Page Index Toggle Pages: [1] 2  Send TopicPrint
Hot Topic (More than 35 Replies) Collectables Farming Guide (Read 54372 times)
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Collectables Farming Guide
Jan 7th, 2018 at 3:01pm
Print Post  
I’ve decided to go public with my farming sources.  So if this helps you out and you have a toon or connection on Cannith, please send all donations and tokens of appreciation to Larrio.*

*I could still use a weapon with a sentinel jewel in it.  Mostly I’m looking for augments – I didn’t have an unbound bag back in the day and missed out on hording.  Rubies of ghostbane or Golem Hearts would be great, but really I just need basics like deathblock, feather falling, underwater action, and fear and blindness immunity.  I wouldn’t say no to an otto’s box though Wink

And yes, there is a version of this on the motherboards which has very useful information.  Some might argue too much information.  It lists damn near half the quests in the game that you can farm and what you might be able to find there.

My list is much shorter and concentrates specifically on which quests you need to run for which collectables.  It’s more concise and easier to cut through all the crap to actually know where to farm the higher end collectables without reading through 10 pages of additional comments.

Breaking the Ranks
Farm for – Hairy Trumpets
You’ll also find – a bunch of crap
Time farming – about 20 seconds for 5 nodes
Best setting – Epic something

Easiest of the bunch and the quickest source of Hairy Trumpets (insert penis joke of your choosing here).  Like most of these quests, you’ll need a high jump skill.   There are 4 collectable nodes inside the fenced area to the left and one just past that area.  Jump in, farm, run out, reset.  I can’t remember which setting is the sweet spot, just alternate between casual to elite until they start dropping and run that setting. 


Desecrated Temple of Vol
Farm for – Ornate Charms, Ancient Texts, Bone Fragments
You’ll also find – Adventuring Oratorios, Archaic Logbooks
Time farming – about 25 seconds.  You’ll have to wait a few seconds to use DD.
Best setting – EHard (results may vary)

Drop down, turn the lever, run to the right through  the traps (need an agile toon, though casting cocoon before running through helps).  Harvest the 3 nodes at the end, DD out.

Ornate Charms are a pain to farm.  If you get one every 5 runs consider yourself lucky.  Sadly this is the quickest, easiest source I’ve found so far.  I think Charms have a higher drop rate in both Trial By Fire and Fleshmaker’s, but both of those quests are mob heavy, even with invisibility. 


Schemes of the Enemy
Farm for – Blister Beetles, Warehouse Ledgers
You’ll also find – Bone Fragments, Fractured Femurs, Mortar and Pestle, and a chance at Ornate Charms and Stone Fetishes
Time farming – 3 minutes with practice
Only setting - EE

Most would recommend Last Stand for Blister Beetles.  I hate last stand.  It takes a solid minute of jumping around to farm 3 nodes and you’re mostly going to pull crap.  Schemes has 4 natural nodes with chances to drop Blister Beetles, plus the back pack gives you a chance at an Ornate Charm.  If you don’t have many of the new packs or you’re not running many epic quests and need all the upper tier collectables, I highly recommend taking the time to learn how to farm Schemes.  It takes a little longer but it gives the widest selection of collectables from the 9 nodes.

Skip the gathering of people at the start, go down to the room that lets you into the air ducts (two nodes in that room).  You'll find 3 nodes once you get up and on your way through the ducts.  Drop down to the big room and you'll have 3 more nodes to farm.  Do NOT bother fighting.  Grab the key, unlock the door, run down the hall (one more node on the way), hit the turbines and recall while floating up (or DD), leaving the giant mob chasing you behind.


Epic Wheloon Wilderness Area
Farm for – Stone Fetishes
You’ll also find – mostly crap
Time farming – under 5 minutes.  Shorter with practice

Think there’s a map on the motherboards somewhere.  Basically just an invisibility run farming the nodes.  It’s pretty straight forward.  Hit Q to find the nodes, head south and collect the first 5 or so nodes, take the tunnel to the west and head north to either harvest 3 or 4 quick nodes or do the full run and harvest 10 plus nodes.  Easiest source of Stone Fetishes in the game.


Eyes of Stone
Farm for – Romantic Sonnets, Silver Flame Hymnals, House Sealed Letters
You’ll also find – Runic Parchments, Fragrant Drowshood, various soarwoods and beetles, Glass Phials
Time farming – maybe 1 minutes
Best setting – Heroic Elite

I’m not going to spend much time with the old collectables.  That information has been out there for a decade now.  But I will make mention of two quests that spawn what you really need with the new system.

Stone is quick and easy to farm and gives a wide selection of much needed collectables.  You need a high jump skill and invisibility makes it quicker.  You have to “talk” to two NPCs.  Just Q and E them, don’t bother stopping or selecting any of the options.  Once you get the dialog interface up, just keep moving – it’ll disappear.

