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Very Hot Topic (More than 75 Replies) Path of Exile Expansion (Read 11026 times)
WonderfulFoppyBint
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Re: Path of Exile Expansion
Reply #125 - Feb 15th, 2018 at 3:38pm
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* Finished out Elder/Shaper arc. (e.x., You can shape one of any map into a T16)
* New league. It tooks similar to essence crafting with some Pokemon collect'em all stuff for the Autists out there.

Details
  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
Be a container for your genes to control your behavior in order to reproduce
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eighnuss
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Re: Path of Exile Expansion
Reply #126 - Feb 18th, 2018 at 11:19am
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i only played this game very briefly like the first month is came out. it was pretty cool but i eventually got to a point where i needed certain items or slot combinations on gear. the slots/colors were retarded using the various orbs over and over again trying to reroll slot numbers and connections and colors endlessly. I also needed a few named items that were necessary for the build i had chosen, which were basically unavailable in game since chinese were buying them up with items and then reselling them on websites for hundreds of dollars. the slot lottery and unavailability of unique and necessary items was what made me stop playing.

i cant remember what the item was (maybe a helmet or axe) but the build was one of those dex str attack speed builds. im sure that is nerfed or invalidated by now but i also guarantee the same speedbumps exist today
  

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WonderfulFoppyBint
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Re: Path of Exile Expansion
Reply #127 - Feb 18th, 2018 at 3:52pm
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rofl
  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Starkjade
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Re: Path of Exile Expansion
Reply #128 - Jun 14th, 2018 at 1:20am
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I'm diggin' Incursion.

I'm so terrible at builds in this game.
  

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Revaulting
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Re: Path of Exile Expansion
Reply #129 - Jun 14th, 2018 at 6:56pm
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Starkjade wrote on Jun 14th, 2018 at 1:20am:
I'm so terrible at builds in this game.

There's no way I qualify as a "good" player of PoE. But this offline builder & dps calc, despite its somewhat quirky layout, is excellent. It allowed me to keep playing instead of meh-quitting at the not-quite-successfully-veiled paywall barrier that is mapping. Most recently, it allowed me to notice there was an actual working theory behind the blink-and-you-miss-it Incursions. Like, it's more than just a re-skinned Breach.

A re-skinned Breach would've been fine, though.
  

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WonderfulFoppyBint
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Re: Path of Exile Expansion
Reply #130 - Aug 10th, 2018 at 5:00am
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Dark Souls-like Expansion
Infinite Dungeon
« Last Edit: Aug 10th, 2018 at 5:01am by WonderfulFoppyBint »  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Revaulting
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Re: Path of Exile Expansion
Reply #131 - Aug 10th, 2018 at 4:32pm
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Will be verr disappointed if no grue.
  

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Re: Path of Exile Expansion
Reply #132 - Aug 22nd, 2018 at 9:57am
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Lots of interesting QoL improvements coming along with the new content. Much of it taken from D3. Map icons for items and beams of light for items. Should be interesting to go along with a never-ending dungeon map. They are going a bunch of sneak peaks up to the release next week. Can follow along here if you'd like:

https://gggtracker.com/
  
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Starkjade
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Re: Path of Exile Expansion
Reply #133 - Sep 2nd, 2018 at 4:12am
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Not digging Delve.

But I'm not playing an Arc build either, so that's probably why.

Seems like it might be fun later, but not so much early game.
  

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Revaulting
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Re: Path of Exile Expansion
Reply #134 - Sep 3rd, 2018 at 1:35am
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Didn't they mention in the release notes that they're renaming the game, "Path of Arc Builds"? I thought I saw that somewhere. Wedged in with all the poison skills.

"And, by the way, the unofficial motto for this league is Arc Trap or GTFO."
-Bex, maybe
  

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Starkjade
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Re: Path of Exile Expansion
Reply #135 - Sep 9th, 2018 at 3:43am
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Still not loving Delve, even while Arc-ing.

Too much sameness, but I'm holding out hope there are more interesting encounters deeper.  At this point, though, it's farm azurite to buy light radius to go deeper to farm azurite to buy light radius to go deeper to farm azurite and so on.  I haven't even found a dynamite-able wall yet, because I can't be bothered to screw around with flares enough to look for one.

Easy levelling, anyway.
  

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Revaulting
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Re: Path of Exile Expansion
Reply #136 - Sep 9th, 2018 at 4:10pm
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Starkjade wrote on Sep 9th, 2018 at 3:43am:
Still not loving Delve, even while Arc-ing.

Too much sameness, but I'm holding out hope there are more interesting encounters deeper.  At this point, though, it's farm azurite to buy light radius to go deeper to farm azurite to buy light radius to go deeper to farm azurite and so on.  I haven't even found a dynamite-able wall yet, because I can't be bothered to screw around with flares enough to look for one.

Easy levelling, anyway.

They've gone back and forth between reskinning Breach, and re-skinning Abyss. Circles of mob-spawns vs. lines. Except for Bestiary. Bestiary was DDO champion mobs. The mine-shaft interface is just fluff that lets you sometimes select what category of loot 'splodes at the end.

Flares seem dumb. Dynamite was essential in the last league, to fix their addiction to rngesus. This one, not so much. At least I hope not. I've only "delved" to about 50 so far. It looks like I might be able to blast into a Beyond encounter. Another says it drops fossils. So maybe the temptations eventually do become worthwhile.

Oh, and Arc-ing is prolly contributing to your sense of sameness. Not sure that would be solved with many of the other zerg builds. Though Flicker Strike seems like it has the potential to make you really happy to have flares....
  

