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Normal Topic DC caster FvS gear, for a friend (Read 6548 times)
5 Foot Step
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DC caster FvS gear, for a friend
Nov 13th, 2016 at 1:46pm
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I'm a little rusty on this, any thoughts?


LGS (Cold absorb 25/50 equip HAmp/2 exc Wis/Steam)
Alchemical Shield (+2 Alchemical Wis)
Celestial Leathers (Fort 159, Dodge 15, Q Potency 27, Sheltering 38, Parrying +7, Blurry, Deathblock 9, I Spell Focus 3, 2 slots, +4 Mythic)
CC Goggles (Concentration 22 of I concentration 11, Insightful Wis 7, 2 slots)
E Deific Diadem (Deific Focus 2, 11 Cha, 11 Int, 2 slots)
Necklace of Mystic Eidolons (Eidolon Summons, Ghostly, Deathblock, Green Slot, I Con 4, I Dex 4, Augment Summoning)
E Litany (+2 profane stats, 2 slots)
L Earthen Mantle (Evo Focus 7, Q Wis 4, Impulse 185, Q Balance +5, Green Augment Slot, Mythic +3)
Slavecraft belt (Wis 17/Resistance 14/Spell Focus Mastery 6/Q Con 4, slot, mythic +3, set bonus)
CC glove (Wizardry 310 of Hamp 61(not sure if this stacks w/ LGS), I Spell Pen 3, 2 slots)
Slavecraft boot (Con 17/Radiance 185/Spellcraft 22/Q MRR, slot, Mythic +3, set bonus)
Slavecraft ring (False Life 68/Radiance Lore 27/ UMD +7/Q PRR 11, slot, mythic+3, set bonus)
L Spinneret (Spell Lore 15, Q Potency 32, Q Spell Focus 2, Spell Pen 7, green slot, Mythic +3, Slaver set)
Slavecraft bracer (Dex 17/ Devotion 185/ Heal 22/Q Spellcraft 5, slot, mythic +3, set bonus)
Quiver of Alacrity (30 Striding)

Set bonus:
+2 Artifact bonus to Int/Wis/Cha
+10 Artifact bonus to Spell Power
+4 Artifact bonus to Spell Focus Mastery

+2 Spell focus Augments
Spooky Wis Augment

Globe
Golem Heart
Etc
  

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Re: DC caster FvS gear, for a friend
Reply #1 - Nov 13th, 2016 at 3:48pm
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Yeah, you might as well be walking into a porn shop asking for the biggest, blackest dildo they have...for a friend.  Faggot.
  
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Re: DC caster FvS gear, for a friend
Reply #2 - Nov 13th, 2016 at 4:44pm
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The shield needs to not be a tower shield, by the way...otherwise you are going from 18 dodge to 2 for a lousy 5 PRR.
« Last Edit: Nov 13th, 2016 at 4:44pm by 5 Foot Step »  

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Re: DC caster FvS gear, for a friend
Reply #3 - Nov 13th, 2016 at 5:45pm
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5 Foot Step wrote on Nov 13th, 2016 at 1:46pm:
I'm a little rusty on this, any thoughts?





Just that it appears there is even more new gear and buff sources then I had expected, talk about power creep.
« Last Edit: Nov 13th, 2016 at 5:46pm by Hag Master »  
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Re: DC caster FvS gear, for a friend
Reply #4 - Nov 13th, 2016 at 6:41pm
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5 Foot Step wrote on Nov 13th, 2016 at 4:44pm:
The shield needs to not be a tower shield, by the way...otherwise you are going from 18 dodge to 2 for a lousy 5 PRR.


Oh yeah...BUT THE REST OF THAT ABOMINATION IS FINE BY YOU?!
  
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Re: DC caster FvS gear, for a friend
Reply #5 - Nov 13th, 2016 at 7:20pm
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Hag Master wrote on Nov 13th, 2016 at 5:45pm:
Just that it appears there is even more new gear and buff sources then I had expected, talk about power creep.


Crazy good gear recently.
  

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Re: DC caster FvS gear, for a friend
Reply #6 - Nov 13th, 2016 at 7:22pm
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5 Foot Step wrote on Nov 13th, 2016 at 7:20pm:
Crazy good big, black dildos recently.


FITFYFF
  
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Re: DC caster FvS gear, for a friend
Reply #7 - Nov 14th, 2016 at 5:04pm
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5 Foot Step wrote on Nov 13th, 2016 at 1:46pm:
I'm a little rusty on this, any thoughts?