Head straight to the library area and make the circle.  I think there’s 6 quick nodes of various types.  Hit the last one and DD out or recall (DD will take you out of Lordsmarch Plaza).  This quest is essential for making Charisma items though.


The Enemy Within
Farm for – Glass Phials, various soarwoods
You’ll also find – Ceramic Bowls, Silver Flame Hymnals, various other
Time Farming – 3 to 5 minutes depending on farmer used
Best setting – Heroic elite

Probably the longest on the list but there’s 22 nodes up in this bitch.  Too long to explain but you’ll figure it out in a few runs.  You can do the short 11 node run but I recommend clearing it all since the second half is no longer than the first.  If you’ve burned through Glass Phials like I did, this is the best place to go to restock.


Mask of Deception
Farm for – Ancient Text, Archaic Logbook
You’ll also find – Mostly crap, Hairy Trumpets, slim chance at Ornate Charms
Time farming – 1 to 2 minutes
Best Setting – Epic Casual, worth running on various settings

I’m only listing this for people who don’t have the other packs, it’s a decent source for Text and Logbooks and better than the other recommended options (like Tavern Brawl).  Pretty sure most people go for the two node option, I suggest taking the time, opening the first door, talking to the commander and grabbing the first bookcase (it mostly drops crap, but rarely will spawn something decent).  Grab the rubble pile, hit the tavern, then go ahead and head to the barn for the mold node and a chance at a hairy trumpet while you’re there.


Terminal Delirium
Farm for – Ancient Text, Archaic Logbook
You’ll also find – Bone Fragments and various other crap.  Three chances at Hairy Trumpets.
Time Farming – little longer but under 5 minutes
Best setting – Probably casual, not sure where the sweet spot is

Personally I don’t think this one has enough variety to make it worth wild, but it is a good source for Texts, Logbooks and (in theory, been awhile since I bothered farming it) Ledgers, Communiques, and Oratorios.  I think there’s 11 fairly quick nodes but mostly just lore and nature.  If you’re looking specifically for Lore collectables, it probably is the best farm in the game.  If you don't have knock or can't pick locks, grab an epic rogue hire - you'll need it to pick up 3 to 4 additional nodes (depending if you want to bother with the natural node behind the locked door at the end).


« Last Edit: Jan 8th, 2018 at 2:10am by Skoodge »  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
Vendui
Releaser Of Exploits
*
Offline


Dare to tempt your fates?
Everything has a price.

Posts: 2492
Location: Central WI
Joined: Oct 31st, 2013
Gender: Male
Re: Collectables Farming Guide
Reply #1 - Jan 7th, 2018 at 5:05pm
Print Post  
Ur a bit late on this bud.. - https://www.ddo.com/forums/showthread.php/478811-This-is-How-To-Farm-the-New-Col...

Also Vol has 4 nodes iirc. One is in the trap, one under stairs, the alter, and then one at the top of stairs.

Instead of running Schemes for Blisters, run EH Small Problem. there are 10 mushroom nodes total, run time is about 90 seconds on my monk.
« Last Edit: Jan 7th, 2018 at 5:10pm by Vendui »  
Back to top
 
IP Logged
 
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #2 - Jan 7th, 2018 at 5:24pm
Print Post  
Vendui wrote on Jan 7th, 2018 at 5:05pm:
Ur a bit late on this bud..


WB by the way, glad to see you weren't working on reading comprehension while you were gone Wink  I mentioned that in the intro...in great detail  Kiss

Vendui wrote on Jan 7th, 2018 at 5:05pm:
Instead of running Schemes for Blisters, run EH Small Problem. there are 10 mushroom nodes total, run time is about 90 seconds on my monk.


Fuck me, I'd completely forgotten about the epic version.  That one is just solidly established in my mind as a source for Fragrant Drowshoods that I never even considered checking it for epic drops (which means I should probably check out Partycrashers too since it wasn't bad for farming back in the day too).

Schemes is still a great source for Warehouse Ledgers and various others though, especially (as mentioned) if you spend more time in heroics than epics.  It keeps your piles of useful others well stocked.
  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
Epoch
Alaskan Ice Hole
*
Offline


Epochalypse

Posts: 10377
Location: Frozen Tundra
Joined: Aug 29th, 2010
Gender: Male
Re: Collectables Farming Guide
Reply #3 - Jan 7th, 2018 at 5:53pm
Print Post  
But, why farm collectables?
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
Back to top
 
IP Logged
 
Vendui
Releaser Of Exploits
*
Offline


Dare to tempt your fates?
Everything has a price.

