Munkenmo wrote on Jun 11
th, 2013 at 4:06pm:
if you're dropping monk levels consider:
7 monk also gives you the next tier of monk improved recovery.
2 arti is effectively one free feat, longer displace scrolls, and easy umd.
3 arti is same as above, and lets you cast elemental weapons.
Personally, I love the 11/6/3 build, I've all but given up on wraps on my AA, it can't take a hit like the 12monk version can, but the versatility gained is great, even in EE.
That said, the biggest think 9monk gets you isn't tod, or improved evasion, it's the next tier of movement speed. That's something both you and Darkrok are glossing over.
Honestly 6 monk versus 9 monk is all gravy. The worst is when I get on to my shiradi sorc and keep trying to figure out why I'm so slow...then realizing I'm not on my 9 monk. I completely agree with you though - the 5% boost to run speed is just as compelling as Improved Evasion.
I've been debating 2 arti vs 2 fighter for awhile on various AA builds and WS Mastery (though it'll suck after the Enh pass if they stay w/ the Alpha version) is a huge draw. That's a lot of extra pop to scrolls for that 1AP. Also, I can attest to using the puppy a TON on my druid life - I'd miss that lever puller on a 12 monk/6 ranger/2 fighter.
Given that, I really like the 11 ranger/6 monk/3 arti. The 7 monk versus 6 monk is more for the healing amp than anything else. Saves are even better on 11/6/3 versus 11/7/2. I can't really see needing 2 level 3 ranger spells so that's a moot point as well. 11/6/3 definitely looks like the way to go for a monkcher type character with ranger as the class symbol.