Tempest dont work with wolf form but still a good bluid when stack TWF+SWF or TWF+SWF+Shield Mastery. i will do TR for fix old wolf for a new wolf but i need of help. somes information from: https://www.ddo.com/forums/showthread.php/488725-Theorycrafting-Wolf-Builds-(Aga...- Doublestrike bonuses from Natural Fighting, Shield Mastery, Wind stance, etc. all work in wolf form.
- SWF attack speed bonus applies to wolf form while you have 1H melee weapon in your mainhand and a non-metal orb (or nothing) in your offhand. The +1.5x damage bonus does not.
- TWF offhand proc chance still applies, regardless of what's equipped in your hands or other melee feats you've taken. [Still a bug; still hasn't been fixed.]
- Critical hit bonuses: Improved Crit:Blunt feat (inc. from Impact weapons) increases wolf form base crit range from 19-20 to 18-20. Competence bonuses to crit range & multiplier like Keen Edge, Strike with No Thought, Ravager Crit Rage, etc. do NOT apply to wolf form. However, "+1x crit multiplier on 19-20 to-hit roll" bonuses like Focused Wrath, Fire stance, Headman's Chop, etc. DO apply. Bonuses to crit damage like Seeker, Kensei Critical Mastery, etc. should also work.
I made three compilations to begin a discussion. I wanted the bluid with good dps and survival for a Meele. (I have 9x divine life, 3 pdk life and 1 wlk). I try 9 Druid 9 Monk and 2 Ranger but dont feat for get Monk Stance or NF. the Bluids do not have DEX focus but "9/8/3 Monk/Druid/Ranger" would work well with DEX. I do not know the end gear this bluid, if anyone has a list to help me, I appreciate the help. Bluid 19/8/3 Druid/Fighter/Ranger Lawful Neutral Human Level Order1. Fighter 6. Ranger 11. Druid 16. Fighter 2. Fighter 7. Druid 12. Druid 17. Fighter 3. Fighter 8. Druid 13. Druid 18. Fighter 4. Fighter 9. Druid 14. Druid 19. Fighter 5. Ranger 10. Druid 15. Druid 20. RangerStats 36pt Tome Level Up ---- ---- -------- Strength 18 +5 4: STR Dexterity 14 +5 8: STR Constitution 16 +5 12: STR Intelligence 12 +5 16: STR Wisdom 8 +5 20: STR Charisma 8 +5 24: STR 28: STRFeats 1 : Precision 1 Human : Single Weapon Fighting 1 Fighter: Weapon Focus: Bludgeoning 2 Fighter: Weapon Focus: Piercing 3 : Completionist OR Weapon Focus: Slashing OR Dodge OR Stunning Blow 4 Fighter: Weapon Specialization: Bludgeoning 5 Ranger : Favored Enemy: Undead 6 : Improved Single Weapon Fighting 8 Druid : Wild Shape 1: Wolf 9 : Improved Critical: Bludgeoning 11 Druid : Wild Shape 1: Bear 12 : Improved Two Weapon Fighting 14 Druid : Wild Shape 2: Winter Wolf 15 : Natural Fighting 17 Fighter: Greater Two Weapon Fighting 18 : Natural Fighting 19 Fighter: Greater Single Weapon Fighting 21 Epic : Overwhelming Critical 24 Epic : Natural Fighting 26 Destiny: Perfect Two Weapon Fighting 27 Epic : Greater Weapon Focus: Bludgeoning 28 Destiny: First Blood 29 Destiny: Dire Charge OR Harbinger of Chaos 30 Epic : Weapon Specialization: Piercing OR Tactical Combatant 30 Legend : Scion of: Arborea Enhancements (80+1 AP) Kensei (34 AP) - Kensei Focus: Druidic Weapons, Spiritual Bond, Strike with No Thought
- Weapon Group Specialization, Haste Boost III
- Tactics I, Weapon Group Specialization, Ascetic Training: Conditioning II
- Critical Mastery III, Weapon Group Specialization, Shattering Strike I, Strength
- Opportunity Attack, Weapon Group Specialization, Strike at the Heart, Strength
- A Good Death: Melee, Weapon Master, One with the Blade, Deadly Strike
Nature's Warrior (16 AP) - Nature's Warrior, Instinctive Fighting, Instinctive Fighting II
- Extra Wild Empathy III, Athletic I
- Flight II, Vengeful Hunter II
- Fight II, Fatal Harrier III
Stalwart Defender (13 AP) - Toughness, Stalwart Defense
- Durable Defense III, Stalwart Defensive Mastery I
- Resilient Defense III, Armor Expertise I
- Strong Defense III
Deepwood Stalker (9 AP) - Far Shot, Sneak Attack
