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Very Hot Topic (More than 75 Replies) Purey Shuri (Read 131856 times)
Rubbinns
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Re: Purey Shuri
Reply #75 - Nov 19th, 2017 at 10:11pm
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I have a few directions mapped out. If keeping ghostly and giving up guile, we can do something like this:

Set up 1 eschews devotion and hamp which would have to be recovered by swapping to lgs hamp/devotion stick.

Armor
ToEE
fort
resistance
parry


ring 1
Perfect Pinnacle: Ring
Reinforced Fists This item surrounds your fists with kinetic energy. Your unarmed damage is boosted by (Heroic: one half die) (Legendary: One Die).
Deadly (Heroic: +5) (Legendary: +16)
Stunning (Heroic: +6) (Legendary: +22)
Concentration (Heroic: +12) (Legendary: +22)
Soul of the Elements While you are centered, this item grants you a bonus depending on your current monk stance.
Yellow Augment Slot

ring 2
Legendary Band
Profane Well Rounded +2
Insightful Accuracy 13
Quality Deadly +4
Intimidate +22
Yellow Augment Slot

eyes * set
Van Richten's Spectacles
Goggles
Silent Avenger Set
Dexterity +20
Reflex Saves +16
Doubleshot +12
Magical Sheltering +52
Blue Augment Slot
Green Augment Slot

neck * set
Fleetfoot Necklace
Necklace
Silent Avenger Set****
Superior Reinforced Fists
Feat: Wind Through the Trees
Natural Armor Bonus +20
Wisdom +20
Yellow Augment Slot
Green Augment Slot

trinket
Echo of Ravenkind
Trinket
Herald of Dawn Set
Eternal Holy Burst While you are wearing this item, your melee, ranged, and unarmed attacks gain the Holy Burst ability. (This weapon is holy. The weapon deals an additional 1 to 6 good damage each hit. In addition, critical hits deal an additional 1 to 10 good damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.)
True Seeing
Constitution +20
Improved Deception
Yellow Augment Slot
Green Augment Slot

gloves
Crumbling Gloves: Gloves
Insightful Dexterity (Heroic: +2) (Legendary: +9)
Quality Intelligence (Heroic: +1) (Legendary: +4)
Shatter (Heroic: +6) (Legendary: +22)
Insightful Physical Sheltering (Heroic: +6) (Legendary: +24)
Blue Augment Slot

cloak
Shadowhail Cloak: Cloak
Hide (Heroic: +12) (Legendary: +22)
Move Silently (Heroic: +12) (Legendary: +22)
Deception (Heroic: +4) (Legendary: +16)
Ghostly
Green Augment Slot


belt
[cc dodge/ false life/ ins con]

bracers
slavers sheltering 45/ accuracy 28/ tendon slice 14/ q con

boots
Azure Guard      
Quality Dexterity +4
Insightful Dodge +8%
Lesser Displacement
Riposte +8
Green Augment Slot
Yellow Augment Slot

head
Legendary Executioner's Helm
Insightful Deception +7Insightful Deception +7: +7 Insight bonus to hit, +11 damage for sneak attacks.
Relentless Fury
Seeker 17
Quality Combat Mastery +4
Green Augment Slot
------------------


set up 2 would be giving up ghostly items then that frees up cloak slot, but then the gear needs to cover the deception item lost from cloak. this is probably the weakest route and it involves having to use extra ki to remain ghostly while also eating up a feat.
--------


Set up 3 is keeping golden guile and giving up the belt slot for the avenger set then we can open up the trinket slot instead of using the newer one and the cloak slot remains open as well.

If willing to swap to lgs wis 15/7 stick for 10k. No longer having to swap for cocoons and scrolls.

Armor
ToEE
fort
resistance
parry


ring 1
Perfect Pinnacle: Ring
Reinforced Fists This item surrounds your fists with kinetic energy. Your unarmed damage is boosted by (Heroic: one half die) (Legendary: One Die).
Deadly (Heroic: +5) (Legendary: +16)
Stunning (Heroic: +6) (Legendary: +22)
Concentration (Heroic: +12) (Legendary: +22)
Soul of the Elements While you are centered, this item grants you a bonus depending on your current monk stance.
Yellow Augment Slot

ring 2
Legendary Band
Profane Well Rounded +2
Insightful Accuracy 13
Quality Deadly +4
Intimidate +22
Yellow Augment Slot

