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5 Foot Step
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Monk build paths for beginners
Apr 11th, 2017 at 2:41pm
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Shintao
Stats:..........Level 1 (28 pt build)

Strength............9
Dexterity...........17
Constitution.......14
Intelligence........8
Wisdom.............15(+6 level ups)
Charisma............8

Stats:..........Level 1 (32 pt build)

Strength............8
Dexterity...........18
Constitution.......15
Intelligence........8
Wisdom.............15(+6 level ups)
Charisma............8


Feat Progression:
Level 1   : Two Weapon Fighting
Level 1   : M1: Stunning Fist
Level 2   : M2: Precision
Level 3   : Dodge
Level 6   : Mobility
Level 6   : M6: Deflect Arrows
Level 9   : Improved Two Weapon Fighting
Level 12 : Improved Crit Blunt
Level 15 : Greater Two Weapon Fighting
Level 18 : Weapon Focus Blunt
Level 21 : Overwhelming Critical
Level 24 : Improved Martial Arts
Level 26 : Perfect Two Weapon Fighting
Level 27 : Vorpal Strikes (+2 wis tome req'd)
Level 28 : Tactician
Level 29 : Dire Charge
Level 30 : Epic Damage Reduction
Level 30 : Scion of the Astral Plane


Add Spring Attack if Human

Skills: Concentration, Spot, Tumble

Add Heal if Human/Drow
« Last Edit: May 12th, 2017 at 11:50am by 5 Foot Step »  

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5 Foot Step
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Re: Monk build paths for beginners
Reply #1 - Apr 11th, 2017 at 2:41pm
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Henshin
Stats:..........Level 1 (28 pt build)

Strength...........16(+ level ups)
Dexterity...........14
Constitution.......14
Intelligence........8
Wisdom.............14
Charisma............8

Stats:..........Level 1 (32 pt build)

Strength...........17(+ level ups)
Dexterity...........14
Constitution.......15
Intelligence........8
Wisdom.............13
Charisma............8


Feat Progression:
Level 1   : Cleave
Level 1   : M1: Power Attack
Level 2   : M2: Two handed Fighting
Level 3   : Dodge
Level 6   : Great Cleave
Level 6   : M6: Deflect Arrows
Level 9   : Improved Two Handed Fighting
Level 12 : Improved Crit Blunt
Level 15 : Greater Two Handed Fighting
Level 18 : Weapon Focus Blunt
Level 21 : Overwhelming Critical
Level 24 : Improved Martial Arts
Level 26 : Perfect Two Handed Fighting
Level 27 : Mobility
Level 28 : Elusive Target
Level 29 : Dire Charge
Level 30 : Epic Damage Reduction
Level 30 : Scion of Arborea


Add Spring Attack if Human

Skills: Concentration, Spot, Tumble

Add Heal if Human/Drow
« Last Edit: Apr 11th, 2017 at 3:22pm by 5 Foot Step »  

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Re: Monk build paths for beginners
Reply #2 - Apr 11th, 2017 at 2:41pm
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Ninja Spy
Stats:..........Level 1 (28 pt build)

Strength............8
Dexterity...........18 (+ level ups)
Constitution.......13
Intelligence........8
Wisdom.............15
Charisma............8

Stats:..........Level 1 (32 pt build)

Strength............8
Dexterity...........18(+ level ups)
Constitution.......14
Intelligence........8
Wisdom.............16
Charisma............8


Feat Progression:
Level 1   : Point Blank Shot
Level 1   : M1: Shuriken Expertise
Level 2   : M2: Precision
Level 3   : Quick Draw
Level 6   : Precise Shot
Level 6   : M6: 10k Stars
Level 9   : Rapid Shot
Level 12 : Improved Crit Thrown
Level 15 : Improved Precise Shot
Level 18 : Weapon Focus Thrown
Level 21 : Overwhelming Critical
Level 24 : Combat Archery
Level 26 : Epic Spellpower
Level 27 : Great Dexterity
Level 28 : Doubleshot
Level 29 : Harbinger
Level 30 : Epic Damage Reduction
Level 30 : Scion of Arborea


Add Weapon Focus Ranged if Human

Skills: Concentration, Spot, Tumble

Add Heal if Human/Drow
« Last Edit: Apr 14th, 2017 at 11:32am by 5 Foot Step »  

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Re: Monk build paths for beginners
Reply #3 - Apr 11th, 2017 at 7:50pm
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Ninja Path: Newbs trying to beat Korthos quests with stacks of shuriken?
  

