Asheras wrote on Jan 5
th, 2017 at 9:06am:
What action boosts are you using regularly on a divine? Clerics only get Inflame, which is no help to a DC based build. FvS and Druid (and humans) can get spellpower, which is OK, I guess, but, again, a DC based build is not typically spell power focused. It is more CC and instakill. Also they don't have a way to add extra action boosts. Seems uneven to compare a permanent 22 to a 19 that can situationally be 22 for 20 seconds 5 times per rest, if you remember to click the boost. And the AP Cost is the same, but the results are a bit different. It would take 16 build points and 6 AP in Deep Gnome to get 20 base wisdom, +2% dodge, 4 MRR and +2 wisdom. It would take 16 build points and 6 AP in Human to get 18 base wisdom, a 20 Spellpower boost for 100 seconds per rest, +1 wisdom, and +3 wisdom for 100 seconds per rest.
I'll take the dodge, MRR, and permanent wisdom, if max wisdom/DC is your goal. Although the human does have the extra feat and skill points as well, which has value to the build.
Good points Ash, it takes people a bit to get the habit of hitting boost, having a static 22 can be much easier and you can focus on other stuff. The Benefits of the DG are pretty great as well, being the latest race the tree is tops and adds to gameplay unlike the older ones (looking at you Horc).
I would point out though that in builds that are tight on AP human is a bargain and meat would also need to consider the extra feat and not having to LR out a wiz life.
Have fun out there Meat, pretty neat to see you playing with your kids.