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Very Hot Topic (More than 75 Replies) U33 Maul Pally (Read 32759 times)
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Re: U33 Maul Pally
Reply #50 - Dec 8th, 2016 at 2:14pm
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WonderfulFoppyBint wrote on Dec 8th, 2016 at 12:58pm:
I have no idea how to twitch. Interrupt after 3rd attack animation with a cleave?


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Cheesy Cheesy Cheesy

Also I'm surprised you have not killed yourself already, Faggot  Wink
  

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Re: U33 Maul Pally
Reply #51 - Dec 8th, 2016 at 2:15pm
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Alex DeLarge wrote on Dec 8th, 2016 at 12:19am:
Can you twitch a maul like you can twitch eSoS (or Falchion)?


Yeah, I'd like to know that as well.
  
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Re: U33 Maul Pally
Reply #52 - Dec 8th, 2016 at 2:23pm
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Grand wrote on Dec 8th, 2016 at 2:15pm:
Yeah, I'd like to know that as well.


Why couldn't you? A two handed weapon is a two handed weapon. Is it not?
  
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Re: U33 Maul Pally
Reply #53 - Dec 8th, 2016 at 4:07pm
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platfarmchink wrote on Dec 8th, 2016 at 2:23pm:
Why couldn't you? A two handed weapon is a two handed weapon. Is it not?


Have you tried twitching with a q-staff? It's nigh impossible.
  

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Re: U33 Maul Pally
Reply #54 - Dec 8th, 2016 at 6:32pm
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I'm sorry I don't understand the euphoria about this.

Maul base = 20/x3.
IC = 19-20/x3
Holy Sword = 18-20/x4
Silvanus = 16-20/x4
+2 to 19 and 20

1: miss
2-15 = hit
16-18 = hit x4
19-20 = hit x6
Total = (14 + 4x3 + 6x2) / 20 = 38/20 = 1.9

Falchion base = 18-20/x2
IC = 15-20/x2
Holy Sword = 14-20/x3
+2 to 19 and 20

Total = (12 + 3x5 + 5x2) / 20 = 37/20 = 1.85

1.9 / 1.85 = 1.027


ALMOST SAME SHIT. Why are you all so excited about this? And no, the fucking extra range from LD does not stack.

OMG 2.7% more DPS now with new feat pallys rock!!!

Sorry, no.

You can't even notice. Don't spend mats and time thinking you'll be uber, you won't feel the difference between U32 pally with falchion and U33 pally with maul.

And maybe it could even be worse, because seeker DO BENEFIT MORE FROM RANGE THAN MULTIPLIER, so do bursts if your using lgs, and so do advancing blows, and it's more stable too (more stability is always better for players than randomness, that's why PRR is better than dodge if you can get the same benefit from math).
  
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Re: U33 Maul Pally
Reply #55 - Dec 8th, 2016 at 6:35pm
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about seeker:

maul = 4 x 3 + 6 x 2 your seeeker = 24
flachion = 3 x 5 + 5 x 2 your seeker = 25

You see? Seeker benefit more from more range, over multiplier, and this case is a perfect example: the maul have a better cirtical profile but benefits less from seeker.
  
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Re: U33 Maul Pally
Reply #56 - Dec 8th, 2016 at 6:38pm
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Re: U33 Maul Pally
Reply #57 - Dec 9th, 2016 at 8:12am
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Technomage wrote on Dec 8th, 2016 at 6:38pm:


Tell me how are you getting crit on 15? Base = 20/x3. IC = 19/x3. Holy sword = 18/x4. Silvanus = 16/x4. On 19 and 20 you get +1 from OC and +1 devastating crit so it's x6. You can be in fire stance to make it x7, but that's for stupid who like to see big number instead of more dps, because the doublestrike from air stance is more damage than +0.10 crit profile.

Or better saying, splashing is failure. The kensei shit, holy sword shit and the extra range from LD don't stack, they're all competence.
  
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Re: U33 Maul Pally
Reply #58 - Dec 9th, 2016 at 8:18am
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public service, btw: https://www.youtube.com/watch?v=gWwZ8s6IOlU, if you don't know how to twitch you may want to check this out

Also explains here about the difference of twictching with swords and axes.
  
