Sometimes you just got to do something that kinda sounds stupid and see if it works. Been here 9 years and am trying off the wall builds just to do something different. The great xbow Paladin actually worked out decent even though I am only on epic life 4. He actually has lead a decent number of kill counts with nothing but his tf great xbow. Yeah I have manyshot but sometimes I needed to test vs others. He can drop 85K damage in 35 seconds right now which isn't bad. Anyway on to the even dumber build.
A crazy attempt to make a high AC evasion tank that could swap into dps even if it wasn't great dps. I already tested on Lamma that Bear, mage armor sla, earth stance, and expertise + ac% stacks for +55% ac. If it doesn't work I still get 3 lives out of my time investment. Build is still being fine tuned so numbers may change.
Halfling 9Druid/6Monk/5Wizard
12str 42 18dex 60 14con 48 12int 16wis 50 8cha
Feats: Wiz: Extend, Quicken Monk: Dodge, Mobility, Finesse or Deflect Arrows Base: Twf, Itwf, Imp Crit, Expertise, Master Form, Spring Attack, Whirlwind Epic: Grandmaster form, Gtwf, Bulwark Destiny: Mage Armor(yeah that one no one takes), Ptwf
Skills: Conc, Heal 23 Hide/MS/Spellcraft/Spot TBD but at least 10 each Balance 4, Jump 3(from level 1) Umd 11 Perform, Tumble 1
Tank Sentinel, Dire Bear, lithe, balanced attacks, dragonhide, dance of flowers(depends on raid - more reflex, prr, dps, etc.)
Dps LD, Wolf(just basic), haste boost, balanced attacks, dance of flowers, cocoon
Tank Defenses: 300+ AC Evasion ~70 Fort no fail on 1 ~75 Reflex ~70 Will Lvl 9 Druid Buffs/cures 30% dodge 25% incorp 170-190% fort ~75 PRR, 16 MRR self cast displacement on demand Arcane Barrier Renewal Undying Vanguard Knockdown Immunity(US)
Hate Gen(who knows what stacks) 100 Base 150 Commanding Presence 200 Intolerant Blows 70 Earth IV 20-100 Stand Against the Tide 540-620%
34 EK 23 NW 4 Halfling 11 NS 7 Shintao
Perm. Tensers Stealth 90% off hand +10% off hand double strike ~30% doublestrike Fatal Harrier Whirlwind+EK cleave
Still fine tuning the enhancements and gear. Not certain what the heal amp or hit points will be yet.
The AC breakdown: 10 base 20 Epic Mage Armor 1 Alchemical 1 Race 25 Dex 20 Wisdom 10 Natural 10 Deflection 8 Shield(white robe) 6 Tensers 6 Monk 3 Fight(NW) 5 Sacred(US) 15 Hardened(US) 5 Insight(Ethereal Bracers) 6 Lithe 3 Dragonhide 6 Ship 4 Bulwark 36 Martial(4 lives to go) 200*1.55 = 310 AC
Give or take a few depending on final layout.
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