Posts: 2492
Location: Central WI
Joined: Oct 31st, 2013
Gender: Male
Re: Collectables Farming Guide
Reply #4 - Jan 8th, 2018 at 3:57am
Print Post  
Skoodge wrote on Jan 7th, 2018 at 5:24pm:
WB by the way, glad to see you weren't working on reading comprehension while you were gone   I mentioned that in the intro...in great detail 


what the fuck is reading? If its not in the title, its not important.. Right? ^-^
  
Back to top
 
IP Logged
 
5 Foot Step
Completionist (i.t.p.)
******
Offline


I Hate Idiots!

Posts: 11119
Location: USA
Joined: Mar 8th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #5 - Jan 10th, 2018 at 10:21am
Print Post  
Precious Cargo.
  

Build links
Endgame Gear Guide
Cannith Crafting Planner link

Warning: May contain outdated cultural depictions.
Back to top
 
IP Logged
 
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #6 - Jan 11th, 2018 at 7:07am
Print Post  
5 Foot Step wrote on Jan 10th, 2018 at 10:21am:
Precious Cargo.


3 load screens and you have to recall since there's no entrance to DD to.  There's really nothing in Precious Cargo that you can't farm far more efficiently in the other quests listed.  The only time I can think it would need to be an option is if someone doesn't have a toon that can handle the traps of Vol, then it might be a decent enough alternative.

Vendui wrote on Jan 7th, 2018 at 5:05pm:
Also Vol has 4 nodes iirc. One is in the trap, one under stairs, the alter, and then one at the top of stairs.


4th node is on the other side and would slightly more than double the run time for a single collectable.  Far quicker just to farm the 3 on the right side and reset.

A Small Problem was a great suggestion though, I'll add it when I have a little more time.
  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
5 Foot Step
Completionist (i.t.p.)
******
Offline


I Hate Idiots!

Posts: 11119
Location: USA
Joined: Mar 8th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #7 - Jan 11th, 2018 at 9:56am
Print Post  
Well I wouldn't do it with my keyboard. And monks recall fast.
  

Build links
Endgame Gear Guide
Cannith Crafting Planner link

Warning: May contain outdated cultural depictions.
Back to top
 
IP Logged
 
Vendui
Releaser Of Exploits
*
Offline


Dare to tempt your fates?
Everything has a price.

Posts: 2492
Location: Central WI
Joined: Oct 31st, 2013
Gender: Male
Re: Collectables Farming Guide
Reply #8 - Jan 12th, 2018 at 1:45am
Print Post  
Skoodge wrote on Jan 11th, 2018 at 7:07am:
3 load screens and you have to recall since there's no entrance to DD to.  There's really nothing in Precious Cargo that you can't farm far more efficiently in the other quests listed.  The only time I can think it would need to be an option is if someone doesn't have a toon that can handle the traps of Vol, then it might be a decent enough alternative.


4th node is on the other side and would slightly more than double the run time for a single collectable.  Far quicker just to farm the 3 on the right side and reset.

A Small Problem was a great suggestion though, I'll add it when I have a little more time.



Yeah, like 5 Foot said, screw your pitiful DD.. Monks will always beat a DD user to exit the dungeon, unless they are shit and dont know how to fast recall..
  
Back to top
 
IP Logged
 
Epoch
Alaskan Ice Hole
*
Offline


Epochalypse

Posts: 10377
Location: Frozen Tundra
Joined: Aug 29th, 2010
Gender: Male
Re: Collectables Farming Guide
Reply #9 - Jan 16th, 2018 at 10:15am
Print Post  
Monks make it very easy to solo Monastery. Constantly respawning mobs to interfere with a recall? No Prob.
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
Back to top
 
IP Logged
 
KingLurker
Dragon Raider
***
Offline


I Love Drama!

Posts: 205
Location: Eveningstar
Joined: Mar 18th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #10 - Jan 18th, 2018 at 2:32am
Print Post  
Only monks? -_-
Thank you for the effort skoodge.
  
Back to top
 
IP Logged
 
Digimonk
Puppy Farmer
****
Offline



Posts: 1573
Joined: Apr 7th, 2015
Re: Collectables Farming Guide
Reply #11 - Jan 18th, 2018 at 2:30pm
Print Post  
I'm sure this is a good guide if you prefer to gather collectibles the hard way.  However, unless you only plan on crafting just few items ever, you will quickly realize the extreme levels of bs SSG in the mat requirements for the new crafting system.

Personally, I preferred to not spend day after day stupidly cycling instances over and over just to farm rare collectibles in the complete bs quantities that were needed.  The ratio of common, uncommon and rare drops is something along the lines of 100/10/1.  PEDs are probably lower than that.   

Now consider that you'll need 50+ rare collectibles to craft multiple sets of template-style TR gear for every 5 or 10 levels.  Different build types for more TRs?  More rare mats and PEDs needed.  Do the math.  Have fun cycling those instances. 