- Stealthy III, Increased Empathy I
- Melee/Range Power Boost III
Harper Agent (8 AP) - Agent of Good I
- Harper Enchantment, Traveler's Toughness II
- Know the Angles III
Human (1 AP) Destiny (24 AP) Legendary Dreadnought Legendary Tactics III, Extra Action Boost III, StrengthStrengthCritical Damage II, StrengthStrengthAdvancing Blows, Devastating CriticalMaster's Blitz, Headman's ChopTwists of Fate (35 fate points) Sense Weakness (Tier 4 Fury)Balanced Attacks (Tier 3 Primal)Grim Precision (Tier 3 Shadowdancer)Rejuvenation Cocoon (Tier 1 Primal)Bluid 29/8/3 Monk/Druid/Ranger Lawful Neutral Human Level Order1. Ranger 6. Druid 11. Monk 16. Druid 2. Monk 7. Monk 12. Druid 17. Druid 3. Ranger 8. Monk 13. Druid 18. Monk 4. Ranger 9. Monk 14. Druid 19. Monk 5. Druid 10. Monk 15. Druid 20. MonkStats 36pt Tome Level Up ---- ---- -------- Strength 18 +5 4: STR Dexterity 12 +5 8: STR Constitution 14 +5 12: STR Intelligence 12 +5 16: STR Wisdom 14 +5 20: STR Charisma 8 +5 24: STR 28: STRFeats 1 : Weapon Focus: Bludgeoning 1 Human : Weapon Focus: Slashing 1 Ranger : Favored Enemy: Undead 2 Monk : Single Weapon Fighting 3 : Weapon Focus: Piercing OR Completionist 6 : Stunning Blow 6 Druid : Wild Shape 1: Wolf 7 Monk : Precision 8 Monk : Path of Harmonious Balance 9 : Improved Single Weapon Fighting 11 Monk : Dodge 12 : Improved Critical: Bludgeoning 14 Druid : Wild Shape 1: Bear 15 : Greater Single Weapon Fighting 17 Druid : Wild Shape 2: Winter Wolf 18 : Master of Forms 21 Epic : Overwhelming Critical 24 Epic : Improved Two Weapon Fighting 26 Destiny: Perfect Two Weapon Fighting 27 Epic : Greater Two Weapon Fighting 28 Destiny: First Blood 29 Destiny: Dire Charge OR Harbinger of Chaos 30 Epic : Grandmaster of Forms 30 Legend : Scion of: Arborea Enhancements (80 AP) Nature's Warrior (19 AP) - Nature's Warrior, Instinctive Fighting, Instinctive Fighting II
- Extra Wild Empathy III, Athletic I
- Flight III, Vengeful Hunter I
- Fight III, Fatal Harrier III, Strength
Ninja Spy (15 AP) - Basic Ninja Training, Advanced Ninja Training, Shadow Veil
- Sneak Attack Training, Acrobatic II
- Agility II, Sneak Attack Training
- Sneak Attack Training, Sting of the Ninja
Shintao (14 AP) - Bastion of Purity, Protection from Tainted Creatures, Iron Hand
- Deft Strikes III, Exemplar I
- Smite Tainted Creature, Iron Skin III
- Jade Strike
Harper Agent (14 AP) - Agent of Good I
- Harper Enchantment, Traveler's Toughness II
- Versatile Adept III, Know the Angles III
- Versatile Adept III
Henshin Mystic (11 AP) - Riddle of Fire, Ki Bolt, Sounding Staff
- Mystic Training III, Way of the: Patient Tortoise
- Fists of Iron, Contemplation I
Deepwood Stalker (6 AP) - Far Shot, Sneak Attack
- Stealthy III, Increased Empathy I
Human (1 AP) Bluid 39/8/3 Monk/Druid/Ranger Lawful Neutral Human Same status/feats. Enhancements (80 AP) Nature's Warrior (34 AP) - Nature's Warrior, Instinctive Fighting, Instinctive Fighting II
- Extra Wild Empathy III, Athletic III
- Flight III, Vengeful Hunter III, Double Strike Boost III
- Fight III, Fatal Harrier III, Strength
- Essence of the Shrike II, Strength
- Alpha Strike III, Natural Adept
Henshin Mystic (11 AP) - Riddle of Fire, Ki Bolt, Sounding Staff
- Mystic Training III, Way of the: Patient Tortoise
- Fists of Iron, Contemplation I
Ninja Spy (11 AP) - Basic Ninja Training, Advanced Ninja Training, Shadow Veil
- Sneak Attack Training, Acrobatic II
- Agility II, Sneak Attack Training
Shintao (9 AP) - Bastion of Purity, Protection from Tainted Creatures
- Deft Strikes III, Exemplar I
- Iron Skin III
Harper Agent (8 AP) - Agent of Good I
- Harper Enchantment, Traveler's Toughness II
- Know the Angles III
Deepwood Stalker (6 AP) - Far Shot, Sneak Attack
- Stealthy III, Increased Empathy I
Human (1 AP)
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