Aeolwind wrote on Mar 15
th, 2012 at 3:28pm:
17 str
15 dex
14 con
10 int
9 wis
13 cha
And ya'll are supposed to be 'the evil underbelly of DDO'? <3
On a 32pt drow fvs I was running from 1-20 with no plans on end game I would go:
Str 15 +2tome/+6item +3 exceptional =26
Dex 16 +2tome/+6item =24
Con 14 +2tome/+6item +2 exceptional =24
Int 11 +1tome/+6item =18
Wis 14 +2tome/+6item =22
Chr 11 +2tome/+6item =19
On a fly by build that won't be raid healing you can do a lot more melee wise. I'd take the two monk split to gain useful evasion. So feats/levels would look like:
Quote:Level BAB Class Max Skill Feat 1 Feat 2
1 0 Monk 4 TWF Toughness
2 1 FvS 5
3 2 FvS 6 Extend
4 3 FvS 7
5 3 FvS 8
6 4 Monk 9 PA Free Feat
7 5 FvS 10
8 6 FvS 11
9 6 FvS 12 ITWF
10 7 FvS 13
11 8 FvS 14
12 9 FvS 15 IC:Slash
13 9 FvS 16
14 10 FvS 17
15 11 FvS 18 Maximize
16 12 FvS 19
17 12 FvS 20
18 13 FvS 21 GTWF
19 14 FvS 22
20 15 FvS 23
Positives:
Short sword enhancement line. Divine Power/Divine Favor allows decent to hit when you want it.
Wisdom allows you to open wis runes, get off greater commands on low will save mobs. Comets still knock mobs over in most content.
Charisma is adequate to allow 9th level spellcasting.
You have enough hit points to not waste a decent portion of your sp to keep yourself from dying after gaining aggro.
Free feat can be CE/Quicken/Empower/Empower Healing Spell depending on your focus. Or you can dump Extend and and take two of the four.
Evasion allows you to ignore most of the game's splash damage while leveling.
Two monk split allows for stance switching for stat boosting/decent to good ac for levelling that works well until Amrath. You also gain handwrap use for banishing/disrupting/ooze and rust monster killing.
The build is more than strong enough to solo 1-20 without issue. But can provide healing for people not riding the short bus.