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Grand
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Lamma up
Jan 10th, 2017 at 6:50pm
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Nuff said.
  
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Flav
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Re: Lamma up
Reply #1 - Jan 11th, 2017 at 1:27am
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no point going there... just because of the fucking character copy tool that trolls you into using the fucking bugged launcher that fails to launch half of the time and still sneak install Akamai net_session...
  

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Rubbinns
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Re: Lamma up
Reply #2 - Jan 11th, 2017 at 9:32am
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The game seems to have a unique id on items.

I wanted to try to test various lgs 5pc set ups but didnt have the mats for multiples. I tried copying one toon at a time, then going back to live and transferring over the mats to another toon and copying that toon.

It does not work. the copy process works all the way up until I got to character select screen, at which point my character with the ID'd items does not show up on the select screen. copies over fine once i removed the items.

« Last Edit: Jan 11th, 2017 at 9:32am by Rubbinns »  

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Re: Lamma up
Reply #3 - Jan 11th, 2017 at 9:39am
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Rubbinns wrote on Jan 11th, 2017 at 9:32am:
The game seems to have a unique id on items.




Yup, I share a bunch of items between my three melees and if I move the items from one to the other the copy always fails.   Bring them over without doing that and it's fine.
  
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Re: Lamma up
Reply #4 - Jan 11th, 2017 at 9:39am
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That is an interesting observation.  I thought they were avoiding doing that for lag reasons.
  

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Re: Lamma up
Reply #5 - Jan 11th, 2017 at 12:09pm
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Someone should try to convince the devs to setup special vendors that sell all named crafting mats for cheap so people can test without having to farm and stockpile massive amounts before copying.

Of course, the Rockstars would never screw up and push that vendor to live by mistake.   Cool
« Last Edit: Jan 11th, 2017 at 12:10pm by Digimonk »  
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Re: Lamma up
Reply #6 - Jan 11th, 2017 at 11:55pm
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No Frank yet?
  
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Re: Lamma up
Reply #7 - Jan 12th, 2017 at 7:31am
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Flav wrote on Jan 11th, 2017 at 1:27am:
no point going there... just because of the fucking character copy tool that trolls you into using the fucking bugged launcher that fails to launch half of the time and still sneak install Akamai net_session...


and for some reason it doesn't detect my main character on Cannith...
  

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Re: Lamma up
Reply #8 - Jan 12th, 2017 at 8:20am
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Digimonk wrote on Jan 11th, 2017 at 12:09pm:
Someone should try to convince the devs to setup special vendors that sell all named crafting mats for cheap so people can test without having to farm and stockpile massive amounts before copying.

Lamma has four delivery systems for gear and mats, including vendors. And they still reliably fail to hand out LGS or Slaver's mats. Five if the Lamma version of the DDO Store is working. Some of the times it's up, the mats are actually available to buy.

Mostly Lamma is still dependent on a sixth delivery "system": a Dev showing up to shit out gear by hand, like a fucking zoo monkey.


Digimonk wrote on Jan 11th, 2017 at 12:09pm:
Of course, the Rockstars would never screw up and push that vendor to live by mistake.

I've been waiting for that screw-up since The Guide first appeared in the Lamma harbor.
  

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Re: Lamma up
Reply #9 - Jan 12th, 2017 at 11:31am
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Revaulting wrote on Jan 12th, 2017 at 8:20am:
Mostly Lamma is still dependent on a sixth delivery "system": a Dev showing up to shit out gear by hand, like a fucking zoo monkey.

I literally LOL at this.  That mental picture is perfect.  Thanks.
« Last Edit: Jan 12th, 2017 at 11:31am by Digimonk »  
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Re: Lamma up
Reply #10 - Jan 12th, 2017 at 1:20pm
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Revaulting wrote on Jan 12th, 2017 at 8:20am:
Lamma has four delivery systems for gear and mats, including vendors. And they still reliably fail to hand out LGS or Slaver's mats. Five if the Lamma version of the DDO Store is working. Some of the times it's up, the mats are actually available to buy.

Mostly Lamma is still dependent on a sixth delivery "system": a Dev showing up to shit out gear by hand, like a fucking zoo monkey.


so utterly true... and it's not as if Sir Poincealot didn't give free TP err... DDO Points by stack of 1K to buy stuff from the store. 

Revaulting wrote on Jan 12th, 2017 at 8:20am:
I've been waiting for that screw-up since The Guide first appeared in the Lamma harbor.


I've been waiting too, because getting the whole Dojo and the rest of the Lambada specific stuff on live would be so utterly fun.

Now I know from a good source that the code is the same ( thanks to my source ) and that it's just a setting that can be modified at launch, or on the fly from the Admin console, that makes the Dojo and all the stuff appear.

  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
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Re: Lamma up
Reply #11 - Jan 12th, 2017 at 5:49pm
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Flav wrote on Jan 12th, 2017 at 1:20pm:
Now I know from a good source that the code is the same ( thanks to my source ) and that it's just a setting that can be modified at launch, or on the fly from the Admin console, that makes the Dojo and all the stuff appear.

The Dojo really needs a spirit binder.
  

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Re: Lamma up
Reply #12 - Jan 12th, 2017 at 9:36pm
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Revaulting wrote on Jan 12th, 2017 at 5:49pm:
The Dojo really needs a spirit binder.

Kobolds there too dangerous?  Grin
  

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Re: Lamma up
Reply #13 - Jan 12th, 2017 at 10:36pm
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Technomage wrote on Jan 12th, 2017 at 9:36pm:
Kobolds there too dangerous?  Grin


I think he meant that it might enable nice 'spoits on live if they left a switch on here and there.
  


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Re: Lamma up
Reply #14 - Jan 13th, 2017 at 1:34am
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Head-Meat wrote on Jan 12th, 2017 at 10:36pm:
I think he meant that it might enable nice 'spoits on live if they left a switch on here and there.



Yeah, like when they fucked up the binder in the Tower of the Twelve... You bound there, and if you died you could raise in the not yet activated new Tower of the Twelve.

Or say Crystal Cove... where you can raise in The Tavern even if the event is inactive.
  

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Re: Lamma up
Reply #15 - Jan 13th, 2017 at 7:30am
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Technomage wrote on Jan 12th, 2017 at 9:36pm:
Kobolds there too dangerous?

Depends on what kind of kobold you're talking about.
  

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