Give a someone a fish, feed them for a day.  Teach someone to fish, feed them for the rest of their lives.
« Last Edit: Jan 18th, 2018 at 2:44pm by Digimonk »  
Back to top
 
IP Logged
 
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #12 - Jan 18th, 2018 at 3:55pm
Print Post  
Digimonk wrote on Jan 18th, 2018 at 2:30pm:
Personally, I preferred to not spend day after day stupidly cycling instances over and over just to farm rare collectibles in the complete bs quantities that were needed.  The ratio of common, uncommon and rare drops is something along the lines of 100/10/1.  PEDs are probably lower than that.   

Now consider that you'll need 50+ rare collectibles to craft multiple sets of template-style TR gear for every 5 or 10 levels.  Different build types for more TRs?  More rare mats and PEDs needed.  Do the math.  Have fun cycling those instances. 


I totally get what you're saying and agree that crafting was as much as miss as it was a hit (using the same low drop loot for 3 different parts of the game is serious BS - to say the least), I'm going to have to disagree with you over all as far as time and effort vs rewards goes.

Keep in mind, the following statements are based on the assumption that you put the minimum amount of effort into grabbing collectables as you're playing (which really only adds 0-1 second per collectable as you go) to keep up your stock of the lower two tiers of collectables.

I can farm (with my list at least - now that I've narrowed it down to the most profitable spots) the harder to find collectables needed to make a complete CC set for a character (and I'm talking full set for levels 5, 10 and 15) far quicker and easier than I can -

-make a single heroic GS item
-make a single epic GS item
-make a heroic slavers set (which isn't nearly as strong for a melee as a CC set)
-make a single, complete epic slavers item
-and CC is a cake walk vs either heroic or epic ToEE
-or really farm a single newer named item (unless you're just insanely lucky, it can take hours or days - even in a group - to get most of the better named items to drop).

Especially when it comes to heroic and lower level epic (minus the Ravenloft gear, don't have it yet so I'm not sure how many runs it takes to get the named items to drop), most of my sets only have two or three named items because CC gear is better than 90% of the crap in the game that the devs have designed.

KingLurker wrote on Jan 18th, 2018 at 2:32am:
Only monks? -_-
Thank you for the effort skoodge.


And tyvm for the return information.  Much appreciated Wink
  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
Digimonk
Puppy Farmer
****
Offline



Posts: 1573
Joined: Apr 7th, 2015
Re: Collectables Farming Guide
Reply #13 - Jan 18th, 2018 at 8:56pm
Print Post  
Skoodge wrote on Jan 18th, 2018 at 3:55pm:
I totally get what you're saying and agree that crafting was as much as miss as it was a hit (using the same low drop loot for 3 different parts of the game is serious BS - to say the least), I'm going to have to disagree with you over all as far as time and effort vs rewards goes.

Keep in mind, the following statements are based on the assumption that you put the minimum amount of effort into grabbing collectables as you're playing (which really only adds 0-1 second per collectable as you go) to keep up your stock of the lower two tiers of collectables.

I can farm (with my list at least - now that I've narrowed it down to the most profitable spots) the harder to find collectables needed to make a complete CC set for a character (and I'm talking full set for levels 5, 10 and 15) far quicker and easier than I can -

-make a single heroic GS item
-make a single epic GS item
-make a heroic slavers set (which isn't nearly as strong for a melee as a CC set)
-make a single, complete epic slavers item
-and CC is a cake walk vs either heroic or epic ToEE
-or really farm a single newer named item (unless you're just insanely lucky, it can take hours or days - even in a group - to get most of the better named items to drop).

Especially when it comes to heroic and lower level epic (minus the Ravenloft gear, don't have it yet so I'm not sure how many runs it takes to get the named items to drop), most of my sets only have two or three named items because CC gear is better than 90% of the crap in the game that the devs have designed.


And tyvm for the return information.  Much appreciated Wink

So you consider cycling instances 5000+ times fun?  As much or more fun than running heroic shroud, slave lords, and other missions with good named drops?  Personally, I consider it retarded.  To each their own I guess.

I play the game to have fun and cycling fucking instances over and over just to get some stupid rare mats is about as far from my definition of fun as it gets.

Far easier automate that bs and let it run on an alt account while I'm actually doing fun stuff in the game.
« Last Edit: Jan 18th, 2018 at 8:58pm by Digimonk »  
Back to top
 
IP Logged
 
Carpone
Puppy Farmer
****
Offline


I Love Drama!