LGS (Cold absorb 25/50 equip HAmp/2 exc Wis/Steam)
Alchemical Shield (+2 Alchemical Wis)
Celestial Leathers (Fort 159, Dodge 15, Q Potency 27, Sheltering 38, Parrying +7, Blurry, Deathblock 9, I Spell Focus 3, 2 slots, +4 Mythic)
CC Goggles (Concentration 22 of I concentration 11, Insightful Wis 7, 2 slots)
E Deific Diadem (Deific Focus 2, 11 Cha, 11 Int, 2 slots)
Necklace of Mystic Eidolons (Eidolon Summons, Ghostly, Deathblock, Green Slot, I Con 4, I Dex 4, Augment Summoning)
E Litany (+2 profane stats, 2 slots)
L Earthen Mantle (Evo Focus 7, Q Wis 4, Impulse 185, Q Balance +5, Green Augment Slot, Mythic +3)
Slavecraft belt (Wis 17/Resistance 14/Spell Focus Mastery 6/Q Con 4, slot, mythic +3, set bonus)
CC glove (Wizardry 310 of Hamp 61(not sure if this stacks w/ LGS), I Spell Pen 3, 2 slots)
Slavecraft boot (Con 17/Radiance 185/Spellcraft 22/Q MRR, slot, Mythic +3, set bonus)
Slavecraft ring (False Life 68/Radiance Lore 27/ UMD +7/Q PRR 11, slot, mythic+3, set bonus)
L Spinneret (Spell Lore 15, Q Potency 32, Q Spell Focus 2, Spell Pen 7, green slot, Mythic +3, Slaver set)
Slavecraft bracer (Dex 17/ Devotion 185/ Heal 22/Q Spellcraft 5, slot, mythic +3, set bonus)
Quiver of Alacrity (30 Striding)

Set bonus:
+2 Artifact bonus to Int/Wis/Cha
+10 Artifact bonus to Spell Power
+4 Artifact bonus to Spell Focus Mastery

+2 Spell focus Augments
Spooky Wis Augment

Globe
Golem Heart
Etc



head:       Legendary Hardened Hide - Insight Fort +92% Quality MRR +11      Natural Amor +17 Qual Con +4
Eyes:  CC Crafted- Intelligence +15      Insight Necro Focus +3      Insight Intelligence +7
Bracers: Slavers Crafted - Constitution +17      Radiance Spell Power +185      Spell Pen +7 Quality Intelligence +4
Ring: CC Crafted:      Spell Lore - Fire  23%      Spell Power - Fire   Insightful Con
Ring: Brazenbrand:      Insight Evo Focus +3      Enchant Focus +6      Speed      Dodge
Boots:  Shroud Crafted - Int Skills +22/+151 SP      Int Skills +11/+151 SP      Int Skills +7/+75 SP      
Neck: - Slavers Crafted -Wisdom +17 Radiance Spell Lore +27      Spell Focus +6      Quality Charisma +4
Gloves: Cannith Crafted -Positive Spell Power 159      Resistance +12  Insight Radiance SP 79
Cloak: Earthen Mantle-Evocation +7      Impulse 185      Quality Wis +4
Belt: Slavers Crafted: False Life +68, Spell Lore - Impulse +27, Concentration, Quality Spellcraft
Trinket: Litany-Profane +2      Turn the Page
Armor: TS Medium Armor:Fortification 159%      Quality Potency +27      Sheltering +38      Parrying/Blurry/Deathblock
Weapon 1: Shroud Stick-Charisma +15      Insight Wisdom +7      Exceptional Wisdom +2
Weapon 2: Mutilator of Minds-Insight Enchant +4      Quality Impulse +45      Insight Spell Pen +4      Quality Spell DC +2

5 Piece Slavers Set, +3 or _4 mythics as you can find them.  More than enough augment slots for everything you might be missing.

Only things I had on my wish list but couldn't fit:
Both Insight MRR and PRR
Insight Charisma
Insight False Life
Heal Amp
Insight Heal Amp
Good Luck
Protection
Spell Resistance
But all of those were optional, really. 

  
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Re: DC caster FvS gear, for a friend
Reply #8 - Nov 15th, 2016 at 6:53pm
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5 Foot Step wrote on Nov 13th, 2016 at 7:20pm:
Crazy good gear recently.



I just looked over the slaver crafting gear, there are some surprisingly powerful options.  Tough choices between it and LGS and the rest. Am I right in concluding that there hasn't been a new rune arm since the machine of madness?
« Last Edit: Nov 15th, 2016 at 6:54pm by Hag Master »  
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Re: DC caster FvS gear, for a friend
Reply #9 - Nov 16th, 2016 at 7:11am
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Hag Master wrote on Nov 15th, 2016 at 6:53pm:
I just looked over the slaver crafting gear, there are some surprisingly powerful options.  Tough choices between it and LGS and the rest. Am I right in concluding that there hasn't been a new rune arm since the machine of madness?


