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AtomicMew
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Pokemon Go end-game strategy
Jul 18th, 2016 at 6:15pm
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End-game is pretty much all about gyms.  Catching trash pokemon becomes harder and harder, so you need the dust from gym battles to keep leveling up your pokemon.  And with coins, you can buy more incubators for more chances for rares. 

Someone posted this: https://goo.gl/mDlCQm

Which ranks pokemon based on attack [attack stat * attack move] * defense.  From this, it's pretty easy to determine optimal strategies, and the number of good pokemon is actually quite limited, which is unfortunate.  Most people won't get mew/mewtwo and any legendaries (which seems to be the case at this point at least), which really limits the tier 1 pokemon.

Vaporeon: OP as hell, to the point of possibly being not WAI.  Highest attack power and really easy to get.  If you can't get any other tier 1 pokemon (all of which are rare) just get 3x vaporeon.  Eevee are all over the place.  Pretty much any pokemon that isn't a hard counter to vaporeon will just melt. 

Snorlax: Huge stats, strong defender with no real weaknesses.  Also, incredibly rare.  I actually don't like Snorlax because you can't leverage any elemental weakness with him, and trying to defend gyms for any length of time is pointless. 

Dragonite: Overall strong attacker, rare, but not as rare as others.  There are some Dratini farms scattered around.  Counters vaporeon and has a bunch of resistances to elemental types (except for ice which is 2x weak). 

Lapras: one of the few ice type pokemon with a main ice attack, hard counters Dragonite.  Extremely rare.  Also, really good as a defender, possibly better than Snorlax since it'll often force a switch and take up time.  There are very few counters to Lapras; Lapras is water/ice and weak to grass, but grass pokemon are also weak to ice.  Electric pokemon counter, but have terrible stats. 

Poliwrath: Poliwrath is a water/fighting type with high stats.  His best main attack is a strong ground type attack, which means he has advantage over water type pokemon by dealing full damage, including Lapras.  His best charge attack is fighting based, which is strong against ice (Lapras) and also normal (Snorlax).  Pretty decent counter for other tier 1 pokemon. 


Tier 2:
Venosaur, Exeggutor, Gyarados: Good counters to the common water pokemon, including Vaporeon and also holds their own, weakness-wise, against Lapras.  Gyarados has 2x resistance to water, and has dragon as it's main attack type, so it should demolish other water pokemon too.  Gyarados is relatively easy to get if you live by water. 


Slowbro, blastoise, any other water pokemon: Strong, but ultimately just weaker vaporeons.

Alakazam, Hypno, other Psychic types: very high attack power, but very low defense.  No strong matchups in the tier 1 list.  Good for rolling low level gyms, but overall there are better choices (Vaporeon).

Raichu, Jolteon, electric types: terrible stats, but strong against water types and Lapras.  But given the rarity of Lapras, Gyarados and grass types are better. 

Flareon, Arcanine, fire types: good stats and strong against bug types and grass types, but gets wasted vs. water type supremacy. 


Lineup: you have enough dust to max out ~3-4 pokemon in my experience so far (level 22).  Everything else should be sideboarded and not wasting any dust on them - basically, high CP pokemon you can get from evolving stuff in your area. 

Ideal mainboard:
Vaporeon
Dragonite - alternatives: Gyarados, Vaporeon, Snorlax
Lapras - alternatives: Golduck (with ice beam special)
Poliwrath- alternatives: Gyarados, Exeggutor

Sideboard (example):
Venosaur, Exeggutor, Gyarados
Water types: Vaporeon, Tentacruel, Golducks
Electric types: Raichu, Jolteon







« Last Edit: Jul 19th, 2016 at 7:20am by AtomicMew »  
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Meat-Head
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Re: Pokemon Go end-game strategy
Reply #1 - Jul 19th, 2016 at 4:58pm
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Helpful.

I was noticing that catching trash was getting harder and taking more resources. So, I've been transitioning to gyms as well. I'm well behind you, though. (almost 16).

Also, glad to know that investing in Vaporeaon is wise.
  

A half-dozen boss Vaulties donated generously with real money to my classroom during a fundraiser in May 2015 to get poor kids books to read. I won't forget that. They know who they are, and they freaking rule.

Disavowed wrote on Apr 19th, 2016 at 1:51pm:
Once you meat your personal goal you might want to give that some consideration.