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Re: Monk build paths for beginners
Reply #4 - Apr 11th, 2017 at 8:03pm
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I think you should do a hybrid TWF/Thrower version of this. Leveling a pure thrower is garbage.

Trade Precision for TWF @Level 2/Monk 2
Trade WF Thrown for Precision at Lvl 18
Drop Rapid Shot (least important ranged speed feat as Quickdraw has benefits to many things besides throwing speed) add ITWF

That alone would make this a much more versatile platform for a newb 20 monk leveling through 1-20

« Last Edit: Apr 11th, 2017 at 8:08pm by harharharhar »  
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Re: Monk build paths for beginners
Reply #5 - Apr 11th, 2017 at 8:52pm
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Agree on the ninja path - either hybrid twf thrower or even a pure TWF.

Don't forget to add path as well.
  

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Re: Monk build paths for beginners
Reply #6 - Apr 12th, 2017 at 2:11pm
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The 28 pt build Shintao path has only 10 Constitution. It definitely needs to be bumped up to at least 14.
  
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Re: Monk build paths for beginners
Reply #7 - Apr 12th, 2017 at 3:14pm
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Whirlwind attack @ lvl 6

nuff said
  

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Re: Monk build paths for beginners
Reply #8 - Apr 12th, 2017 at 3:48pm
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Whirlwind Attack isn't viable for 28 pt builds because of the Int requirement. It is viable for 32 pt builds, but it might decrease overall effectiveness because of the decrease in Wis and Dex. I'm not sure, though.

It's probably a good idea to go Int-based, but that almost requires Dex tomes to qualify for ITWF and GTWF.
  
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Re: Monk build paths for beginners
Reply #9 - Apr 13th, 2017 at 5:20am
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5 Foot Step wrote on Apr 11th, 2017 at 2:41pm:
Ninja Spy


Picking a nit here, but why no strike through for the level 20+ feats?

Revaulting wrote on Apr 11th, 2017 at 7:50pm:
Ninja Path: Newbs trying to beat Korthos quests with stacks of shuriken?


Yes.  All 'newb' builds don't need to be avoided because they will be better with twink gear.

The build looks like it will do fine, based only on my single Monk thrower past life.  Sure I had all the low level named shuriken but stacks of shuriken are just as good as stacks of arrows or bolts.  And while archer or repeater builds typically provide ways to avoid having to buy stacks of arrows or bolts, but even a newb can afford them.
  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

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I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


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Re: Monk build paths for beginners
Reply #10 - Apr 13th, 2017 at 8:47am
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Frank wrote on Apr 13th, 2017 at 5:20am:
And while archer or repeater builds typically provide ways to avoid having to buy stacks of arrows or bolts, but even a newb can afford them.

You are a Fran kind of special.
  

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Re: Monk build paths for beginners
Reply #11 - Apr 14th, 2017 at 11:54am
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Level 1-2 for NS will suck, but not significantly more than Shintao's 1-2. Either way Byron Scoutsword can cure what ails you.
  

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Re: Monk build paths for beginners
Reply #12 - Apr 14th, 2017 at 2:54pm
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5FS, I really do feel that Ninja Spy should be focusing on 2WF.

Shuriken builds are precise and finicky and will be hard to convey in a blurb to someone. There are some builds that a new player simply can't do, but are there when they learn how to use them. Examples are wolf, shuriken, shiradi - they might be possible to construct on a budget with 28pts, but to teach a newbie? Not likely.

That being said, the others look great.
  

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Re: Monk build paths for beginners
Reply #13 - Apr 14th, 2017 at 3:12pm
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There's nothing hard about shuriken as a build, you just aim and fire like any ranged build.

What's hard about shuriken is back ended load of the power curve. They just don't get good until a minimum of 12-14 levels in, and they don't get great until 16-18+, given the right gear.
  
