Booooga wrote on May 23
rd, 2014 at 1:17am:
It's really dumb. High stakes/no rewards game. You buy a ship for $3000, someone decides to blow it up... No wonder EVE players are so fucked up in the head.
You don't buy the ship for cash. The real money value comes from the fact that you can transfer in-game currency to plex which you can use to buy playtime or sell to other players. It's would be like selling trading plat or astral diamonds for DDO playtime cards legally through a system run by Turbine.
Asheras wrote on May 21
st, 2014 at 3:59pm:
eah that's a mess. I'm not sure I like games where the PvP is that risky.
The guy lost what was basically a $3,000 ship. For no good reason than because it was fun for the other players to ruin his game.
Did the player not have the option of logging out in an area that was "non-PvP"? Or is the entire game environment PvP?
I don't understand much about EvE. Trying to figure out if the guy had other options when logging out that would have not exposed his ship.
'
Most of the time you can insure your ships to cover most of the loss from being blown up.
The reward for the risk is that guild/corps in EvE create a real high stakes living world and economy. They don't need content from developers. They don't bitch about a broken raid. They build the world via their actions, be it mining, crafting, fighting, scheme...it is all defined by the players.
While there is non-PvP space, the biggest rewards exist outside of that space.