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Very Hot Topic (More than 75 Replies) The Meteor Shower: Updated u22 Halfling (Read 102694 times)
harharharhar
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #100 - Apr 18th, 2014 at 5:21pm
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my level order was Rog/Monk 6/Wiz 5/Monk 6/Rogue 2. This was to absolutely maximize my skill points (Rogue level 1 points, and rogue points when my int was affected by +4/5 tome).

  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #101 - Apr 18th, 2014 at 5:46pm
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harharharhar wrote on Apr 18th, 2014 at 5:21pm:
my level order was Rog/Monk 6/Wiz 5/Monk 6/Rogue 2. This was to absolutely maximize my skill points (Rogue level 1 points, and rogue points when my int was affected by +4/5 tome).



First level is the only level where class modifier gets multiplied.  I don't think your class makes any difference to bonus skill points for INT (i.e. it is a fixed bonus, regardless of class).

That being said, taking them late may have let you backfill certain rogue class skills more easily (with less planning).  I just don't think you had more overall skill points to do it with by taking them late. But I can see where it would let you spend the "extra" points more effectively in the skills you wanted them in.
« Last Edit: Apr 18th, 2014 at 5:48pm by GooFY »  
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ancient
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #102 - Apr 18th, 2014 at 6:42pm
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harharharhar wrote on Apr 18th, 2014 at 5:21pm:
my level order was Rog/Monk 6/Wiz 5/Monk 6/Rogue 2. This was to absolutely maximize my skill points (Rogue level 1 points, and rogue points when my int was affected by +4/5 tome).

You have to take 12 monk levels by 18 to put grandmaster there.

IPS has a BAB requirement of 11.  With that order you would have  bab at level 15 (0 from rog, 2 from wiz, 6 from monk).  Did you take IPS as an epic feat?

  
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Munkenmo
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #103 - Apr 18th, 2014 at 7:16pm
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By 15 the only way this build can reach 11bab is to go 12monk/3rogue.

There is absolutely no way to squeeze in IPS and Grandmaster of forms in heroic levels without taking wizard levels from 16-20.

If you don't have completionist, you could backload those wizard levels, fitting in IPS and Grandmaster of forms in heroic levels means you could easily slot improved combat archery.

Drow      Shuriken Expertise

1      PBS
3      Completionist
6      Quickdraw
9      Precise Shot
12      Rapid Shot
15      IC throwing
18      IPS

m1      Dodge
m2      Precision
m6      10K stars

wiz1      Extend
wiz5      Mental Toughness

21      Grandmaster of forms
24      (epic dex or Combat Archery)
27      (epic dex or Combat Archery)

As you can see, if you've got completionist, the BAB issue doesn't really matter cause you've got to sacrifice one heroic feat slot for it anyway.

Personally, if I didn't have completionist, I'd take dodge at level 3 and pick up deflect arrows with my monk bonus feat. I agree with harharhar that backloading the last 2 rogue levels makes sense.
« Last Edit: Apr 18th, 2014 at 7:24pm by Munkenmo »  

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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #104 - Apr 18th, 2014 at 8:09pm
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GooFY wrote on Apr 18th, 2014 at 5:46pm:
taking them late may have let you backfill certain rogue class skills more easily (with less planning).  I just don't think you had more overall skill points to do it with by taking them late. But I can see where it would let you spend the "extra" points more effectively in the skills you wanted them in.



You answered your own question. Having more points to spend on multiple skills is most advantageous when those skills are not being cross classed and costing double (.5 skill for 1 pt investment out of Rogue).
  
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harharharhar
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #105 - Apr 18th, 2014 at 8:13pm
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ancient wrote on Apr 18th, 2014 at 6:42pm:
You have to take 12 monk levels by 18 to put grandmaster there.

IPS has a BAB requirement of 11.  With that order you would have  bab at level 15 (0 from rog, 2 from wiz, 6 from monk).  Did you take IPS as an epic feat?



IPS is usually my 21 Feat. Alternatively, you could take a less important feat at 21 if you are actaully grinding out levels 14-20 (I don't, I get to 500k XP and stone to 20).

My most recent ETR life feats were:

1. PBS
2. Monk Deflect
3. Monk Dodge Hero Precision
6. Rapid Shot
7. Monk 10k
8. Wizard Extend
9. Quickdraw
12. Precise Shot
13. Wizard Quicken
15. Completionist
18. IC Thrown
21. IPS
24. GMaster or Great Dex (I lean toward great dex because if I switch to water for Ki, Tank/Kiting, whatever, I still have that extra Dex)
26. Pos Spellpower (this is totally up for grabs)
27. Blinding Speed
28. Doubleshot
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #106 - Apr 18th, 2014 at 8:15pm
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Munkenmo wrote on Apr 18th, 2014 at 7:16pm:
By 15 the only way this build can reach 11bab is to go 12monk/3rogue.