Artorias wrote on Feb 10th, 2016 at 2:15pm:
Good grief Meat, you're hopeless. You would label the simple act of taking a shit as someone obeying the divine law of nature to leave a proof of existence.
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Re: Pokemon Go end-game strategy
Reply #2 - Jul 20th, 2016 at 1:28am
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It doesn't say Charizard reigns supreme, so I cannot fully trust this.
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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Re: Pokemon Go end-game strategy
Reply #3 - Jul 20th, 2016 at 2:07pm
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Ok, upon more use and reflection, the gym situation is a little lame. I haven't found a gym I was unable to take down. (Use Vaporeon at around 1050 cp atm) But, you're on timer for 21 hours to get the good bonuses from gym wins. So, basically you get some XP for most gym wins.


Meanwhile trash is getting harder to catch so dust is harder and harder to come by. I guess that makes sense.

Meanwhile, I guess the "nearby" thing is bugged atm? I used it like a week ago to track down some I didn't have. But, I read it bugged now..?


  

A half-dozen boss Vaulties donated generously with real money to my classroom during a fundraiser in May 2015 to get poor kids books to read. I won't forget that. They know who they are, and they freaking rule.

Disavowed wrote on Apr 19th, 2016 at 1:51pm:
Once you meat your personal goal you might want to give that some consideration.

Artorias wrote on Feb 10th, 2016 at 2:15pm:
Good grief Meat, you're hopeless. You would label the simple act of taking a shit as someone obeying the divine law of nature to leave a proof of existence.
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AtomicMew
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Re: Pokemon Go end-game strategy
Reply #4 - Jul 20th, 2016 at 10:20pm
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On further investigation, some of above analysis was wrong.  Not about the relative ranking of Pokemon, but by underestimating just how skewed the ranking is.  Above I suggested Poliwrath vs. water types.  But if you compare Poliwrath and Vaporeon against water types, Vaporeon is actually still better despite being at a type disadvantage. 

DPS is proportional the product of attack stat and move power:

Vaporeon: 186 (attack) * 1500 (power) * 0.8 (disadvantage) = 223,200
Poliwrath: 180 (attack) * 1309 (power) = 235,620

So Vaporeon does 95% of the DPS of Poliwrath vs. water types, has stronger defense stats and is extremely better versus pretty much everything else.  Keep in mind that Poliwrath is still a top 10 Pokemon in terms of raw power, it's just that Vaporeon is still just that much better.  The game is totally unbalanced.  =/


  
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Gym ettiquite?
Reply #5 - Jul 20th, 2016 at 11:32pm
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So if you don't have any of the top tier, should you leave lesser pokemon to defend a gym or place them, collect your coins, and pull them back out to let others in? Or will the gym owner pretty much always fill slots so the only way to get a defender bonus is to capture the gym yourself?

My kid is up to 9 on just catching and evolving, but as you say, Gyms (and coins) become more important as trash gets harder to catch.

I have to say, it sounded pretty lame when I first heard it, but we've had more family walk time in the last week than in the whole month before it.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: Pokemon Go end-game strategy
Reply #6 - Jul 21st, 2016 at 2:14am
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I'm actually kind of surprised you can take gyms at level 9, at this point in the game heh.  I wouldn't bother trying to seriously defend a gym.  By all means, make them work for it by putting a decent CP evolution in, but it's not worth putting one of your best in, unless you're going to sleep.  If someone wants to take a gym from you, they will.
  
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Re: Pokemon Go end-game strategy
Reply #7 - Jul 21st, 2016 at 1:53pm
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AtomicMew wrote on Jul 21st, 2016 at 2:14am:
By all means, make them work for it by putting a decent CP evolution in, but it's not worth putting one of your best in, unless you're going to sleep.  If someone wants to take a gym from you, they will. 



Yeah defenders are at a significant disadvantage. So, it's not really worth putting your best there a lot of the time. But, it's not a big deal either way, imo.

This morning I took one and put a low level Diglett at the gym cause I liked how it looked. He was back in less than an hour anyway. So..
  

A half-dozen boss Vaulties donated generously with real money to my classroom during a fundraiser in May 2015 to get poor kids books to read. I won't forget that. They know who they are, and they freaking rule.

Disavowed wrote on Apr 19th, 2016 at 1:51pm:
Once you meat your personal goal you might want to give that some consideration.

Artorias wrote on Feb 10th, 2016 at 2:15pm:
Good grief Meat, you're hopeless. You would label the simple act of taking a shit as someone obeying the divine law of nature to leave a proof of existence.
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Re: Pokemon Go end-game strategy
Reply #8 - Jul 25th, 2016 at 3:09am
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I just reached 20 today, which took awhile; is 30 + considered endgame, or is it more like 25 +?

