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Legato
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12 / 6 / 2 monk / ? / ?
Oct 30th, 2013 at 2:29pm
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So, since i need to tr soon to take advantage of the bonus tome, im debating what I should do.

Option 1:


12 / 6 / 2 monk / fighter / ranger


This would be a dual wielding axe of adaxus with insane crits (using kensai focus / keen on axes + earth stance), while at the same time still having plenty of firepower to shoot a pinion with manyshot and 10k stars.

I would likely be using Legendary dreadnought for this (for an extra +1 crit on axes lol)

Focus on: Str and Wis
Good: Awesome melee power
Bad: Not an awesome monkcher, weaker cocoon


Option 2:

12 / 6 / 2 monk / ranger / cleric


This would be a cookie cutter monkcher. I saw the sting of ninja nerf topic, so I guess going full dex (with a min of 21 on str for crits) is not going to work unless I go elf.


Focus on: Str Dex and Wis
Good: Awesome ranged power, better healz
Bad: Cookie cutter, weaker melee



Race: I'd think I should go human (or maybe dwarf for axes? lolz)


Questions: What am I missing? Am I going to be a full gimp failure?   Cheesy
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #1 - Oct 30th, 2013 at 2:56pm
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You're already a full gimp failure.
« Last Edit: Oct 30th, 2013 at 2:57pm by tachyon »  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #2 - Oct 30th, 2013 at 3:11pm
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Legato wrote on Oct 30th, 2013 at 2:29pm:
12 / 6 / 2 monk / fighter / ranger


This would be a dual wielding axe of adaxus with insane crits (using kensai focus / keen on axes + earth stance), while at the same time still having plenty of firepower to shoot a pinion with manyshot and 10k stars.


Legato wrote on Oct 30th, 2013 at 2:29pm:
Questions: What am I missing? Am I going to be a full gimp failure?   Cheesy
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Due to feat requirements you need 8 fighter levels. Look at the Kensai pre-reqs.

Gimp Failure option 1.

Re monkcher:
focus on wisdom.
only get enough str and dex to meet feat requirements.
also: cleric is a shitty splash vs fvs.
imo. 2 Druid is better.
« Last Edit: Oct 30th, 2013 at 3:12pm by Munkenmo »  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #3 - Oct 30th, 2013 at 3:41pm
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Munkenmo wrote on Oct 30th, 2013 at 3:11pm:
Due to feat requirements you need 8 fighter levels. Look at the Kensai pre-reqs.

Gimp Failure option 1.

Re monkcher:
focus on wisdom.
only get enough str and dex to meet feat requirements.
also: cleric is a shitty splash vs fvs.
imo. 2 Druid is better.


Agree with munk.  2 Cleric splash is crap.  FvS or Druid way better.  I like FvS, but can't argue that some might prefer Druid. 

Also agree with Munk, your option 1 would need to have 8 fighter levels to get the kensai tier 4 and tier 5 stuff you need to make it work.  Not to mention that you get better feat density out of 6 ranger.  Those 4 extra levels get you manyshot, ITWF, and Precise Shot.  Plus Rams Might.  If you are not doing unarmed combat, I'm not sure what the point of going all the way to 12 monk is.  9 monk for improved evasion, sure, but outside of that the extra levels really only die-step your unarmed attack.  If it's the forms you want, you can get those from feats along the way, much more cheaply.

I'd consider 12 fighter, 6 ranger, 2 monk, if you want to be a d-axe based melee beast with some ranged ability.

That will get you 7 base +7 fighter +2 monk= 15 feats plus 6 free Ranger feats that you needed.

It will get you the tier 5 Kensai stuff too.    
« Last Edit: Oct 30th, 2013 at 3:42pm by Asheras »  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #4 - Oct 30th, 2013 at 4:34pm
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Thanks for your help!

So if I went 9 monk / 8 fighter / 3 ranger would it be a better split? Or 12 mnk / 6 rgr / 2 divine is still better?

I just have very little experience with melees / ranged. I mostly played wizards / sorcs (DC and recently Shiradi), so it's something I'm still learning. Is going 100% ranged enough for EE?