Well you can do new cannith crafting on the older rune arms...
  
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Re: DC caster FvS gear, for a friend
Reply #10 - Nov 16th, 2016 at 10:15am
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Cairnoir wrote on Nov 16th, 2016 at 7:11am:
Well you can do new cannith crafting on the older rune arms... 


If you want to be a complete gimp, sure, you COULD do that.
  
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Re: DC caster FvS gear, for a friend
Reply #11 - Nov 16th, 2016 at 12:32pm
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Asheras wrote on Nov 14th, 2016 at 5:04pm:
head:       Legendary Hardened Hide - Insight Fort +92% Quality MRR +11      Natural Amor +17 Qual Con +4
Eyes:  CC Crafted- Intelligence +15      Insight Necro Focus +3      Insight Intelligence +7
Bracers: Slavers Crafted - Constitution +17      Radiance Spell Power +185      Spell Pen +7 Quality Intelligence +4
Ring: CC Crafted:      Spell Lore - Fire  23%      Spell Power - Fire   Insightful Con
Ring: Brazenbrand:      Insight Evo Focus +3      Enchant Focus +6      Speed      Dodge
Boots:  Shroud Crafted - Int Skills +22/+151 SP      Int Skills +11/+151 SP      Int Skills +7/+75 SP      
Neck: - Slavers Crafted -Wisdom +17 Radiance Spell Lore +27      Spell Focus +6      Quality Charisma +4
Gloves: Cannith Crafted -Positive Spell Power 159      Resistance +12  Insight Radiance SP 79
Cloak: Earthen Mantle-Evocation +7      Impulse 185      Quality Wis +4
Belt: Slavers Crafted: False Life +68, Spell Lore - Impulse +27, Concentration, Quality Spellcraft
Trinket: Litany-Profane +2      Turn the Page
Armor: TS Medium Armor:Fortification 159%      Quality Potency +27      Sheltering +38      Parrying/Blurry/Deathblock
Weapon 1: Shroud Stick-Charisma +15      Insight Wisdom +7      Exceptional Wisdom +2
Weapon 2: Mutilator of Minds-Insight Enchant +4      Quality Impulse +45      Insight Spell Pen +4      Quality Spell DC +2

5 Piece Slavers Set, +3 or _4 mythics as you can find them.  More than enough augment slots for everything you might be missing.

Only things I had on my wish list but couldn't fit:
Both Insight MRR and PRR
Insight Charisma
Insight False Life
Heal Amp
Insight Heal Amp
Good Luck
Protection
Spell Resistance
But all of those were optional, really. 



No Ghostly.
  

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Re: DC caster FvS gear, for a friend
Reply #12 - Nov 16th, 2016 at 12:36pm
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Hag Master wrote on Nov 15th, 2016 at 6:53pm:
I just looked over the slaver crafting gear, there are some surprisingly powerful options.  Tough choices between it and LGS and the rest.


Other than caster sticks, I was pretty meh on LGS from the start.

Hag Master wrote on Nov 15th, 2016 at 6:53pm:
Am I right in concluding that there hasn't been a new rune arm since the machine of madness?


Yes.
  

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Re: DC caster FvS gear, for a friend
Reply #13 - Nov 16th, 2016 at 1:08pm
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5 Foot Step wrote on Nov 16th, 2016 at 12:32pm:
No Ghostly.


Meh.  The build has displacement on non-stop plus blurry on the armor plus an AC in the 140 range and PRR around the same. 

It doesn't get hit all that often.  I'm not building for ghostly on a DC caster.  Especially not for an item like the Necklace of eidolons which has absolutely no other effect worth wearing.  Giving a whole slot up for ghostly?  nty.  That's a waste in my book. 

I feel the same way about having an alchemical shield and the deific diadem.  The deific focus giving a +2 to DC is nice and all, but the short duration and the clearing if you do anything else is a bit annoying.  I find that it is more of a pita than anything else on an evo DC FvS.

« Last Edit: Nov 16th, 2016 at 1:14pm by Asheras »  
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Re: DC caster FvS gear, for a friend
Reply #14 - Nov 16th, 2016 at 2:03pm
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Asheras wrote on Nov 16th, 2016 at 1:08pm:
Meh.  The build has displacement on non-stop plus blurry on the armor plus an AC in the 140 range and PRR around the same. 

It doesn't get hit all that often.  I'm not building for ghostly on a DC caster.


You're gonna get one-shotted in new endgame, it's just a matter of how often.

