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Very Hot Topic (More than 75 Replies) Rodrak Requests (Read 52167 times)
whothefuckami
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Re: Rodrak Requests
Reply #75 - Aug 28th, 2012 at 4:59am
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Allo wrote on Aug 28th, 2012 at 3:57am:
nice seeing all those cormyr weapon effects. will have to try making some

know if the level 16 versions are pretty much the same?


16s are far weaker from what I've seen. Not even close.
  

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Re: Rodrak Requests
Reply #76 - Aug 28th, 2012 at 12:26pm
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Thanks for the info so far.

I have two questions, is it possible to get Insightful +3 Stats on Random loot, if yes which chest level?
And could you check if commendations (purple dragon knight, villager, druid etc) droprate has been lowered since u15 ?
I did a few quests and chest that dropped like 2-4 commendations in a full party before u15 that haven't dropped any or maybe one in a few runs now.
  
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Re: Rodrak Requests
Reply #77 - Aug 28th, 2012 at 3:34pm
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Rodrak I request you start playing again because then you could make more sense out of the newer stuff Wink
  
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Rodrak
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Re: Rodrak Requests
Reply #78 - Aug 28th, 2012 at 5:13pm
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rest wrote on Aug 28th, 2012 at 3:34pm:
Rodrak I request you start playing again because then you could make more sense out of the newer stuff Wink

Nah, turbine is not going to see a single $ from me again. And besides, sooner or later someone else will be able to read the stuff just like I do now (or very likely some people already do it but don't blabber on forums about it).
  
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Re: Rodrak Requests
Reply #79 - Aug 28th, 2012 at 5:22pm
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Quote:
I have two questions, is it possible to get Insightful +3 Stats on Random loot, if yes which chest level?

I don't think so. I searched for insightful charisma +3 and only found it on two "random +8/+3" mutations that are on named items (planar focus of erudition, spidersilk robes etc).
Quote:
And could you check if commendations (purple dragon knight, villager, druid etc) droprate has been lowered since u15 ?
I did a few quests and chest that dropped like 2-4 commendations in a full party before u15 that haven't dropped any or maybe one in a few runs now.

Dunno. In the past I used to keep a few older clients for comparison but now, not a chance. I have no idea about old drop rates of these.
  
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Re: Rodrak Requests
Reply #80 - Aug 28th, 2012 at 5:36pm
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whothefuckami wrote on Aug 28th, 2012 at 4:59am:
16s are far weaker from what I've seen. Not even close.

Non-caster ones: +4, ml:16
name mutation: cosmetic, skip
element: flaming burst, shocking burst, icy burst, acid burst, screaming, pure good, holy, true law or axiomatic
proc: steam, cacophony, magma surge, crushing wave, corrosive salt, disintegration or incineration
debuff: wounding, maladroit, weakening, shattermantle, slowburst, destruction, crippling, roaring, cursespewing, str sapping, paralyzing, vertigo +6, vertigo +8, stunning +6, stunning +8, shatter +6, shatter +8, tendon slice 8% or exceptional combat mastery +1.
---
Level 24 caster weapons: +6, ml:24
staff potency = I think it's random 2 of all elemental caster bonuses (corrosion, glaciation etc etc) +114.
staff lore = random superior xxxx lore
staff penetration = greater spell penetration viii or spell penetration ix
staff focus = greater xxxx focus or spell focus mastery +1
staff misc = efficient metamagic xxxx II
  
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Re: Rodrak Requests
Reply #81 - Aug 28th, 2012 at 5:43pm
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The ML24 caster ones are spicy.

Also, in case you missed it:

cdr wrote on Aug 27th, 2012 at 8:21pm:
Just on those [cormyr items is combat mastery bugged], or on all items with Exceptional Combat Mastery?
« Last Edit: Aug 28th, 2012 at 6:05pm by cdr »  
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Re: Rodrak Requests
Reply #82 - Aug 28th, 2012 at 6:06pm
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Quote:
Just on those cormyr items, or on all items with Exceptional Combat Mastery?

All of them. I think it's a simple copy/paste bug like many others in the past. Someone copied a "template" which was +5 and only changed 1 parameter later. +6 version is fine.
  
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Re: Rodrak Requests
Reply #83 - Aug 28th, 2012 at 6:50pm
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Time to make a ML4 Spare Hand.
  