eyes * set
Van Richten's Spectacles
Goggles
Silent Avenger Set
Dexterity +20
Reflex Saves +16
Doubleshot +12
Magical Sheltering +52
Blue Augment Slot
Green Augment Slot

neck
egg

trinket
devotion/ hamp/ ins con

gloves
Crumbling Gloves: Gloves
Insightful Dexterity (Heroic: +2) (Legendary: +9)
Quality Intelligence (Heroic: +1) (Legendary: +4)
Shatter (Heroic: +6) (Legendary: +22)
Insightful Physical Sheltering (Heroic: +6) (Legendary: +24)
Blue Augment Slot

cloak
spell saves/ dodge/ open

belt
Braided Cutcord: Belt
Quality Dodge (Heroic: +1%) (Legendary: +4%)
Blurry
Deathblock
Diversion (Heroic: +9%) (Legendary: +31%)
Green Augment Slot

bracers
slavers con 17/ deception 14/ hide 22/ q con

boots
slavers sheltering 45/ accuracy 28/ tendon slice 14/ q dex

head
Legendary Executioner's Helm
Insightful Deception +7Insightful Deception +7: +7 Insight bonus to hit, +11 damage for sneak attacks.
Relentless Fury
Seeker 17
Quality Combat Mastery +4
Green Augment Slot
« Last Edit: Nov 19th, 2017 at 11:02pm by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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harharharhar
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Re: Purey Shuri
Reply #76 - Nov 20th, 2017 at 11:21am
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word up. Didn't realize there were other pieces to the set so that's awesome.

  
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Digimonk
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Re: Purey Shuri
Reply #77 - Nov 20th, 2017 at 1:09pm
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Rubbinns wrote on Nov 19th, 2017 at 6:30pm:
The belt and necklace are the going to be staples for every ranged and melee build. Who passes up 20 artifact dstrike/shot?

Is the 20 doubleshot confirmed somewhere?  Last thing I saw said doublestrike which is generally not the same as doubleshot these days.
« Last Edit: Nov 20th, 2017 at 1:10pm by Digimonk »  
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Rubbinns
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Re: Purey Shuri
Reply #78 - Nov 20th, 2017 at 1:50pm
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Digimonk wrote on Nov 20th, 2017 at 1:09pm:
Is the 20 doubleshot confirmed somewhere?  Last thing I saw said doublestrike which is generally not the same as doubleshot these days.


Quote:
Silent Avenger set has had its Blur and Displacement replaced with 5%/20% Artifact Bonus to Doublestrike and Doubleshot.


https://www.ddo.com/forums/showthread.php/491574-Ravenloft-Expansion-Preview-2-L...

I did not check to see if it was giving me doubleshot because I was testing wolves and just assumed ssg go it right because the doublestrike was working.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Purey Shuri
Reply #79 - Nov 21st, 2017 at 12:15am
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Nice.  I had indeed missed that.
  
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harharharhar
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Re: Purey Shuri
Reply #80 - Nov 30th, 2017 at 9:35pm
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There is no mention in the newest thread on loot that there are other components to the doubleshot set. Where is that information?
  
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Rubbinns
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Re: Purey Shuri
Reply #81 - Dec 1st, 2017 at 5:02am
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harharharhar wrote on Nov 30th, 2017 at 9:35pm:
There is no mention in the newest thread on loot that there are other components to the doubleshot set. Where is that information?

They changed it from preview #2. Set is now on less items and values on the set bonus have been adjusted along with the abilities on many items.

This is what I got for Throwers so far from today on lama.

Silent Avenger Set:
When 3 pieces are equipped:
You gain a 5%/15% Artifact Bonus to Doublestrike and Doubleshot.
You gain +1/+3 Sneak Attack Dice.
You gain +5%/+25% Artifact bonus to Fortification Bypass.
You gain +5%/+10% Artifact bonus to Damage vs. Helpless Opponents.

Patience Through Peril Raid Clothing
Deathblock
Ghostly
Physical Sheltering +52
Profane Well Rounded +2
Blue Augment Slot
Green Augment Slot

Shadowhail Cloak
Hide +12/+22
Move Silently +12/+22
Deception +4/+16
Ghostly
Green Augment Slot

Braided Cutcord
Quality Dodge +1%/+4%
Blurry
Deathblock/ dex 19
Diversion +9%/+31%
Green Augment Slot

Adherent of the Mists Set:
When 5 pieces are equipped:
You gain a +5/+20 Profane Bonus to Physical Resistance Rating.
You gain a +10/+20 Profane Bonus to Positive, Negative, and Repair Healing Amplification.
You gain a +5/+10 Profane Bonus to Melee and Ranged Power.
You gain a +10/+20 Profane Bonus to Universal Spell Power.