As for the fighter 8 requirement, I'm a bit confused, as on the kensei page, it only lists fighter 5 for tier 5, the only feat i saw as pre-req is improved critical, which can be obtained at a BAB 8 or higher. What am I missing? Sad


And for the race, any suggestions? Is human a good option?
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #5 - Oct 30th, 2013 at 4:38pm
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Legato wrote on Oct 30th, 2013 at 4:34pm:
As for the fighter 8 requirement, I'm a bit confused, as on the kensei page, it only lists fighter 5 for tier 5,


Check out this Tier 4 enhancement (that you need)

Weapon Group Specialization
: You gain +1 to hit and damage with one handed weapons and repeating crossbows, and +1 to hit and +2 damage with two handed weapons and non-repeating crossbows.
AP Cost: 2      Progression: 20      Requires: Weapon Group Specialization (Tier 3), Greater Weapon Focus with at least one weapon type of your Focus group.
  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #6 - Oct 30th, 2013 at 4:47pm
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Legato wrote on Oct 30th, 2013 at 4:34pm:
Thanks for your help!

So if I went 9 monk / 8 fighter / 3 ranger would it be a better split? Or 12 mnk / 6 rgr / 2 divine is still better?

FWIW, You seem like you're close to being on the right track now.
They're both solid splits, but would be different playstyles so to speak.

9monk/8fighter/3ranger would be a primarily melee build (imo) that you build in manyshot for.
Manyshot is still going to cost you 2-3 feats though (point blank shot, manyshot & zen archery if you want to be centred with that bow)

12monk/6ranger/2x lends itself better towards PEW PEWing.

The best all round option if your looking for something more inbetween these two builds imo would be:

8fighter/6monk/6ranger.
« Last Edit: Oct 30th, 2013 at 4:52pm by Munkenmo »  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #7 - Oct 30th, 2013 at 4:56pm
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Munkenmo wrote on Oct 30th, 2013 at 4:47pm:
8fighter/6monk/6ranger.

Holy feats.
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #8 - Oct 30th, 2013 at 5:24pm
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Munkenmo wrote on Oct 30th, 2013 at 4:47pm:
FWIW, You seem like you're close to being on the right track now.
They're both solid splits, but would be different playstyles so to speak.

9monk/8fighter/3ranger would be a primarily melee build (imo) that you build in manyshot for.
Manyshot is still going to cost you 2-3 feats though (point blank shot, manyshot & zen archery if you want to be centred with that bow)

12monk/6ranger/2x lends itself better towards PEW PEWing.

The best all round option if your looking for something more inbetween these two builds imo would be:

8fighter/6monk/6ranger.


Thanks for the explanations! I guess 8 fighter is more or less decided then, even if I go full time bow, since it can also give the improved threat to archery? Smiley

I also saw on another thread that you mentioned about using handwraps, and splashing rogue. Would this be higher dps than the axe build if I go melee?


  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #9 - Oct 30th, 2013 at 5:33pm
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Munkenmo wrote on Oct 30th, 2013 at 4:47pm:
FWIW, You seem like you're close to being on the right track now.
They're both solid splits, but would be different playstyles so to speak.

9monk/8fighter/3ranger would be a primarily melee build (imo) that you build in manyshot for.
Manyshot is still going to cost you 2-3 feats though (point blank shot, manyshot & zen archery if you want to be centred with that bow)

12monk/6ranger/2x lends itself better towards PEW PEWing.

The best all round option if your looking for something more inbetween these two builds imo would be:

8fighter/6monk/6ranger.


This is what I run (8/6/6) with dual nightmares and pinion.  Not having power surge kind of sucks and ap is really tight but the build is fun.
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #10 - Oct 30th, 2013 at 5:37pm
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If I went 9 monk / 8 fighter / 3 ranger instead (+3 monk for improved evasion), would I sacrifice much on the ranger side? I really like the idea of Imp Evasion, considering my gear is not top notch, and on EE it can help a lot with those nasty spells Smiley
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #11 - Oct 30th, 2013 at 5:38pm
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Legato wrote on Oct 30th, 2013 at 5:24pm:
I guess 8 fighter is more or less decided then, even if I go full time bow, since it can also give the improved threat to archery?