Posts: 1695
Joined: Jul 2nd, 2011
Gender: Male
Re: Collectables Farming Guide
Reply #14 - Jan 19th, 2018 at 8:06am
Print Post  
Digimonk wrote on Jan 18th, 2018 at 8:56pm:
Far easier automate that bs and let it run on an alt account while I'm actually doing fun stuff in the game.

Winner winner chicken dinner.

Crafting TR gear to arbitrary levels like every 5 level is suboptimal.  Consider crafting items based on when the CC bonus changes, and when the extra slot becomes available.  For example, here are the head items I crafted for a warlock RTR train (because fuck Memoirs for never dropping a reaper circlet):

ML2: Persuasion, Spell Focus Mastery +1 (Augment: Master’s Gift)
ML5: Persuasion, Spell Focus Mastery +2 (Augment: Master’s Gift)
ML10: Persuasion, Spell Focus Mastery +2, INS Spellsight 6 (Augment: Master’s Gift)
ML13: Persuasion, Spell Focus Mastery +3, INS Spellsight 7 (Augment: Master’s Gift)

Those are the minimum levels to get the next Spell Focus Mastery increase, and use the extra slot.
  
Back to top
 
IP Logged
 
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #15 - Jan 19th, 2018 at 8:56am
Print Post  
Digimonk wrote on Jan 18th, 2018 at 8:56pm:
So you consider cycling instances 5000+ times fun?  As much or more fun than running heroic shroud, slave lords, and other missions with good named drops?  Personally, I consider it retarded.  To each their own I guess.


Fun?!  You play this game for fun?  DDO is designed to prey on the overly competitive or those suffering from at least mild forms of OCD.  When did fun become a factor?

Digimonk wrote on Jan 18th, 2018 at 8:56pm:
Far easier automate that bs and let it run on an alt account while I'm actually doing fun stuff in the game.


So how much real time are you going to work to buy the content or how much game time are you going to waste to grind the points for an alt account?  Even the "yeah but" shortcuts you're thinking about listing represent way, way more effort and time than my taking all of 20 to 30 minutes a month (if even that often) to grind out a dozen higher tier collectables.  I've been in enough groups with idiots dragging their mules around with them to know how much time it adds to the process.  Even if it's as low as 30 seconds to a minute per quest, that still adds up to more time and effort spent than farming over all.

I made an alt account ages ago but quickly lost interest because the effort seemed super gay and retarded to me, but to each his own I guess Wink
  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
5 Foot Step
Completionist (i.t.p.)
******
Offline


I Hate Idiots!

Posts: 11119
Location: USA
Joined: Mar 8th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #16 - Jan 19th, 2018 at 9:27am
Print Post  
Digimonk wrote on Jan 18th, 2018 at 2:30pm:
PEDs are probably lower than that.   


PEDs are epic tokens.
  

Build links
Endgame Gear Guide
Cannith Crafting Planner link

Warning: May contain outdated cultural depictions.
Back to top
 
IP Logged
 
Digimonk
Puppy Farmer
****
Offline



Posts: 1573
Joined: Apr 7th, 2015
Re: Collectables Farming Guide
Reply #17 - Jan 19th, 2018 at 12:34pm
Print Post  
Skoodge wrote on Jan 19th, 2018 at 8:56am:
So how much real time are you going to work to buy the content or how much game time are you going to waste to grind the points for an alt account?  Even the "yeah but" shortcuts you're thinking about listing represent way, way more effort and time than my taking all of 20 to 30 minutes a month (if even that often) to grind out a dozen higher tier collectables.  I've been in enough groups with idiots dragging their mules around with them to know how much time it adds to the process.  Even if it's as low as 30 seconds to a minute per quest, that still adds up to more time and effort spent than farming over all.

I made an alt account ages ago but quickly lost interest because the effort seemed super gay and retarded to me, but to each his own I guess Wink

I dunno offhand.  There are 6 level-tiers of collectibles.  Out of the following list, how many tiers don't have at least one mission that's F2P?  How much TP would it take to get the cheapest expac for a mission in those missing tiers?  Not that much I suspect.  I bolded the missions I used.  Notice that it was just 3 missions with the difficulty adjusted to hit the various collectible tiers?
  • T1 Any: Depths of Despair HC, Tomb of the Sanguine Heart HC
  • T2 Any: The Chamber of Rahmat HC, Depths of Despair HE, Tomb of the Sanguine Heart HH, The Prisoner HC
  • T3 Any: Tavern Brawl HC, The Chamber of Rahmat HN, Madstone Crater HC, A Cabal For One HC, Fleshmaker's Lab HC, The Lords of Dust HC, Desecrated Temple of Vol HC, Wheloon Prison Heroic, Mask of Deception HC
  • T4 Any: Tavern Brawl HE, Madstone Crater HE, A Cabal For One HE, The Prisoner EC, Fleshmaker's Lab HE, the Lords of Dust EC, Desecrated Temple of Vol HE, Mask of Deception HN, Terminal Delirium HC
  • T5 Any: Madstone Crater EC, Wheloon Prison Epic, Precious Cargo EC, The Prisoner EN, A Cabal For One EC, Terminal Delirium EC
  • T6 Any: Tavern Brawl EC, Madstone Crater EE, A Cabal For one EE, Fleshmaker's Lab EC, Precious Cargo EH, Desecrated Temple of Vol EC, Mask of Deception EC, Terminal Delirium EN