Bracers of the Fallen Hero
Strength +6/+19
Insightful Constitution +2/+9
Stunning +6/+22
Quality Physical Sheltering +3/+12
Green Augment Slot

Crumbling Gloves
Insightful Dexterity +2/+9
Quality Intelligence +1/+4
Shatter +6/+22
Insightful Physical Sheltering +6/+24
Blue Augment Slot


Van Richten's Spectacles Raid
Dexterity +20
Reflex +16
Doubleshot +12
Magical Sheltering +52
Blue Augment Slot
Green Augment Slot

Perfect Pinnacle
Reinforced Fists +0.5(W)/+1(W) To Unarmed
Deadly +5/+Legendary
Stunning +6/+Legendary
Soul of the Elements While you are centered, this item grants you a bonus depending on your current monk stance
Air: Your attacks do an additional 3d6 Electric damage per hit and also cause your target to bleed for 1d8 damage per hit.
Earth: You gain a +10 Insight bonus to Armor Calss and Reflex Saves.
Fire: Your attacks have a chance of blinding your target and causing a fear effect.
Water: Your attacks have a chance to knock your target down.
Yellow Augment Slot


Echo of Ravenkind Raid
Eternal Holy Burst While you are wearing this item, your melee, ranged, and unarmed attacks gain the Holy Burst ability. (This weapon is holy. The weapon deals an additional 1 to 6 good damage each hit. In addition, critical hits deal an additional 1 to 10 good damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.)
True Seeing
Constitution +20
Improved Deception
Yellow Augment Slot
Green Augment Slot

Ring #2
Legendary Ring of Prowess
Deadly +14 Deadly +14: +14 Competence bonus to weapon damage.
Accuracy 28
Melee Power +8
Ranged Power +8
Green Augment Slot

Helm
Insightful Deception +7Insightful Deception +7: +7 Insight bonus to hit, +11 damage for sneak attacks.
Relentless Fury
Seeker 17
Quality Combat Mastery +4
Green Augment Slot

Neck
Slavers
Wis 17
Resistance 14
Tendon Slice 14
Q Dex 4

Boots
CC
Dodge 15
Parry 7
Ins Seeker 7

Offhand
KtA lgs 15/7 int stick for swap.
Affirmation devo/hamp/hamp.

Have to slot Ins Wis 2 augment.
« Last Edit: Dec 1st, 2017 at 9:14am by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Purey Shuri
Reply #82 - Dec 1st, 2017 at 7:31am
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Base damage on Spite, the Fractured Shards is now 1d2+3, up from 1d2.  Couldn't actually test it since SSG hasn't fixed the splitting error bug when buying it from the loot vendor.
  
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Rubbinns
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Re: Purey Shuri
Reply #83 - Dec 1st, 2017 at 9:03am
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Carpone wrote on Dec 1st, 2017 at 7:31am:
Couldn't actually test it since SSG hasn't fixed the splitting error bug when buying it from the loot vendor.

Yeah. New throwing dagger too. Wanted to test the stacking on the new star.

Lam notes for star ;

Spite, the Fractured Shards Raid Shuriken
Damage Dice: 7(1d2+3)
Crit Profile: 19/20/x2
Glass Shards This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 2d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 100 times.
Keen V
Sovereign Disruption
Hemorrhaging
Returning
Purple Augment Slot
Red Augment Slot

For boss tests still going to be vacuum lgs star anyway as there are no other sources for a thrower.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Purey Shuri
Reply #84 - Dec 1st, 2017 at 10:56am
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have an alt on a secondary account thats pure monk...gonna lr to thrower but is human. what extra feat would you take?
  
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Re: Purey Shuri
Reply #85 - Dec 1st, 2017 at 11:53am
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pure is still not the way to go Sergod, 14Monk/6 Ranger is in Fury.

Rubbins, that gearset looks real good. Although considering how many stacks of vuln you can get quickly, unless you're solo'ing swapping in the new shuriken will probably be worth if stacks removed works like poison stacks.

