Still musing around... this would be easier to DC helpless on than soundburst/BoGW due to targeting will. Extra bonus of being incapable of healing most other players and trapping xp. Major con of low boss dps.
17 wiz 2 Rogue 1 Barb WF
Wiz feats - quicken, maximize, spell Pen, enchant focus#1
Heroic Feats: enchant focus#2, PL:Bard,, Completionist, PL:Wiz, Spell Pen #2, Mithral, Ins. Reflexes
Epic Feats: ESpellPen, enchant focus#3, Force, Embolden, Lightning, Dire Charge, Reincarnate
Twists: Energy Burst, Sense Weakness, Wild Shots, Shadow Lance
Max + Levels Int
41 Inquisitor (35 RP)
23 Falconry (No Mercy, Sprint Boost, int, RPx3)
12 VKF Fan of Knives (deflect arrows)
4 + 12 racial Warforged (Veteran 15 RP + 25 USP + ASF + Repair Amp)
Level 20 Gear set:
Mainhand:
https://ddowiki.com/page/Item:Shocki...ost_(level_20) Socketed Repair Spell Power, Sentience 45 RP (Magnetism, Lightning Lore, Ins. Evo, Wizardry)
Offhand:
https://ddowiki.com/page/Item:The_Mistfallen (Ins. SFM)
Goggles: Dusk Lenses
https://ddowiki.com/page/Itemusk_Lenses (potency, ins. potency)
Helm: (CC lvl 18, 23): Sheltering, SFM, Ins. Magical Sheltering
Necklace CC: (Spell Saves, Impulse Spell Power, Ins. Physical Sheltering)
Trinket(CC): Kinetic Lore, Universal Spell Lore, Ins. Impulse
Armor: Enigma Core
https://ddowiki.com/page/Item:Enigma_Core (fort, prr, Exc. spell lore + spell power)
Cloak (CC lvl 18, 23): Int, Spellsight, Ins. Int
Bracer: Aetherband
https://ddowiki.com/page/Item:Aetherband (Spell Pen, Ins. Spell Pen, Sheild, Mag Eff)
Belt: Black Satin Waist Belt
https://ddowiki.com/page/Black_Satin_Waist (Finished: Qual Int, Qual SFM)
Ring 1:
https://ddowiki.com/page/Item:Celestial_Sapphire_Ring (Dodge, Finished: Con, Profane Int)
Boots (CC): Striding, Parrying, Ins. Spellsight
Gloves (CC): Light Spell Power, Repair Amp., Ins SP: Magnetism
Ring 2:
https://ddowiki.com/page/Item:The_Shattered_Onyx (Ins. Dodge, Ins. Resist, Profane SFM, Not Finished)
Quiver: Dynamistic
https://ddowiki.com/page/Itemynamistic_Quiver (2 RP)
Sockets (13): Deathblock, Fear immune, Master's Gift, Exceptional Int, Globe, Resistance, Enchant, Prot, Nat Armor, False Life, Vitality, Poison, Disease
-------------------------------- Stats in Reaper ------------------------------
Int @ 20 = 65
18 base
7 Tome
5 levels
9 enhancement
4 insightful
2 artifact
1 Quality
1 Exceptional
1 Profane
2 ship
2 racial past life
2 racial completionist
2 completionist
1 Falconry
4 Inquisitor
1 Reaper Core
3 Reaper Tree
Mass Hold DC @20: 63
4 Feats
3 Enhancement (gear)
1 Insight
1 Quality
1 Profane
2 Artifact
19 base
27 Int
1 Augment
1 Ship
3 Reaper Tree
111 RP @ 20
2 Tome
45 sentience
35 Inquisitor
3 Falconry
15 Warforged
2 Quiver
9 reaper
Helpless @20 115%
30 Falconry
30 Sense Weakness
5% Ship
Spell Power @20 342 (482 energy burst) (317 Shadow Lance)
111 Enhancement
55 Insight (30 insight Shadow Lance)
25 Artifact
70 Spellcraft
8 Exceptional
25 Warforged
18 Implement
3 Falconry
225 (Maximize Energy Burst)
27 Reaper
Spell Crit @20 30% (16@ Shadow Lance, 33% EB, 24% FoK/Wild Shots)
8 Universal Lore
16 Lightning/Force Lore
3 Exceptional Lore
5 Magical Training
9% PL: Energy Critical (EB only)
Base Abilities @20:
Fan of Knives 5-8 x 20 levels = 130 base
Wild Shots 20d20 = 210 base
Shadow Lance 198 base
Energy Burst = 22.5x20 levels = 450
Wild Shots/Fan of Knives Scaling = x 4.42 (spell power) x 1.24 (spell crit) x 2.15 Mass Hold Helpless x 3.22 (Ranged Power) = x37
Shadow Lance Scaling = x 4.17 (spell power) x 1.14 (spell crit) x 2.15 Mass Hold Helpless x 5.44 (Ranged Power) = x55
Energy Burst Scaling = x 5.82 (spell power) x 1.33 (spell crit) x 2.15 Mass Hold Helpless = x16