Either way, it's hard to say with conviction that the current state of things in the game, as it relates to balance, is intended. The game's notorious right now for having so many bugs (3 step glitch, freezing pokeball glitch, etc), that it wouldn't surprise my that Vaporeon's power level is so ridiculous atm. But then again, water pokemon in general have always had a reputation for being extremely bulky and hard to take down, so it makes sense if they have such high stamina, as they did in the other games (read: Vaporeon, Tentacruel, Suicune, Swampert, Lapras, Slowbro, Starmie, and so many more).

Or maybe this was sort of a stroke of genius; Flareon for the first 3 generations was infamous for having an absurdly high ATTACK stat, but with no physical attacks to make use of it, and Jolteon had a stupidly restrictive moveset. Vaporeon was the only one who was really graced with both a good moveset and stats to boot.

As you get to the endgame, do you find that you can more easily hold down your gyms? Where I live, I'll find that every gym nearby changes colors it seems every day. Getting a coin bonus higher than 1 gym per day is pretty much impossible for me, and I have a hard time seeing anyone being able to do so unless they have SEVERAL friends and all regularly coordinate their gym excursions. There are simply too many people out there playing the game, and not enough gyms to accommodate them IMO. The best strategy for me it seems is to just conquer one gym and immediately claim my 10 coins, then redo that process 21 hours later--being able to station a pokemon at a gym and have it standing there 21 hours later is a rarer find than a Tome in DDO these days.

[edit] Oh, also, if you didn't know about it already, there's a pretty handy subreddit which talks more in-depth about the game: https://www.reddit.com/r/TheSilphRoad/ . Pretty neat stuff.
« Last Edit: Jul 25th, 2016 at 3:10am by »  
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Re: Pokemon Go end-game strategy
Reply #9 - Jul 25th, 2016 at 4:45am
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Yeah I find alot of useful info from Silph Road.  They're a bit too fanatical for my taste,b ut their info is solid.  Holding down a gym is pretty much impossible, unless you're going around with 7+ people or something (but even then, it just takes longer).  Personally, I'm going around with 1-2 max (usually solo), and my friends are much more casual anyway, so it's really not going to happen for me. 

As for balance, it's really bad, much worse than most people realize.  For example, Jolteon is literally always worse than Vaporeon.  If you could battle head to head, Vaporeon would win every single time.  It's just wrong.
  
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Re: Pokemon Go end-game strategy
Reply #10 - Jul 26th, 2016 at 4:48pm
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I see. Agree with you on the Silph Road--it's one of those subs that I'd visit every so often b/c of the content, but never really get involved with because the general culture just isn't me.

The longest I've held a gym was 10 hours, and then it got knocked out... that was a level 7 gym with 7 very high level defenders, and even then, it wasn't enough. Not sure how viable gyms will be, even if you get your pokemon to absurdly high CPs; I think I'll stick with my "defend 1 gym per day, get 10 coins per day" strategy for the time being.
  
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Re: Pokemon Go end-game strategy
Reply #11 - Aug 10th, 2016 at 9:10am
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Ok this game is more retarded than DDO.
  

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Re: Pokemon Go end-game strategy
Reply #12 - Aug 10th, 2016 at 11:20am
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LagMonsterrrrrr wrote on Aug 10th, 2016 at 9:10am:
Ok this game is more retarded than DDO.


And more gayer.
  
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Re: Pokemon Go end-game strategy
Reply #13 - Aug 10th, 2016 at 5:38pm
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Updated post-balanced rankings:

Vaporeon, snorlax nerfed heavily, but still very strong.  Charge move DPS was increased overall and quick moves were nerfed overall. 

Tier 1:
Dragonite (dragon breath/dragon claw) - whereas vaporeon/snorlax got nerfed, dragonite did not for some reason, so he's #1 at the moment.  However, I also noticed since playing more that ice moves are more common than just Lapras, on water pokemon (slowbro, tentacruel).  The double ice weakness is the only reason dragonite is not in a class of its own. 

Lapras (frost breath/blizzard) - pwns dragonite hard, no bad matchups, strong stats.  Frost breath got nerfed, but blizzard got buffed, so it evens out. 

