Ok, I want to have an epic DC caster, able to mass hold mobs (even drow with their damnable SR). Not 100% sure how to get there, or even if dwarf is the right way to go. Archmage or lich, etc. This one's an archmage, but I'm not averse to the other option. I just need help. So...rip it to pieces? Pls?

Oh, and I've tried the warforged route...I"ll do it if I have to, but damn. Not my most favorite playable class ever.
Character Plan by DDO Character Planner Version 3.7.3 (Pre-Release)
DDO Character Planner Home PageKanya Aryien
Level 20 Neutral Good Dwarf Female
(20 Wizard)
Hit Points: 304
Spell Points: 2086
BAB: 10\10\15\20
Fortitude: 12
Reflex: 5
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 8 8
Constitution 20 22
Intelligence 18 28
Wisdom 8 8
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 9.5
Bluff -2 -2
Concentration 9 33
Diplomacy -2 -2
Disable Device n/a n/a
Haggle 0 9.5
Heal -1 -1
Hide -1 -1
Intimidate -2 -2
Jump 2 11.5
Listen -1 -1
Move Silently 1 10.5
Open Lock n/a n/a
Perform n/a n/a
Repair 4 9
Search 4 11
Spot -1 1.5
Swim 0 0
Tumble 1 10.5
Use Magic Device 0 9.5
Level 1 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Level 2 (Wizard)
Level 3 (Wizard)
Feat: (Selected) Spell Focus: Enchantment
Level 4 (Wizard)
Level 5 (Wizard)
Feat:(Wizard Bonus) Improved Mental Toughness
Level 6 (Wizard)
Feat: (Selected) Spell Penetration
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Heighten Spell
Level 10 (Wizard)
Feat: (Wizard Bonus) Greater Spell Focus: Enchantment
Level 11 (Wizard)
Level 12 (Wizard)
Feat: (Selected) Toughness
Level 13 (Wizard)
Level 14 (Wizard)
Level 15 (Wizard)
Feat: (Selected) Greater Spell Penetration
Feat: (Wizard Bonus) Quicken Spell
Level 16 (Wizard)
Level 17 (Wizard)
Level 18 (Wizard)
Feat: (Selected) Empower Spell
Level 19 (Wizard)
Level 20 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Enhancement: Wizard Master of Magic
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Concentration III
Enhancement: Improved Concentration IV
Enhancement: Wizard Lineage of Elements I
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Lineage of Force I
Enhancement: Wizard Lineage of Force II
Enhancement: Wizard Lineage of Force III
Enhancement: Wizard Lineage of Deadly Elements I
Enhancement: Wizard Lineage of Deadly Force I
Enhancement: Wizard Lineage of Deadly Force II
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Force Manipulation I
Enhancement: Wizard Force Manipulation II
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Energy of the Scholar IV
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Wizard Archmage I
Enhancement: Wizard Archmage II
Enhancement: Wizard Archmage III
Enhancement: Wizard Archmage IV
Enhancement: Wizard Archmage V
Enhancement: Archmage Spell Mastery I: Enchantment
Enhancement: Archmage Spell Mastery II: Enchantment
Enhancement: Enchantment I - Hypnotism