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Re: Monk build paths for beginners
Reply #14 - Apr 14th, 2017 at 3:46pm
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harharharhar wrote on Apr 14th, 2017 at 3:12pm:
back ended load of the power curve.

It is also less new player friendly than many other heroic builds with more advantages like innate heals, buffs, or AoE attacks.

I feel you should only take minimal shuri abilities as a swap while going full twf. Give them short swords. Keep 10k, shuri expertise, precision, grab gtwf, imp crit slash. get shadow double. you're a ninja, harry.
  

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I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Monk build paths for beginners
Reply #15 - Apr 14th, 2017 at 4:51pm
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Sailias wrote on Apr 14th, 2017 at 2:54pm:
5FS, I really do feel that Ninja Spy should be focusing on 2WF.


Shortsword ninja is a trap build. That is specifically what we are trying to avoid.

Sailias wrote on Apr 14th, 2017 at 2:54pm:
Shuriken builds are precise and finicky and will be hard to convey in a blurb to someone. There are some builds that a new player simply can't do, but are there when they learn how to use them. Examples are wolf, shuriken, shiradi - they might be possible to construct on a budget with 28pts, but to teach a newbie? Not likely.


It's really not complicated. You max dex. You equip shuriken. You hold down LMB. Everything dies.

harharharhar wrote on Apr 14th, 2017 at 3:12pm:
There's nothing hard about shuriken as a build, you just aim and fire like any ranged build.


Yes.

harharharhar wrote on Apr 14th, 2017 at 3:12pm:
What's hard about shuriken is back ended load of the power curve. They just don't get good until a minimum of 12-14 levels in, and they don't get great until 16-18+, given the right gear.


No.

Shuriken can outperform melee starting at level 3 and carry pugs by level 6.
  

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Re: Monk build paths for beginners
Reply #16 - Apr 14th, 2017 at 4:51pm
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Rubbinns wrote on Apr 14th, 2017 at 3:46pm:
I feel you should only take minimal shuri abilities as a swap while going full twf. Give them short swords. Keep 10k, shuri expertise, precision, grab gtwf, imp crit slash. get shadow double. you're a ninja, harry.


That's what I'm sayin. Hybrid by far for the win. Shuri's are great in heroics during a 10k, not so much outside of that.

« Last Edit: Apr 14th, 2017 at 4:51pm by harharharhar »  
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Re: Monk build paths for beginners
Reply #17 - Apr 14th, 2017 at 4:53pm
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5 Foot Step wrote on Apr 14th, 2017 at 4:51pm:
No.

Shuriken can outperform melee starting at level 3 and carry pugs by level 6.


Huh

I'm going to challenge you on this point for a 28pt newb playing, without good gear, PL's, etc.

Actually, I'm just going to try a pure Monk thrower levels 1-6 on my next life just to see if you're right. I'm having real trouble buying it though.
« Last Edit: Apr 14th, 2017 at 4:58pm by harharharhar »  
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Re: Monk build paths for beginners
Reply #18 - Apr 14th, 2017 at 5:48pm
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harharharhar wrote on Apr 14th, 2017 at 4:53pm:
Huh

I'm going to challenge you on this point for a 28pt newb playing, without good gear, PL's, etc.

Actually, I'm just going to try a pure Monk thrower levels 1-6 on my next life just to see if you're right. I'm having real trouble buying it though.

having trouble seeing it too.

5 Foot Step wrote on Apr 14th, 2017 at 4:51pm:
Shortsword ninja is a trap build. That is specifically what we are trying to avoid.

how are you going to explain to new players that they cant be ninjas. when the fucking Prestige is called Ninja Spy. And your abilities are worse than melee monk until 12+

Kamas, Short Swords, and Shuris, Nigga.



  

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I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Monk build paths for beginners
Reply #19 - Apr 14th, 2017 at 5:55pm
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Contrary opinion: Monks aren't good first life toons. They require gear, tomes, pls, and skill to play well. There is no build path that will give new players a good experience - playing any kind of monk (majority monk levels) will likely lead to the player getting frustrated.

