Lelouch wrote on Jan 9
th, 2015 at 11:41am:
Whats next?
Halfling tank rogues?
So.. this started out as a joke.. but actually, It is not bad.
While it is not the most powerful or highest DPS tank out there, it does have the ability to stand Head to Knee with a EE Deathknight and survive.
Hate generation is a bit low.. but with some gear swaps (Circle of Malevolence) and Twisting in Commanding Presence from US it shouldn't have too much difficulty in holding aggro.
Big concern I have is that its hp is a bit low at 967.. but I just can't see how to boost that without gimping the build in other ways.
DPS is good.. but not great; not boosted blitzing dps is ~2,378 -- for comparison a 20 pally vanguard is ~3,090 dps (not boosted blitz)
Enjoy!
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Class Split: 13 Rogue / 4 Fighter / 3 Cleric
Race: Halfling
Abilities: (+2 to all with a store pot)
Str: 25 -- (7 base + 5 tome +1 GoTIB +8 Item +2 Profane +2 ship)
Dex: 36 -- (16 base + 5 tome + 8 item +2 insight +1 GoTIB +2 profane +2 ship)
Con: 42 -- (17 base +5 tome +11 item +2 insight +1 GoTIB +2 profane +2 ED +2 Ship)
Int: 52 -- (18 base +6 tome +7 levels +1 GoTIB +11 Item +3 Insight +2 profane +2 Enhancement +2 ship)
Wis: 28 -- (8 base +5 tome +8 item +1 GoTIB +2 profane +2 insight +2 ship)
Cha: 26 -- (8 base +5 tome +8 item +2 insight +1 GoTIB +2 profane +2 ship)
Feats:
Passive Past Life: Paladin x3, Fighter x1, Monk x3, Ranger x3, Rogue x3,
ETR: Doublestrike x3, Brace x3, Colors x3, Weapon x3, PoL&D x3, Deflect Energy x1
Base: Precision (1), Dragonmark (3), Quicken (6), Maximize (9), Empower Healing (12), GTWF (15), Sneak of Shadows (18), Overwhelming Critical (21), Improved Sneak Attack (24), Epic Toughness (27),
Destiny: Toughness (26), Perfect Two-Weapon Fighting (28)
Fighter: TWF (1), ITWF (2), IC: Bludgeoning (4)
Rogue: Opportunist (10), Improved Evasion (13)
Enhancements:
Harper: (20 ap)
C: Agent of Good I (1), Harper Training: Int (2), Agent of Good II (1),
I: Strategic Combat I (2), Harper Enchantment (2)
II: Versatile Adept III (3), Know the Angles III (3)
III: Strategic Combat II (2), Versatile Adept II (2),
Halfling (13 ap):
C: Halfling Luck (1)
I: Jorasco Dragonmark Focus III (3), Cunning I (1)
II: Guile (1), Lesser Dragonmark of Healing (2), Break out the Leeches (2)
III: Guile (1), Greater Dragonmark of Healing (2)
Fighter: Stalwart Defender (6 ap):
C: Toughness (1), Stalwart Defense (1)
I: Improved Sacred Defense: PRR III (3), Stalwart Defensive mastery (1)
Fighter: Kensai (4 ap):
C: Kensei Focus: Hammers/Light blades (1)
I: Attack Boost: Haste III (3)
Cleric: Warpriest (10 ap)
C: Smite Foe (1)
I: Toughness III (3), Awareness I (1)
II: Wall of Steel III (3), Smite Weakness (2),
Rogue: Assassin (27 ap)
C: Knife in the Darkness (1), Dagger in the Back (1), Assassin's Trick (1), Nimbleness (1)
I: Sneak Attack Training (2), Shiv II (2),
II: Sneak Attack Training (2), Damage Boost III (6), Bleed Them Out II (2)
III: Sneak Attack Training (2), Critical Accuracy I (1)
IV: Sneak Attack Training (2), Critical Damage I (1), Killer I (1), Intelligence (2)
Core Stats:
HP: 967 in LD
Average Healing: Cure Moderate: ~199 hp | Cure Serious (Dragonmark x5): ~447 | Heal (DM x4): ~1,568 | Sacred Ground: 240hp | Large Silver Flame: 625 hp | Cocoon: ~183hp | Sovereign (Anniversary/Store) Pot: 325hp + 98hp per tick
