pnellesen wrote on Oct 1
st, 2014 at 9:29am:
and what I've been reading doesn't give me much incentive to try the Epic versions at all (Intercession and constant level draining aren't my idea of "fun", among other things).
Oooohhhh - you missed the other fun bits.
The level draining is just the start of the fun - it's even better when its spammed - particularly when you have multiple Ghost beholders.
But wait there's more!
Filth Fever disease every time a zombie takes an air swing at you.
Greater Mummy Disease every 30 secs.
So take plenty of pots and scrolls!

And don't forget those tricksy Vampiric archers that seem to fire crippling shots 5 times per second, so you can't leave an area even if you want to (thank goodness for DDoor

).
Many groups of mobs have at least one mob that can see invis too.
My fave has to be the Mob AI changes. Nuke a mob from extreme range, go invis and move - but all the expired mob's mates know exactly where you are and make a bee-line straight to you, no matter where you move. Awesome work Turdbine.

Oh, and it seems they used the group size scaling algorithm from Thunderholme - beware agro'ing multiple groups at once!

Take a look - you're missing all the fun.