Asheras wrote on Nov 16th, 2016 at 1:08pm:
Especially not for an item like the Necklace of eidolons which has absolutely no other effect worth wearing.  Giving a whole slot up for ghostly?  nty.  That's a waste in my book. 


+4 con and +4 dex.

Asheras wrote on Nov 16th, 2016 at 1:08pm:
I feel the same way about having an alchemical shield


Meh, friend guy was dead set on alch shield for whatever reason so I built around it. There are other options for that. Still +2 alch wis is nice for max DC unless you're gonna chug store pots all the time.

Asheras wrote on Nov 16th, 2016 at 1:08pm:
The deific focus giving a +2 to DC is nice and all, but the short duration and the clearing if you do anything else is a bit annoying.  I find that it is more of a pita than anything else on an evo DC FvS.


I hear what you're saying, but I don't think Hardened Hide is worth wearing at all. It is annoying that you have to change the way you play, but these are the sacrifices you make for minmaxing DCs.

...

Also, the medium TS armors don't have anything good on them compared to the others. You can drop down to light armor to get +3 insightful to all schools DC plus 18 max dodge. This makes Brazenband completely redundant freeing up a ring slot.
  

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Re: DC caster FvS gear, for a friend
Reply #15 - Nov 17th, 2016 at 5:28am
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I still like Peaks shield, I can play more dumb with shield and don't have to chug 853 different alchemical pots every 3 mins.
Revitalization is not too useless. With ..uhh ... bonus.
And yeah, light armour precisely for 20 dodge and 3 universal insight DCs.

Still think that full tard DCs is wrong approach on divine caster. And yeah, I tried once or twice. Or ten times lol.
No Rebuke, shitty spellpower, much much harder to solo than build with still okay DCs but way more focus on spellpower.
  
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Re: DC caster FvS gear, for a friend
Reply #16 - Nov 17th, 2016 at 9:29am
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You guys don't get it: YES there is hella cool gear for a DC evo FVS and heals, NO that build is still shit and not worth playing.  You're the idiots buying a product you don't need at the store because you're getting a good deal on it, and it's been repackaged with a shinier wrapper.
  
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Re: DC caster FvS gear, for a friend
Reply #17 - Nov 17th, 2016 at 10:06am
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5 Foot Step wrote on Nov 16th, 2016 at 2:03pm:
You're gonna get one-shotted in new endgame, it's just a matter of how often.


+4 con and +4 dex.


Meh, friend guy was dead set on alch shield for whatever reason so I built around it. There are other options for that. Still +2 alch wis is nice for max DC unless you're gonna chug store pots all the time.


I hear what you're saying, but I don't think Hardened Hide is worth wearing at all. It is annoying that you have to change the way you play, but these are the sacrifices you make for minmaxing DCs.

...

Also, the medium TS armors don't have anything good on them compared to the others. You can drop down to light armor to get +3 insightful to all schools DC plus 18 max dodge. This makes Brazenband completely redundant freeing up a ring slot.


A)  My thinking on the one-shotting:  You are getting one shotted in LE Shroud and LE Spine.  Maybe LE Hound.  No where else is that an issue.  Unless you have low HP and PRR.  None of those 3 are quests where I solo, so I can limit my exposure to the heavy hits, to some degree.  I'm not building and dedicating an entire gear slot for a 1 in 10 chance of a miss in 3 quests that make up 10% or less of the runs I do.

B)  Light Armor is actually a good call.  I hadn't thought about that, honestly as a better fit.  it does save a couple slots and makes the brazenbrand a bit redundant.  I'm going to rework the gear set to include that.  I'm pretty sure I have a mythic version of the light armor in the bank.

C)  +4 con is too low when you can easily get +7 and who cares about dex on this build?  You want to build for dex (which is AC and saves, I guess) but pass on +17 Natural Armor bonus on the helm?  That seems counter productive. (When the helm is also giving +11 Q MRR, +92% Insight Fort, Quality Con +4, and Mythic +3 and is a part of the slavers set bonus?)    Although, honestly, I may have a spare slot I can squeeze a +15 or +17 dex in.  With the light armor, that might be advantageous.  Gotta check the max dex bonus vs. my build's current dex to see if it makes sense.  If I'm already at the max then it wouldn't be worth it.  EDIT:  It has an MDB of 18 instead of 8.  So I can make up the -8 on the armor bonus you lose by dropping from medium to light.  Of course, you are losing 8 PRR too.  That's gonna be about 50 damage on a 3k hit, with where my PRR is at.  That's livable though, I think.  The armor thing is interesting.  Good stuff.   

