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5 Foot Step
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Bard build paths for beginners
Apr 6th, 2017 at 5:23pm
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Swashbuckler
Alignment: Neutral
Class: 20 Bard


Stats:..........Level 1 (28 pt build)

Strength.............8
Dexterity............14
Constitution........14
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Stats:..........Level 1 (32 pt build)

Strength.............8
Dexterity............16
Constitution........14
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Feat Progression

Level 1   : Single Weapon Fighting
Level 3   : Weapon Finesse
Level 6   : Precision
Level 9   : Improved Single Weapon Fighting
Level 12 : Improved Critical-Piercing
Level 15 : Greater Single Weapon Fighting
Level 18 : Empower Healing
Level 21 : Overwhelming Critical
Level 24 : Quicken Spell
Level 26 : Perfect Single Weapon Fighting
Level 27 : Weapon Focus Piercing
Level 28 : Elusive Target
Level 29 : Dire Charge
Level 30 : Inspire Excellence
Level 30 : Scion of the Feywild


if Human add Dodge

Skills:

Perform
Balance
UMD
Heal
Concentration

if human/drow also add Spot
  

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Re: Bard build paths for beginners
Reply #1 - Apr 6th, 2017 at 5:23pm
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Warchanter
Alignment: Neutral
Class: 20 Bard


Stats:..........Level 1 (28 pt build)

Strength............16
Dexterity............8
Constitution........15
Intelligence.........8
Wisdom..............8
Charisma............16(+ level ups)

Stats:..........Level 1 (32 pt build)

Strength.............16
Dexterity.............8
Constitution........14
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Feat Progression

Level 1   : Single Weapon Fighting
Level 3   : Power Attack
Level 6   : Cleave
Level 9   : Improved Single Weapon Fighting
Level 12 : Improved Critical-Piercing
Level 15 : Greater Single Weapon Fighting
Level 18 : Empower Healing
Level 21 : Overwhelming Critical
Level 24 : Quicken Spell
Level 26 : Perfect Single Weapon Fighting
Level 27 : Great Cleave
Level 28 : Elusive Target
Level 29 : Dire Charge
Level 30 : Inspire Excellence
Level 30 : Scion of the Feywild


if Human add Weapon Focus

Skills:

Perform
Balance
UMD
Heal
Concentration

if human/drow also add Spot
« Last Edit: Apr 6th, 2017 at 5:39pm by 5 Foot Step »  

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Re: Bard build paths for beginners
Reply #2 - Apr 6th, 2017 at 5:23pm
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Spellsinger
Alignment: Neutral
Class: 20 Bard


Stats:..........Level 1 (28 pt build)

Strength.............8
Dexterity............10
Constitution........16
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Stats:..........Level 1 (32 pt build)

Strength.............8
Dexterity.............8
Constitution........18
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Feat Progression

Level 1   : Single Weapon Fighting
Level 3   : Spell Focus Enchantment
Level 6   : Maximize Spell
Level 9   : Improved Single Weapon Fighting
Level 12 : Improved Critical-Piercing
Level 15 : Greater Single Weapon Fighting
Level 18 : Quicken Spell
Level 21 : Overwhelming Critical
Level 24 : Great Charisma
Level 26 : Perfect Single Weapon Fighting
Level 27 : Great Charisma
Level 28 : Elusive Target
Level 29 : Arcane Warrior
Level 30 : Inspire Excellence
Level 30 : Scion of the Feywild


if Human add Empower Spell

Skills:

Perform
Balance
UMD
Heal
Concentration

if human/drow also add Spot

Code
Select All
Level 1 (Bard)
Spell (1): Cure Light Wounds

Level 2 (Bard)
Spell (1): Otto's Resistible Dance

Level 3 (Bard)
Spell (1): Hypnotism

Level 4 (Bard)
Spell (2): Invisibility
Spell (2): Soundburst

Level 5 (Bard)
Spell (1): Sleep
Spell (2): Blur

Level 6 (Bard)

Level 7 (Bard)
Spell (3): Displacement
Spell (3): Haste
Spell (2): Hypnotic Pattern

Level 8 (Bard)
Spell (3): Crushing Despair

Level 9 (Bard)

Level 10 (Bard)
Spell (4): Dimension Door
Spell (3): Charm Monster
Spell (4): Otto's Sphere of Dancing

Level 11 (Bard)
Spell (4): Cure Critical Wounds

Level 12 (Bard)