That said: pure thrower ninja is probably THE WORST path. This will make the player quit before level 6, if that.
  
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Re: Monk build paths for beginners
Reply #20 - Apr 14th, 2017 at 6:06pm
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5 Foot Step wrote on Apr 11th, 2017 at 2:41pm:
Constitution.......10

really?
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Monk build paths for beginners
Reply #21 - Apr 14th, 2017 at 7:16pm
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So what's the population this set of builds is serving? I know the idea is for a new player, but how many new players actually roll onto Korthos and buy monk as basis for a first character? How many of us had a monk until we were into the game for a good bit?

I do think the lack of a starter returning shuriken will be detrimental. The early Korthos freebies are handwraps. A new player running out of that stack of 50 masterwork shurikens halfway through the explorer area on the island is less than ideal. One of the other things that would be helpful would be an overhaul of the fixed reward lists. And maybe a vendor that lets you swap out any of the starter gear for another item from the same list for when you botch that choice.

Maybe instead of the hybrid shortsword build (which I still am tempted to play around with, even knowing better) a hybrid bludgeoning spec'd build. Give them the feats to support 75% efficiency at either playstyle. Given the likelihood of a new player knowing how to close quarters kite efficiently in any case, they're going to end up in melee range almost immediately.
  

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Re: Monk build paths for beginners
Reply #22 - Apr 14th, 2017 at 7:29pm
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Rubbinns wrote on Apr 14th, 2017 at 5:48pm:
how are you going to explain to new players that they cant be ninjas. when the fucking Prestige is called Ninja Spy.


The path doesn't have to be called that. It can be "Ninja Star Throwing Master."

Sailias wrote on Apr 14th, 2017 at 2:54pm:
Shuriken builds are precise and finicky and will be hard to convey in a blurb to someone.


Ninja Star Throwing Master: Deadly ranged combatant. (Caution: Returning Shuriken are somewhat rare at low level.)

Better yet, add a returning shuriken to the Collaborator end reward...and a vanilla one at Dragon Tooth Arms.

Rubbinns wrote on Apr 14th, 2017 at 5:48pm:
And your abilities are worse than melee monk until 12+


Lies.

Rubbinns wrote on Apr 14th, 2017 at 5:48pm:
Kamas, Short Swords


They can swing them one handed. Even get dex to hit and damage on that or any other centered weapon. TWF them will still do less than star chucking level 3+.

hydra wrote on Apr 14th, 2017 at 5:55pm:
Contrary opinion: Monks aren't good first life toons. They require gear, tomes, pls, and skill to play well.


I wouldn't say that, just that they have more to gain from those things than other classes.
  

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Re: Monk build paths for beginners
Reply #23 - Apr 14th, 2017 at 8:16pm
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5 Foot Step wrote on Apr 14th, 2017 at 7:29pm:
They can swing them one handed. Even get dex to hit and damage on that or any other centered weapon. TWF them will still do less than star chucking level 3+


At level three with SE and ANT, they will have if they're lucky as a new player, around 24 Dex (18-20 to start, +2 tome, +1 racial, +2 enchant).

So they will be throwing 1.5 shuriken per animation. They will have at best 1 SA die proc. How on earth is this better than swinging to 2 shortsword with TWF? With TWF at lvl 3 a Monk would make 1.4 attacks per animation. However, SS have a higher [W] than shuriken, easily making up the difference in attack rates. And since you would be making 1 attack the majority of the time in either case, the shortsword is actually better. The crit range on SS is also better.

Now, as Dex increases shurikens pull ahead, until you get more TWF feats. But of course, you also pick up things like 10k and IPS eventually totally changing the math.

BUT, at level 3, or even up to level 6 pre-10k, Shuri's are not ahead. Moreover, even with 10k, once you pick up iTWF, you're back to Shuri's probably being worse when 10k is on cooldown.
  
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Re: Monk build paths for beginners
Reply #24 - Apr 14th, 2017 at 8:30pm
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5 Foot Step wrote on Apr 11th, 2017 at 2:41pm:
Constitution.......10

Rubbinns wrote on Apr 14th, 2017 at 6:06pm:
really?

  

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