You seem to be operating under several incorrect assumptions.  The first is that you'd need to buy every expac for the alt account instead of just a few choice ones.  My alt account, and likely a lot of other peoples' already have some of the expacs.

The second is that the alt account would only be for farming collectibles.  Alt accounts have many uses beyond collectibles.  Extra chances at named drops.  Toons to run when the main is on ransack.  An opener for stuff like Shadow Crypt.  *Feature* testing, etc.

Also, you don't "grind out" 10 rare collectibles in a tier in 20 minutes.  You get some commons, a few uncommons, and maybe a couple of rares in that time frame depending on luck and RNG.  Then you remember there are 5 other tiers.

Compare that to me spending maybe a couple of hours up front getting some scripts setup and then just letting that them run on the alt account while I ran actual missions, grouped with friends and guildies, worked on PLs and farmed gear upgrades for the two months after the new CC system was released.

Doing that provided me with enough collectibles to craft full sets of template gear for every 5 levels to use while TRing for casters, melee and ranged since then.  That's 18 sets of gear.  Using those template gear sets significantly reduced the amount of time I spend playing gear tetris on each TR, so it's saving me even more time when you consider that.

Even after crafting all that gear, I have enough of a surplus that I give collectibles to guildies who need them.  I also made several thousand shards selling surplus mats and unbound crafted items on the ASAH.  I use those shards to buy a stockpile of named augs, reroll chests while farming named items, etc.  I even leveled a toon on the alt account to 400 crafting for the hell of it.

Feel free to do the math and let me know how long you'd need to spend manually cycling instances instead of doing fun stuff to gather that many collectibles.


5 Foot Step wrote on Jan 19th, 2018 at 9:27am:
PEDs are epic tokens.

Yes but as mentioned above, I've crafted a LOT and have depleted a decent supply of tokens in the process.  Crafting unbound stuff eats a lot of PEDs but was worth it to sell some of that stuff on the ASAH back when the system was first revamped.  Hindsight being what it is, I wish I'd let my stacks of tokens make babies back in the day. 

Farming tokens is almost as meh as manually farming collectibles.  I get enough to meet my own needs now through normal gameplay, but not enough to be handing unbound CC stuff out to newbs on a regular basis.

On a related note, you occasionally get PED fragments from the collectible nodes.  That helps subsidize what I get through running missions.
« Last Edit: Jan 19th, 2018 at 12:55pm by Digimonk »  
Back to top
 
IP Logged
 
Carpone
Puppy Farmer
****
Offline


I Love Drama!

Posts: 1695
Joined: Jul 2nd, 2011
Gender: Male
Re: Collectables Farming Guide
Reply #18 - Jan 20th, 2018 at 3:02pm
Print Post  
Digimonk wrote on Jan 19th, 2018 at 12:34pm:
Also, you don't "grind out" 10 rare collectibles in a tier in 20 minutes.  You get some commons, a few uncommons, and maybe a couple of rares in that time frame depending on luck and RNG.

I can say with 98.64% confidence it's a 5% chance for rare collectibles, 20% for uncommon, 75% for common.
  
Back to top
 
IP Logged
 
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #19 - Jan 20th, 2018 at 3:40pm
Print Post  
Digimonk wrote on Jan 19th, 2018 at 12:34pm:
Alt accounts have many uses beyond collectibles.


Absolutely undeniably and I was being intentionally asinine Wink  Still more effort than I want to put in though.

Digimonk wrote on Jan 19th, 2018 at 12:34pm:
Toons to run when the main is on ransack.


Can do that on the main without buying the packs and it's easier to make a decent mule/farmer with left over BTA named items than trying to equip an alt account.  I put the time in to create 3 farmers for a number of reasons - mostly just for a change of pace and to try out different classes and builds.  Was probably more work than it was worth, but *meh*, I actually enjoyed doing it.

Digimonk wrote on Jan 19th, 2018 at 12:34pm:
An opener for stuff like Shadow Crypt.


Really about the only reason I might get around to using my old alt account, but XP is easy enough and it's not like I have enough time to power level as it is.  If I can knock out a PL in two weeks, I'm happy.

Digimonk wrote on Jan 19th, 2018 at 12:34pm:
Also, you don't "grind out" 10 rare collectibles in a tier in 20 minutes.