Level 13 (Bard)
Spell (4): Hold Monster
Spell (5): Greater Heroism
Spell (5): Mind Fog

Level 14 (Bard)
Spell (5): Mass Suggestion

Level 15 (Bard)

Level 16 (Bard)
Spell (1): Focusing Chant
Spell (5): Cure Light Wounds, Mass
Spell (6): Cure Moderate Wounds, Mass
Spell (6): Greater Shout

Level 17 (Bard)
Spell (2): Rage
Spell (6): Heroes Feast

Level 18 (Bard)
Spell (3): Remove Curse

Level 19 (Bard)
Spell (4): Freedom of Movement
Spell (6): Otto's Irresistible Dance

Level 20 (Bard)
Spell (5): Shadow Walk  


« Last Edit: May 3rd, 2017 at 10:49am by 5 Foot Step »  

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Re: Bard build paths for beginners
Reply #3 - Apr 6th, 2017 at 8:14pm
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The main challenge to Spellsinger is making it newb friendly.

Up until we got RTR, I was going to mess around with a “Songblast” type human spellsinger with 31 AP's into Warchanter (For Rough and Ready, the chants, medium armor and full BaB) to maximize PRR*.  41+ into Spellsinger for the sonic SLAs, and to make me and my caster buddies into an arcane army of unstoppable mana fueled might**.

Maximize, Empower, Quicken, Extend, SF: Enchantment***, Spell Penetration***, Shield Mastery***, Improved Shield Mastery***
Inspire Competence, Master of Music, Intensify Spell, Ruin

Skills: UMD, Perform, Spellcraft, Heal, Concentration

* Too many champs screw over Dodge based characters IMO.  SSG doesn’t like nerfing PRR.
** While I can’t comment on the other guy’s build, I found a guy playing a spellsinger to be incredibly valuable in reaper.  The guy kept Spellsong vigor up on my Arcanotech, and I let him have all the Lost Souls as I never needed them.  (Despite spamming all my electric SLAs.)
*** These were all up in the air.
  

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Re: Bard build paths for beginners
Reply #4 - Apr 10th, 2017 at 9:55am
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QuantumFX wrote on Apr 6th, 2017 at 8:14pm:
The main challenge to Spellsinger is making it newb friendly.


I edited the Spellsinger post, adding a build. I just added SF and Meta to a Swash build so it will probably end up playing as a poor man's swash, but I guess that is still playable.
  

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Re: Bard build paths for beginners
Reply #5 - Apr 10th, 2017 at 10:09am
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5 Foot Step wrote on Apr 10th, 2017 at 9:55am:
I edited the Spellsinger post, adding a build. I just added SF and Meta to a Swash build so it will probably end up playing as a poor man's swash, but I guess that is still playable.


That's all it needs to be, playable. Unlike the current ones, which are unplayable.

Thanks for this, 5FS.
  

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Re: Bard build paths for beginners
Reply #6 - Apr 10th, 2017 at 12:01pm
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wow what's wrong with you

spellsinger evoker
maximize empower quicken sf:evo heighten gsf:evo

41+ in spellsinger
warchanter secondary if you like medium armor and buffing minions (up to 31)
swash secondary if you like it squishy but want some melee dps (totally unnecessary)

hotbar: sonic blast SLA, sonic blast spell, shout SLA, Horn of Thunder SLA, Greater Shout... sprint boost, csw pot, panic heal

tactics: gather mobs, shout them, horn them; if still alive, keep em dazed while nukes recharge
optional: soundburst them for helplessness if you got minions with you
add obscene UMD, healing song (keeps minions healthy)

when you get into a rare group that outkills you, you can still fall back to healbot / buffbot role.

when you get into an even more group that doesn't care about heals or buffs, you can always lean back and enjoy the ride in a true bardic fashion.
  
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Re: Bard build paths for beginners
Reply #7 - May 3rd, 2017 at 10:52am
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Updated with Spellsinger spell list.