« Last Edit: Dec 1st, 2017 at 11:54am by harharharhar »  
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Re: Purey Shuri
Reply #86 - Dec 1st, 2017 at 11:58am
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Ugh, I'm really not looking forward to DPS calc'ing the difference between keeping ToEE with armor and SS offhand vs. both new sets but shit belt and shit bracers. Both new sets are really strong, and I'm pretty sure what you have above will beat out ToEE, but you could go ToEE and 5 Piece new set and it would be close.

blarg
  
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harharharhar
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Re: Purey Shuri
Reply #87 - Dec 1st, 2017 at 12:00pm
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One thing I'm wondering is if Sentient brings back into play shurikens like Snowstar and Shadowstar
  
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Re: Purey Shuri
Reply #88 - Dec 1st, 2017 at 6:05pm
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harharharhar wrote on Dec 1st, 2017 at 12:00pm:
One thing I'm wondering is if Sentient brings back into play shurikens like Snowstar and Shadowstar

If I remember correctly, only named items ML 21 and higher can be made sentient.  Saw a mention that SSG is considering making it ML 20 and higher, but still no go on Shadowstar or Snowstar.
  
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Re: Purey Shuri
Reply #89 - Dec 1st, 2017 at 6:33pm
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oh right min lvl 20
  
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Re: Purey Shuri
Reply #90 - Dec 2nd, 2017 at 11:10am
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harharharhar wrote on Dec 1st, 2017 at 11:53am:
pure is still not the way to go Sergod, 14Monk/6 Ranger is in Fury.

Rubbins, that gearset looks real good. Although considering how many stacks of vuln you can get quickly, unless you're solo'ing swapping in the new shuriken will probably be worth if stacks removed works like poison stacks.



its a random alt on alt acct thats alrdy pure monk. idc about optimal.
  
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Re: Purey Shuri
Reply #91 - Dec 4th, 2017 at 10:42am
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Rubbinns wrote on Dec 1st, 2017 at 9:03am:
Spite, the Fractured Shards


Looks awesome.

Sergod wrote on Dec 1st, 2017 at 10:56am:
have an alt on a secondary account thats pure monk...gonna lr to thrower but is human. what extra feat would you take?


Combat Archery and WF ranged are good adds.
  

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Re: Purey Shuri
Reply #92 - Dec 7th, 2017 at 12:26pm
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Have played around with the gearing for this and have some minor riffs on Rubbin's set.

Loses: 12 str, 2 dex, 7 con, 4 int, ins. and qual. phys sheltering, ins. seeker, and 8 MP/RP (holy christ, that's a lot to trade off)

Gains: 3 wis, armor piercing 32, fort, speed, FoM, WttT, UMD 7, Natural Armor 20, some points in F.Life, Ins. Tendon Slice. 

The missing fort and speed in Rubbin's last set is an obvious oversight, just curious what trade-offs would be made to fit those in. The rest of it seems to come down to how much value you place on armor piercing and FoM? Anyway:

Silent Avenger:

Patience Through Peril Raid Clothing
Deathblock
Ghostly
Physical Sheltering +52
Profane Well Rounded +2
Blue Augment Slot
Green Augment Slot

Shadowhail Cloak
Hide +12/+22
Move Silently +12/+22
Deception +4/+16
Ghostly
Green Augment Slot

Braided Cutcord
Quality Dodge +1%/+4%
Blurry
Deathblock/ dex 19
Diversion +9%/+31%
Green Augment Slot

Mists:

Van Richten's Spectacles Raid
Dexterity +20
Reflex +16
Doubleshot +12
Magical Sheltering +52
Blue Augment Slot
Green Augment Slot

Fleetfoot Greaves
Freedom of Movement
Speed +15%/+30%
Natural Armor Bonus +6/+19
Reflex Saves +5/+16
Yellow Augment Slot

Molten Silver Gauntlets Raid
Feat: Pierce Silver
Deadly +16
Deception +17
Armor-Piercing +32
Blue Augment Slot
Green Augment Slot

Fleetfoot Necklace Raid
Superior Reinforced Fists
Feat: Wind Through the Trees
Natural Armor Bonus +20
Wisdom +20
Yellow Augment Slot
Green Augment Slot

Echo of Ravenkind Raid
Eternal Holy Burst
True Seeing
Constitution +20
Improved Deception
Yellow Augment Slot
Green Augment Slot

No set:

Helm: Executioners
Insightful Deception
Relentless Fury
Seeker 17
Quality Combat Mastery +4
Green Augment Slot

Bracers: CC- Resistance/Dodge/Ins.Str

Ring #1: CC- Wizardry/False Life/Ins.Dex

Ring #2: Slavers- Fort 185/Accuracy/UMD/Qual.Dex

Offhand: CC- Devo/Tendon Slice/Ins.Tendon Slice
  
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Rubbinns
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Re: Purey Shuri
Reply #93 - Dec 7th, 2017 at 3:46pm
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Finnigan wrote on Dec 7th, 2017 at 12:26pm:
fort

augment/past lives

Finnigan wrote on Dec 7th, 2017 at 12:26pm:
speed

feat

Finnigan wrote on Dec 7th, 2017 at 12:26pm:
armor piercing

offhand swap or weapon swap. comes with set 25 artifact bonus.

