Flav wrote on Dec 6
th, 2017 at 1:11am:
As a reminder : the Battlefront shenanigan that started it all, as I understood it is : you have to pay for boxes of random loot that contains some stuff that is high end gear that cannot be found elsewhere in the game. Said high end gear being way more powerful than anything that can be found in game.
Not just that though. Most other games with loot boxes, are purely cosmetic in nature. Stormfronts on the other hand, offered things used to upgrade your gear, which for a normal, non-spending player, would take an average of 8 in-game hours played, to upgrade a single item, once. A fat ass, no life, with mommies credit card, could instead buy loot boxes, to obtain already upgraded, beyond what was currently even available to non-spenders, items. That was the primary issue going into this. That, and the fact that you had to buy the game first, and then if you wished to have any chance towards competitiveness, drop even more money on loot boxes, as if buying the game wasnt enough already. Now, had they released the game F2P, with the Loot Crates, there would have been bitching, but not nearly on the scale that it is currently.