There is absolutely no way to squeeze in IPS and Grandmaster of forms in heroic levels without taking wizard levels from 16-20.

If you don't have completionist, you could backload those wizard levels, fitting in IPS and Grandmaster of forms in heroic levels means you could easily slot improved combat archery.

Drow      Shuriken Expertise

1      PBS
3      Completionist
6      Quickdraw
9      Precise Shot
12      Rapid Shot
15      IC throwing
18      IPS

m1      Dodge
m2      Precision
m6      10K stars

wiz1      Extend
wiz5      Mental Toughness

21      Grandmaster of forms
24      (epic dex or Combat Archery)
27      (epic dex or Combat Archery)

As you can see, if you've got completionist, the BAB issue doesn't really matter cause you've got to sacrifice one heroic feat slot for it anyway.

Personally, if I didn't have completionist, I'd take dodge at level 3 and pick up deflect arrows with my monk bonus feat. I agree with harharhar that backloading the last 2 rogue levels makes sense.


You're close, but I always take blinding speed. Haste is still only 15% Ranged Alacrity, and temporary on a class without a lot of Spell Points. I want those for other wizard buffs, healing, and Displacement. 
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #107 - Apr 18th, 2014 at 8:19pm
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Munkenmo wrote on Apr 18th, 2014 at 7:16pm:
By 15 the only way this build can reach 11bab is to go 12monk/3rogue.

If you don't have completionist, you could backload those wizard levels, fitting in IPS and Grandmaster of forms in heroic levels means you could easily slot improved combat archery.
.


I am still not sure that I get any damage out of ICA. I checked and it didn't seem to change anything. I did get the dodge, but I don't think my damage was increased much.
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #108 - Apr 18th, 2014 at 8:57pm
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harharharhar wrote on Apr 18th, 2014 at 8:19pm:
I am still not sure that I get any damage out of ICA.


I spent ages testing ICA on the portal in Aussircaex's Valley when they finally got it working with bows.  It did work with shuriken then, I can't say for certain that it still does, but I don't think it's likely to have changed.
  

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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #109 - Apr 18th, 2014 at 9:14pm
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right, I know it works with bows, but the feat also specifically states Ranged weapons, like Ranger PL and Echoes of Shiradi, which both don't apply to Thrown attacks.
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #110 - Apr 19th, 2014 at 4:29am
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harharharhar wrote on Apr 18th, 2014 at 9:14pm:
right, I know it works with bows, but the feat also specifically states Ranged weapons, like Ranger PL and Echoes of Shiradi, which both don't apply to Thrown attacks.



May I have one more question?

I understand, that thrown weapons benefit from certain abilities on sideweapons (for instance - Treason gives 15% armor piercing, Envenoed blade gives enervation), but env blade doesnt give paralyzing? Why? How can I tell what exactly is passed on the thrower and what not? And what exactly celestia gives?
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #111 - Apr 19th, 2014 at 9:28am
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Just wondering, but from a simple testing i dont think gilvenor works with throwers.
Can someone else confirm it?
Someone who isnt lazy as me to do actual tests and math and stuff
  
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harharharhar
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #112 - Apr 19th, 2014 at 12:20pm
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Vic wrote on Apr 19th, 2014 at 4:29am:
May I have one more question?

I understand, that thrown weapons benefit from certain abilities on sideweapons (for instance - Treason gives 15% armor piercing, Envenomed blade gives enervation), but env blade doesnt give paralyzing? Why? How can I tell what exactly is passed on the thrower and what not? And what exactly celestia gives?


So, testing on the dummy is ALWAYS the best thing to do if you're unsure. What I have learned over the years is:
Things that DO NOT say "On hit" "On Critical" or "On Vorpal".

So, percentage based attacks like lightning strike, incineration, crushing wave, slicing winds, Corrosive salt, disintegration, etc. Pretty much any effect from that comes second on a lvl 24 Cormyrian weapons. Also, things like Seeker and Deception, again because they do not have a "Hit" requirement specific to the weapon, they are instead "Attack" specific.

That's the best I can give. Paralyzing is very much an On Hit effect. Enervation from the Epic Envenomed however, is not. It is a percentage based on "Attack" effect, and it works great offhand.

