I wanna see an MMORPG called Guidos vs Ninjas: a time-warping portal opens up over Hoboken, N.J. and various ninjas from feudal Japan fall out of the sky. Upon character creation, you have to choose, Guido or Ninja. Guidos must pick one of 5 families" Gamblino, Bonanas, Luccheasy, Ginovese, or Colombus. Ninjas must pick one of 5 clams: Koga, Iga, Fuuma, Hattori, Azumi. The 5 factions within each group are war with each other, as well as a game mechanic that forces Ninjas and Guidos into combat based on proximity; if they're anywhere near eachother, they must fight; where as Ninjas can only fight other Ninjas (or Guidos against other Guidos) by choice. Guidos have access to modern weaponry, while Ninjas get suped-up versions of ancient weapons. Countless special abilities: e.g. Guidos can get temporary invincibility (Palooka Power) while Ninjas can get temporary invisibility (Shadowmeld). The point of the game would by to vie WITHIN your sub group (Guido or Ninja) for supremacy against all rival factions, while also maintaining a higher kill count: the game tracks dead Ninjas and Guidos constantly, so the idea would be to make the opposing groups number bigger. This would be done in the context of also shoring up support for you faction, ensuring you're not overly vulnerable to getting wiped the fuck out by your own kind.
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