Rubbinns wrote on Jun 29
th, 2016 at 1:27pm:
I cant in good conscience allow you to take blur sla for ap. ;p
15/2/3 loses approx 20 spellpower from less ap into savant and no core 2, loss of 1 CL, and 2% electric crit chance. Not really sure where else 10 ap will recoup some of that. At least not feasibly, can get 6 universal power and 1 more int from harper i suppose.
Hellball, static shock, shocking grasp, and sphere cant be evaded.
You and I have displacement clickies, but not everyone does
Honestly I have them but stopped using them a long time ago. Someone in this thread was even asking about 5 wiz, which would also work. It would lose caster levels and reconstruct but you could smoothen the rotation by taking arcane blast as a T5.
Spell power loss is relatively small, as is 2% crit when you are at 70%. CL loss is only on shocking grasp, since you are moving levels to arti. Gain of a working dire charge for closing the gap for shorter range spells and stun I hope will pay off. Will find out!
On electric immunes in heroics use a repeater and runearm. In epics toss a few no-save dazes and let your party take everything apart, tossing hell balls and rune arm blasts.