Carpone wrote on Aug 6
th, 2013 at 9:06am:
Haste Boost nets about half the benefit on a ranged toon, so I don't see it as a necessity. I certainly wouldn't twist it in either. Twists:
Otto's Whistler
Pin
Rejuv Cocoon
As for stats, you gotta work with what tomes you have. +4 tomes make it much easier, obviously. Personally, I went for Elf to meet the Combat Archery prereq and the Aerenal weapon enhancements. 15 starting + 2 Elf + 4 tome = 21 DEX requirement.
hmmmmm.....If I had any luck with tomes I would probably be better off........I have a 3 dex tome on my artie......so if I did go elf 16 base+2 elf+3 tome=21, str 16 base+3 tome+4 level ups=23, then I would have 12 points left for con and wis.
Another option would be to go pure ranger then TR a few times to get the triple ranger past lives then go to 11 ranger 9 monk with +6 ranged dmg AND the 36 point build which would make it infinitely easier.
edit: and if I did manage to get a +4 dex tome then I would have ANOTHER two points that I could toss into something else when I drop down dex from 16 to 15....
double edit: and I didn't know haste boost has half effect

sad panda......also do you invest in UMD? 'cause that is a huge argument for the 3 rogue splash....get the UMD for tenser's scrolls and all that.....