If you're going full time Archery my personal preference would be 12/6/2.

Archery's biggest strength imo is mobility, abundant step is huge.
  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #12 - Oct 30th, 2013 at 6:49pm
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Thanks for the insight. And race wise, should I go human for the extra feat + boosts + heal amp, or halfling for the extra sneak damage / saves / heal dragonmark?  Smiley
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #13 - Oct 30th, 2013 at 6:59pm
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for a full time AA go elf.

for the 8/6/6 go bladeforged and enjoy racial reconstructs.
  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #14 - Oct 31st, 2013 at 10:15am
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I have a little odd monkcher build you may be interested in.

12/6/2 - Ranger/Monk/Pal - HElf

I wanted a ranger past life so this is the build I made pretty much just to get the past life feat. It has ended up being really fun. I melee most of the time with hand wraps from my monk past lives. I can't recall my stunning fist DC of the top of my head but it hits about 90% of the time. Took rogue HElf option for sneak attack damage. You need 6 monk for 10K stars and the 2 pally gives your charisma bonus to all your saves.

I was wondering if I would miss abundant step and improved evasion but so far no issues. My reflex save is 60 when I switch stances and put on resist gear. everything else is in mid 50's.

Turned out to be a fun little build.
  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #15 - Oct 31st, 2013 at 11:48am
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Thanks all for your help! So, after reading more about pros / cons, I'm thinking going either 12 mnk / 6 rng / 2 (clr or fvs)

Cleric gets +prr, +75% to heal scrolls. Fvs gets +mana, +3 reflex. Am I missing something?

If I don't xp exploit and level this the normal way, would the cleric split make more sense for healing, since cocoon won't be available until 20 (don't feel like doing the twist exploit either lol).

Here is a sample build. I can still rearrange classes / levels to get grandmaster of forms at lvl 18.

Anything better to get than Dodge / Mental Toughness? Maybe GTWF? Suggestions?


Also, race wise, I ended up using human, as I don't plan to unlock AA from the Elf tree, the build is very AP tight. Am I missing out something by doing this, or just some extra dmg / full AA?



[code]Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page

Level 28 Lawful Good Human Male
(12 Monk \ 6 Ranger \ 2 Cleric \ 8 Epic)
Hit Points: 364
Spell Points: 617
BAB: 16\16\21\26\26
Fortitude: 19
Reflex: 18
Will: 21

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 28)

Strength             16                    23
Dexterity            16                    21
Constitution         14                    17
Intelligence          8                     8
Wisdom               16                    26
Charisma              8                     8


Tomes Used
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Wisdom used at level 11
+5 Tome of Strength used at level 19
+5 Tome of Dexterity used at level 19
+5 Tome of Wisdom used at level 19

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 28)

Balance               4                    33
Bluff                -1                     7
Concentration         6                    34
Diplomacy            -1                     7
Disable Device       n/a                    n/a
Haggle               -1                     7
Heal                  7                    37
Hide                  3                    13
Intimidate           -1                     7
Jump                  7                    20
Listen                3                    16
Move Silently         3                    13
Open Lock             n/a                  n/a
Perform              n/a                    n/a
Repair               -1                     7
Search                3                    20
Spellcraft           -1                     7
Spot                  7                    34
Swim                  3                    14
Tumble                4                    14
Use Magic Device     n/a                    n/a

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Power Attack


Level 2 (Ranger)


Level 3 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Zen Archery


Level 4 (Monk)
Feat: (Monk Bonus) Dodge


Level 5 (Cleric)
Feat: (Deity) Follower of the Silver Flame


Level 6 (Monk)
Feat: (Selected) Great Cleave
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 7 (Monk)


Level 8 (Monk)


Level 9 (Monk)
Feat: (Selected) Empower Healing Spell
Feat: (Monk Bonus) Ten Thousand Stars


