So, I am in the process of going through all of my toons and reworking them, as many are ok builds but with deficiencies as in Tspoon, lvl20 halfling ranger.
His current stats are 26 32 20(22 with gs rapier in hand) 10 18 10, just shy of 400 hitpoints with a GS hitpoint item. Ultimately I am going to TR him but I still need to work out either iceys or DT better and get a few more goodies and make him a GS cloak hitpoint item to replace the GS goggles he has, but in the meantime I want to fix him to the best possible build. I never took toughness (doh!) so that I will switch that for OTWF or imp crit ranged and then pick up the racial enhancements, and eat a +2 con tome, so that will get me to the mid 400s for hitpoints.
The question is whether to do a lesser res to fiddle with the stat distribution or do a +1 or +2 gtr and add monk, rogue or fighter levels. He has already eaten +3 st, +1 dx, and +2 cha tomes. If I did a res (non TR) I could reassign his attributes to 14 18 16 8 10 8 and put lvl ups into St and eat a few more tomes and get to 28 30 24(26) 10 18 10 If I was able to get an exception dx I could get my dx back to 32 with a +2 tome. I already have 2 min2 GS rapiers one AC and one Con, so I think I want to keep trying for an AC piercing spec'd ranger. I have a number of other toons that need attention and GS items so it's not trivial for me to just make new ones, nor really expedient. I would REALLY appreciate a little advice here, I appologise in advance if this is a little scattered, hopefully after a few rounds of suggestions things will crystalize. T
Edit: Here is a build out of 18/1/1 rgr/rouge/monk, looks pretty good. final stats /+6 items 26 30 24(26) 13 18 10 and unbuffed AC of 55 with +6 armor bonus no alchemical dodge, icey or chattering ring. PLEASE INGNORE THE ORDER OF FEATS AND CLASSES as this is a GR not a TR.
Character Plan by DDO Character Planner Version 3.5.1DDO Character Planner Home PageTspoonRgrmnk Level 20 Lawful Good Halfling Male
(1 Monk \ 1 Rogue \ 18 Ranger)
Hit Points: 300
Spell Points: 232
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 23
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)Strength 13 20
Dexterity 17 24
Constitution 16 18
Intelligence 11 13
Wisdom 11 12
Charisma 8 10Tomes Used+1 Tome of Dexterity used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Charisma used at level 1
+1 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+1 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+2 Tome of Strength used at level 13
+3 Tome of Strength used at level 14
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)Balance 5 8
Bluff -1 4
Concentration 3 4
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 0 1
Hide 4 11
Intimidate -1 0
Jump 1 7
Listen 0 3
Move Silently 4 9
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 1
Spot 0 1
Swim 1 5
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Rogue)Feat: (Selected) DodgeEnhancement: Rogue Sneak Attack Training IEnhancement: Rogue Improved Trap Sense ILevel 2 (Ranger)Feat: (Favored Enemy) Favored Enemy: UndeadEnhancement: Halfling Cunning IEnhancement: Halfling Hero's Companion IEnhancement: Ranger Favored Damage IEnhancement: Ranger Favored Defense ILevel 3 (Ranger)Feat: (Selected) Weapon FinesseEnhancement: Halfling Dexterity IEnhancement: Halfling Guile IEnhancement: Ranger Dexterity ILevel 4 (Ranger)Enhancement: Ranger Swamp Lore IEnhancement: Ranger Favored Resistance IEnhancement: Ranger Devotion ILevel 5 (Ranger)Enhancement: Halfling Hero's Companion IIEnhancement: Ranger Devotion IILevel 6 (Ranger)Feat: (Favored Enemy) Favored Enemy: ElementalFeat: (Selected) MobilityEnhancement: Halfling Cunning IIEnhancement: Ranger Favored Damage IILevel 7 (Ranger)Enhancement: Halfling Guile IIEnhancement: Ranger Dexterity IILevel 8 (Ranger)Enhancement: Halfling Dexterity IILevel 9 (Ranger)Feat: (Selected) Improved Critical: Piercing WeaponsEnhancement: Ranger Favored Attack ILevel 10 (Ranger)Enhancement: Halfling Cunning IIIEnhancement: Ranger Favored Damage IIILevel 11 (Ranger)Feat: (Favored Enemy) Favored Enemy: ConstructLevel 12 (Ranger)Feat: (Selected) Spring AttackEnhancement: Ranger Dexterity IIILevel 13 (Ranger)Enhancement: Halfling Guile IIILevel 14 (Ranger)Enhancement: Halfling Cunning IVLevel 15 (Ranger)Feat: (Selected) Power AttackEnhancement: Ranger Tempest IEnhancement: Ranger Tempest IILevel 16 (Ranger)Feat: (Favored Enemy) Favored Enemy: Evil OutsiderEnhancement: Ranger Favored Damage IVLevel 17 (Ranger)Level 18 (Ranger)Feat: (Selected) ToughnessLevel 19 (Ranger)Level 20 (Monk)Feat: (Monk Bonus) Combat ExpertiseEnhancement: Halfling Guile IVEnhancement: Halfling Hero's Companion IIIEnhancement: Racial Toughness IEnhancement: Racial Toughness IIEnhancement: Ranger Favored Defense IIEnhancement: Ranger Favored Defense IIIEnhancement: Ranger Tempest III*finally posted correctly.