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Re: U33 Maul Pally
Reply #59 - Dec 9th, 2016 at 9:06am
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Vaultaccount wrote on Dec 9th, 2016 at 8:18am:
public service, btw: https://www.youtube.com/watch?v=gWwZ8s6IOlU, if you don't know how to twitch you may want to check this out

Also explains here about the difference of twictching with swords and axes.


perfect, thx
  

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Re: U33 Maul Pally
Reply #60 - Dec 9th, 2016 at 12:17pm
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Vaultaccount wrote on Dec 9th, 2016 at 8:12am:
Tell me how are you getting crit on 15?

Seriously?

I ain't using Holy Sword with only 6 levels of Paladin.

Look at my splits again and take a good guess what my ED is. I'm sure you can figure it out for yourself.


Oh, and FYI...

Vaultaccount wrote on Dec 9th, 2016 at 8:12am:
The kensei shit, ... and the extra range from LD don't stack, they're all competence.

Wrong.
« Last Edit: Dec 9th, 2016 at 12:24pm by Technomage »  

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Re: U33 Maul Pally
Reply #61 - Dec 9th, 2016 at 12:50pm
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Alex DeLarge wrote on Dec 8th, 2016 at 12:19am:
Can you twitch a maul like you can twitch eSoS (or Falchion)?


Twitching is overrated nowadays, IMO, but you can twitch a maul just like a great axe since it's the same animation.

Vaultaccount wrote on Dec 8th, 2016 at 6:32pm:
And no, the fucking extra range from LD does not stack.


Incorrect. They used to not stack, but they changed Pulverizer from competence to insight with update 28.

So it's 2.05 / 1.85 = 1.108 (~11%)

Also, seeker:

maul = 4 x 4 + 6 x 2 your seeeker = 28
falchion = 3 x 5 + 5 x 2 your seeker = 25

Range doesn't always beat multiplier.
  

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Re: U33 Maul Pally
Reply #62 - Dec 10th, 2016 at 6:15pm
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5 Foot Step wrote on Dec 9th, 2016 at 12:50pm:
Incorrect. They used to not stack, but they changed Pulverizer from competence to insight with update 28.

So it's 2.05 / 1.85 = 1.108 (~11%)


Finally, that's what I was missing. Didn't know about this. I remembered it used to stack when I had a twf barb with warhammer, then they nerfed it to stop stacking, and didn't know they withdrew on it. Must have done on a period I was on a break.

That totally changes things. 3% more is nothing, but 10% is a case.


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Also, seeker:

maul = 4 x 4 + 6 x 2 your seeeker = 28
falchion = 3 x 5 + 5 x 2 your seeker = 25

Range doesn't always beat multiplier.


Not always of course, but it benefits more from range than from multiplier. If you can have the same critical profile always choose the option with more range, not only because of seeker but a bunch of other things.
  
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Re: U33 Maul Pally
Reply #63 - Jan 9th, 2017 at 5:09am
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just wondered.. does dire charge take on tactical bonus' or just stun bonus'?
  
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Re: U33 Maul Pally
Reply #64 - Jan 9th, 2017 at 5:50am
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OSeanessy wrote on Jan 9th, 2017 at 5:09am:
just wondered.. does dire charge take on tactical bonus' or just stun bonus'?

try here
  

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Re: U33 Maul Pally
Reply #65 - Jan 9th, 2017 at 11:07am
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thanks. funny and helpful in equal measures.
  
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Re: Arise from the dead!
Reply #66 - Jun 30th, 2017 at 7:57am
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ARISE!


Which of the following Silvanus PDK Maul builds is better DPS and why?

1) 12ftr /6fvs /2mnk
2) 12ftr /6pal /2mnk
3) 8ftr / 6fvs /6mnk
4) 8fvs /6ftr /6mnk
5) 20pal

Experienced insight from game play is highly appreciated.
  

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Re: U33 Maul Pally
Reply #67 - Jun 30th, 2017 at 9:19am
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Alex DeLarge wrote on Jun 30th, 2017 at 7:57am:
3) 8ftr / 6fvs /6mnk
4) 8fvs /6ftr /6mnk

should be the same dps for both builds since all things are even between them. the ftr icon will have +4 tactics dc higher. fvs icon gets cure crit(which is decent in reaper on teammates). the 6 monk variants should out dps 12 ftr versions due to 20 mp from henshin cores being better than power surge.

