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Normal Topic 4/1 is srs bzns (Read 7556 times)
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Re: 4/1 is srs bzns
Reply #25 - Apr 2nd, 2013 at 3:31pm
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Vanshilar wrote on Apr 2nd, 2013 at 3:17pm:
I thought it's supposed to be that running changes your attack animation, resulting in more swings per minute compared with the standing swings per minute (i.e. moving swings/min is much greater than standing swings/min in tree form). Hence it's pretty much how twitch works, i.e. (standing + moving) swings/min is greater than standing swings/min -- twitching increases your number of swings per minute and hence your DPS, just like this moving tree thing. Am I misunderstanding something?


Nope, that's pretty much how it works. Ironically, helf animations are bugged atm with more than a few weapons, so you have to twitch after some of the swings to stay put.
« Last Edit: Apr 2nd, 2013 at 3:32pm by »  
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Grace
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Re: 4/1 is srs bzns
Reply #26 - Apr 2nd, 2013 at 3:40pm
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I'd be really amused if the fix was that toons with monk levels move just as quickly as the non-monk ones now. Crazy Guy's head would explode.
  

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Re: 4/1 is srs bzns
Reply #27 - Apr 2nd, 2013 at 4:06pm
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It was bothering me in the OP.

It's "Rhetoric" not "reteric."

  
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Re: 4/1 is srs bzns
Reply #28 - Apr 2nd, 2013 at 4:09pm
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Nerdychaz wrote on Apr 2nd, 2013 at 4:06pm:
It was bothering me in the OP.

It's "Rhetoric" not "reteric."

http://static.fjcdn.com/pictures/Grammar+Twilight.+I+didn+t+plan+to+make+this+bu...


Your picture to nowhere bothers me.
  

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Re: 4/1 is srs bzns
Reply #29 - Apr 2nd, 2013 at 5:47pm
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Vanshilar wrote on Apr 2nd, 2013 at 3:17pm:
I thought it's supposed to be that running changes your attack animation, resulting in more swings per minute compared with the standing swings per minute (i.e. moving swings/min is much greater than standing swings/min in tree form). Hence it's pretty much how twitch works, i.e. (standing + moving) swings/min is greater than standing swings/min -- twitching increases your number of swings per minute and hence your DPS, just like this moving tree thing. Am I misunderstanding something? Shows you how much supposed "exploiters" know about these things.

I'd be fine with Turbine banning people who used the shears exploit by the way, since nobody in the guild would be affected other than that we'd have less competition for EE content. Maybe I'm just being elitist.

It isn't just moving while attacking, it's moving while click spamming.  I'm not sure, but it seems like it's simply limited by how fast you click.  So imagine autofire macro.
  
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Re: 4/1 is srs bzns
Reply #30 - Apr 2nd, 2013 at 9:04pm
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Nope, that's pretty much how it works. Ironically, helf animations are bugged atm with more than a few weapons, so you have to twitch after some of the swings to stay put.


not sure about other races, but I know that at least humans are also affected by this.

I start getting moved slightly backwards when I just stand still and fight on my human melee soul......
  

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Re: 4/1 is srs bzns
Reply #31 - Apr 2nd, 2013 at 10:36pm
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kierg10 wrote on Apr 2nd, 2013 at 9:04pm:
not sure about other races, but I know that at least humans are also affected by this.

I start getting moved slightly backwards when I just stand still and fight on my human melee soul......


I end up circling the training dummy like a shark on my soul.
  

Instant asshole. Just add alcohol.
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