Snorlax (lick/hyper beam) - lick DPS went from 10 to 5, big nerf.  Hyper beam got a decent buff though, but it's cumbersome to use since it's damage packet is so large and the cast time is so high.  I actually prefer lick/body slam despite being lower DPS numerically, because of that.  I also noticed that lick is strong vs. psychic types (slowbro/exeggutor) which makes snorlax quite strong overall.  Snorlax is somewhat an outlier compared to other pokemon near it's ranking: low DPS, but big defense/HP. 

Tier 2:
Vaporeon/Slowbro - Water gun got heavily nerfed (from 10 to 6), but vaporeon is still #4 in terms of raw stats, but doesn't have any good matchups except vs. fire.  Slowbro is weaker, but unlike vaporeon, slowbro can evolve with ice beam, which makes it a strong matchup vs. dragonite, since dragonites are pretty much in every gym now. 

Venusaur/Exeggutor - Solar beam got a huge buff.

Arcanine - good DPS, #5 in raw stats after update.  However, fire sucks. 

Gyarados - still just a decent poke overall.  Slightly higher charge DPS with hydropump, post-update. 


« Last Edit: Aug 10th, 2016 at 5:40pm by AtomicMew »  
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Re: Pokemon Go end-game strategy
Reply #14 - Aug 10th, 2016 at 9:28pm
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AtomicMew wrote on Aug 10th, 2016 at 5:38pm:
Updated post-balanced rankings:

Vaporeon, snorlax nerfed heavily, but still very strong.  Charge move DPS was increased overall and quick moves were nerfed overall. 

Tier 1:
Dragonite (dragon breath/dragon claw) - whereas vaporeon/snorlax got nerfed, dragonite did not for some reason, so he's #1 at the moment.  However, I also noticed since playing more that ice moves are more common than just Lapras, on water pokemon (slowbro, tentacruel).  The double ice weakness is the only reason dragonite is not in a class of its own. 

Lapras (frost breath/blizzard) - pwns dragonite hard, no bad matchups, strong stats.  Frost breath got nerfed, but blizzard got buffed, so it evens out. 

Snorlax (lick/hyper beam) - lick DPS went from 10 to 5, big nerf.  Hyper beam got a decent buff though, but it's cumbersome to use since it's damage packet is so large and the cast time is so high.  I actually prefer lick/body slam despite being lower DPS numerically, because of that.  I also noticed that lick is strong vs. psychic types (slowbro/exeggutor) which makes snorlax quite strong overall.  Snorlax is somewhat an outlier compared to other pokemon near it's ranking: low DPS, but big defense/HP. 

Tier 2:
Vaporeon/Slowbro - Water gun got heavily nerfed (from 10 to 6), but vaporeon is still #4 in terms of raw stats, but doesn't have any good matchups except vs. fire.  Slowbro is weaker, but unlike vaporeon, slowbro can evolve with ice beam, which makes it a strong matchup vs. dragonite, since dragonites are pretty much in every gym now. 

Venusaur/Exeggutor - Solar beam got a huge buff.

Arcanine - good DPS, #5 in raw stats after update.  However, fire sucks. 

Gyarados - still just a decent poke overall.  Slightly higher charge DPS with hydropump, post-update. 

Thanks, I'll never be a pro at this, but being able to take my kid to a gym and not look like a complete idiot is priceless. I appreciate the time you took to put this together.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: Pokemon Go end-game strategy
Reply #15 - Aug 11th, 2016 at 3:28pm
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Re: Pokemon Go end-game strategy
Reply #16 - Aug 13th, 2016 at 6:50pm
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Another tier 2 pokemon seems to be Wigglytuff, who is deceptively strong.  Weak defensive stats, but happens to have a very strong moveset means he has very high DPS (pound highest deeps quick attack in the game + same-type bonus).  Weak stats means his CP is much lower than his overall power.  Also resistant to dragonite, due to being fairy type.  But of course, not as good against Dragonites as ice types.
  
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Re: Pokemon Go end-game strategy
Reply #17 - Aug 16th, 2016 at 4:33pm
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Arcanine is actually better than I initially concluded.  Fire types are actually a Lapras counter, which is sort of counter-intuitive.  But Lapras being water/ice means he takes full damage vs. fire and his ice attacks are resisted by fire types.  Fire is also obviously strong vs. grass types.  But given the ubiquity of water types and Dragonite, I think arcanine is still a tier 2.
  
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Re: Pokemon Go end-game strategy
Reply #18 - Aug 17th, 2016 at 9:12am
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My wife and daughter both caught a dragonite yesterday as we were driving back from lunch.  Just randomly appeared on this back road by our house.  I thought my son was going to kill them when he found out.  He wouldn't talk to either of them for a few hours.  This is serious business.
  
