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Direct Damage Fire/Light/Force Build (Read 7805 times)
zoriaan
Waterworks Kobold
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th
, 2016
Re: Direct Damage Fire/Light/Force Build
Reply #25 -
Sep 8
th
, 2016 at 4:30pm
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Ok, after watching Cetus on his fighter, I might actually agree with Digimonk here...sweet baby jeeezuz Cetus makes a fighter look sexy!
I still think that in mob-dense LE quests a lock is still pure win for trash clearing though...red named DPS a lock is about as useful as an old shoe, and yeah any toon is better than a lock at red named DPS unless you are a heavy drinker spamming ruin/gruin etc...
To those who have not seen the vids....
https://www.ddo.com/forums/showthread.php/478432-Cetus-Supreme-Bladeforged-Fight...
I am sure he must have one heavily macro'd mouse or carpel tunnel...
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Last Edit: Sep 8
th
, 2016 at 4:35pm by zoriaan
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Digimonk
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th
, 2015
Re: Direct Damage Fire/Light/Force Build
Reply #26 -
Sep 8
th
, 2016 at 5:11pm
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zoriaan wrote
on Sep 8
th
, 2016 at 4:30pm:
Ok, after watching Cetus on his fighter, I might actually agree with Digimonk here...sweet baby jeeezuz Cetus makes a fighter look sexy!
I still think that in mob-dense LE quests a lock is still pure win for trash clearing though...red named DPS a lock is about as useful as an old shoe, and yeah any toon is better than a lock at red named DPS unless you are a heavy drinker spamming ruin/gruin etc...
To those who have not seen the vids....
https://www.ddo.com/forums/showthread.php/478432-Cetus-Supreme-Bladeforged-Fight...
I am sure he must have one heavily macro'd mouse or carpel tunnel...
My guildie uses a different approach from Cetus based on what I saw in those videos. He uses Dire Charge a lot. Cetus doesn't seem to use it much.
He Dire Charges a group of trash mobs and 5s later, they're gone. He kills groups of trash so fast it was making it a bit hard to switch targets fast enough on a shuriken build given the half second of lag between changing targets and your attacks actually registering on it that seems to affect all ranged attacks in DDO.
It's infuriating as hell on the undead Shiradi I'm using now. Target something, hit the MM/CM button and *poof* mob is gone before the spell lands.
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Last Edit: Sep 8
th
, 2016 at 5:13pm by Digimonk
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Sergod
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th
, 2009
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Re: Direct Damage Fire/Light/Force Build
Reply #27 -
Sep 8
th
, 2016 at 6:54pm
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max spell pen on your light lock and go fey. disco ball and mass hold fun with the aoe.
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Sergod
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Re: Direct Damage Fire/Light/Force Build
Reply #28 -
Sep 8
th
, 2016 at 6:57pm
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not to sound like a dick but cetus dps doesnt really look that impressive vs ranger...
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Vaultaccount
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Re: Direct Damage Fire/Light/Force Build
Reply #29 -
Sep 8
th
, 2016 at 8:15pm
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Seriously Tilo, you can't help it but literally vomit builds all around? Like 80% of threads you comment you have to either post a build or link to one. And the problem is that they are bad. And even being bad you call them "epic". You must think you are that great builder and we're all wet to read your marvelous creations. Jesus, on this thread you already posted 3. Like every coment is a reason for you to link to a crap build somewhere.
Or not even that. Take this thread or the throwing one: both having peolpe engaging in a conversation while you out of the air randomly drop builds in the thread. And you just don't stop... you keep on doing it, despite the fact we don't want it and by the third we're already so sick everyone just ignores.
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Last Edit: Sep 8
th
, 2016 at 8:20pm by Vaultaccount
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