Very nice.
I think the problem you will run into in the end game is the DCs if you go monk.
With the speed combat moves you can't count of debuffs, beyond the crucial shattermantle and Dispel shot. So you have to have a cranked active DC, with monk you will struggle to get really high DCs needed in the legendary content.
But you will have lots of shots with your build.
Without Epic enchant focus, inspire excellence, and Spell singer Your losing 9 DC. By passing on Exalted angel you lose another 3dc (EA core). That puts the monk route down 12 DC, it will still work for the normal imbues because you can hit the mob 5-10 times quickly to get the paralyze, etc.. by overwhelming the low DC with volume of shots. But if your going for banish, smite, or PK you have to find a way to the really large numbers and that missing 12 DC will hurt and force you to spend almost all your epic level feats buying back DC.
By the same reasoning you can go with rogue levels along with the Bard and AA, and pick up the GxB with the auto loader, which does raise you ROF (unlike boosts) along with the expanded Vorp it gives you a great ROV, but again you kiss goodbye way to much DC. I know cause I made one of these this weekend as well. It does great in EH and LN but beyond those only the front end imbue is effective after numerous shots. On the bright side it does do a fair bit of Boss DPS, not pure Mech numbers but a decent compromise.
But to get dependable Vorp effects they are not quite there.
My feats: Focus enchant Greater enchant Bard past life Wiz past inspire excellence Epic focus enchant embolden spell arcane insight
Repeater prof Rapid reload point blank Improved precise shot
On my most effective version of this type, I went Drow, because I thought it would be using shuriken for ROF, but in the end it turned out repeater was better in this case. ROV. It could be done with Elf, or even human but the human will keep you hitting boosts to get the extra 3 Wis to make up for the lost enchant +1DC, so either or. Although I find the repeater annoying, it is hard to not love how well Shattermantle shot works with it. In one shot I can drop a mobs SR by 9! and the same with the dispel shot, In one shot from the repeater 9 beneficial effects can be taken down. In both cases I went rank three, they also get +3[w].
LV 30 Bard 16/rgr4/Epic10 DCs: Smite, Banish, para- 81 Terror-85 (with some grinding I should be able to get these up another 4-6) In a nasty situation, I pop the Arcane insight for another 6DC, it works great. But there's no guarantee you will Vorp during it's 30 secs. Drow 9 AA 26 SS 32 SwB 11 Wrch 2 -not a lot of flex in these numbers, you have to have 32 in ss for max DC, Min 24 in AA and that's without second wis, and 9 in Drow to pick up +1 Enchant, the remaining 16 points you can move a bit. I put 11 into Swash to pick up more doubleshot, dodge, songs, 16%running speed, deflect arrows, and uncanny dodge, and got a +1 con and some Prr from Warchanter. But I could have spent those on DWS for Positive power, Dam boost, and +1 wis. But I was on a even Wis number so it wasn't worth it.
The Drow is squishy as shit, but to be honest with the 1.5K-2k shots, it hardly matters to be at this point, but it's nasty in the mid epic to have those kind of HP.
One other thing of note the switch between imbues is very clunky when you are using something other than a bow, but no real work around, it's a shame they took away the old AA capstone of lingering imbues, that would be tremendous with these builds.
Oh, also Undead are a serious pain in the ass compared to everything else. You can scare them (go figure..) but no PK or any other Vorp. So after I looted +6, +2insight googles I would switch to an improved disrupt, but the 1.5k hp ceiling was a pain as well.
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