Had a necro version but 62 DC just doesn't feel useful enough in Stormhorns. Enchant, however, has proven much more reliable. Currently on a 3rd eTR for energy crits, gonna do 3 more for colors and then see if I'll want to bother with divine and martial spheres.
If anyone's interested I can screenshot the spells and enhancements when I get home. Enchancements are: 41 Water Savant, 31 Earth Savant, 8 Human. Water elemental form because. DI acid spec since undead and ice giants/elementals are immune to cold, also BDB does nicer ticks that way.
Note that this is a build that I like to play. It's not gonna be posted on teh motherforums and never gonna be a FotM. If you have questions, ask away.
Darthwolf
True Neutral Human Sorc
STR 8 DEX 8 CON 18 INT 12 WIS 8 CHA 18
Past lives: FvS x3, Sorc x3, Wiz x3
Feats: Empower, Maximise, Completionist, Past life: Wizard, Highten, SF: enchant, GSF: enchant, Mental Toughness, ESF: enchant, Great CHA, Improved Mental Toughness
Charisma breakdown: 18 base 02 completionist 07 level ups 05 enchantments 02 capstone 05 tome 01 epic feat 06 epic destiny 11 gear 01 exceptional 03 insightful 01 litany 02 ship 02 yugo
66 CHA - 28 mod
Enchant DC breakdown: 28 19 4 feat 5 stick 2 augment 3 twist 1 ship
= 62 standing
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