Level 10 (Monk)


Level 11 (Monk)


Level 12 (Monk)
Feat: (Selected) Improved Critical: Ranged Weapons


Level 13 (Ranger)


Level 14 (Ranger)


Level 15 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Precise Shot


Level 16 (Ranger)


Level 17 (Monk)


Level 18 (Monk)
Feat: (Selected) Mental Toughness


Level 19 (Cleric)


Level 20 (Monk)


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Feat: (Selected) Epic: Combat Archery


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #16 - Oct 31st, 2013 at 4:12pm
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I'd probably dump the Dodge or Mental Toughness for the Human dragonmark but only if you plan on spending at least 4ap there already and can spare an extra 1ap. DDoor is pretty handy to have from time to time and 3% extra dodge or some extra SP's/spell crit on a primarily ranged toon isn't all that exciting.

As for the rest of the build it's what I wish my 9 mnk/8 rng/3 arti was now that the enh pass is in. I really like my build but this is so much easier now to get the same things that I took the arti splash to get (wand/scroll boosts). The extra UMD I get is nice...means I can skip out on item swaps for heal scroll/rez'ing/etc...but seems so much cleaner with the cleric splash.
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #17 - Oct 31st, 2013 at 4:29pm
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Legato wrote on Oct 31st, 2013 at 11:48am:
Cleric gets +prr, +75% to heal scrolls. Fvs gets +mana, +3 reflex. Am I missing something


you seem to have missed this.

Munkenmo wrote on Oct 30th, 2013 at 3:11pm:
also: cleric is a shitty splash vs fvs.


Are you TR'ing the moment you hit 20?
Both splits get PRR from the warpriest tree.
Do you really think occasionally having to use a second scroll is going to be worth more than saves?
  

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PM Epoch For Details. Or, in case you don't already know, OnePercenter controls the Exploits Board. Lastly, if you're truly desperate, Vendui Tells Everyone
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Re: 12 / 6 / 2 monk / ? / ?
Reply #18 - Oct 31st, 2013 at 4:33pm
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Legato wrote on Oct 31st, 2013 at 11:48am:
Cleric gets +prr, +75% to heal scrolls. Fvs gets +mana, +3 reflex. Am I missing something


you seem to have missed this.

Munkenmo wrote on Oct 30th, 2013 at 3:11pm:
also: cleric is a shitty splash vs fvs.


Are you TR'ing the moment you hit 20?
Both splits get PRR from the warpriest tree.
Do you really think occasionally having to use a second scroll is going to be worth more than saves?

IMO, you've backloaded your ranger levels too far.  I think you'll find it easier to level with wraps until level 16.

My ranged build
  

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Re: 12 / 6 / 2 monk / ? / ?
Reply #19 - Oct 31st, 2013 at 4:51pm
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Thanks dude! I will follow your voice of experience and go for the extra reflex! I hate scroll healing anyways lol Smiley
« Last Edit: Oct 31st, 2013 at 4:52pm by Legato »  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #20 - Nov 6th, 2013 at 12:24pm
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Frost arrows + stay frosty twist already lock mobs down on my muncher. I can't even imagine having beguile with that. It would be like the matrix. Also can't wait till I get my tendonslice dunrobar.
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #21 - Nov 6th, 2013 at 2:49pm
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tachyon wrote on Nov 6th, 2013 at 12:24pm:
Also can't wait till I get my tendonslice dunrobar.


This is the one that did it for me. It was night and day. Without it playing a monkcher required quite a bit of movement and scrambling from time to time on EE's. With it...complete change to the point of ridiculousness.
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #22 - Nov 12th, 2013 at 6:52pm
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so, with the raiderbox "exploit" looks like everyone will get 2 free weapons from citw. Besides pinion, what should I get for the monkcher? Sireth?
  
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Re: 12 / 6 / 2 monk / ? / ?
Reply #23 - Nov 16th, 2013 at 4:38am
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More heroic comms! What if you make a new guy and you need to transfer some more, like 800 new guys?
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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