D)  I can get my Evo DC's into the 90's without an Alchem shield sucking up an inventory slot for 1 effect.  Anything you wear for 1 effect needs to give more than a lousy +1 to DC.  Same thing with the Diadem.  The only things I have  saving on my implosion are high fort mobs in a few quests.  All of which have shit ass will saves and will be GC'd for minutes on end.  I have run LE slave lords part 1 where I GC'd the first set of mobs after you come out of the ooze sewers.  And the party thought an ogre and orc were dead, so they didn't kill them.  We went on and cleared the two side ogre rooms and 3 other sets of mobs and did the beat down on the Orc Chieftan, looted, and then cleared the mobs before the shrine, all shrined and ran back to continue on to the Orc Shaman.  And when we came to them, those two mobs were still GC'd and lying on the ground.  It had been 2 minutes easy.  I don't know what the max duration on that spell is, honestly.  It seems like it goes on forever unless they save.  And those idiots needed to roll a nat 20.  That was without a diadem and without an Alchem shield.  Same stuff happens in LE shroud with Trog Warchiefs. 

Giving up a whole slot for the shield, a whole slot for the diadem, a whole slot for the ghostly is 3 slots where you have 1 useful effect per slot.  Instead of 3-4.  That is costing you between 6 and 9 effects that you don't have.  The value of those 6-9 effects is more than ghostly and +1-3 situationally on your DC's.  At least that's my current take on it.      

Full disclosure: I think your gear set is decent.  There is more than one way to skin the cat and you can't have everything, so you have to make trade offs.  Playstyle, number of PL's and use of twists and such may also play into some gear choices as you look for the sweet spots in various stats and the diminishing returns you get at various points.   


 
« Last Edit: Nov 17th, 2016 at 10:09am by Asheras »  
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Re: DC caster FvS gear, for a friend
Reply #18 - Nov 17th, 2016 at 10:09am
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^ completely missing the point entirely.
  
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Re: DC caster FvS gear, for a friend
Reply #19 - Nov 17th, 2016 at 10:27am
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[] wrote on Nov 17th, 2016 at 9:29am:
You guys don't get it: YES there is hella cool gear for a DC evo FVS and heals, NO that build is still shit and not worth playing.  You're the idiots buying a product you don't need at the store because you're getting a good deal on it, and it's been repackaged with a shinier wrapper.


No.  You just don't get it.  It is not 2015 anymore.  You haven't played the game since the introduction of Arcane Pulse, BoGW, Greater Ruin, The Level 30 capstones, the Master of X level 21 and 24 caster feats, etc.  Let alone the new gear.  You don't know what is possible with DC's and Spellpower now days.

Go back to calling people racist and homophobic slurs.  Since Trump has won, that is something that is apparently more relevant in today's times. 

  
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Re: DC caster FvS gear, for a friend
Reply #20 - Nov 17th, 2016 at 10:29am
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Asheras wrote on Nov 17th, 2016 at 10:27am:
No.  You just don't get it.  It is not 2015 anymore.  You haven't played the game since the introduction of Arcane Pulse, BoGW, Greater Ruin, The Level 30 capstones, the Master of X level 21 and 24 caster feats, etc.  Let alone the new gear.  You don't know what is possible with DC's and Spellpower now days.

Go back to calling people racist and homophobic slurs.  Since Trump has won, that is something that is apparently more relevant in today's times. 


Your cranium seems lodged in your anus.
  
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Re: DC caster FvS gear, for a friend
Reply #21 - Nov 17th, 2016 at 10:32am
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[] wrote on Nov 17th, 2016 at 10:29am:
Your cranium seems lodged in your anus.


Says the guy fapping about running heroic TS elite at level.  And playing ranged builds because his melees couldn't survive without a healer...
« Last Edit: Nov 17th, 2016 at 10:35am by Asheras »  
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Re: DC caster FvS gear, for a friend
Reply #22 - Nov 17th, 2016 at 10:34am
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Asheras wrote on Nov 17th, 2016 at 10:32am:
melees couldn't survive without a healer...


You are correct.
  
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Re: DC caster FvS gear, for a friend
Reply #23 - Nov 17th, 2016 at 10:36am
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[] wrote on Nov 17th, 2016 at 10:34am:
You are correct.


You should have tried a lower difficulty.  You clearly weren't skilled enough for elite if this was the case.
  
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Re: DC caster FvS gear, for a friend
Reply #24 - Nov 17th, 2016 at 10:38am
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Asheras wrote on Nov 17th, 2016 at 10:36am:
You should have tried a lower difficulty.  You clearly weren't skilled enough for elite if this was the case. 


Show me the lvl 9-12 melee that can solo elite raids no heals; didn't think so.
  
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