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VKF with Deep Gnome issue with attack animation. (Read 888 times)
Mokune
Shroud Slacker
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Gimped Hairless Ape
Posts: 1115
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th
, 2011
VKF with Deep Gnome issue with attack animation.
Apr 6
th
, 2018 at 9:37am
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I wanted another DG PL, Martial Karma, Pally PL and a break from 'Lock racial TRs.
Rolled a 2Wiz/9Monk/9Paladin Dex build with 41 pts in VKF and all the usual suspects.
I found the last swing of the VKF animation becomes a regular TWF with a long pause afterwards when used on Deep Gnome.
It doesn't behave the same on my WF rogue alt that I intially tried VKF with.
Anyone seen the same thing?
I was pleasantly surprised that Momentum Swing and Lay Waste are quick attack animations when used while VKF.
Both Momentum Swing and Lay Waste are painfully slow with non-VKF TWF and THF. Momentum Swing is slow AF on a HW user too with Lay Waste about the same as Cleave.
Welcome to your sexually transmitted death sentence served in a shit-machine meat suit.
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JK_Seren
Korthos Resident
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Suck my enchilada.
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Joined: Dec 21
st
, 2014
Re: VKF with Deep Gnome issue with attack animation.
Reply #1 -
Apr 8
th
, 2018 at 5:13pm
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Can't help you with the Deep Gnome thingy, but I can add that Whirlwind attack with VKF is also horribly slow and useless...
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