Armor piercing, in all it's forms, works fine. Black armor, treason, Envenomed, and the armor piercing portion  of the new Dragons Edge effect on Wyrmwrought crafted items.
« Last Edit: Apr 19th, 2014 at 12:22pm by harharharhar »  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #113 - Apr 19th, 2014 at 12:21pm
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Lelouch wrote on Apr 19th, 2014 at 9:28am:
Just wondering, but from a simple testing i dont think gilvenor works with throwers.
Can someone else confirm it?
Someone who isnt lazy as me to do actual tests and math and stuff


i will just test this on my monkcher today who has Gilv set.
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #114 - Apr 20th, 2014 at 4:17pm
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Thank you for posting this build, it has allowed me to play the game in a different way.  I'm leveling up an alt with it, and I simply go in a quest, buff, hold the mouse button down for 2 sec so click lock kicks in and then I play the game with WASD, E&Q (strafe left and strafe right) and sometimes tab.

Yeah, the game on simple mode... but it has allowed me to focus on aspects of game play I previously ignored such as opponent animations, better use of environmental terrain and a lot of other things I need to be better at but was usually too busy trying to watch all my timers and mash buttons.  Once I get used to this, I'm hoping it will come more naturally on my other toons but in the meantime, it has been a lot of fun.
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #115 - Apr 21st, 2014 at 5:42pm
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harharharhar wrote on Apr 18th, 2014 at 8:09pm:
You answered your own question. Having more points to spend on multiple skills is most advantageous when those skills are not being cross classed and costing double (.5 skill for 1 pt investment out of Rogue).


Yeah, I was originally responding to this part of your post...

"This was to absolutely maximize my skill points (Rogue level 1 points, and rogue points when my int was affected by +4/5 tome)."

...which on my first read made it sound like you were saying that you actually ended up with more total skill points to spend.  On re-reading I realized what you were really saying.

P.S.  Maybe I'll try this build on a Sun Elf and call it the "Golden Shower"  Shocked
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #116 - Apr 21st, 2014 at 7:51pm
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GooFY wrote on Apr 21st, 2014 at 5:42pm:
Yeah, I was originally responding to this part of your post...

"This was to absolutely maximize my skill points (Rogue level 1 points, and rogue points when my int was affected by +4/5 tome)."

...which on my first read made it sound like you were saying that you actually ended up with more total skill points to spend.  On re-reading I realized what you were really saying.

P.S.  Maybe I'll try this build on a Sun Elf and call it the "Golden Shower"  Shocked


Harharhar approves of this build variant
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #117 - Apr 21st, 2014 at 9:48pm
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I've never done a thrower build, what do you use to add the dex to damage with this build?


Just found my own answer, Ninja Spy 2ndenhancement on base  Roll Eyes
« Last Edit: Apr 21st, 2014 at 9:50pm by Arbitoroflife »  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #118 - Apr 22nd, 2014 at 12:16pm
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Saw it in action but different variant, 12 wizzy 6 monk 2 palie.
With mortal fear and met ruby its quite op.
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #119 - Apr 22nd, 2014 at 4:43pm
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Lelouch wrote on Apr 22nd, 2014 at 12:16pm:
Saw it in action but different variant, 12 wizzy 6 monk 2 palie.
With mortal fear and met ruby its quite op.


I have a caster version that is 15 Wiz 3 Monk 2 FvS that Goes: SLA MM, SLA CM, Pin, Whistler, Throw, Repeat

That is also Insanely OP with unlimited SP. 400+ Force/Light/Fire Spell Power.

  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #120 - Apr 23rd, 2014 at 4:06am
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harharharhar wrote on Apr 22nd, 2014 at 4:43pm:
15 Wiz 3 Monk 2 FvS


  

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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #121 - Apr 23rd, 2014 at 5:52am
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I have the same build! It is totally different, and doesn't use any of the main concepts of your build. But its awesome OP!

Thanks for posting this, if i didn't already say. I like the way you have put up with all of the questions. It has opened my eyes to things i would never considered before.
« Last Edit: Apr 23rd, 2014 at 7:12am by �ed »  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #122 - Apr 23rd, 2014 at 8:44am
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I keep considering making a thrower build, right now I am farming out my divine EPL's, think I may give this a try once I am done, I certainly have any throwers that I would need.
Just need that damn bracer, I really hate that raid.
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #123 - Apr 23rd, 2014 at 9:26pm
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NOTdarth wrote on Apr 23rd, 2014 at 4:06am:


huh?
  
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Re: The Meteor Shower: 12Monk/5Wizard/3Rogue
Reply #124 - Apr 23rd, 2014 at 9:27pm
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Arbitoroflife wrote on Apr 23rd, 2014 at 8:44am:
I keep considering making a thrower build, right now I am farming out my divine EPL's, think I may give this a try once I am done, I certainly have any throwers that I would need.
Just need that damn bracer, I really hate that raid.


the difference between 10 dex and 11 dex is small. Guardians ring is only 6 PRR behind the bracers, and the elemental resists aren't valuable.

The bracers are def. best in slot for this build, but they don't make or break it.
  
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