Code
Select All
Level 1 (Bard)
Spell (1): Cure Light Wounds

Level 2 (Bard)
Spell (1): Otto's Resistible Dance

Level 3 (Bard)
Spell (1): Hypnotism

Level 4 (Bard)
Spell (2): Invisibility
Spell (2): Soundburst

Level 5 (Bard)
Spell (1): Sleep
Spell (2): Blur

Level 6 (Bard)

Level 7 (Bard)
Spell (3): Displacement
Spell (3): Haste
Spell (2): Hypnotic Pattern

Level 8 (Bard)
Spell (3): Crushing Despair

Level 9 (Bard)

Level 10 (Bard)
Spell (4): Dimension Door
Spell (3): Charm Monster
Spell (4): Otto's Sphere of Dancing

Level 11 (Bard)
Spell (4): Cure Critical Wounds

Level 12 (Bard)

Level 13 (Bard)
Spell (4): Hold Monster
Spell (5): Greater Heroism
Spell (5): Mind Fog

Level 14 (Bard)
Spell (5): Mass Suggestion

Level 15 (Bard)

Level 16 (Bard)
Spell (1): Focusing Chant
Spell (5): Cure Light Wounds, Mass
Spell (6): Cure Moderate Wounds, Mass
Spell (6): Greater Shout

Level 17 (Bard)
Spell (2): Rage
Spell (6): Heroes Feast

Level 18 (Bard)
Spell (3): Remove Curse

Level 19 (Bard)
Spell (4): Freedom of Movement
Spell (6): Otto's Irresistible Dance

Level 20 (Bard)
Spell (5): Shadow Walk  


  

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Re: Bard build paths for beginners
Reply #8 - May 3rd, 2017 at 12:28pm
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Perfect, thanks for this.
  

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Re: Bard build paths for beginners
Reply #9 - May 3rd, 2017 at 12:30pm
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crunch wrote on Apr 10th, 2017 at 12:01pm:
wow what's wrong with you

spellsinger evoker
maximize empower quicken sf:evo heighten gsf:evo

41+ in spellsinger
warchanter secondary if you like medium armor and buffing minions (up to 31)
swash secondary if you like it squishy but want some melee dps (totally unnecessary)

hotbar: sonic blast SLA, sonic blast spell, shout SLA, Horn of Thunder SLA, Greater Shout... sprint boost, csw pot, panic heal

tactics: gather mobs, shout them, horn them; if still alive, keep em dazed while nukes recharge
optional: soundburst them for helplessness if you got minions with you
add obscene UMD, healing song (keeps minions healthy)

when you get into a rare group that outkills you, you can still fall back to healbot / buffbot role.

when you get into an even more group that doesn't care about heals or buffs, you can always lean back and enjoy the ride in a true bardic fashion.

enchant is also very powerful, the problem with casters is the low level play. the only exemptions are warlocks because, warlocks, and sorc/wiz due to slas and fireball getting online around level 7. bards and divines have to wait until 10/11 for the more powerful spells.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Bard build paths for beginners
Reply #10 - May 3rd, 2017 at 2:36pm
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5 Foot Step wrote on Apr 6th, 2017 at 5:23pm:
Swashbuckler
Alignment: Neutral
Class: 20 Bard


Stats:..........Level 1 (28 pt build)

Strength.............8
Dexterity............14
Constitution........14
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Stats:..........Level 1 (32 pt build)

Strength.............8
Dexterity............16
Constitution........14
Intelligence.........8
Wisdom..............8
Charisma............18(+ level ups)

Feat Progression

Level 1   : Single Weapon Fighting
Level 3   : Weapon Finesse
Level 6   : Precision
Level 9   : Improved Single Weapon Fighting
Level 12 : Improved Critical-Piercing
Level 15 : Greater Single Weapon Fighting
Level 18 : Empower Healing
Level 21 : Overwhelming Critical
Level 24 : Quicken Spell
Level 26 : Perfect Single Weapon Fighting
Level 27 : Weapon Focus Piercing
Level 28 : Elusive Target
Level 29 : Dire Charge
Level 30 : Inspire Excellence
Level 30 : Scion of the Feywild


if Human add Dodge

Skills:

Perform
Balance
UMD
Heal
Concentration

if human/drow also add Spot

Unique alternate stat, like Charisma. for Damage is not something I would call a "beginner" build. 

  
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Re: Bard build paths for beginners
Reply #11 - May 3rd, 2017 at 2:48pm
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Asheras wrote on May 3rd, 2017 at 2:36pm:
Unique alternate stat, like Charisma. for Damage is not something I would call a "beginner" build. 



Come on. We have to at least assume that they are going to read the enhancement tree of the path they chose.

If not...then this is a lost cause and none of it matters anyway.
  