Finnigan wrote on Dec 7th, 2017 at 12:26pm:
FoM?

high saves+prot evil scroll.

Finnigan wrote on Dec 7th, 2017 at 12:26pm:
Loses: 12 str, 2 dex, 7 con, 4 int, ins. and qual. phys sheltering, ins. seeker, and 8 MP/RP


and stance procs from

Rubbinns wrote on Dec 1st, 2017 at 5:02am:
Perfect Pinnacle
Reinforced Fists +0.5(W)/+1(W) To Unarmed
Deadly +5/+Legendary
Stunning +6/+Legendary
Soul of the Elements While you are centered, this item grants you a bonus depending on your current monk stance
Air: Your attacks do an additional 3d6 Electric damage per hit and also cause your target to bleed for 1d8 damage per hit.
Earth: You gain a +10 Insight bonus to Armor Calss and Reflex Saves.
Fire: Your attacks have a chance of blinding your target and causing a fear effect.
Water: Your attacks have a chance to knock your target down.

  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Purey Shuri
Reply #94 - Dec 7th, 2017 at 4:13pm
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Rubbinns wrote on Dec 7th, 2017 at 3:46pm:
and stance procs from



That one is tempting. Holding out on it until verified it hasn't been corrupt-a-wished on live.
  
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Re: Purey Shuri
Reply #95 - Dec 7th, 2017 at 4:23pm
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Finnigan wrote on Dec 7th, 2017 at 4:13pm:
That one is tempting. Holding out on it until verified it hasn't been corrupt-a-wished on live.

that, and i won't know what else they changed. or where it drops Roll Eyes
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Purey Shuri
Reply #96 - Dec 7th, 2017 at 8:31pm
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The pinnacle ring drops in An Invitation to Dinner.  Hasn't changed.
  
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Re: Purey Shuri
Reply #97 - Dec 9th, 2017 at 9:19am
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Let's talk filigree. http://ddowiki.com/page/Sentient_Weapon/Filigrees as reference.

Filigree:
Manticore: +5 ranged power
Zephyr: +2 doubleshot/+2 ranged power
Long Shadow: +1 DEX/+2 PRR
Long Shadow: +5 ranged power
Beast Mantle: +5 ranged power
Deadly Rain: +5 ranged power
Deadly Rain: +1 DEX/+2 PRR

Set Bonus:
Long Shadow 2pc: +5 ranged power
Deadly Rain 2pc: +5 ranged power

Total:
+32 ranged power
+2 DEX
+2 Doubleshot
+4 PRR

Thoughts?
  
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Re: Purey Shuri
Reply #98 - Dec 9th, 2017 at 10:19am
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Carpone wrote on Dec 9th, 2017 at 9:19am:
Filigree:
Manticore: +5 ranged power
Zephyr: +2 doubleshot/+2 ranged power
Long Shadow: +1 DEX/+2 PRR
Long Shadow: +5 ranged power
Beast Mantle: +5 ranged power
Deadly Rain: +5 ranged power
Deadly Rain: +1 DEX/+2 PRR

Set Bonus:
Long Shadow 2pc: +5 ranged power
Deadly Rain 2pc: +5 ranged power

Total:
+32 ranged power
+2 DEX
+2 Doubleshot
+4 PRR

Thoughts?


That might be the best DPS set up, though it seems a shame to not utilize one of the procs.

I was thinking the +40 MRR cap set might be too good to pass up on any robe-wearer though.
  

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Re: Purey Shuri
Reply #99 - Dec 9th, 2017 at 12:21pm
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Carpone wrote on Dec 9th, 2017 at 9:19am:
Total:
+32 ranged power
+2 DEX
+2 Doubleshot
+4 PRR

Thoughts?


Has there been any word on whether weapon versatility (the higher of melee or ranged used for missile attacks) from the Vistani tree is intended to work with shuriken? The 5 piece prowess set would be utterly broken if that applies.
  
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