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whothefuckami
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Re: Rodrak Requests
Reply #84 - Aug 30th, 2012 at 7:55am
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Questions.

1) Helms with caster effects (Devotion of whatever, etc)
- Do these cap at +108 (highest I've seen), 114 or 120?
- What loot level do you need to start seeing the highest ones?

2) DQ1 epic chest
- Seen seals there now. What can drop now?

3) Greater Essence drop rates
- What are these like? Just pick two or three chest levels (say 7, 17, 27).
  

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Re: Rodrak Requests
Reply #85 - Aug 30th, 2012 at 9:36am
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whothefuckami wrote on Aug 30th, 2012 at 7:55am:
Questions.

1) Helms with caster effects (Devotion of whatever, etc)
- Do these cap at +108 (highest I've seen), 114 or 120?
- What loot level do you need to start seeing the highest ones?

Capped at +108 at the moment. Even level 31 chests will drop only plus14 helmets.
Quote:
2) DQ1 epic chest
- Seen seals there now. What can drop now?

I think there was always a small chance for seals. In any case it's now:
(explorer shards/explorer seals/token fragments)
EN: 6/2/7d10+20
EH: 9/2/1d10+25+1 full token
EE: 12/3/2 full tokens
EC is funny: 3% for wizking shards/1% for wizking seals/1d10+15 token fragments
Quote:
3) Greater Essence drop rates
- What are these like? Just pick two or three chest levels (say 7, 17, 27).

No idea. Essences are added outside of the main chest treasure tables.
  
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Re: Rodrak Requests
Reply #86 - Aug 30th, 2012 at 9:57am
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Thanks.
One more. What's the stats on the level 24 Forester's Brush Hook? (Including crit range, crit mult)
  

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Re: Rodrak Requests
Reply #87 - Aug 30th, 2012 at 10:30am
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whothefuckami wrote on Aug 30th, 2012 at 9:57am:
Thanks.
One more. What's the stats on the level 24 Forester's Brush Hook? (Including crit range, crit mult)

+7 Kama, phlebotomizing, metalline, aligned. Plus an invisible "epic tier 2" mutation that increases damage die by 1.5. Crits seem to be normal - as it's only a base item with all changes done via treasure table mutations.

Edit: base item is 19-20/x3
« Last Edit: Aug 30th, 2012 at 10:33am by Rodrak »  
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Re: Rodrak Requests
Reply #88 - Aug 30th, 2012 at 10:41am
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Rodrak wrote on Aug 30th, 2012 at 10:30am:
+7 Kama, phlebotomizing, metalline, aligned. Plus an invisible "epic tier 2" mutation that increases damage die by 1.5. Crits seem to be normal - as it's only a base item with all changes done via treasure table mutations.

Edit: base item is 19-20/x3


Thanks. So same as the easy to get 23 but +1 higher, but 23 is way better than 22.

Any info on chances of guild slots on items? Again if you can't be bothered answering justtell me to fuck off.
  

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Re: Rodrak Requests
Reply #89 - Aug 30th, 2012 at 11:22am
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whothefuckami wrote on Aug 30th, 2012 at 10:41am:
Thanks. So same as the easy to get 23 but +1 higher, but 23 is way better than 22.

Well, it's 2.5[w] too while ml23 is 2[w].
Quote:
Any info on chances of guild slots on items? Again if you can't be bothered answering justtell me to fuck off.

It's constant for most of the levels. 10% for shield, armor, wondrous items, 5% for spellbonus weapons. Hm, melee/ranged weapons seem to have 5% up to level 20 chests and nothing later... maybe these are somewhere deep in the subtrees, or just none at all.
  
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Re: Rodrak Requests
Reply #90 - Aug 30th, 2012 at 11:32am
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Rodrak wrote on Aug 30th, 2012 at 11:22am:
Well, it's 2.5[w] too while ml23 is 2[w].
It's constant for most of the levels. 10% for shield, armor, wondrous items, 5% for spellbonus weapons. Hm, melee/ranged weapons seem to have 5% up to level 20 chests and nothing later... maybe these are somewhere deep in the subtrees, or just none at all.


23 is 2.5. Is the base item definition 1.5? That would make sense and would make the 24 one 3w.

On slots, I meant tiny vs small vs med vs large. Tho I'm going to guess it is 70/25/4/1% once you get a slot.
  

