[] wrote on Oct 19
th, 2015 at 4:27am:
REAL DPS
over 40k damage (rounding down to 40k to keep the math easy), multiplied by 4 with many shot on the initial slayer adren hit, 12k (x4) on non-slayer adrens, 18 such attacks over 30 seconds, plus the original 160k blast (not counting any other attacks). that's 864k damage, plus the 160k lead off, and you're looking at 1.024 million damage (one million, twenty four thousand; i know i gotta spell it out, you suck at math) in 30 seconds, not counting all addition attacks between the adren bursts (at most, another 20k? who cares, keep the change).
who was talking about a fucking repeater as a DPS weapon?
thats not a weapon, though ill bite - Please clearly list every enhancment/all gear. Im not saying your math sucks, im saying it sucks.
[] wrote on Oct 19
th, 2015 at 8:59am:
more than 1mil, i was rounding down to keep the math simple. the number of necessary buffs are outragous: full archer's focus (30% damage bonus R.I.P.) full battle meditation for +10 damage, tenser's transformation (+2 damage), divine favor (+4 damage), inflame (+4 damage), +3 damage favored weapons, +3 damage kensai, weapon specialization (feat) +2 damage, child of the flame (feat) + 1 damage, +23 damage from a 56 dex (also provides a no-fail reflex save with epic reflexes feat), crushing wave ruby (highest DPS augment) slotted to the full upgraded Pinion (highest DPS bow), you're also picking up 6d6 sneak attack damage dice (which live on left hand side of the damage equation) and boosting you fvs force line by 3 stacks of smiting.
why smiting? remember when the devs "fixed" the bug that allowed your force damage spell modifiers to affect ALL untyped damage, allowing wizards and sorcs to use boulder toss (a big untyped damage source) to go off for insane numbers? yeah, they fuck that up. they didn't fix shit, they just stopped force modifiers from affecting boulder toss in particula; it still worked on all other sources of untyped damage, including sneak attack. of course, nobody fucking noticed because wizes and sorcs weren't running around looking for ways to deal specifically untyped damage...like i was. so 3 smiting lines give you +6% to untyped damage. just over 1 point of damage for every 20 you deal doesn't sound like much...until you realize that number gets multiplied by adrenaline!
after all that you have to have technique, son.
there are 3 types of fury shot: baby, standard, and lexington steel.
baby fury shot is what you use when unbrideled fury is not up yet: you just turn on manyshot and let off an adren slayer, and keep pumping out adrenaline dispelling shot arrows and shatermantle arrows (+3[W] each). slayer arrow has too long a cool down to use it more than once during fury shot, but dispel and shatter arrows are on 3 second cool downs so you can toggle the fuck out of them to keep your damage high until your adrenaline runs out.
standard fury shot is just that, you turn on unbridled fury and many shot, and time your arrows to catch each adrenaline burst.
however, lexington steel is the money shot: you got unbridled fury up AND 9 charges of adrenaline. so you adren slayer your first shot and keep pumping adrealine arrows with dispel/shatter shot in between the ones you already get from unbrideled fury. in all, it should be one adren slayer (multiplied over 4 many shot arrows), and 18 adren +3[W] shots (also x4) with all the juiced up buffs at the top of the page, over 30 seconds.
second best DPS in the game btw...
i don't mind letting the cat out of the bag since i'm not playing that shit anymore; fuck 'em.
~Edit~ turned the page and found this, i rescind my earlier comment of no weapon, however i would still like your Class split, enhamcnents, feats, stats (without gear on), ED layout, and gear.. you know, for maths.