Correct - but only because I used the wrong term.  Rares are mostly worthless unless you're making unbound shards (which I don't bother with).

Uncommons on the other hand, I can actually grind 10 out in 5 to 10 minute if I want, and often do when I don't really have enough time before bed to run more quests.  I try and keep at least 3 of my toons maxed out in PP (just in case).  When I need to refill their plat after spending a mill or want to add 100 shards to my account, I can easily pull that off with 10 minutes of farming.
  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
Digimonk
Puppy Farmer
****
Offline



Posts: 1573
Joined: Apr 7th, 2015
Re: Collectables Farming Guide
Reply #20 - Jan 20th, 2018 at 9:58pm
Print Post  
Skoodge wrote on Jan 20th, 2018 at 3:40pm:
Can do that on the main without buying the packs and it's easier to make a decent mule/farmer with left over BTA named items than trying to equip an alt account.  I put the time in to create 3 farmers for a number of reasons - mostly just for a change of pace and to try out different classes and builds.  Was probably more work than it was worth, but *meh*, I actually enjoyed doing it.

Nope.  If you had the alt on a second account, not only could you have automated farming thousands of collectibles for crafting, you could have easily geared it with cannith crafted stuff that's better than the vast majority of the named stuff until epics.  You planned short-term instead of long-term. 

Skoodge wrote on Jan 20th, 2018 at 3:40pm:
Correct - but only because I used the wrong term.  Rares are mostly worthless unless you're making unbound shards (which I don't bother with).

Uncommons on the other hand, I can actually grind 10 out in 5 to 10 minute if I want, and often do when I don't really have enough time before bed to run more quests.  I try and keep at least 3 of my toons maxed out in PP (just in case).  When I need to refill their plat after spending a mill or want to add 100 shards to my account, I can easily pull that off with 10 minutes of farming.

Incorrect again.   The rare collectibles are used for a lot of the shards that go in the extra slot.  I know because I've had to go back and fire up the scripts once or twice since the initial farming binge to restock on certain rares.


  
Back to top
 
IP Logged
 
Digimonk
Puppy Farmer
****
Offline



Posts: 1573
Joined: Apr 7th, 2015
Re: Collectables Farming Guide
Reply #21 - Jan 20th, 2018 at 10:01pm
Print Post  
Carpone wrote on Jan 20th, 2018 at 3:02pm:
I can say with 98.64% confidence it's a 5% chance for rare collectibles, 20% for uncommon, 75% for common.

It's very possible you're correct as I haven't bothered to chart everything out.  I just remember that when I spot checked various rares vs uncommons and commons after farming over 10k total collectibles, the numbers looked more like 100:10:1. 

Either way, the rares are pretty damned rare and the only way to gather any of them in mass quantities is to automate the farming of them.
  
Back to top
 
IP Logged
 
Vendui
Releaser Of Exploits
*
Offline


Dare to tempt your fates?
Everything has a price.

Posts: 2492
Location: Central WI
Joined: Oct 31st, 2013
Gender: Male
Re: Collectables Farming Guide
Reply #22 - Jan 20th, 2018 at 11:02pm
Print Post  
Digimonk wrote on Jan 20th, 2018 at 10:01pm:
Either way, the rares are pretty damned rare and the only way to gather any of them in mass quantities is to automate the farming of them.


"The Only Way"

Uh.. beg to differ.. Manually running it, would be hella more reliable, and faster in the end to account for unknown variables. Not to mention, the only way anything you've said at all to actually work, pertaining to the use of a second account automating while you do stuff on the main, is to have a second+ rig to run the account + scripts on, since the script will typically run based on active window, and likely use a form of image/pixel search to function. Id rather use the old coord integration, hella smoother than image searching, and can be run in an in-active window. Hella better than most scripts ive seen floating around in the past for dis game (mostly ahk scripts from what i recall.. amatures.. ) While folks like me could easily run 6 of these alt rigs no problem, not everyone has that option. Saying someone is incorrect, simply because they don't have access to doing it your specific way is just silly of you Digi. I currently have 500+ of each rare collectable, all done by hand, in a weeks worth of laxidasical running of missions for the tier i was going for in question. Sure, a script can do that while i am otherwise sleeping.. but thats when every rig in my home goes into Mining mode.. so.. yeah ;p

~Edit~ Not to mention, running 6 clients at once, and ghost inputting commands to each client from the primary is fun, and really only doable manually (reliably at least). every node you pick up, i get 6.. ^-^
« Last Edit: Jan 20th, 2018 at 11:18pm by Vendui »  
Back to top
 
IP Logged
 
Skoodge
LORD OF BOOBS
*
Offline


Whatever

Posts: 3702
Location: Why? You want to visit me?
Joined: Jul 19th, 2014
Gender: Male
Re: Collectables Farming Guide
Reply #23 - Jan 21st, 2018 at 3:05pm
Print Post  
Vendui wrote on Jan 20th, 2018 at 11:02pm:
While folks like me could easily run 6 of these alt rigs no problem, not everyone has that option. Saying someone is incorrect, simply because they don't have access to doing it your specific way is just silly of you Digi.