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Re: Pokemon Go end-game strategy
Reply #19 - Aug 17th, 2016 at 3:07pm
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Quote:
The longest I've held a gym was 10 hours, and then it got knocked out... that was a level 7 gym with 7 very high level defenders, and even then, it wasn't enough. Not sure how viable gyms will be, even if you get your pokemon to absurdly high CPs; I think I'll stick with my "defend 1 gym per day, get 10 coins per day" strategy for the time being.

There's a few gyms around me that are level 8, so without a truly concerted effort people stay there forever. The same Blue people have been camped out there for weeks on end. I'm assuming they all work at the building and manage to keep it up.

Also, I've been loading up on Jolteons. While they're weak, they've very easy to come by and the gyms by me are just vaporeons upon vaporeons with a number of snorlaxes thrown in there for good measure. Being able to clear out vaporeons fast helps. I haven't seen a single dragonite, exeggutor, or lapras, but that's likely just due to what pokemon are around here. I've caught almost as many eevees as pigeons.
  
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Re: Pokemon Go end-game strategy
Reply #20 - Aug 17th, 2016 at 5:26pm
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Friendship wrote on Aug 17th, 2016 at 3:07pm:
There's a few gyms around me that are level 8, so without a truly concerted effort people stay there forever. The same Blue people have been camped out there for weeks on end. I'm assuming they all work at the building and manage to keep it up.

Also, I've been loading up on Jolteons. While they're weak, they've very easy to come by and the gyms by me are just vaporeons upon vaporeons with a number of snorlaxes thrown in there for good measure. Being able to clear out vaporeons fast helps. I haven't seen a single dragonite, exeggutor, or lapras, but that's likely just due to what pokemon are around here. I've caught almost as many eevees as pigeons.


Or you could get a life.  Or end what you think you have of a life.
  
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Re: Pokemon Go end-game strategy
Reply #21 - Aug 18th, 2016 at 8:52am
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platfarmchink wrote on Aug 17th, 2016 at 5:26pm:
Or you could get a life.  Or end what you think you have of a life.


What's sadder: Playing a game, getting some exercise, and relaxing, or complaining that someone else is having fun?

  
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Re: Pokemon Go end-game strategy
Reply #22 - Aug 18th, 2016 at 5:18pm
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Friendship wrote on Aug 17th, 2016 at 3:07pm:
There's a few gyms around me that are level 8, so without a truly concerted effort people stay there forever. The same Blue people have been camped out there for weeks on end. I'm assuming they all work at the building and manage to keep it up.

Also, I've been loading up on Jolteons. While they're weak, they've very easy to come by and the gyms by me are just vaporeons upon vaporeons with a number of snorlaxes thrown in there for good measure. Being able to clear out vaporeons fast helps. I haven't seen a single dragonite, exeggutor, or lapras, but that's likely just due to what pokemon are around here. I've caught almost as many eevees as pigeons.


The problem with Jolteon is that his raw stats didn't translate well from the original game.  His raw power and max CP is way, way down there, about a half compared to an equal level Vaporeon.  If you can't get a Dragonite, you could try Exeggutor or Venusaur ideally.  Other possible options are Gyarados or Poliwrath with mudshot.
  
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Re: Pokemon Go end-game strategy
Reply #23 - Aug 18th, 2016 at 7:32pm
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AtomicMew wrote on Aug 18th, 2016 at 5:18pm:
The problem with Jolteon is that his raw stats didn't translate well from the original game.  His raw power and max CP is way, way down there, about a half compared to an equal level Vaporeon.  If you can't get a Dragonite, you could try Exeggutor or Venusaur ideally.  Other possible options are Gyarados or Poliwrath with mudshot. 


Ideally I'd like to get some of them, but I've caught 5 polywhirls, 2 eggsecutes, and 2 bulbasaurs. In comparison to over 100 eevees. Even my 10k eggs have all been eevees. My 2k eggs have been all caterpies, with 1-2 others mixed in.

My goal is to simply get my 10 gold coins a day (most gyms are level 8+ and too resource intensive for me to bring down) and work on hatching some more eggs. I've walked over 150 kilometers so far.
  
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Re: Pokemon Go end-game strategy
Reply #24 - Aug 23rd, 2016 at 3:53pm
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Where I am, there are magikarp all over the place.  I have 2000 magikarp candy lol.
  
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