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Hot Topic (More than 35 Replies) Downtime Wednesday the 12th (Read 14957 times)
harharharhar
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Re: Downtime Wednesday the 12th
Reply #25 - Jan 13th, 2016 at 11:46am
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LGS Nerf:
Gringo wrote on Jan 13th, 2016 at 10:49am:
• Legendary Green Steel damage effects general no longer scale with Spell Power.


Gringo wrote on Jan 13th, 2016 at 10:49am:
Legendary Green Steel damage-over-time effects now have cooldowns. Acid damage now has a half-second cooldown, and magma has a quarter-second cooldown.


Shroud Part 1 Nerf:
Gringo wrote on Jan 13th, 2016 at 10:49am:
A certain object in The Shroud no longer has physics.


No physics means you can't stand on it

This one I don't get, it seemed to have been working before?
Gringo wrote on Jan 13th, 2016 at 10:49am:
Blinding Fear now properly blinds its targets

  
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Sailias
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Re: Downtime Wednesday the 12th
Reply #26 - Jan 13th, 2016 at 12:01pm
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They didn't mention anything related to the epic XP jump-start... but they put the snarky "certain object" in?

Hopefully we can get confirmation that the bonus XP still works.
  

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Re: Downtime Wednesday the 12th
Reply #27 - Jan 13th, 2016 at 12:11pm
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They also mentioned not opening chests until all prior objectives were complete.
  
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fork
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Re: Downtime Wednesday the 12th
Reply #28 - Jan 13th, 2016 at 12:17pm
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Still 3 hours or so on my ETR timer, we shall see...
  
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Sergod
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Re: Downtime Wednesday the 12th
Reply #29 - Jan 13th, 2016 at 12:27pm
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This nerf is fucking bullshit. Caster greensteel procs are garbage now. Literally doing 5% of what they used to. 100-500 dmg instead of 1k-7k
  
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merciless
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Re: Downtime Wednesday the 12th
Reply #30 - Jan 13th, 2016 at 12:56pm
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And you are surprised about this......
  

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Re: Downtime Wednesday the 12th
Reply #31 - Jan 13th, 2016 at 1:05pm
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chocked!
  

Dear players,

The D&D rules you were familiar with were too simple to understand, so we're continuing our move away from them to needlessly confusing subsystems that will make your play experience less fun and invalidate old builds and loot. We hope you have fun working out what the fuck MRR, PRR, MP, SP, RP, CL, MCL and all the other bullshit we made up whilst drunk means.

Love,

People who don't know how to fix their own mistakes cleanly
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Re: Downtime Wednesday the 12th
Reply #32 - Jan 13th, 2016 at 1:30pm
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Sergod wrote on Jan 13th, 2016 at 12:27pm:
This nerf is fucking bullshit. Caster greensteel procs are garbage now. Literally doing 5% of what they used to. 100-500 dmg instead of 1k-7k


Wow, I was only half joking when I told you LGS was not worth the grind of ingredients. Now I'm almost completely sure

I guess I'll just make an item for the sake of it and be done.
  
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Re: Downtime Wednesday the 12th
Reply #33 - Jan 13th, 2016 at 1:54pm
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ER Xp bug has been fixed.
  
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Sergod
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Re: Downtime Wednesday the 12th
Reply #34 - Jan 13th, 2016 at 2:13pm
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Artorias wrote on Jan 13th, 2016 at 1:30pm:
Wow, I was only half joking when I told you LGS was not worth the grind of ingredients. Now I'm almost completely sure

I guess I'll just make an item for the sake of it and be done.


Almost no reason to run shroud now. Make the one tier 3 spellcraft/sp item and be done in my mind. Need to seriously examine if I think fitting in the 4 piece is worth it. Now the spellcraft item doesn't even stack with a spellcraft GS so mehhhh. Retarded. This shit is junk.
« Last Edit: Jan 13th, 2016 at 2:15pm by Sergod »  
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noamineo
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Re: Downtime Wednesday the 12th
Reply #35 - Jan 13th, 2016 at 2:39pm
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RIP XP bug. /sigh, only got to use it once. Still 2 epic hearts waiting for an epic life I may never live...
  

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Re: Downtime Wednesday the 12th
Reply #36 - Jan 13th, 2016 at 3:04pm
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Sergod wrote on Jan 13th, 2016 at 2:13pm:
Need to seriously examine if I think fitting in the 4 piece is worth it.


Not following you on this.  The Damage procs were all on weapons dual shard procs.  The 4 piece set is on accessories.  How does a nerf on the weapon procs affect the benefit/value of the 4 piece accessory sets?

  
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Re: Downtime Wednesday the 12th
Reply #37 - Jan 13th, 2016 at 3:08pm
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Sergod wrote on Jan 13th, 2016 at 2:13pm:
Almost no reason to run shroud now. Make the one tier 3 spellcraft/sp item and be done in my mind. Need to seriously examine if I think fitting in the 4 piece is worth it. Now the spellcraft item doesn't even stack with a spellcraft GS so mehhhh. Retarded. This shit is junk.


Vacuum would still be worth making I think.  Maybe legendary ash or ice as well.
  
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Re: Downtime Wednesday the 12th
Reply #38 - Jan 13th, 2016 at 3:15pm
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Galadriel wrote on Jan 13th, 2016 at 1:54pm:
ER Xp bug has been fixed.

