AtomicMew wrote on Sep 13
th, 2013 at 8:31pm:
Also, I'm not really complaining about that, my mine worry is that they'll start adding in epic past lives every update just because, which will be a nightmare for epic completionists trying to stay at end game.
1. What endgame?
2. As the current plans are, ED PLs are tied to a sphere which makes a minimum of 4 different feats. Ofc, they could always add a choice of different PLs tied to one sphere, but I'd be surprised if there'd be a more-than-minimal version for starters.
3. It sounds like the grind is not going from 20 to 28, but rather collecting the 'points' to be allowed to TR from 28 needs some work. For destinies which are not off-destinies, this fits well to playing endgame.
Carpone wrote on Sep 13
th, 2013 at 5:20pm:
People seem to be forgetting that all but a few of the heroic past life feats (active or passive) suck donkey balls.
Can't agree with that. Most PLs are pretty nice, although their value varies from toon to toon. There are mainstream builds which would benefit from more HAmp, more tactical DCs, more (ranged/sneak attack) damage, more evocation DCs, more spell pen, extra UMD, more HP and SP. It's hard to find a build which will benefit from all equally well, but for most builds, there is at least one of the things listed above where you can answer the question "Would this toon benefit from more of that?" with yes. If that's the definition of sucking donkey balls, then I'd like some more. Doneky Balls, that is. Because mine are empty.
I agree that Bard, Cleric and most active PLs are rather meh, and it always stands to weigh the cost of a TR vs. the benefit. With the raised level cap, the value of a Barb PL diminishes, that's true.