Positive Spell Power: 554 (138 Devotion + 48 Implement +73 heal skill +25 Ardor potion (Alchemical) +15 guild +150 maximize +75 Empower Healing +30 PoL&D)
Healing Amp: 250% ((30 pally PLs + 60 Shroud + 40 Bracers +20 guild) +100) / 100
Total Mitigation: 86.1% (Displacement) | 77.7% (Standing) | 72.2% (no concealment)
Incorp: 10%
Dodge: 15%| 22% (after 11 sec of combat.. assuming you hit something once every - 5.4 sec) (11% item + 4% Imp Uncanny +10 Nimbleness – Capped @ 22% [19% armor +2% airship +1% SD armor mastery])
PRR: 143 (15 Armor +11 Proficiency + 30 sheltering + 21 Divine ETRs + 25 Sacred Defender +10 Warpriest +30 Blitz)
Fort: 191% (130 Item + 40% brace for impact + 6% SD +15% ship)
Saves:
Fort: 69
Ref: 67
Will: 56 (60 vs enchantment spells)
Weapons: (with mods):
Main-hand: +16 5.75[1d8] 17-20x3|19-20x5 Thunder Forged Warhammer Touch of Flames/Dragon’s Edge/Mortal Fear (Orange: Meteoric Star Ruby)
Weapon: +16 5.75[1d8] 17-20x3|19-20x5 Thunder Forged Warhammer 1st Degree Burns/Dragon’s Edge/Mortal Fear (Orange: Devotion 138)
DPS Trash (0% Fort): ~2,378 Blitz | ~1,708 not blitzing | ~3,136 Haste Boosted; 2,664 MP boosted; 3,263 Haste+SoS | 6,546 helpless [Boosted] (19.8% chance due to balanced attacks) | 4,816 helpless [not-boosted] (15.2% balanced attack proc)
DPS Boss (100% Fort): ~2,121 Blitz | ~1,530 not blitzing | ~2,798 Haste Boosted; 2,375 MP boosted; 2,904 Haste+SoS
Melee Power: 117 | 147 (Boost) = (24 epic power + 18 LD innate +70 Blitz +5 Harper) || +30 Action Boost (3:40 per shine)
Damage Mod: 76 = (+16 weapon [12 +3 EPL +1 Harper] + 11 deadly +11 Know the Angles + 4 profane +22 Int +2 Agent of Good II +2 Alchemical +5 Advancing Blows +3 monk)
Fortification Bypass: 75% | 90% when needed (25%Precision +35% Dragons Edge +10% Opportunist +5% Airship | +15% Grim Precision)
Double Strike: 25% |35% vs trash (Killer) - (3% Opportunist + 5% Perfect TWF +9 Epic PL +8% Item) || 10% off-hand
Seeker: 29 (12 Seeker + 5 exc seeker +6 airship +6 ED)
SA damage: 83 per swing | 97 for 3 min per shine (63 dice (18*3.5) +3 past lives +8 SA +9 iSA | +14 SoS)
Deception proc: ~90.62% ((+ 10% improved deception +5% Deception) ^~14.56 swings per 4 sec window using Vanshilar’s/Mr. Cow’s calcs) – 3.64 swings per sec || ~95.44% proc when using Haste Boost (3:40 per shine)
Epic Destiny – Legendary Dreadnought
I: Extra Action Boost III (3), Con (2), Action Boost: Attack (1)
II: Action Boost: Damage III (3), Con (2)
III: Citical Damage III (3),
IV: Anvil of Thunder (2)
V: Devasting Critical (2), Advancing blows (2)
VI: Masters Blitz (2), Pulverizer (2)
Twists: Sacred Ground (3), Balanced Attacks (3), Consecration (2), Brace for Impact (1)
Gear:
Trinket: Epic Litany [Eldrich Saves Ritual]
Head: Dragon Masque
Neck: Shroud of the Ardent
Goggles: Field Optics +3 insightful Int
Bracers: HA 40 of Superior Parry
Body: Flawless Shadow Dragonhide [Shadow Killer]
Cloak: Wolf Cloak | GS Air/Earth/Positive, 10 hp, 150 spell points +2 dex, +4 wis +6 cha, balance of land and sky | Swap prismatic Cloaks
Ring: Avithoul
Ring: EE Consuming Darkness / Circle of Malevolence
Boots: Epic Boots of the Innocent
Gloves: Epic Fanged Gloves
Belt: Belt of Thoughtful Remembrance
Quiver: Epic Quiver of Alacrity
Weapon: Thunder Forged Warhammer Touch of Flames/Dragon’s Edge/Mortal Fear (Orange: Meteoric Star Ruby)
Weapon: Thunder Forged Warhammer 1st Degree Burns/Dragon’s Edge/Mortal Fear (Orange: Devotion 138)