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Re: Rodrak Requests
Reply #91 - Aug 30th, 2012 at 12:01pm
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whothefuckami wrote on Aug 30th, 2012 at 11:32am:
23 is 2.5. Is the base item definition 1.5? That would make sense and would make the 24 one 3w.

Yup, you are right as there's now a new entry BaseWeaponDamageDiceModifier which is set to 1.5 for the base item.
Quote:
On slots, I meant tiny vs small vs med vs large. Tho I'm going to guess it is 70/25/4/1% once you get a slot.

67% tiny, 23% small, 8% medium, 2% large.
  
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Re: Rodrak Requests
Reply #92 - Aug 31st, 2012 at 2:26pm
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Rodrak wrote on Aug 28th, 2012 at 5:36pm:
---
Level 24 caster weapons: +6, ml:24
staff potency = I think it's random 2 of all elemental caster bonuses (corrosion, glaciation etc etc) +114.
staff lore = random superior xxxx lore
staff penetration = greater spell penetration viii or spell penetration ix
staff focus = greater xxxx focus or spell focus mastery +1
staff misc = efficient metamagic xxxx II

There's a caster quarterstaff.. Which i think is what your refering too as it matches what ive seen for those.

And U15 fixed the 1hander (Scepter) too.. Do you see it's stats?
« Last Edit: Aug 31st, 2012 at 2:26pm by Shade »  
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Re: Rodrak Requests
Reply #93 - Aug 31st, 2012 at 3:35pm
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Shade wrote on Aug 31st, 2012 at 2:26pm:
There's a caster quarterstaff.. Which i think is what your refering too as it matches what ive seen for those.

And U15 fixed the 1hander (Scepter) too.. Do you see it's stats?

Level 24 cormyrian sceptre: +6, ml:24
staff potency = 1 random elemental caster bonus (corrosion, glaciation etc etc) +114
staff lore = random superior xxxx lore
staff penetration = greater spell penetration viii or spell penetration ix or greater xxxx focus or spell focus mastery +1
staff misc = efficient metamagic xxxx II
  
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Re: Rodrak Requests
Reply #94 - Aug 31st, 2012 at 4:05pm
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Rodrak wrote on Aug 31st, 2012 at 3:35pm:
Level 24 cormyrian sceptre: +6, ml:24
staff potency = 1 random elemental caster bonus (corrosion, glaciation etc etc) +114
staff lore = random superior xxxx lore
staff penetration = greater spell penetration viii or spell penetration ix or greater xxxx focus or spell focus mastery +1
staff misc = efficient metamagic xxxx II


This would be a serious waste of time.  If its not 120 its not worth the effort to grind IMO.
  
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Re: Rodrak Requests
Reply #95 - Aug 31st, 2012 at 4:27pm
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Torgal wrote on Aug 31st, 2012 at 4:05pm:
This would be a serious waste of time.  If its not 120 its not worth the effort to grind IMO.


Plus the thaumaturgy staves have 2 specific spell power bonuses + universal. Not seeing any reason for the Cormyrian spell stuff so far.
  
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Re: Rodrak Requests
Reply #96 - Sep 1st, 2012 at 11:55am
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what % chance does the side chest in deal in the demon have for dropping +4 tomes?  how does the loot bonus effect that?
  
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Re: Rodrak Requests
Reply #97 - Sep 1st, 2012 at 2:22pm
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Nope wrote on Sep 1st, 2012 at 11:55am:
what % chance does the side chest in deal in the demon have for dropping +4 tomes?  how does the loot bonus effect that?

I have no idea about new quests so can't say unless you tell me a named item that drops there. But if tomes drop at all, its most likely the same as everywhere elese, 0.09% on EE. Loot bonus doesn't affect it at all. Ransacked chest will not drop +4 tomes (I mention this as true random loot will drop even in ransacked chests if the chest level is high enough. So you can in theory get +3 one, but not +4).

Edit: the chest with Spider-Spun Caparison drops +4 tomes on EE, 0.09%.
« Last Edit: Sep 1st, 2012 at 5:41pm by Rodrak »  
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Re: Rodrak Requests
Reply #98 - Sep 1st, 2012 at 4:24pm
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It's the same chest that drops the Spider-Spun Caparison
  
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Re: Rodrak Requests
Reply #99 - Sep 1st, 2012 at 9:10pm
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Where do we sign up for the two day workshop to learn to do what Rodrak does?>

I hope they serve a nice lunch.
  
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