I guess they didn't want to add that to the notes in the hopes they could sell a few more resets before the word got out...
  
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Re: Downtime Wednesday the 12th
Reply #39 - Jan 13th, 2016 at 3:40pm
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harharharhar wrote on Jan 13th, 2016 at 11:46am:
This one I don't get, it seemed to have been working before?



Ah! it was tricky bug, it would blind but not actually blind the mobs, only putting up the blindness icon. No blind behavior, and most importantly no Sneak Attack damage.  It was never on the known issues list but I know for a fact that it was bug reported for over a year by lots of players, some of my guildys bugged it after every update (sooooo cranky!) It seems that it wasn't until it was bitched about extensively on Lammaland chat and one of the twitches I recall, that it finally got some attention. But it was never on the known issues list.  Typical Turbine, ignore a bug until the butthurt gets so bad even fanbois start bitching.  Grin Grin Grin
« Last Edit: Jan 13th, 2016 at 3:42pm by RemRemi »  
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Re: Downtime Wednesday the 12th
Reply #40 - Jan 13th, 2016 at 3:40pm
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pnellesen wrote on Jan 13th, 2016 at 3:15pm:
I guess they didn't want to add that to the notes in the hopes they could sell a few more resets before the word got out...


They rarely directly address XP exploits in the release notes.
  
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Re: Downtime Wednesday the 12th
Reply #41 - Jan 13th, 2016 at 3:45pm
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AtomicMew wrote on Jan 13th, 2016 at 3:08pm:
Vacuum would still be worth making I think. 



Def for a Boss buster, but still not very sexy eh?
  
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Re: Downtime Wednesday the 12th
Reply #42 - Jan 13th, 2016 at 3:46pm
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Asheras wrote on Jan 13th, 2016 at 3:40pm:
They rarely directly address XP exploits in the release notes.



Yeah, and I think they are really missing a significant demographic that way!  Grin Grin Grin
  
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harharharhar
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Re: Downtime Wednesday the 12th
Reply #43 - Jan 13th, 2016 at 3:48pm
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Sergod wrote on Jan 13th, 2016 at 12:27pm:
This nerf is fucking bullshit. Caster greensteel procs are garbage now. Literally doing 5% of what they used to. 100-500 dmg instead of 1k-7k


Well it wasnt even close to ok how much damage casters were doing before anyway. Shiradi spammers were crushing it before this update, now they still get an extra 500dmg proc out of GS items, not exactly terrible. Obviously coming from where you were yesterday will feel shitty, but that's what it's like to run out of heroin too. It's called withdrawal. You will be ok.

Any ranged character using FoTW destiny should probably build for the Critical Damage bonus.
« Last Edit: Jan 13th, 2016 at 3:49pm by harharharhar »  
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Re: Downtime Wednesday the 12th
Reply #44 - Jan 13th, 2016 at 4:02pm
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harharharhar wrote on Jan 13th, 2016 at 3:48pm:
Any ranged character using FoTW destiny should probably build for the Critical Damage bonus.



Haven't made anything yet except blanks, why do you suggest this in particular? I ask because nothing in particular had jumped out at me and I don't want to mess up any LGS augs.
  
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Re: Downtime Wednesday the 12th
Reply #45 - Jan 13th, 2016 at 4:18pm
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RemRemi wrote on Jan 13th, 2016 at 4:02pm:
Haven't made anything yet except blanks, why do you suggest this in particular? I ask because nothing in particular had jumped out at me and I don't want to mess up any LGS augs.


None of it seems extraordinarily powerful (ex. Mortal Fear).  Maybe Legendary Vacuum, Dust, Steam and Salt.
  
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Re: Downtime Wednesday the 12th
Reply #46 - Jan 13th, 2016 at 4:30pm
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Now that fixed the xp bug, (until until they unfix it, hopefully) did anyone else get instant lvl 30 out of this? Not sure what I did there to make it happen
  
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harharharhar
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Re: Downtime Wednesday the 12th
Reply #47 - Jan 13th, 2016 at 4:32pm
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ETRs were working the same as LRs, giving you all the XP you had before the reincarnation, s o 8.8mil for an ETR.
  
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Re: Downtime Wednesday the 12th
Reply #48 - Jan 13th, 2016 at 4:33pm
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RemRemi wrote on Jan 13th, 2016 at 3:45pm:
Def for a Boss buster, but still not very sexy eh?


I think it's the other way around, since it stacks up so fast.  On trash mobs its it's a flat 7% damage increase after the first cast and 14% after the second and third it's 20%.  On bosses it doesn't make sense to keep it equipped the whole time since it doesn't stack past 20%.
  
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Re: Downtime Wednesday the 12th
Reply #49 - Jan 13th, 2016 at 4:43pm
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AtomicMew wrote on Jan 13th, 2016 at 4:33pm:
I think it's the other way around, since it stacks up so fast.  On trash mobs its it's a flat 7% damage increase after the first cast and 14% after the second and third it's 20%.  On bosses it doesn't make sense to keep it equipped the whole time since it doesn't stack past 20%. 



Oh thanks Atomic, I guess I had been thinking of it like the other vulnerable stuff. Man I am glad I didn't make any stuff yet, I would be salty!
  
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