20 pally does not out dps 30mp, master strikes, dance flowers, and opportunity attack.
  

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Re: U33 Maul Pally
Reply #68 - Jun 30th, 2017 at 11:37am
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Rubbinns wrote on Jun 30th, 2017 at 9:19am:
should be the same dps for both builds since all things are even between them. the ftr icon will have +4 tactics dc higher. fvs icon gets cure crit(which is decent in reaper on teammates). the 6 monk variants should out dps 12 ftr versions due to 20 mp from henshin cores being better than power surge.

20 pally does not out dps 30mp, master strikes, dance flowers, and opportunity attack.



Thx, bro.
Just realized there are quite a few options for PLs Cheesy
  

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Re: U33 Maul Pally
Reply #69 - Jul 3rd, 2017 at 11:25am
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If youAlex DeLarge wrote on Jun 30th, 2017 at 7:57am:
ARISE!


Which of the following Silvanus PDK Maul builds is better DPS and why?

1) 12ftr /6fvs /2mnk
2) 12ftr /6pal /2mnk
3) 8ftr / 6fvs /6mnk
4) 8fvs /6ftr /6mnk
5) 20pal

Experienced insight from game play is highly appreciated.


I'm going to wait for the cleric domains to come out and do a cleric version.
  

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Re: U33 Maul Pally
Reply #70 - Jul 3rd, 2017 at 11:56pm
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5 Foot Step wrote on Jul 3rd, 2017 at 11:25am:
cleric domains


Any expected melee domains in there somewhere?
  

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Re: U33 Maul Pally
Reply #71 - Jul 4th, 2017 at 9:54am
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melee domain said holy sword @ 14
  

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Re: U33 Maul Pally
Reply #72 - Jul 4th, 2017 at 9:55am
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I understand that being centered gives fire stance which is nice...

...but is it worth just taking Henshin Mystic and runnin around in plate?
  

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Re: U33 Maul Pally
Reply #73 - Jul 4th, 2017 at 9:59am
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Can we still stack KTA with divine might on this piggie?
  

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Re: U33 Maul Pally
Reply #74 - Jul 4th, 2017 at 10:22am
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Alex DeLarge wrote on Jul 3rd, 2017 at 11:56pm:
Any expected melee domains in there somewhere?


Based on the preview, (which is subject to change) War domain seems like the obvious choice.
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**War Domain**
+1 to damage with melee and ranged weapons, increasing by 1 at level 4, 8, 12, 16, 20
Turn undead grants your party a divine bonus to melee and ranged power equal half your cleric level for 20 seconds.
At level 5, you gain proficiency in all martial and exotic weapons.
At level 9, your one handed weapons have a base damage die of 1d10. Your two handed weapons have a base damage die of 2d8. This will not decrease their base damage if its already higher.
At level 14, you gain holy sword as an SLA. Your tactical DCs are increased by half your cleric level.



Honorable mention to Animal and Destruction domains:
Quote:
**Animal Domain**
+1 spot, +1 listen, and +1 reflex every 2 cleric levels starting at level 2.
Turn undead works on animals and grants your party a bonus to constitution equal to half your cleric level for 20 seconds.
At level 5, you gain 20 hit points per cleric level you have and add twice your cleric level to your hit points for each epic level you have.
At level 9, you gain 15% fortification bypass.
At level 14, you gain snow slide as an SLA (and it does not require wolf form)

**Destruction Domain**
+1 melee and ranged power, increasing by 1 at level 4, 8, 12, 16, and 20.
You can cast your cleric spells while under the effect of barbarian rage at full effect.
Turn undead grants your party a divine bonus to melee and ranged power equal to half your cleric level for 20 seconds.
At level 5, durability damage to your items is reduced by 75%.
At level 9, your weapons deal an extra (W) damage.
At level 14, your weapon strikes add a stack of Improved Destruction.


Strength domain is garbage for some reason. We should probably expect that one to be buffed and War to be toned down before this goes live.

WonderfulFoppyBint wrote on Jul 4th, 2017 at 9:59am:
Can we still stack KTA with divine might on this piggie?


Didn't they get the antireq working on that?
  

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