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Re: Bard build paths for beginners
Reply #12 - May 3rd, 2017 at 2:55pm
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5 Foot Step wrote on May 3rd, 2017 at 2:48pm:
Come on. We have to at least assume that they are going to read the enhancement tree of the path they chose.

If not...then this is a lost cause and none of it matters anyway.

With you there.  Enhancements are easy to fuck around with too - it's just plat.  Far more forgiving of an "oops" than switching 3 feats around.
  

Daggertooth wrote on Apr 14th, 2017 at 6:52pm:
I'm pretty fucking sure I am a special snowflake.


Frank wrote on Apr 2nd, 2017 at 8:32am:
Laugh it up, funny man.
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Re: Bard build paths for beginners
Reply #13 - May 3rd, 2017 at 4:05pm
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5 Foot Step wrote on May 3rd, 2017 at 2:48pm:
Come on. We have to at least assume that they are going to read the enhancement tree of the path they chose.

If not...then this is a lost cause and none of it matters anyway.

it's fine. it will function. they should get a suggested ap path and a screenshot of it would be the easiest to follow and fill in the colors. easy enough.

what the game really lacks is a sticky basic set of guides for new players, on everything from maps, combat, healing, traps, and scroll, wand, and potion use. guides on what box builds are best for solo experience, build use of sla, spells, abilities, gearing. Guides on general useful feats for melee, ranged, and casting(there are more useless feats in this game than good ones). ssg, clearly does not want such player assistance being freely available, on their own forum for the betterment of the community and the game.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Bard build paths for beginners
Reply #14 - May 3rd, 2017 at 5:33pm
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Rubbinns wrote on May 3rd, 2017 at 4:05pm:
it's fine. it will function. they should get a suggested ap path and a screenshot of it would be the easiest to follow and fill in the colors. easy enough.

what the game really lacks is a sticky basic set of guides for new players, on everything from maps, combat, healing, traps, and scroll, wand, and potion use. guides on what box builds are best for solo experience, build use of sla, spells, abilities, gearing. Guides on general useful feats for melee, ranged, and casting(there are more useless feats in this game than good ones). ssg, clearly does not want such player assistance being freely available, on their own forum for the betterment of the community and the game.


Melicat has been trying to get those together on the wiki to replace the outdated new player start guide for some time now. Unfortunately, apparently there are roadblocks to making new content on the wiki.
  

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Re: Bard build paths for beginners
Reply #15 - May 3rd, 2017 at 5:40pm
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Sailias wrote on May 3rd, 2017 at 5:33pm:
Unfortunately, apparently there are roadblocks to making new content on the wiki.

I'm glad someone is. at least it will be on wiki, soon, hopefully. because, you know, shoe is an idiot.

it shouldn't have to be on the wiki though. for every other game i know of, their main forum contains stickied threads relevant to everything in order to facilitate visibility, organization and accessibility. it is fostered by the community and for the community, it keeps the player base engaged and active in constant communication with new and long time players. turbine is the only company that i have EVER seen that does NOT do this. it's industry standard. actively assists the game.
« Last Edit: May 3rd, 2017 at 5:41pm by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Bard build paths for beginners
Reply #16 - May 4th, 2017 at 2:14am
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Re: Bard build paths for beginners
Reply #17 - May 4th, 2017 at 10:01am
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Rubbinns wrote on May 3rd, 2017 at 5:40pm:
it shouldn't have to be on the wiki though. for every other game i know of, their main forum contains stickied threads relevant to everything in order to facilitate visibility, organization and accessibility. it is fostered by the community and for the community, it keeps the player base engaged and active in constant communication with new and long time players. turbine is the only company that i have EVER seen that does NOT do this. it's industry standard. actively assists the game.


They used to have a lot of the wiki's info available natively on myDDO. Until the API server "died". What was it, 4 or 5 years ago?
  

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Re: Bard build paths for beginners
Reply #18 - May 4th, 2017 at 2:45pm
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5 Foot Step wrote on May 3rd, 2017 at 2:48pm:
Come on. We have to at least assume that they are going to read the enhancement tree of the path they chose.

If not...then this is a lost cause and none of it matters anyway.


Eh.  For a beginner just do strength or do dex and be done with it. 

I think our definitions of beginners differs greatly.  I'm thinking of someone who has been playing the game for 1 week or less.  You seem to be thinking of someone who understands at least the fundamentals of the game mechanics but is just new to a particular class.

For a beginner, imo, you are looking at making a build that can complete norm/hard without dying and contribute to a group without being a liability. 

