https://forums.ddo.com/forums/showthread.php/533551-U56-Preview-1-ArchetypesFrom what I gather: "Archetypes" are to "Classes" what Wood Elves are to Elves. Given that Archetypes can qualify for regular PLs (and are not their own separate category), I don't mind them. I'm neutral on the idea: I probably won't be playing them, but I'm not opposed to their existence.
It's odd to say this, but U56 may be the first update in a long time that I'm actually looking forward to seeing. Usually, when I see the term "Update Notes," I've come to expect disappointment. But there are some good changes here.
ToEE being tweaked. This was long overdue but I'm glad it's happening. On that note, I'm kind of disappointed they're not revisiting Threnal, Phiarlan Carnival, Restless, etc. because those are actual CLASSIC adventure packs which need overhauls even moreso than ToEE does. Some other packs need drastic EXP buffs, like Saltmarsh. Still, a good change.
Completionist revision is good. I'll take +2 free stats and skills gladly.
Archetypes are whatever.
Crystal Cove reworks could go either way, but I'm cautiously optimistic at this point. From what Tolero wrote, it sounds like this could be a good thing.
Reaper Crafting costs being reduced is a good thing. No longer accepting level 1-2 items isn't. Either way, I doubt I'll ever grind reapers at endgame to get to 2.5m rexp so I don't really care personally