noamineo wrote on Mar 21
st, 2017 at 4:18pm:
It looks like it should be a lot of fun. I'm still trying to quite get the mechanics right in my head, but the wincon appears to be "Take a shitload of free turns, summon a shitload of artefacts, tezzeret that shit into an army and swing for an upsettingly lethal amount of damage".
that's the basics.
use borderpost cheaty face ability to build artifacts as soon as possible
fog early on with safe passage ect,
dont forget you can put multiple turns on the stack in the same turn, something like tap time sieve and sac the artifacts then use tezzy to untap time sieve, do it again, second sunrise and do it all again for 4 turns on the stack
sacing the prophetic gets you draw power on their return. also if you have elswyr flask it is the better choice over prophetic, I just didn't have them and that's my deck you see there. save the cryptics as long as you can to ensure your win condition.
I don't have the may board or sideboard on there but tormods crypt, reliquary tower and 2 extra cryptics are all good choices.
keep careful track of the cards in your library, with too many howling mines you can mill yourself so be mindful of their existence when choosing what to sac with time sieve.
the last thing to remember is to open the vaults hits everything in your graveyard regardless of how long it been there but second sunrise only works on things that were put there the turn you play it so don't get it mixed up.
it takes a bit of practice to master but it's a fun deck to be sure. I'd recommend using the playtest feature on tapped out until the cards arrive. I'm not sure how the meta has changed since I was last active competitively, so keep an eye out for ways to upgrade the deck, let me know if you see anything cool.