They don't need to have Elite/Reaper caliber DC's, for example. 

« Last Edit: May 4th, 2017 at 2:48pm by Asheras »  
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Re: Bard build paths for beginners
Reply #19 - May 4th, 2017 at 3:28pm
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Str bard.  Brilliant.  That'll keep the noobs zooming through quests.
  

Daggertooth wrote on Apr 14th, 2017 at 6:52pm:
I'm pretty fucking sure I am a special snowflake.


Frank wrote on Apr 2nd, 2017 at 8:32am:
Laugh it up, funny man.
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Re: Bard build paths for beginners
Reply #20 - May 4th, 2017 at 3:34pm
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Asheras wrote on May 4th, 2017 at 2:45pm:
For a beginner, imo, you are looking at making a build that can complete norm/hard without dying and contribute to a group without being a liability. 


If a 1 week newb is not completing normal at that level, it's not because of the to damage stat.
  

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Re: Bard build paths for beginners
Reply #21 - May 4th, 2017 at 6:07pm
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5 Foot Step wrote on May 4th, 2017 at 3:34pm:
If a 1 week newb is not completing normal at that level, it's not because of the to damage stat.


I just think you overly complicate things.  I've spent the last 9 months getting my 13 year old into DDO.  Kid plays video games of all sorts.  But DDO took some time.  Reminded me of my first 6 months.  Just because it is second nature to me (and you) and you can plan a build in your head without needing to reference the wiki doesn't mean that a 1 week or 1 month player even gets what the difference is between a finesse weapon and a light weapon or would will be solid with understanding the min/max advantages to switching their damage modifier and what impact that has on the other aspects of the build or be adept enough with the UI and game play to leverage the advantages to a swash buckler to having a high charisma, beyond the melee damage aspects. 

It's your build, but I just think "for beginners" might be a bit disingenuous.
  
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Re: Bard build paths for beginners
Reply #22 - May 4th, 2017 at 8:10pm
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But isn't half the point of these posts to provide alternatives to the in-game presets?  In that case, they're not even touching any of this shit.  It's just "next level, go" and they're done.

I really don't think high cha on a bard is confusing, years of both D&D and DDO aside.  And even the most melee swash sings songs once in a while.  The problem isn't cha for damage (although that's just fucking weird), it's that the docs for noobs suck so badly they have no idea why this is a thing.  It took me two weeks before I figured out jumping around like a bunny and having a bastard sword in both hands wasn't a good idea.  There's no real "you're being an idiot" warning icon, for good or ill.
  

Daggertooth wrote on Apr 14th, 2017 at 6:52pm:
I'm pretty fucking sure I am a special snowflake.


Frank wrote on Apr 2nd, 2017 at 8:32am:
Laugh it up, funny man.
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Asheras
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Re: Bard build paths for beginners
Reply #23 - May 5th, 2017 at 11:32am
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I think the point of builds for beginners is to steer them away from hopping around like a bunny and dual wielding bastard swords on a Bard. 

Or taking Improved Two Handed fighting on a swashbuckler bard.

Or taking combat expertise on a Wizard.

Or building a battle caster with 14 strength, 14, dex, 12 con, 14 int, 12 wis, 10 charisma and multiclassing Fighter/Wizard. 

Or makes a half-orc sorcerer and then proceeds to run around in heavy armor with longbow they are not proficient with, never casting spells.

Because those are the things new players do sometimes.  (I may or may not have done one of these 4 things above in my early days.)

You can provide a build that:

1)  Doesn't suck at low levels and
2)  Doesn't become gimp in upper heroics and
3)  Isn't too hard to follow or understand

The problem with the current "paths" is that they fail at number 2 most of the time.  So fix that.  But if you make a build that is too complex, then either
A) the new player screws up the leveling and ends up at #2 anyways.
B) is just following your instructions rotely and isn't learning anything about why and how it works.
C) doesn't understand how the build is supposed to be played and can't actually use the features of the build in game.  Making it break #1 and #2.




 
« Last Edit: May 5th, 2017 at 11:33am by Asheras »  
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Re: Bard build paths for beginners
Reply #24 - May 5th, 2017 at 1:43pm
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Asheras, my most egregious fail was a wizard playing as a sorcerer.  I learned too late, but piked to 20 to TR into a sorc to do it right.  I thought I would do well woth the wiz from pnp experience.  After that fail, I paid more attention to build posts to take apart what they were doing.
  

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