OK, this is just the first incarnation of this build, and I'd appreciate feedback. The toon is going to be tanking Epic Demon Queen, and will be exceptionally geared. However, I've never splashed before, so help!
FYI, UMD will be maxed, I was a noob in the planner and forgot about it after level 14-15...
[code]Character Plan by DDO Character Planner Version 3.5.1.
DDO Character Planner Home PageKanbeats Aryien.
Level 20 True Neutral Human Female
(12 Fighter \ 8 Barbarian)
Hit Points: 398
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 9
Will: 12
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point). (Level 1). (Level 20). (Level 20).
Strength 16 18 21
Dexterity 15 17 17
Constitution 15 17 19
Intelligence 11 13 13
Wisdom 8 10 10
Charisma 13 20 20.
Tomes Used.
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
.
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills. (Level 1). (Level 20). (Level 20).
Balance 4 13 13
Bluff 1 5 5
Concentration 2 4 4
Diplomacy 1 5 5
Disable Device n/a n/a n/a
Haggle 1 5 5
Heal 1 9 9
Hide 2 3 3
Intimidate 5 28 46
Jump 3 5 5
Listen -1 0 0
Move Silently 2 3 3
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 1
Search 0 1 1
Spot -1 0 0
Swim 3 5 5
Tumble 4 14.5 14.5
Use Magic Device 3 15 15
.
Level 1 (Barbarian).
Skill: .Balance (+2).
Skill: .Heal (+2).
Skill: .Intimidate (+4).
Skill: .Tumble (+2).
Skill: .Use Magic Device (+2).
Feat: .(Past Life) Past Life: Fighter.
Feat: .(Human Bonus) Toughness.
Feat: .(Selected) Two Weapon Fighting.
Feat: .(Automatic) Attack.
Feat: .(Automatic) Defensive Fighting.
Feat: .(Automatic) Dismiss Rage.
Feat: .(Automatic) Fast Movement.
Feat: .(Automatic) Heroic Durability.
Feat: .(Automatic) Light Armor Proficiency.
Feat: .(Automatic) Martial Weapon Proficiency (ALL).
Feat: .(Automatic) Medium Armor Proficiency.
Feat: .(Automatic) Rage.
Feat: .(Automatic) Shield Proficiency (General).
Feat: .(Automatic) Simple Weapon Proficiency.
Feat: .(Automatic) Sneak.
Feat: .(Automatic) Sunder.
Feat: .(Automatic) Trip.
Level 2 (Fighter).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Fighter Bonus) Exotic Weapon Proficiency: Khopesh.
Feat: .(Automatic) Heavy Armor Proficiency.
Feat: .(Automatic) Tower Shield Proficiency.
Level 3 (Fighter).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Selected) Bullheaded.
Feat: .(Fighter Bonus) Oversized Two Weapon Fighting.
Level 4 (Barbarian).
Ability Raise: .CHA.
Skill: .Balance (+0.5).
Skill: .Heal (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Automatic) Damage Reduction.
Feat: .(Automatic) Uncanny Dodge.
Level 5 (Fighter).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Level 6 (Barbarian).
Skill: .Balance (+0.5).
Skill: .Heal (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Selected) Force of Personality.
Feat: .(Automatic) Trap Sense.
Level 7 (Fighter).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Fighter Bonus) Power Attack.
Level 8 (Fighter).
Ability Raise: .CHA.
Skill: .Balance (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Level 9 (Barbarian).
Skill: .Balance (+0.5).
Skill: .Heal (+1).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Selected) Past Life: Student of the Sword.
Level 10 (Fighter).
Skill: .Balance (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Fighter Bonus) Improved Two Weapon Fighting.
Level 11 (Barbarian).
Skill: .Balance (+0.5).
Skill: .Heal (+1).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Automatic) Improved Uncanny Dodge.
Level 12 (Fighter).
Ability Raise: .CHA.
Skill: .Balance (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Selected) Skill Focus: Intimidate.
Level 13 (Fighter).
Skill: .Balance (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Fighter Bonus) Combat Expertise.
Level 14 (Barbarian).
Skill: .Balance (+0.5).
Skill: .Heal (+1).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Level 15 (Fighter).
Skill: .Balance (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Selected) Least Dragonmark of Sentinel.
Level 16 (Fighter).
Ability Raise: .CHA.
Skill: .Balance (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Feat: .(Fighter Bonus) Greater Two Weapon Fighting.
Level 17 (Barbarian).
Skill: .Balance (+0.5).
Skill: .Heal (+1).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Skill: .Use Magic Device (+0.5).
Level 18 (Fighter).
Skill: .Balance (+0.5).
Skill: .Heal (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Feat: .(Selected) Shield Mastery.
Level 19 (Fighter).
Skill: .Balance (+0.5).
Skill: .Heal (+0.5).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Feat: .(Fighter Bonus) Improved Shield Mastery.
Level 20 (Barbarian).
Ability Raise: .CHA.
Skill: .Balance (+1).
Skill: .Heal (+1).
Skill: .Intimidate (+1).
Skill: .Tumble (+0.5).
Enhancement: .Fighter Armor Class Boost I.
Enhancement: .Fighter Armor Class Boost II.
Enhancement: .Barbarian Improved Damage Reduction I.
Enhancement: .Barbarian Improved Damage Reduction II.
Enhancement: .Fighter Armor Mastery I.
Enhancement: .Fighter Armor Mastery II.
Enhancement: .Fighter Armor Mastery III.
Enhancement: .Fighter Stalwart Defender I.
Enhancement: .Fighter Stalwart Defender II.
Enhancement: .Fighter Tower Shield Mastery I.
Enhancement: .Fighter Tower Shield Mastery II.
Enhancement: .Fighter Tower Shield Mastery III.
Enhancement: .Human Adaptability Strength I.
Enhancement: .Deneith Intimidation I.
Enhancement: .Fighter Item Defense I.
Enhancement: .Fighter Item Defense II.
Enhancement: .Racial Toughness I.
Enhancement: .Racial Toughness II.
Enhancement: .Fighter Intimidate I.
Enhancement: .Fighter Intimidate II.
Enhancement: .Fighter Intimidate III.
Enhancement: .Fighter Intimidate IV.
Enhancement: .Barbarian Constitution I.
Enhancement: .Barbarian Constitution II.
Enhancement: .Fighter Strength I.
Enhancement: .Fighter Strength II.
Enhancement: .Fighter Toughness I.
Enhancement: .Fighter Toughness II.
Enhancement: .Fighter Toughness III.
Enhancement: .Fighter Toughness IV.