KK, I broke them up by sets. Set bonus is listed in the first item:
CHRONO
Helm: E Helm of frost - Yellow slot, cold resist 30, most important 3 str.
Cloak: E Envenomed cloak - Resist 5, Con 7, Green Slot.
Wrist: E Scorched Bracers - Fire resist, green slot
TOD
Neck: Shintao - Conc 15, +2 to-hit and dmg (if shintao monk you break good and evil dr, and get 15% additional threat)
Ring: Kyoshos - Wis 6, exc str 1, holy burst.
Ring: Encrusted - Shocking burst, +2 dmg
Belt: Berserker - GFL - for boss fights to get the +2 dmg, spare hand for trash.
RED FENS
*This is for when the gem works on all items, had a source say jan a few months back, haven't checked since* Wasn't done so changed.
Trinket: Gem of Many Facets - Yellow Slot, +4 to hit and dmg, 20% add threat.
Gloves: E Claw Gloves - Healing amp 30, str 6.
Goggles: E Ravens Sight - Exc Wis 2, TS, Epic will save 3 - for us wf

CHALLENGES
Boots: Rock Boots Tier 3 - Stone Prison Guard, Earthgrab guard, Slippery Surface Immunity, Colorless Slot, Yellow Slot, Inherent acid 10 (just enough to negate about all acid dmg in game)
Hot Swapped with : Madstone, Firestone greaves, other misc boots depending on the boss fight.
Armor: Red Dragon - Flaming Burst, Sup Fire Resist, Inc Guard, Blue slot, Colorless Slot.
EPIC SLOTS
Blue: Toughness
Colorless: Con 1
Yellow: Blindness Immune
Green:+2 Good luck
Yellow: Dex 6
(Swapped slots)
Colorless: Wis 1
Green: Heavy fort
Con 8 (fill an epic slot +1)
Str 10
Wis 9 (epic slot +1)
You got everything You could want:
TS, BI immune, Fear Immune, GFL, Toughness, WF+Immune to slippery=FOM, Resist 5, 35% threat, HVY Fort (125% as a wf).
For DMG/to-hit you have:
+8 DMG, +6 to-hit, shocking burst, holy burst, fiery burst, greater shocking blow.
Guards? Well, it isn't the best, but we got some:
Incineration, Fire guard (teehee), earthgrab and stone prison.
If you have any questions, you know where to find me.