Vendui pretty much nailed it.  Any further discussion is just stretching an already pointless debate out well into the depths of tedium.
  

Turbine policy - glitches and poor coding resulting in interference of your game play or enjoyment will be ignored.  Glitches or poor coding on the developers side that at all benefit your game play or enjoyment will result in your character being banned and/or items from your inventory deleted.  Please report all bugs via our bug report...when it works.
Back to top
 
IP Logged
 
Digimonk
Puppy Farmer
****
Offline



Posts: 1573
Joined: Apr 7th, 2015
Re: Collectables Farming Guide
Reply #24 - Jan 30th, 2018 at 1:47am
Print Post  
Vendui wrote on Jan 20th, 2018 at 11:02pm:
"The Only Way"

Uh.. beg to differ.. Manually running it, would be hella more reliable, and faster in the end to account for unknown variables. Not to mention, the only way anything you've said at all to actually work, pertaining to the use of a second account automating while you do stuff on the main, is to have a second+ rig to run the account + scripts on, since the script will typically run based on active window, and likely use a form of image/pixel search to function. Id rather use the old coord integration, hella smoother than image searching, and can be run in an in-active window. Hella better than most scripts ive seen floating around in the past for dis game (mostly ahk scripts from what i recall.. amatures.. ) While folks like me could easily run 6 of these alt rigs no problem, not everyone has that option. Saying someone is incorrect, simply because they don't have access to doing it your specific way is just silly of you Digi. I currently have 500+ of each rare collectable, all done by hand, in a weeks worth of laxidasical running of missions for the tier i was going for in question. Sure, a script can do that while i am otherwise sleeping.. but thats when every rig in my home goes into Mining mode.. so.. yeah ;p

~Edit~ Not to mention, running 6 clients at once, and ghost inputting commands to each client from the primary is fun, and really only doable manually (reliably at least). every node you pick up, i get 6.. ^-^

Manually running it isn't any more reliable unless your scripts suck and it's noticeably slower.  No way you can manually click the instance reset sequence with 100% accuracy as fast as a script, unless your scripts suck.  My scripts would run for 10+ hours at a time.  They even took the random stuck loading screens into account and would kill the client, restart it, and log back in and resume the process.

The main reason I ran them on the secondary PC was to make sure I could respond and not get banned if a GM happened to do an AFK check by sending me a tell or something similar.  Otherwise, I could have let the scripts run 24/7 barring ISP outages or DDO downtime.

Sure, some people may not have a second PC to use, but then they could just run it on their main PC.  Sometimes, I ran the scripts on my main and second PCs when I wasn't playing DDO or otherwise using the main box. 

Obviously there are better options than AHK if you have real coding skills, but for some mook who thinks the best way to farm mats is manually cycling thousands of instances, that's like trying to explain rocket science to a caveman.

I didn't say he was incorrect because it wasn't my way.  He's incorrect because he said his way was a better time and effort vs reward option than scripting when simple math proves otherwise.

Simple math also proves your claim of 500+ rare mats via a week of just manually running missions is BS, too.  The math doesn't even come close to adding up.

If we generously assumed that the drop rate on rare mats is 5% rather than the 1-2% that my scripted farming of 20k+ nodes indicated, 500 rare mats means you hit had to hit 10000 collectible nodes.  Assume 5 collectible nodes per mission and 5 minute completion time per mission, that works out to 167 hours of in-game time running missions or 6.94 days. 

That leaves you 1.3 hours to sleep, pee, shit, eat, bathe (optional if you're desperate I guess) and move your toon between the various missions for the entire week.  Yeah... that sounds believable.   Roll Eyes   We could up the assumed rare drop rate to 10% and you would still have had to put in 12 hours per day for the week doing non-stop 5-minute mission completions.


Skoodge wrote on Jan 21st, 2018 at 3:05pm:
Vendui pretty much nailed it.  Any further discussion is just stretching an already pointless debate out well into the depths of tedium.

Actually, he didn't.  See above. 

You are correct though about one thing though.  Until you can post some accurate numbers and math that prove otherwise, there's no point in claiming manual farming is more efficient than scripting it.
« Last Edit: Jan 30th, 2018 at 1:55am by Digimonk »  
Back to top
 
IP Logged
 
Page Index Toggle Pages: [1] 2 
Send TopicPrint