Lhynn wrote on Jan 9
th, 2017 at 7:50pm:
I got a player so new he spent most of the quest dying, was a wizard without invisiblity, ddoor, displacement, jump, or any other remotely useful spell. It was cute, amazed that he was level 14, showing just how hard this game really is.
That's true. The game is only easy if you understand all of the systems, know all of the quests, and understand the general nature of the bugs. To a truly new player, this game really is hard. Maybe not brutal, but not the cake walk it seems to experienced players.
That's why the power creep is so damaging. It doesn't make the game easier for the new player, at least, no where near the benefit the experienced player sees, but it forces SSG to make the game harder to keep experienced players engaged.
I doubt SSG will get it, though, and expect new players to get even rarer. If only we had some way to capture them and breed them in captivity