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Starkjade
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Re: Path of Exile Expansion
Reply #137 - Sep 9th, 2018 at 11:03pm
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Revaulting wrote on Sep 9th, 2018 at 4:10pm:
Oh, and Arc-ing is prolly contributing to your sense of sameness. Not sure that would be solved with many of the other zerg builds.


Very well might be.  I first tried Arc during the retro race month tacked on the end of Incursion, so this is basically a do-over with less rogue exiles.


Revaulting wrote on Sep 9th, 2018 at 4:10pm:
Though Flicker Strike seems like it has the potential to make you really happy to have flares....


I thought about using that, but I get stuck behind walls just walking, as some of the environments kill my frame rate and latency.
  

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Re: Path of Exile Expansion
Reply #138 - Sep 10th, 2018 at 3:16pm
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Starkjade wrote on Sep 9th, 2018 at 11:03pm:
I thought about using that, but I get stuck behind walls just walking, as some of the environments kill my frame rate and latency.

I don't need latency to walk into walls. Point-and-click navigating makes me feel like Fran.
  

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Starkjade
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Re: Path of Exile Expansion
Reply #139 - Sep 10th, 2018 at 8:41pm
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Revaulting wrote on Sep 10th, 2018 at 3:16pm:
Point-and-click navigating makes me feel like Fran.


Five or six tries to pick up the highlighted, giant text ORB OF ALTERATION here.  I swear I was better off with a mechanical mouse... or maybe just younger.
  

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WonderfulFoppyBint
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Re: Path of Exile Expansion
Reply #140 - Sep 10th, 2018 at 8:51pm
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Right? lol. I use one of the filters with maximum item size for currency. I can't fucking click anything myself even with pretty large boxes...

Quote:
-> Overview
-> Preset
-> Currency
-> Give all currency max font size


maybe it helps
  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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WonderfulFoppyBint
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Re: Path of Exile Expansion
Reply #141 - Sep 11th, 2018 at 1:26pm
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I also have a thumb mouse button as a "lightly-tuned auto clicker" through the logitech software. (I know the razers can do it to.) Mouse1 on repeat helps a lot in this game (e.x., fusing spam) but if you have it too fast they auto-kick you with a warning. I think 150ms is safe.

For some reason this helps---as long as you've clicked the loot in the past second it will get you it.
« Last Edit: Sep 11th, 2018 at 1:27pm by WonderfulFoppyBint »  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Revaulting
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Re: Path of Exile Expansion
Reply #142 - Sep 11th, 2018 at 3:33pm
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Squint-clicking loot is the most fun when you also have to sprint-click it. Like that Stone of Passage last league. Why was that fucking thing even an inventory item?

Me: "I'll just go in with a full inventory, and manage that shit after the lootsplosion."
Stone of Passage: "Fuck you, bitch!"
  

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Starkjade
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Re: Path of Exile Expansion
Reply #143 - Sep 28th, 2018 at 11:44am
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Starkjade wrote on Sep 9th, 2018 at 11:03pm:
some of the environments kill my frame rate and latency.


Or, perhaps, I did a reinstall and the settings defaulted to Dx9, which runs potatolike.  Dumbass me didn't even think to check. 

Delving is a lot smoother with the "keep target framerate" feature, and every third stage azurite encounter doesn't cause a crash anymore.
  

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WonderfulFoppyBint
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Re: Path of Exile Expansion
Reply #144 - Sep 29th, 2018 at 11:12am
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Am prolly getting close to the end of this league for me.
I'll see about converting my shit and buying a headhunter to donate...
Am happy with getting to depth 600. I managed to get rank 219 on solo delve softcore.
  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Re: Path of Exile Expansion
Reply #145 - Sep 30th, 2018 at 2:17am
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It can't keep my attention, on account of forcing me to run through the storyline yet again, while not even adding so much as an extra mob to it. The delve could easily be its own standalone thing, and I'd play that. Yet, despite so many of them looking like bats, all the baddies in Wraeclast stop shitting sulfur once they're underground. Maybe they think it's unhygienic to bury their turds?
  

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Starkjade
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Re: Path of Exile Expansion
Reply #146 - Oct 1st, 2018 at 12:04am
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WonderfulFoppyBint wrote on Sep 29th, 2018 at 11:12am:
Am happy with getting to depth 600. I managed to get rank 219 on solo delve softcore.


Nice, dude. 

I'm just about to hit lvl 90 finally, and will concentrate more on delves after that, only to depth 120ish so far.


Revaulting wrote on Sep 30th, 2018 at 2:17am:
stop shitting sulfur once they're underground.


United Wraeclast Emirates sulphur cartel is capping production to avoid gluts.
  

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Re: Path of Exile Expansion
Reply #147 - Oct 1st, 2018 at 4:59am
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Starkjade wrote on Oct 1st, 2018 at 12:04am:
United Wraeclast Emirates sulphur cartel is capping production to avoid gluts.

It's a lot of power, getting all those mobs to hold it until they return to the surface. I gotta say I'm surprised the piles aren't bigger, considering.
  

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Re: Path of Exile Expansion
Reply #148 - Nov 13th, 2018 at 3:17pm
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http://www.pathofexile.com/betrayal

In the new expansion you fight the IMMORTAL Syndicate.

Haaa.  Suck it, Blizzzard.

Also looks like old leagues will be back as new Forsaken Master missions, which makes so much sense I can hardly believe it.

Not sure about the mastercrafting changes, though.
  

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Re: Path of Exile Expansion
Reply #149 - Nov 13th, 2018 at 3:17pm
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New December expansion:

https://www.pathofexile.com/betrayal
  
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