Whatamidoing wrote on Mar 17
th, 2015 at 6:59am:
OK interesting, I am playing a monk (pure) Shuricannon currently. But maybe next life I will look into something a bit like this. I am not against using any advantage I can get, so if we get a nice discussion on the pro and cons of other builds in brief I will look into it further.
I understand the benefits of being able to use light armor so that would be a strong argument to leave the pure monk behind ignored to gain the PRR and MRR.
I guess Thunderforged stars are the goto right now? I still use my snowstar in certain situations with celestial in the off hand. There are a few other off hand options now I guess?
Thanks, and I'm glad I at least gave someone something to think about.
I purposely didn't make the opening post about a particular build, because really it's just a framework that offers some interesting results. The recipe is just shuriken (with shuriken expertise and probably ninja spy core II) + AA + Fury. From there I see a lot of options.
Honestly though, if anyone wants to try it, I just want to give a reminder that you won't see awesome returns if you don't stay in Fury of the Wild. It isn't one of those builds that is awesome no matter what destiny you pick. Adrenaline + Arrow of Slaying when you are throwing average of more than 3x Shuriken per toss is crazy high damage, but you normal attacks aren't going to be as good as some other options.
Currently I'm playing Elf 11 Wiz/6 Ranger/3 Monk, but I see a lot of options.
-Race could be Helf and still have access to AA capstone. You lose 2 racial DEX, but can get +3 bonus during action boost (in this case probably pick up one of the AA boosts, which I usually skip).
-Race could also be halfling for those who absolutely insist on it, but you'd be taking Ranger AA rather than racial, so no capstone (still not bad though).
-If bard's swashbuckling crit multiplier worked on thrown, I'd consider that over monk. You lose ninja spy II, but I think you could get enough doubleshot to be getting close to the 3x shuriken/throw mark. And when you use Arrow of Slaying even having only 2x/throw would be a wash (3x with x2 multiplier, or 2x with x3 multiplier). I don't know if it would perform as well regarding recharging adrenaline though...that's a key to keeping consistent DPS and it relies on the fact that you make a lot of attacks.
-Obviously rogue is still an option for more DEX (shadow dodge), but like I said, I've moved away from it preemptively since they are changing it.
-I originally picked 6 ranger in order to get sniper shot, because I had more adrenaline than I knew what to do with, and didn't always want to wait for arrow of slaying to come off CD (and didn't want to "waste" adrenaline on a regular attack). I've played with enhancements a few times though and at the moment I have KTA rather than sniper shot and am mostly ok with it. This makes me wonder if Ranger could be replaced with something else.
-A follow on to the above, I've actually considered going Paladin and wearing heavy armor. Yes this means no monk stance, but that would be somewhat mandatory anyway as I'd be giving up 2 feats on a feat starved build, so probably couldn't get Grandmaster Forms anyway. The up side would be very nice save boosts (just put a few points in CHA) and of course the nice PRR/MRR (though no sacred defender stance since this guy uses adrenaline). For anyone wondering, my preliminary testing shows that you don't lose the chance to throw an extra star from Ninja Spy II when you aren't centered.
I'm sure there are a lot of other options I'm not thinking of.