend who built the same at the time to test. He lacked some gear as he had slotted lvl 28 augments so most of his end game gear are lvl 28 now xD
My concerns for doubleshot aren't a problem for me as long as it DOES doubleshoot and this build does high damage and is fun to play. But I still feel stuff is missing and not sure what to test next for the most Optimal Shurithrower build that can solo EEs.
In 3 hours from now I'm gonna TR again. Whats best? high base damage or high sneak attack damage? Cause i can't wrap my brains around it. They kill equally fast, except the one with higher base damage had the advantage over bosses and non stunnable/sneak attackable mobs.