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WeHaveLived
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Re: System Shock 3
Reply #25 - Jan 16th, 2016 at 2:05pm
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Munkenmo wrote on Jan 16th, 2016 at 12:40am:
Fucking Skyrim, I was so pissed off in my first ever playthrough  as a fire / healing character, and I couldn't combine both spells for offensive damage against undead.


That's what mods are for.

Edit: Video (and others) look pretty cool. Still no co-op?
« Last Edit: Jan 16th, 2016 at 2:16pm by WeHaveLived »  
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mystafyi
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Re: System Shock 3
Reply #26 - Jan 19th, 2016 at 9:34pm
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I hope ya'll are going to spend months optimizing that game. I see graphics lag from effects on that video with no fucking graphics. not sure how that can happen since an apple 2e should be able to handle that.

edit: 4:30 into that video is ridiculous
« Last Edit: Jan 19th, 2016 at 9:36pm by mystafyi »  
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ILoveExploits
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Re: System Shock 3
Reply #27 - Jan 20th, 2016 at 10:11am
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DDo is sharing the lag.
  

Dear players,

The D&D rules you were familiar with were too simple to understand, so we're continuing our move away from them to needlessly confusing subsystems that will make your play experience less fun and invalidate old builds and loot. We hope you have fun working out what the fuck MRR, PRR, MP, SP, RP, CL, MCL and all the other bullshit we made up whilst drunk means.

Love,

People who don't know how to fix their own mistakes cleanly
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majmalphunktion
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Re: System Shock 3
Reply #28 - Jan 21st, 2016 at 3:57pm
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mystafyi wrote on Jan 19th, 2016 at 9:34pm:
I hope ya'll are going to spend months optimizing that game. I see graphics lag from effects on that video with no fucking graphics. not sure how that can happen since an apple 2e should be able to handle that.

edit: 4:30 into that video is ridiculous



there is zero optimization going on in that prototype.

That the dude figures out how to ride a box to get that bunny...the patience is amazing. That said, the way I complete that particular part I haven't seen anyone do yet. That is pretty much the beauty of an open system...and the danger.

  
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mystafyi
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Re: System Shock 3
Reply #29 - Jan 21st, 2016 at 9:01pm
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majmalphunktion wrote on Jan 21st, 2016 at 3:57pm:
there is zero optimization going on in that prototype.


fair enough, but I still think it bodes ill.

majmalphunktion wrote on Jan 21st, 2016 at 3:57pm:
That is pretty much the beauty of an open system...and the danger.


Are you going to let and assist modders to use your game to develop content?
  
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Sgtgig
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Re: System Shock 3
Reply #30 - Jan 21st, 2016 at 11:45pm
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mystafyi wrote on Jan 21st, 2016 at 9:01pm:
fair enough, but I still think it bodes ill.




It's a friggin' pre-alpha build.
  
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majmalphunktion
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Re: System Shock 3
Reply #31 - Jan 22nd, 2016 at 11:35pm
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mystafyi wrote on Jan 21st, 2016 at 9:01pm:
fair enough, but I still think it bodes ill.


Are you going to let and assist modders to use your game to develop content?

MOD--not sure yet.
Bodes ill? There are no LOD's, no lite bake, and the walls are basically pulled right out of 3ds with all the overhead that comes with that. Seriously when I say zero, I mean literally zero.
  
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Houshi
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Re: System Shock 3
Reply #32 - Jan 23rd, 2016 at 7:58am
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I got excited about that description, but then I found out it will be 1st person. Interest lost
  
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majmalphunktion
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Re: System Shock 3
Reply #33 - Feb 17th, 2016 at 4:34pm
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And now we have Warren Spector.
  
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JDollar
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Re: System Shock 3
Reply #34 - Feb 18th, 2016 at 8:36am
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i always liked you majmal. this just confirms I was right to do so
  

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notajedi wrote on Mar 14th, 2013 at 6:47pm:
JonnyD has had way better exploits.
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